Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 23:03:25 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (5226) 5226 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2661) 2661 TOTAL SCORE: 13842 Bonus ------- High Alert Combat Kills 870 Follower Combat Kills 1000 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Friendly Fire -209 Cogmind --------- Core Integrity 664/1000 Matter 262/300 Energy 42/100 System Corruption 6% Temperature Cool (9) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VSS Leg Advanced VSS Leg > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (20) --- Improved Cooling System Advanced Energy Well (500) High-capacity Matter Pod (200) Experimental Thermal Shield Hacking Suite Relay Coupler [Swarmer] (23) Relay Coupler [Swarmer] (26) Relay Coupler [Sentry] (19) Phasing AFG Variable Charge Gun Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Enhanced Flexi-carbon Leg Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Target Analyzer Improved Focal Shield Makeshift Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Fission Core Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Cooling System Advanced Energy Well High-capacity Matter Pod Experimental Thermal Shield Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Phasing AFG Improved Arc Projector Variable Charge Gun Compact HERF Cannon Fusion Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 112] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Target Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . Utility 4 | . . . . . 2 1 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 153 | . 10 1 4 7 32 24 2 5 6 4 3 45 10 Power 17 | . 1 . . 2 4 3 . . . 2 . 5 . Engine 8 | . 1 . . 2 2 2 . . . . . 1 . Core 6 | . . . . . 2 1 . . . 2 . 1 . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 47 | . 6 . 4 4 7 5 . . 1 1 . 17 2 Treads 4 | . . . . . 4 . . . . . . . . Leg 31 | . 3 . . 1 3 3 . . 1 1 . 17 2 Wheel . | . . . . . . . . . . . . . . Hover 5 | . 3 . . 2 . . . . . . . . . Flight 7 | . . . 4 1 . 2 . . . . . . . Utility 43 | . 1 . . . 11 10 2 . 3 1 3 10 2 Device 15 | . . . . . 3 4 . . 2 . . 4 2 Storage 7 | . . . . . 4 2 . . . . . 1 . Processor 9 | . 1 . . . 2 2 2 . . . . 2 . Hackware 5 | . . . . . . . . . . . 3 2 . Protection 7 | . . . . . 2 2 . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 46 | . 2 1 . 1 10 6 . 5 2 . . 13 6 Energy Gun 20 | . 2 1 . . 6 1 . 2 . . . 6 2 Energy Cannon 4 | . . . . . . 1 . . . . . 1 2 Ballistic Gun 6 | . . . . . 1 3 . 1 . . . 1 . Ballistic Cannon 7 | . . . . . 1 . . . 2 . . 3 1 Launcher 3 | . . . . . 1 . . 1 . . . . 1 Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 3 | . . . . 1 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . . 2 . . 3 1 Parts Lost 57 | . 1 . 3 5 15 . . 2 . 1 1 12 17 Power 9 | . . . 1 1 3 . . . . . . 1 3 Propulsion 22 | . 1 . 2 3 5 . . 1 . 1 . 3 6 Utility 11 | . . . . . 4 . . 1 . . . 2 4 Weapon 15 | . . . . 1 3 . . . . . 1 6 4 Highest Loss Streak 14 | . 1 . 3 5 10 . . 2 . 1 1 9 14 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . Average Backups 14 | 5 7 8 5 4 7 9 16 19 19 17 15 16 18 Power 1 | 1 . . . . . . 1 1 2 2 3 1 1 Propulsion 1 | 3 5 6 2 2 1 . 2 2 1 . . 3 2 Utility 5 | . . . . . 1 4 6 7 7 8 5 5 9 Weapon 5 | 1 1 2 2 2 3 3 5 6 7 6 6 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 4 . . . 3 . 3 1 2 1 . 4 7 Power 5 | . 2 . . . 1 . . . . . . 2 . Propulsion 3 | . . . . . . . . 1 . 1 . 1 . Utility 12 | . . . . . 2 . 3 . 2 . . . 5 Weapon 4 | . 2 . . . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 98 100 87 59 86 84 92 68 52 83 82 89 85 Engine 2 | . 14 14 11 3 1 10 7 . . . . 1 . Core 4 | . . . . . 6 . 7 7 7 11 13 . . Reactor 2 | . . . . . . . . . . . . 9 10 Treads 1 | . . . . . 11 . . . . . . . . Leg 22 | . 21 28 . 4 18 20 23 18 15 26 20 30 28 Flight 1 | . . . 39 19 . 7 . . . . . . . Device 4 | . . . . . 4 15 7 3 1 . . 5 7 Storage 6 | . 14 14 11 6 8 5 7 7 7 7 6 6 5 Processor 12 | . 13 14 11 11 13 8 12 15 15 15 6 10 8 Hackware 2 | . . . . . . . . . . . 18 10 5 Protection 2 | . . . . . 4 . 9 . . 6 6 3 3 Energy Gun 4 | . 22 28 13 5 12 4 . 11 . . . 2 . Ballistic Gun 3 | . 5 . . . . 6 15 . . 13 9 1 . Ballistic Cannon 1 | . . . . . 1 . . . 1 . . 2 10 Peak Build Rating 112 | 6 11 11 16 12 36 54 50 48 46 47 51 105 112 Average Rating 49 | 6 9 11 13 9 25 42 48 36 31 42 48 84 103 On Entrance 28 | 6 6 11 11 8 11 1 49 48 29 28 43 47 95 Avg Prop Armor Cover (%) 5 | . . . . 18 11 2 . . . . . . . Naked Turns 73 | . . . . . 23 50 . . . . . . . Heaviest Build 116 | 12 18 18 18 8 38 78 78 74 87 67 67 94 116 Greatest Support 140 | 20 20 20 16 13 86 58 58 58 51 71 53 140 127 Greatest Overweight (x) 13 | . 1 . 1 1 6 1 1 1 2 1 1 13 1 Average Overweight (x) . | . . . . . . . 1 . 1 . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 8 8 6 9 16 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 8 5 10 17 19 20 20 20 19 20 20 Average Carried 15 | 4 7 7 4 4 7 9 16 19 19 18 16 17 18 Final Capacity 20 | 8 8 8 8 5 5 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 4 5 5 16 17 20 20 19 16 19 12 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Matter Collected 4579 | 199 104 10 . 115 561 369 243 423 90 144 . 1730 591 Remotely . | . . . . . . . . . . . . . . Salvage Created 4775 | . 201 53 74 75 1600 369 90 313 . 310 . 1069 621 Parts 244 | . 14 10 5 8 78 11 5 13 . 10 . 59 31 Haulers Intercepted 6 | . . . 2 . 1 2 . . . . . . 1 Recyclers Shooed 4 | . . . . . 2 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 2 10 3 14 . . . Prevented 8 | . . . . . . . . 6 . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 94 | . 8 4 . 6 31 4 . 7 . 3 . 22 9 Melee 1 | . . . . 1 . . . . . . . . . Guns 55 | . 8 4 . 3 21 4 . 4 . 3 . 8 . Cannons 25 | . . . . . 5 . . . . . . 13 7 AOE 7 | . . . . . 2 . . 2 . . . 1 2 Classes Destroyed 18 | . 3 1 1 1 7 1 1 1 . . . 1 1 Worker 7 | . . 1 . 1 2 1 . . . . . . 2 Builder 6 | . 1 . . 1 3 . . . . . . . 1 Hauler 6 | . . . 2 . 1 2 . . . . . . 1 Recycler 5 | . . . . . 3 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 . Swarmer 26 | . 3 4 . 5 6 . . 3 . 1 . 4 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 33 | . 5 . . . 17 1 . 2 . 1 . 4 3 Brawler 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 . . 1 . 1 . 2 1 Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 6 | . . . . . 2 . . . . . . 3 1 Hunter 7 | . . . . . 1 . . . . . . 5 1 Programmer 9 | . . . . . . 3 . . . . . 3 3 Behemoth 1 | . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 4 4 2 5 6 2 . 3 . 2 . 6 8 Combat Bots Only 6 | . 3 3 . 3 4 1 . 3 . 2 . 6 4 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 2 1 . 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 1 . . . 1 2 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 951 | . 37 10 15 35 244 39 . 69 . 35 3 331 133 Missed 274 | . 10 1 3 12 68 12 . 24 . 13 . 95 36 Hits 677 | . 27 9 12 23 176 27 . 45 . 22 3 236 97 Melee 8 | . . . 1 2 1 . . . . . . 3 1 Projectile 669 | . 27 9 11 21 175 27 . 45 . 22 3 233 96 AOE 2 | . . . . 2 . . . . . . . . . Critical Strikes 23 | . 1 . 3 . 7 . . 2 . 1 . 5 4 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 10515 | . 295 84 184 354 2689 441 . 642 . 256 58 3058 2454 Core 1716 | . 52 29 30 134 392 59 . 22 . 26 . 636 336 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 399 | . . . . . 139 . . . . . . 115 145 Regen/Repaired (Parts) 229 | . . . 39 . 190 . . . . . . . . Core Remaining (%) 60 | 100 . 67 . 59 28 . . . . 84 . 25 . Volleys Fired 372 | . 21 5 11 7 105 26 7 14 . 11 2 134 29 Largest 3 | . 2 2 1 1 2 2 2 2 . 2 2 2 3 Hottest 226 | . 130 130 65 65 132 97 56 160 . 56 56 185 226 Shots Fired 618 | . 41 10 11 7 188 52 16 26 . 22 4 183 58 Gun 446 | . 41 10 11 7 162 52 16 23 . 22 4 93 5 Cannon 145 | . . . . . 19 . . . . . . 75 51 Launcher 13 | . . . . . 7 . . 3 . . . 1 2 Special 14 | . . . . . . . . . . . . 14 . Kinetic 251 | . 8 . . . 28 27 16 4 . 22 4 97 45 Thermal 323 | . 33 10 11 7 153 25 . 19 . . . 60 5 Explosive 9 | . . . . . 7 . . . . . . . 2 Electromagnetic 21 | . . . . . . . . 3 . . . 12 6 Robot Hit Streak 16 | . 7 4 7 8 16 7 11 9 . 4 5 16 10 Robot Miss Streak 7 | . 6 7 4 5 4 4 1 6 . 3 . 7 4 Penetration Max 1 | . . . . . . . 1 . . 1 1 1 1 Secondary Targets 5 | . 2 . . . 1 . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 . . . Shots Hit Robots 450 | . 33 8 11 13 152 36 11 21 . 12 4 115 34 Core Hits 275 | . 35 12 12 10 84 14 7 16 . 10 3 47 25 Critical Kills 6 | . . . . 1 . . . . . 1 . 4 . Critical Parts Destroyed 10 | . . . . 1 2 . 1 . . 2 . 4 . Critical Strikes 39 | . . . . 2 10 1 1 . . 3 . 15 7 Burn 9 | . . . . . 8 1 . . . . . . . Destroy 13 | . . . . . . . 1 . . 3 . 9 . Blast 13 | . . . . . . . . . . . . 6 7 Smash 4 | . . . . 2 2 . . . . . . . . Melee Attacks 25 | . . . . 10 13 . . 2 . . . . . Impact 25 | . . . . 10 13 . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . Damage Inflicted 13712 | . 415 80 139 316 3439 789 253 688 . 381 100 4396 2716 Guns 6298 | . 415 80 139 79 2199 789 253 520 . 381 100 1174 169 Cannons 5323 | . . . . . 322 . . . . . . 3105 1896 Explosions 1472 | . . . . . 536 . . 168 . . . 117 651 Melee 619 | . . . . 237 382 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 6637 | . 24 . . . 477 415 253 64 . 381 100 3169 1754 Thermal 4750 | . 391 80 139 79 2044 374 . 456 . . . 1018 169 Explosive 1187 | . . . . . 536 . . . . . . . 651 Electromagnetic 519 | . . . . . . . . 168 . . . 209 142 Impact 619 | . . . . 237 382 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 6 6 6 6 . . 2 6 Average Corruption 3 | . . . . . 4 5 6 6 6 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 115 | . . . . . 32 13 24 22 6 . . 15 3 Message Errors 25 | . . . . . 5 1 4 8 1 . . 4 2 Matter Fused 36 | . . . . . 10 6 7 7 1 . . 4 1 Heat Flow Errors 10 | . . . . . 2 3 4 1 . . . . . Energy Discharges 12 | . . . . . 3 1 3 1 1 . . 3 . Parts Rejected 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . 4 1 2 3 2 . . 2 . Data Loss (major) 5 | . . . . . 2 . 1 1 . . . 1 . Misfires 5 | . . . . . 2 1 2 . . . . . . Alerts 5 | . . . . . 3 . 1 . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 609 | . . . . 89 110 . . . . . . 184 226 Projectiles 361 | . . . . . . . . . . . . 184 177 Explosions 49 | . . . . . . . . . . . . . 49 Melee 199 | . . . . 89 110 . . . . . . . . Knockbacks 24 | . . . . . 14 . . . . . . 7 3 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 20 | . . . . . 11 . . . . . . 6 3 Secondary 3 | . . . . . 2 . . . . . . 1 . Self-Inflicted Damage 112 | . . . . . . . . 1 . . . 17 94 Shots 3 | . . . . . . . . 1 . . . 1 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 447 | . 300 165 258 60 393 197 190 156 . 74 6 447 133 Average Temperature 116 | . 109 85 158 26 123 34 85 48 . 45 5 140 36 Received Heat Transfer 2107 | . 144 . 93 . 819 18 . 129 . 104 27 404 369 Effects 18 | . 3 . 2 . 3 . . . . . . 10 . Shutdowns 3 | . . . . . . . . . . . . 3 . Energy Bleed 3 | . 1 . 1 . 1 . . . . . . . . Interference 11 | . 2 . 1 . 2 . . . . . . 6 . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Robots Corrupted 6 | . . . . 3 3 . . . . . . . . Combat Hostiles 5 | . . . . 2 3 . . . . . . . . Parts Fried 9 | . . . . 3 5 . . . . . . 1 . Impact Corruptions 10 | . . . . 5 5 . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 19 | . 1 . . . 7 2 . 4 . 1 . 3 1 Heat Transferred 9666 | . 570 105 175 100 4958 703 . 950 . . . 1755 350 Parts Sabotaged 7 | . . . . . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 5 | . . . . . 2 1 . . . . . 5 4 Low Security (%) 46 | 100 100 100 100 100 72 98 . . . . 100 5 . Level 1 5 | . . . . . 24 1 . . . . . . . Level 2 14 | . . . . . 3 . . . . . . 35 . Level 3 15 | . . . . . . . . . . . . 22 58 Level 4 13 | . . . . . . . . . . . . 22 41 Level 5 5 | . . . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1875 | . 65 85 51 70 441 200 . . . . 158 1875 1341 Initial 984 | . . 15 23 4 23 200 . . . . 88 96 984 Average 530 | . 23 50 23 21 117 44 . . . . 100 994 1019 Influence Increases 5516 | . 195 135 68 175 1027 158 . 160 . 370 140 2199 889 Destroy 0b10 Robot/C 2520 | . 160 80 . 120 620 80 . 140 . 160 60 780 320 Destroy 0b10 Robot/NC 195 | . 5 5 10 10 55 20 . . . 15 . 20 55 Destroy Leader 414 | . 30 20 4 30 144 34 . 20 . 10 10 30 82 Allied During Kill 610 | . . . . . . . . . . 185 55 331 39 Successful Hack 79 | . . . 9 . 44 8 . . . . . 8 10 Disable Machine 330 | . . . . . 60 15 . . . . 15 15 225 Anti-Garrison Action 900 | . . . . . . . . . . . . 900 . Destroy Structure 243 | . . . . . 29 1 . . . . . 85 128 Partial Spotted 60 | . . . 45 . . . . . . . . . 15 Lose Combat Pursuer 165 | . . 30 . 15 75 . . . . . . 30 15 Influence Decreases 4195 | . 155 115 117 126 646 594 5 160 . 228 144 462 1443 Entered New Map 1337 | . . 25 37 7 37 241 3 . . . 54 42 891 Time Decay 1906 | . 100 90 50 74 457 353 2 140 . 218 60 . 362 Lost Part 555 | . 10 . 30 45 140 . . 20 . 10 10 120 170 Lost Ally 340 | . . . . . . . . . . . 20 300 20 Purge Threat 57 | . 45 . . . 12 . . . . . . . . Squads Dispatched 22 | . 2 . . . 8 5 . . . . . . 7 Investigation 8 | . 1 . . . 4 2 . . . . . . 1 Extermination 4 | . . . . . . 2 . . . . . . 2 Reinforcement 9 | . 1 . . . 4 1 . . . . . . 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Distress Signals 11 | . 2 . 1 1 3 . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 13 6 5 16 46 4 . 7 . 8 1 47 25 Peak Tracking Total 10 | . 6 3 8 10 5 1 . 3 . 5 1 8 9 Tactical Retreats 11 | . . 1 . 3 4 . . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 13 | . 1 1 1 . 3 1 . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 28 | . . . . . 4 1 . . . . 1 7 15 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 1 Garrison Relay 4 | . . . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 21 | . 2 1 3 . 5 2 1 . . 1 2 1 3 Terminals 11 | . 2 . 2 . 2 1 . . . 1 1 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . . . 1 . 2 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 67 | . 6 1 11 . 24 10 1 . . 1 4 1 8 Successful 39 | . 1 1 7 . 14 8 1 . . 1 2 1 3 Failed 27 | . 5 . 4 . 10 1 . . . . 2 . 5 Catastrophic 4 | . 1 . . . 1 . . . . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 16 | . 3 . 4 . 1 2 . . 1 . 2 . 3 Terminals 32 | . 6 . 9 . 7 3 . . . 1 2 1 3 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 14 | . . . 2 . 9 . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 8 7 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 14 | . 1 1 3 . 3 1 1 . . 1 . 1 2 Record 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . 1 Open Door 2 | . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . 6 . . . . . . . 1 Scan Component 5 | . . . 1 . 3 . . . . . . . 1 Repair 4 | . . . 1 . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 6 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 9 | . . . . . 3 6 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . 2 . . 1 . . . . . . . Terminals 3 | . . . 2 . . 1 . . . . . . . Botnet 3 | . . . 2 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 . 5 2 . . . . 2 1 3 Full Trace Events 5 | . . . . . 3 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 3 6 . . . . . . . Parts Repaired 4 | . . . 1 . 3 . . . . . . . . Time 109 | . . . 26 . 83 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . disable_weapons 1 | . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 17 | . . . . . . 3 . . . . . 14 . Machine Destruction 14 | . . . . . . . . . . . . 14 . Programmers 3 | . . . . . . 3 . . . . . . . Attached 2 | . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 8 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Total Allies 19 | . . . . . . . . . 10 . . 9 . Largest Group 10 | . . . . . . . . . 10 10 9 8 1 Highest-Rated Group 418 | . . . . . . . . . 386 386 372 418 148 Highest-Rated Ally 148 | . . . . . . . . . 96 96 96 148 148 Total Orders 1 | . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . 1 . Ally Attacks 198 | . . . . . . . . . . 33 11 106 48 Total Damage 4700 | . . . . . . . . . . 500 264 2105 1831 Kills 38 | . . . . . . . . . . 5 3 18 12 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 2173 | . . . . . 1321 852 . . . . . . . Optics 716 | . . . . . 716 . . . . . . . . Sensors 852 | . . . . . . 852 . . . . . . . Machine Analysis 681 | . . . . . 681 . . . . . . . . Jamming 91 | . . . . . . 91 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . 1 2 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Turns Passed 12393 | 2 285 187 110 231 1435 1297 794 678 2640 1003 137 2769 825 Spaces Moved 6943 | 1 177 137 147 353 642 751 367 375 1221 586 45 1716 425 Core 147 | . . . . . 48 93 . . . . . 6 . Treads 196 | . . . . . 196 . . . . . . . . Legs 5989 | 1 116 137 . . 388 618 367 375 1221 586 45 1710 425 Wheels . | . . . . . . . . . . . . . . Hover 152 | . 61 . . 81 10 . . . . . . . . Flight 459 | . . . 147 272 . 40 . . . . . . . Fastest Speed 26 | 120 56 120 26 30 50 50 196 126 123 123 200 106 96 Average Speed 140 | 120 99 120 27 42 126 143 196 162 200 152 200 120 116 Slowest Speed 700 | 120 130 120 109 115 350 200 196 196 265 200 200 700 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . 2 2 . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 36 33 24 66 48 17 49 70 87 74 3 95 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 11 | . . 1 . 2 . . . 1 4 3 . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . Terrain Destroyed 115 | . . . . . 31 1 . 2 . . . 22 59 Melee 2 | . . . . . . . . 2 . . . . . Projectile 46 | . . . . . . 1 . . . . . 22 23 AOE 67 | . . . . . 31 . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Gar Fac Total 8900 | 2 250 150 205 405 1062 921 434 409 1419 671 89 2207 676 Wait 1033 | . 18 5 36 27 207 82 36 3 174 65 36 155 189 Move 6921 | . 176 136 142 348 641 748 366 374 1220 585 45 1715 425 Hop 5 | . . . 2 2 . 1 . . . . . . . Pick Up 167 | . 14 1 3 1 32 27 12 2 4 3 . 59 9 Fast Attach 25 | . 1 . . 6 3 5 . 2 4 2 . 1 1 Attach 110 | . 3 . 7 1 21 14 2 . 4 3 4 37 14 Detach 24 | . . . 1 1 1 2 . 3 5 . 1 10 . Swap 83 | . 6 1 . . 19 7 . 6 . 1 . 42 1 Drop 115 | 2 11 2 3 . 22 9 11 3 8 1 1 34 8 Fire 372 | . 21 5 11 7 105 26 7 14 . 11 2 134 29 Melee 23 | . . . . 10 11 . . 2 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . Rewire 15 | . . . . . . . . . . . . 15 . Trap 2 | . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 288 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 369 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 438 | -10/Mines | Discovered new exit (range 9) 464 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Repaired Aluminum Leg 543 | -9/Materials | Discovered new exit (range 10) 585 | -9/Materials | Entered Mines 600 | -9/Mines | Assembled infested the area 603 | -9/Mines | Learned Materials garrison access intel 605 | -9/Mines | Assisted by a Guerilla fighting off Assembled 615 | -9/Mines | Lost 3 parts (1p2n) 661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 736 | -9/Mines | Found a hidden stash of uninstalled traps 750 | -9/Mines | Discovered new exit (range 14) 754 | -9/Mines | Learned location of Storage (-9) 770 | -9/Mines | Lost 5 parts (1p3n1w) 799 | -9/Mines | Discovered new exit (range 6) 816 | -9/Mines | Entered Materials 816 | -8/Materials | Evolved 2 slots: Utility x2 817 | -8/Materials | Loaded intel: 1 garrison access location 1191 | -8/Materials | Repaired Aluminum Leg 1231 | -8/Materials | Repaired Titanium Leg 1978 | -8/Materials | Repaired Adv. Treads+ 2218 | -8/Materials | Core integrity fell below 50% 2240 | -8/Materials | Discovered new exit (range 14) 2245 | -8/Materials | Lost 10 parts (1p3n3u3w) 2251 | -8/Materials | Entered Factory 2251 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2281 | -7/Factory | Discovered new exit (range 2) 2471 | -7/Factory | Central database locked down 3353 | -7/Factory | Discovered new exit (range 14) 3444 | -7/Factory | Identified exit to Lower Caves 3548 | -7/Factory | Entered Lower Caves 3653 | -7/Lower Caves | Identified exit to Lower Caves 4342 | -7/Lower Caves | Entered another Lower Caves area 4344 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4400 | -7/Lower Caves | Spotted B-75 Beast 4419 | -7/Lower Caves | Destroyed B-75 Beast 4482 | -7/Lower Caves | Discovered new exit (range 8) 4513 | -7/Lower Caves | Learned Factory terminal intel 4579 | -7/Lower Caves | Identified exit to Zion 4969 | -7/Lower Caves | Encountered a Warlord checkpoint 5020 | -7/Lower Caves | Entered Zion 5163 | -7/Zion | System corruption cleaned by Quarantine Array 5254 | -7/Zion | Found Unknown Hackware 5254 | -7/Zion | Identified Relay Coupler [Programmer] 5494 | -7/Zion | Learned Factory trap positions 5549 | -7/Zion | Given A8's code to call for help 5681 | -7/Zion | Found Prototype Device 5681 | -7/Zion | Identified Bomb Factory No. 2 6056 | -7/Zion | Gained Derelict followers 6427 | -7/Zion | Found Prototype Device 6430 | -7/Zion | Identified Phasing AFG 6630 | -7/Zion | Learned location of Warlord (-4) 6798 | -7/Zion | Met Imprinter 7005 | -7/Zion | Gained Derelict followers 7109 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7112 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7567 | -7/Zion | Discovered new exit (range 13) 7660 | -7/Zion | Entered Proximity Caves 7660 | -6/Proximity Caves | Accompanied by 10 allies 8073 | -6/Proximity Caves | Learned Factory garrison access intel 8214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8313 | -6/Proximity Caves | Learned 8 Factory zone layouts 8623 | -6/Proximity Caves | Discovered new exit (range 5) 8663 | -6/Proximity Caves | Entered Factory 8663 | -6/Factory | Accompanied by 9 allies 8663 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8664 | -6/Factory | Identified exit to Factory 8665 | -6/Factory | Loaded intel: 82 trap records 8666 | -6/Factory | Loaded intel: 26 terminal locations 8667 | -6/Factory | Loaded intel: 4 garrison access locations 8799 | -6/Factory | Identified exit to Garrison 8800 | -6/Factory | Entered Garrison 8800 | -6/Garrison | Accompanied by 8 allies 8848 | -6/Garrison | Triggered checkpoint 8940 | -6/Garrison | Spotted B-75 Beast 8944 | -6/Garrison | Triggered checkpoint 8954 | -6/Garrison | Rewired B-75 Beast 8962 | -6/Garrison | Triggered checkpoint 8963 | -6/Garrison | Triggered checkpoint 8985 | -6/Garrison | Build established: Hacker-Mutant 8986 | -6/Garrison | Triggered checkpoint 8996 | -6/Garrison | Lost 3 allies 9143 | -6/Garrison | Discovered exit to Factory (range 15) 9301 | -6/Garrison | Core integrity fell below 50% 9321 | -6/Garrison | Lost 5 allies 9322 | -6/Garrison | Found Prototype Device 9323 | -6/Garrison | Identified Exp. Thermal Shield 9338 | -6/Garrison | Lost 9 parts (2n1u6w) 9668 | -6/Garrison | Build established: Scavenger-Mutant 9726 | -6/Garrison | Found Fusion Bomb Launcher 9838 | -6/Garrison | Lost 6 allies 10074 | -6/Garrison | Triggered checkpoint 10243 | -6/Garrison | Discovered exit to Factory (range 12) 10298 | -6/Garrison | Triggered checkpoint 10479 | -6/Garrison | Installed Relay Interface Framework 10519 | -6/Garrison | Spotted B-90 Cyclops 10520 | -6/Garrison | Garrison Relay disabled 10588 | -6/Garrison | Garrison Relay disabled 10664 | -6/Garrison | Garrison Relay disabled 10759 | -6/Garrison | Garrison Relay disabled 10851 | -6/Garrison | Discovered exit to Factory (range 8) 10866 | -6/Garrison | Assimilated Cyclops 5a with formatsys_high 10872 | -6/Garrison | Spotted B-75 Beast 10886 | -6/Garrison | Allies destroyed B-75 Beast 10930 | -6/Garrison | Build established: Mutant 11569 | -6/Garrison | Entered Factory 11569 | -5/Factory | Accompanied by 1 ally 11569 | -5/Factory | Evolved 2 slots: Weapon x2 11875 | -5/Factory | Build established: Scavenger-Gunner 12169 | -5/Factory | First assault squad dispatched 12394 | -5/Factory | Self-destructed Last Messages --------------- 12385_ M-28 Smith unfolds itself. 12386_ Particle Reactor destroyed. 12388_ Gatling Laser destroyed. 12388_ Critical hit (Burn: +37). 12389_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12390_ G-67 Veteran destroyed. 12390_ Destroyed Wheel. 12390_ M-28 Smith destroyed. 12390_ Destroyed Tesla Rifle. 12390_ Imp. Target Analyzer melted. 12390_ P-70 Sage destroyed. 12390_ Fusion Bomb Launcher destroyed. 12390_ Destroyed Fusion Bomb Launcher. 12390_ Lgt. Fission Core destroyed. 12390_ Destroyed Lgt. Fission Core. 12390_ Mak. Hacking Suite destroyed. 12391_ Adv. Heat Sink destroyed. 12393_ K-01 Serf collects debris. 12393_ Knocked back. 12394_ Imp. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ??????????????# # #???????????????? | | ??????????????# + #???????????????? | | ??????????????# # #???????????????? | | ??????????????# # # """??????????? | | ??????????????# # # ?????????? | | ??????????????# # * # """"""???????? | | ??????????????# # % #? ?????????? | | ??????????????# + """"?????????? | | ??????????????######"" # # ?????????? | | ???????????????????# # # ???????????? | | ???????????????????### ### # #? ! ???????????? | | ?????????????????########### #?? ??????????? | | ?????????????????# # #??? ??????????? | | ?????????????????# # ########????????? | | ?????????????????# """""" #%=% # ?????? | | ?????????????????# """""" " % + """ "?????????? | | ???????????????????"""""" " % # """???????????? | | ?????????????????# """""" # #???"???????????? | | ?????????????????# " #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????########### %w#???????????????? | | ??????????????????????????## %= #???????????????? | | ?????????????????????????### = !=#???????????????? | | ???????????????????????### # ! ]##??????????????? | | ??????????????????????## %=##??????????????? | | ???????????????######## @ % =##T ###?????????? | | ??????????? p%! !%=[ ?????? | | ??????????? bgg[ ! ????? | | ??????????? =* g%= = ????? | | ??????????? ^ =% ????? | | ???????????? ^ ?????? | | ????????????########### # ### ####?????? | | ??????????????????????### [ !# #????????? | | ????????????????????????# # #????????? | | ????????????????????????# ""T"" #? #????????? | | ????????????????????????# """"" ? #????????? | | ????????????????????????########+## #????????? | | ???????????????????????????????? ?? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Corruption Containment 12 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 15 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 33 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 56% | -9/Materials Aluminum Leg | 32% | -8/Materials Titanium Leg | 51% | -8/Materials Adv. Treads | 65% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Hydra I Have A Map? Item+ Join The Dark Side Mindtrick Overwhelming Spot Them First Sprinter Challenges ------------ None Game ------ Seed TachyonCommInitializer Manual? 0 Play Time 01:45:24 Cumulative 137.8 hours Start 2025.11.25 @ 20:54:26 End 2025.11.27 @ 23:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 152 Adventurer 15 Explorer 0 Win Type - Total 6 Types 3/0/2/0/0/0/1/0/0/0 Lore% 43 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b40b69-894b-42f3-8a2f-67f955ede50f