Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.30 @ 22:34:49 Player: Space Dips Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3180) 3180 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6270 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 64/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Visual Processing Unit IFF Parser IFF Parser Matter Filter Particle Charger Improved Propulsion Shielding Utility Shielding Improved Weapon Shielding EM Disruption Field Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Transmission Jammer Power Shielding > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit IFF Parser IFF Parser Matter Filter Particle Charger Improved Propulsion Shielding Utility Shielding Improved Weapon Shielding EM Disruption Field Shield Generator System Restoration Module Improved Grenade Launcher Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 7 | . 1 2 2 . 2 Power 2 | . . 1 1 . . Propulsion 1 | . . . . . 1 Utility 3 | . 1 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 53 | 7 7 11 6 4 18 Power 18 | 1 2 2 3 4 6 Engine 12 | 1 2 2 1 4 2 Core 6 | . . . 2 . 4 Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 . 4 Treads 7 | 2 . 2 2 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 10 | 1 2 3 . . 4 Device 5 | . . 1 . . 4 Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 15 | 3 3 4 1 . 4 Energy Gun 4 | 1 1 1 . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 1 . . 18 Power 4 | . . . . . 4 Propulsion 3 | . . . . . 3 Utility 6 | . . 1 . . 5 Weapon 6 | . . . . . 6 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Backups 11 | 5 8 8 12 14 13 Power . | . . 1 . . . Propulsion . | 1 1 . 1 1 . Utility 7 | 3 3 3 6 9 11 Weapon 2 | . 2 2 3 4 2 Tool/Special . | . . . . . . Unused Backups 20 | . 2 1 1 . 16 Power . | . . . . . . Propulsion 3 | . 2 . . . 1 Utility 17 | . . 1 1 . 15 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 99 99 99 95 Engine 15 | . 11 20 13 23 11 Core 4 | . . . 10 1 8 Treads 18 | . 25 20 16 16 18 Device 9 | . . 4 8 8 14 Storage 8 | . 12 10 8 8 7 Processor 8 | . 11 10 8 8 6 Protection 9 | . 11 14 8 7 6 Energy Gun 7 | . 12 6 7 7 6 Ballistic Gun 8 | . 12 11 8 8 6 Ballistic Cannon 4 | . . . 5 8 6 Launcher 1 | . . 2 2 . 1 Peak Build Rating 47 | 6 9 16 28 28 47 Average Rating 26 | 4 7 13 25 27 38 On Entrance 14 | . 6 8 16 28 28 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 66 | 19 22 42 53 58 66 Greatest Support 66 | 40 40 43 45 44 66 Greatest Overweight (x) 11 | . . . 1 1 11 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 10 10 15 15 15 15 Average Capacity 13 | 8 10 11 15 15 15 Most Carried 15 | 8 10 12 15 15 15 Average Carried 11 | 5 8 8 12 14 13 Final Capacity 15 | 10 10 15 15 15 15 Final Carried 15 | 8 8 12 15 14 10 Class Distribution -------------------- 51% | Hacker-Gunner 24% | Hacker-Mutant 12% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1815 | 255 120 293 254 216 677 Remotely . | . . . . . . Salvage Created 3470 | . 246 1079 376 499 1270 Parts 211 | . 19 55 23 23 91 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 9 | . . 7 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 69 | . 8 17 9 7 28 Guns 40 | . 8 17 4 5 6 Cannons 20 | . . . 4 2 14 AOE 9 | . . . 1 . 8 Classes Destroyed 14 | . 2 6 1 . 5 Worker 7 | . . 2 1 1 3 Builder 8 | . . . . . 8 Hauler 1 | . . . . . 1 Recycler 8 | . . 4 1 . 3 Mechanic 1 | . . 1 . . . Operator 3 | . . . 1 . 2 Watcher 9 | . . 3 2 2 2 Swarmer 15 | . 4 3 3 1 4 Grunt 27 | . 4 8 2 2 11 Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . . 1 Sentry 19 | . . 5 4 3 7 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 14 | . 2 4 5 3 14 Combat Bots Only 10 | . 2 4 3 3 10 Max Kills in Single Turn 6 | . 1 2 1 1 6 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 743 | . 16 108 53 21 545 Missed 260 | . 1 29 18 9 203 Hits 483 | . 15 79 35 12 342 Melee 6 | . . 3 . 2 1 Projectile 477 | . 15 76 35 10 341 AOE 1 | . . . . . 1 Critical Strikes 13 | . . 7 3 1 2 Actively Blocked 1 | . . 1 . . . Damage Taken 3428 | . 89 683 284 126 2246 Core 826 | . 6 96 15 9 700 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . 29 12 9 51 Ignored by Resistances 2254 | . 61 431 186 80 1496 Regen/Repaired (Parts) 297 | . 15 . . 93 189 Core Remaining (%) 92 | 100 97 76 . 95 . Volleys Fired 212 | . 13 91 22 20 66 Largest 3 | . 2 2 3 3 3 Hottest 155 | . 60 79 116 116 155 Shots Fired 494 | . 26 177 61 60 170 Gun 384 | . 26 174 44 40 100 Cannon 85 | . . . 13 20 52 Launcher 25 | . . 3 4 . 18 Special . | . . . . . . Kinetic 294 | . 13 110 35 40 96 Thermal 168 | . 7 64 22 20 55 Explosive 25 | . . 3 4 . 18 Electromagnetic 7 | . 6 . . . 1 Robot Hit Streak 56 | . 13 56 35 38 32 Robot Miss Streak 4 | . 1 3 2 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 398 | . 20 152 45 42 139 Core Hits 291 | . 13 57 28 32 161 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Burn 2 | . . . 1 . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7307 | . 222 1552 762 869 3902 Guns 3717 | . 222 1470 438 454 1133 Cannons 1804 | . . . 226 402 1176 Explosions 1730 | . . 66 92 . 1572 Melee . | . . . . . . Ramming 56 | . . 16 6 13 21 Kinetic 3988 | . 128 898 534 683 1745 Thermal 1540 | . 43 572 130 173 622 Explosive 1648 | . . 66 92 . 1490 Electromagnetic 75 | . 51 . . . 24 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 33 | . . 1 . . 32 Projectiles . | . . . . . . Explosions 33 | . . 1 . . 32 Melee . | . . . . . . Knockbacks 41 | . . . 7 10 24 Impact . | . . . . . . Kinetic 38 | . . . 7 8 23 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 306 | . . 7 50 . 249 Shots 13 | . . 1 4 . 8 Rammed 17 | . . 1 3 2 11 Targets Rammed 19 | . . 2 3 2 12 Kicked . | . . . . . . Crushed 2 | . . 1 . . 1 Highest Temperature 404 | . 63 299 347 90 404 Average Temperature 97 | . 24 98 85 24 133 Received Heat Transfer 1551 | . 57 420 135 48 891 Effects 8 | . . . . . 8 Shutdowns 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3643 | . 100 1310 407 444 1382 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 192 | . 51 115 99 60 192 Initial 3 | . . . . . 3 Average 23 | . 12 35 21 9 26 Influence Increases 2310 | . 196 608 304 249 953 Destroy 0b10 Robot/C 1380 | . 160 340 180 140 560 Destroy 0b10 Robot/NC 200 | . . 50 25 30 95 Destroy Leader 370 | . 30 96 64 34 146 Successful Hack 39 | . 5 . . . 34 Disable Machine 44 | . . 4 8 . 32 Destroy Structure 142 | . 1 28 27 . 86 Lose Combat Pursuer 135 | . . 90 . 45 . Influence Decreases 2222 | . 196 608 304 239 875 Entered New Map 7 | . . . . . 7 Time Decay 2035 | . 196 608 304 239 688 Lost Part 180 | . . . . . 180 Squads Dispatched 10 | . . . 1 2 7 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 5 | . . 3 . 2 . Communications Jammed 6 | . . . . . 6 Distress Signals 2 | . . . . . 2 Times Spotted 108 | . 8 32 13 18 37 Peak Tracking Total 7 | . 2 5 3 3 7 Tactical Retreats 7 | . . 5 . 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 6 | . . 2 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 11 | . . 1 2 . 8 Max in Single Turn 4 | . . 1 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 23 | . 5 4 1 4 9 Terminals 16 | . 4 3 1 3 5 Fabricators 2 | . . . . . 2 Repair Stations 4 | . 1 . . 1 2 Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 76 | . 18 13 7 10 28 Successful 64 | . 14 12 6 8 24 Failed 12 | . 4 1 1 2 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 52 | . 12 11 7 6 16 Fabricators 6 | . . . . . 6 Repair Stations 16 | . 6 . . 4 6 Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 41 | . 8 10 6 4 13 Record 13 | . 1 6 3 . 3 Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 1 . Emergency Access Points 3 | . . 2 . . 1 Alert Level 4 | . . 1 . 1 2 Locate Traps 5 | . 2 . . . 3 Disarm Traps 2 | . 2 . . . . Surveillance Status 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 1 . . 1 Fabricator Hacks 5 | . . . . . 5 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 16 | . 6 . . 4 6 Scan Component 8 | . 3 . . 2 3 Repair 8 | . 3 . . 2 3 Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used . | . . . . . . Hacking Detections 19 | . 4 2 1 4 8 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 142 | . . . . . 142 Total Part Build Rating 20 | . . . . . 20 Part Studies Acquired . | . . . . . . Parts Repaired 8 | . 3 . . 2 3 Time 250 | . 78 . . 58 114 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 2042 | . . . . . 2042 Jamming 2042 | . . . . . 2042 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5207 | 90 474 1136 607 807 2093 Spaces Moved 2274 | 50 219 513 223 296 973 Core 16 | 9 . . . . 7 Treads 2254 | 41 219 513 223 296 962 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 50 | 50 160 160 225 225 145 Average Speed 173 | 140 160 160 227 225 157 Slowest Speed 955 | 160 160 160 240 225 955 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 41 44 22 63 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . . 31 25 . 90 Melee . | . . . . . . Projectile . | . . . . . . AOE 146 | . . 31 25 . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3102 | 70 320 670 271 390 1381 Wait 406 | . 63 32 . 58 253 Move 2269 | 49 218 512 222 295 973 Hop . | . . . . . . Pick Up 82 | 14 11 13 11 5 28 Fast Attach 2 | . . . . . 2 Attach 27 | 6 4 5 2 2 8 Detach . | . . . . . . Swap 37 | 1 4 9 5 4 14 Drop 48 | . 7 6 6 4 25 Fire 212 | . 13 91 22 20 66 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush 10 | . . 2 3 2 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 459 | -10/Materials | Repaired Lgt. Armor Plating 487 | -10/Materials | Repaired Heat Sink 513 | -10/Materials | Repaired Lgt. Ion Engine 542 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Discovered exit to Materials (range 11) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1321 | -9/Materials | Identified exit to Materials 1321 | -9/Materials | Discovered exit to Materials (range 5) 1445 | -9/Materials | Build established: Scavenger-Mutant 1698 | -9/Materials | Discovered exit to Materials (range 3) 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1901 | -8/Materials | Identified exit to Storage 1993 | -8/Materials | Build established: Scavenger-Gunner 2308 | -8/Materials | Entered Storage 2362 | -8/Storage | Met 01-MTF 2625 | -8/Storage | Repaired Power Shielding 2659 | -8/Storage | Repaired Beam Rifle 2686 | -8/Storage | Learned location of Armory (-3) 2891 | -8/Storage | Identified exit to Recycling 2947 | -8/Storage | Build established: Hacker-Gunner 3062 | -8/Storage | Identified exit to Factory 3062 | -8/Storage | Discovered exit to Factory (range 15) 3092 | -8/Storage | Allied Derelicts emerged from ambush trap array 3115 | -8/Storage | Entered Factory 3115 | -7/Factory | Accompanied by 1 ally (01-MTF) 3115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3118 | -7/Factory | 01-MTF left 3289 | -7/Factory | Repaired Hvy. Assault Rifle 3468 | -7/Factory | Fabricated IFF Parser (x2) 3768 | -7/Factory | Identified exit to Factory 4125 | -7/Factory | Fabricated IFF Parser (x2) 4174 | -7/Factory | Repaired Adv. Treads 4219 | -7/Factory | Repaired System Restoration Module 4984 | -7/Factory | Destroyed 10 combat bots 5011 | -7/Factory | Lost 6 parts (1p2n1u2w) 5180 | -7/Factory | Core integrity fell below 50% 5196 | -7/Factory | Core integrity fell below 20% 5208 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05188_ U-05 Engineer builds a Wall. 05188_ K-01 Serf collects debris. 05189_ Slammed into Y-54 Guardian. 05190_ K-01 Serf collects debris. 05192_ U-05 Engineer builds a Wall. 05192_ K-01 Serf collects debris. 05197_ U-05 Engineer lays Concrete. 05198_ U-05 Engineer builds a Wall. 05199_ Acquired Imp. EM Pulse Cannon. 05200_ K-01 Serf collects debris. 05202_ U-05 Engineer lays Concrete. 05203_ The unstable cave ceiling collapses. 05203_ K-01 Serf collects debris. 05203_ Slammed into Y-54 Guardian. 05203_ U-05 Engineer lays Concrete. 05204_ K-01 Serf collects debris. 05204_ Imp. EM Pulse Cannon destroyed. 05204_ U-05 Engineer lays Concrete. 05207_ K-01 Serf collects debris. 05208_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ??# #??# # ??????????????????????????????????? | | ??# #??# +???????????????????????????????????? | | ### #### #???????????????????????????????????? | | #??????????????? ???????????????????? | | # #??????????????? ???????????????????? | | # ##########+####? ???????????????????? | | #^^ #? ???????????????????? | | # #? ??????????????????? | | ! #? "S?????????????????? | | # #? ""?????????????????? | | # #? "?????????????????? | | # ####" """####### #? ?????????????????? | | # ##" =! # ###+################### | | ## # | | ## / | | = # k | | # [# | | # | | ### % ##### ##+### ########+##### | | ? # a #?????????????? | | ? # ## % ##????????????? | | ? #% k #????????????? | | ?? ! ## #????????????? | | ?? ! % ## #????????????? | | ??? ##### ## ########## ##????????????? | | ????????##?##?????????# Y@Y #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# "" "" ##????????????? | | ??????????????????????# ""G"" #?????????????? | | ??????????????????????## ## ## ###?????????????? | | ???????????????????????# #########???????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 37 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- IFF Parser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ IFF Parser | x2 | -7/Factory IFF Parser | x2 | -7/Factory Repaired ---------- Lgt. Armor Plating | 96% | -10/Materials Heat Sink | 76% | -10/Materials Lgt. Ion Engine | 87% | -10/Materials Power Shielding | 8% | -8/Storage Beam Rifle | 37% | -8/Storage Hvy. Assault Rifle | 20% | -7/Factory Adv. Treads | 47% | -7/Factory System Restoration Module | 46% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DirectedIonSuite Manual? 0 Play Time 01:10:54 Cumulative 16.9 hours Start 2026.03.30 @ 21:20:33 End 2026.03.30 @ 22:34:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 31 Rogue 24 Adventurer 1 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763eb865-6df6-4544-96ac-4a256e4b9699