Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 10:03:41 Player: Apollo11cz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1018) 1018 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3543 Bonus ------- None Cogmind --------- Core Integrity 426/700 Matter 239/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (20) --- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Medium Laser Small Laser Heavy Laser > --- INVENTORY -------- Light Cannon Assault Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 35 | 4 4 8 9 10 Power 7 | 1 . 3 2 1 Engine 6 | 1 . 3 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 3 1 2 Treads . | . . . . . Leg 7 | 2 . 3 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 2 1 3 3 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 10 | . 2 1 3 4 Energy Gun 3 | . . . . 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 5 | . 2 . 2 1 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 5 13 7 Power 7 | . . 2 4 1 Propulsion 6 | . . 1 3 2 Utility 4 | . . 1 3 . Weapon 8 | . . 1 3 4 Highest Loss Streak 9 | . . 2 9 4 To Critical Strikes 1 | . . . . 1 Average Backups 4 | 2 4 4 4 4 Power . | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | 1 3 4 4 4 Tool/Special . | . . . . . Unused Backups 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 90 90 78 31 Engine 11 | . 14 21 17 . Leg 15 | . 28 21 17 2 Device 3 | . . 7 8 . Storage 9 | . 14 11 9 7 Processor 4 | . . . . 12 Protection 4 | . 5 7 9 . Energy Gun 1 | . . . . 4 Ballistic Cannon 13 | . 26 17 10 2 Launcher 2 | . . 4 6 . Peak Build Rating 19 | 4 7 14 18 19 Average Rating 9 | 3 6 11 14 10 On Entrance 5 | . 4 7 13 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 66 | 10 54 60 66 53 Greatest Support 36 | 20 20 26 36 18 Greatest Overweight (x) 17 | 3 2 5 13 17 Average Overweight (x) 2 | . . 1 2 7 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 Most Carried 7 | 4 6 7 7 7 Average Carried 4 | 2 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 Final Carried 5 | 4 5 4 5 1 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1061 | 240 189 303 212 117 Remotely . | . . . . . Salvage Created 795 | . 167 341 199 88 Parts 63 | . 6 31 22 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 4 16 11 3 Cannons 12 | . 4 4 2 2 AOE 21 | . . 12 9 . Classes Destroyed 11 | . 2 5 3 1 Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Mechanic 1 | . . . 1 . Watcher 6 | . 2 2 2 . Swarmer 20 | . . 11 7 2 Grunt 8 | . 4 3 1 . Brawler 1 | . . 1 . . Sentry 4 | . . 1 3 . Programmer 1 | . . . . 1 Best Kill Streak 8 | . 2 8 7 2 Combat Bots Only 7 | . 2 7 4 2 Max Kills in Single Turn 5 | . 1 5 5 1 Gunslinging . | . . . . . Exploded 4 | . . 4 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 346 | . 18 74 143 111 Missed 108 | . 4 21 42 41 Hits 238 | . 14 53 101 70 Melee 6 | . . 1 5 . Projectile 232 | . 14 52 96 70 Critical Strikes 8 | . . 1 3 4 Damage Taken 3328 | . 210 699 1515 904 Core 983 | . 43 164 502 274 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 82 59 8 . Volleys Fired 70 | . 21 19 20 10 Largest 3 | . 2 2 2 3 Hottest 159 | . 60 60 74 159 Shots Fired 139 | . 42 36 36 25 Gun 21 | . . . . 21 Cannon 94 | . 42 26 22 4 Launcher 24 | . . 10 14 . Special . | . . . . . Kinetic 94 | . 42 26 22 4 Thermal 21 | . . . . 21 Explosive 24 | . . 10 14 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 4 11 4 9 Robot Miss Streak 7 | . 7 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 17 20 21 12 Core Hits 55 | . 9 20 23 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Blast 3 | . 1 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2933 | . 323 1086 1304 220 Guns 175 | . . . . 175 Cannons 954 | . 323 290 296 45 Explosions 1804 | . . 796 1008 . Melee . | . . . . . Ramming . | . . . . . Kinetic 954 | . 323 290 296 45 Thermal 175 | . . . . 175 Explosive 1804 | . . 796 1008 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 134 | . . 123 11 . Projectiles . | . . . . . Explosions 134 | . . 123 11 . Melee . | . . . . . Knockbacks 4 | . 3 . 1 . Impact . | . . . . . Kinetic 3 | . 2 . 1 . Secondary 1 | . 1 . . . Self-Inflicted Damage 142 | . . 124 18 . Shots 5 | . . 4 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 87 46 54 171 Average Temperature 31 | . 36 22 14 72 Received Heat Transfer 867 | . 105 168 594 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 322 | . . . . 322 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 73 91 100 Level 1 8 | . . 26 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 291 | . 52 291 217 42 Initial 42 | . . . 18 42 Average 44 | . 9 106 90 4 Influence Increases 1125 | . 129 482 443 71 Destroy 0b10 Robot/C 680 | . 80 320 220 60 Destroy 0b10 Robot/NC 55 | . 10 20 25 . Destroy Leader 154 | . 24 64 56 10 Disable Machine 75 | . 15 15 45 . Destroy Structure 146 | . . 63 82 1 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1125 | . 129 436 394 166 Entered New Map 81 | . . . 28 53 Time Decay 723 | . 129 263 236 95 Lost Part 171 | . . 23 130 18 Purge Threat 150 | . . 150 . . Squads Dispatched 6 | . . 1 2 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 10 24 21 9 Peak Tracking Total 6 | . 3 5 6 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 2 1 3 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 4 5 1 . Successful 6 | . 2 3 1 . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 4 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Alert Level 2 | . 1 1 . . Unreport Threat 1 | . . 1 . . Maintenance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1043 | . . 575 468 . Terrain 1043 | . . 575 468 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3427 | 82 773 885 505 1182 Spaces Moved 1161 | 59 400 315 160 227 Core 101 | 9 . . 2 90 Treads . | . . . . . Legs 1047 | 50 400 315 158 124 Wheels . | . . . . . Hover . | . . . . . Flight 13 | . . . . 13 Fastest Speed 50 | 50 120 190 190 260 Average Speed 269 | 122 175 259 270 486 Slowest Speed 1075 | 200 260 470 700 1075 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 65 30 20 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 169 | . . 77 91 1 Melee . | . . . . . Projectile 4 | . . . 3 1 AOE 165 | . . 77 88 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1321 | 66 429 346 198 282 Wait 18 | . 1 . . 17 Move 1157 | 58 399 314 159 227 Hop . | . . . . . Pick Up 16 | 4 3 1 6 2 Fast Attach 18 | 4 2 4 3 5 Attach 12 | . 1 2 3 6 Detach . | . . . . . Swap 9 | . 1 4 4 . Drop 6 | . 1 2 3 . Fire 70 | . 21 19 20 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1089 | -9/Materials | Destroyed 7 combat bots 1239 | -9/Materials | Discovered new exit (range 13) 1741 | -9/Materials | Entered another Materials area 1741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -8/Materials | Garrison activated, responded to threat 2124 | -8/Materials | Discovered new exit (range 14) 2197 | -8/Materials | Lost 3 parts (1p1u1w) 2238 | -8/Materials | Core integrity fell below 50% 2245 | -8/Materials | Core integrity fell below 20% 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2269 | -7/Factory | Lost 9 parts (3p2n2u2w) 3247 | -7/Factory | Lost 4 parts (1n3w) 3428 | -7/Factory | Self-destructed Last Messages --------------- Imp. Carbon-fiber Leg destroyed. Med. Laser destroyed. S-27 Virus destroyed. Acquired Lgt. Nuclear Core. Acquired 23 matter. U-05 Engineer builds a Wall. Acquired 21 matter. Acquired 4 matter. System corrupted: Substantial component data lost. Acquired VTOL Module. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1R. K-01 Serf collects debris. IRI%VW=0SK0GJY 8XKE1BZGOJJ Lgt. Cannon destroyed. Acquired 25 matter. K-01 Serf destroyed. Lgt. Nuclear Core destroyed. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | #############+####?##+####???????????????????????? | | ^ #???????????????????????? | | ? p #???????????????????????? | | """ ^ #???????????????????????? | | ""T"" #???????????????????????? | | "" "" w #???????????????????????? | | """" """" #???????????????????????? | | """" """" #???????????????????????? | | """" """" #???????????? ??????????? | | """" """" ########### ??????????? | | ^ """" """" ?????????? | | """" """" ?????????? | | [ """" """" = ????????? | | [ [= !%* Y????????? | | @=%* = ????????? | | *= ????????? | | !????????? | | ############+####################### ?????????? | | ??????# #?????????????????????????????? | | ??????# """ """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# """" """" #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????##############?????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 230 Evasion (%) 55 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed BlastForceAssimilator Manual? 0 Play Time 00:28:21 Cumulative 4.3 hours Start 2026.10.05 @ 12:28:00 End 2026.10.07 @ 10:03:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 614b1518-f66d-4bd8-a58c-a0eed60522d5