Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 16:15:19 Player: Zoe Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (3421) 3421 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 10961 Bonus ------- Pacifist 200 Follower Combat Kills 35 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 188/300 Energy 99/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Huge Storage Unit Gravity Neutralizer Advanced Signal Interpreter High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Small Storage Unit Gravity Neutralizer Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon Neutron Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Huge Storage Unit Energy Well Phase Shifter Tesla Rifle Neutron Cannon [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Slots Evolved 12 | . . 2 . 2 2 . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . 1 . Utility 6 | . . . . 1 1 . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 197 | 7 . 11 14 23 12 . . . 24 41 4 42 19 . Power 33 | 1 . 2 2 4 3 . . . 5 8 1 2 5 . Engine 15 | 1 . 2 1 3 2 . . . 2 2 . 2 . . Core 14 | . . . 1 1 1 . . . 3 3 . . 5 . Reactor 4 | . . . . . . . . . . 3 1 . . . Propulsion 73 | 2 . 4 10 10 4 . . . 11 8 . 17 7 . Treads 1 | . . . . . . . . . . 1 . . . . Leg 29 | 2 . 4 10 3 . . . . . 6 . 4 . . Wheel 11 | . . . . . . . . . . . . 11 . . Hover 9 | . . . . . . . . . . 1 . 2 6 . Flight 23 | . . . . 7 4 . . . 11 . . . 1 . Utility 46 | 1 . 1 . 5 2 . . . 8 13 1 12 3 . Device 22 | . . 1 . 1 1 . . . . 8 1 8 2 . Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 3 | . . . . . 1 . . . . 1 . 1 . . Hackware 3 | . . . . . . . . . . . . 2 1 . Protection 16 | . . . . 4 . . . . 8 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 3 . 4 2 4 3 . . . . 12 2 11 4 . Energy Gun 20 | 1 . 2 2 3 3 . . . . 6 . 2 1 . Energy Cannon 15 | . . . . . . . . . . 5 2 7 1 . Ballistic Gun 8 | 2 . 1 . . . . . . . 1 . 2 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . . . . 3 . 2 1 . Corrupted Parts 3 | . . . . . . . . . . . . 1 2 . System Corruption 18 | . . . . . . . . . . . . 3 15 . Parts Lost 62 | . . 2 4 2 . . . . 5 10 7 14 18 . Power 10 | . . . 1 1 . . . . 1 2 . 2 3 . Propulsion 26 | . . 2 1 . . . . . 4 4 2 9 4 . Utility 18 | . . . . 1 . . . . . 4 3 1 9 . Weapon 8 | . . . 2 . . . . . . . 2 2 2 . Highest Loss Streak 13 | . . 1 3 2 . . . . 5 5 4 4 13 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 85 82 98 96 95 100 100 86 95 91 63 62 49 . Engine 4 | . 14 11 1 4 10 7 7 6 4 2 . 2 . . Core 3 | . . . 9 4 3 7 7 6 6 2 4 . 7 . Reactor 1 | . . . . . . . . . . 4 4 . . . Leg 17 | . 28 30 43 36 . . . . . 11 11 6 . . Wheel 2 | . . . . . . . . . . . . 13 . . Hover 1 | . . . . . . . . . . 4 . . 5 . Flight 7 | . . . . 8 37 38 38 33 32 7 . . 3 . Device 10 | . . 8 11 9 15 15 15 13 13 15 23 10 3 . Storage 6 | . 14 11 11 9 7 7 7 6 6 8 4 . . . Processor 4 | . . . . . 6 7 7 6 6 4 5 7 9 . Hackware 2 | . . . . . . . . . . . . 6 12 . Protection 2 | . . . . 8 . . . . 10 4 1 2 . . Energy Gun 7 | . . 14 10 15 10 15 15 13 11 5 . . . . Energy Cannon 2 | . . . . . . . . . . 6 4 3 2 . Ballistic Gun 4 | . 28 7 9 . . . . . . 3 . 3 3 . Peak Build Rating 87 | 6 6 13 15 38 49 49 49 49 66 87 81 74 66 7 Average Rating 39 | 4 6 9 13 23 42 49 49 49 60 67 50 49 49 7 On Entrance 29 | . 6 6 11 15 34 49 49 49 49 41 81 7 34 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 14 14 19 17 24 25 24 24 24 40 62 56 37 38 . Greatest Support 92 | 20 20 40 50 60 33 29 29 34 44 92 92 60 20 3 Greatest Overweight (x) 6 | . . . . 2 . . . . 1 2 2 3 6 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 2 2 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 5 | 1 2 4 7 7 6 8 8 8 7 6 7 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 2 8 8 8 8 8 8 8 7 8 5 5 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Mutant 8% | Scavenger-Tank 8% | Scavenger-Sprinter 7% | Scavenger-Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Matter Collected 2534 | 270 . 206 247 275 90 . . . 120 585 . 577 164 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4170 | . . 477 513 805 127 . . . 171 1054 . 725 298 . Parts 257 | . . 34 35 61 9 . . . 17 46 . 40 15 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 10 | . . 3 . 3 . . . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Combat Hostiles Destroyed 78 | . . 13 14 14 1 . . . 10 13 . 8 5 . Guns 64 | . . 13 14 10 1 . . . 10 7 . 7 2 . Cannons 8 | . . . . . . . . . . 5 . 1 2 . AOE 4 | . . . . 3 . . . . . . . . 1 . Classes Destroyed 14 | . . 5 1 3 . . . . 1 3 . . 1 . Worker 14 | . . 2 . 2 . . . . . 4 . 5 1 . Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 5 | . . . . 2 . . . . . 1 . 2 . . Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 7 | . . . . 3 1 . . . . 1 . 2 . . Mechanic 1 | . . . . . . . . . . . . . 1 . Watcher 9 | . . 2 . 3 1 . . . . 2 . . 1 . Swarmer 24 | . . 4 3 7 . . . . 3 . . 4 3 . Cutter 7 | . . . . . . . . . 7 . . . . . Grunt 30 | . . 7 10 4 . . . . . 8 . 1 . . Brawler 2 | . . . 1 . . . . . . . . 1 . . Sentry 6 | . . 2 . 3 1 . . . . . . . . . Hunter 4 | . . . . . . . . . . 3 . . 1 . Programmer 5 | . . . . . . . . . . 2 . 2 1 . Best Kill Streak 7 | . . 4 3 7 2 . . . 3 4 . 6 3 . Combat Bots Only 5 | . . 3 3 5 1 . . . 3 4 . 4 3 . Max Kills in Single Turn 3 | . . 1 1 2 1 . . . 1 3 . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Hostile Shots Fired 786 | . . 100 87 58 18 9 . . 69 116 7 142 179 1 Missed 233 | . . 22 16 15 9 7 . . 21 34 . 39 70 . Damage Taken 9054 | . . 789 775 543 72 11 . . 929 1502 310 1798 2302 23 Core 2308 | . . 138 139 132 12 . . . 191 197 78 250 1148 23 Absorbed by Shields 18 | . . . . . . . . . 18 . . . . . Ignored by Resistances 148 | . . . . . . . . . . . . 148 . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . Core Remaining (%) 75 | 100 100 . 30 76 . . 98 . 77 . . 47 . . Volleys Fired 354 | . . 66 41 69 15 . . . 19 60 4 47 33 . Largest 3 | . . 2 2 2 1 . . . 2 3 3 3 1 . Hottest 270 | . . 130 88 130 80 . . . 155 270 270 215 105 . Shots Fired 636 | . . 127 79 114 15 . . . 37 144 12 77 31 . Gun 518 | . . 122 79 110 15 . . . 37 90 . 51 14 . Cannon 109 | . . . . . . . . . . 54 12 26 17 . Launcher 4 | . . . . 4 . . . . . . . . . . Special 5 | . . 5 . . . . . . . . . . . . Kinetic 166 | . . 37 39 . . . . . . 28 . 51 11 . Thermal 450 | . . 90 40 99 15 . . . 37 114 12 26 17 . Explosive 4 | . . . . 4 . . . . . . . . . . Electromagnetic 16 | . . . . 11 . . . . . 2 . . 3 . Robot Hit Streak 12 | . . 7 5 8 5 . . . 5 12 6 8 4 . Robot Miss Streak 12 | . . 6 4 4 10 . . . 9 12 3 6 2 . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 15 | . . 3 4 3 . . . . 3 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 1 . 1 . . Shots Hit Robots 356 | . . 65 38 65 13 . . . 28 87 9 38 13 . Core Hits 213 | . . 23 18 39 15 . . . 26 55 1 22 14 . Critical Kills 5 | . . . . . . . . . . 1 . 2 2 . Critical Parts Destroyed 4 | . . . . . . . . . . . . 3 1 . Critical Strikes 18 | . . 1 2 6 . . . . . 1 . 5 3 . Burn 9 | . . 1 2 6 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 8 | . . . . . . . . . . . . 5 3 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8630 | . . 987 611 1615 287 . . . 451 2386 412 1356 525 . Guns 5342 | . . 987 611 1223 193 . . . 451 1173 . 663 41 . Cannons 2119 | . . . . . . . . . . 996 412 410 301 . Explosions 1117 | . . . . 392 94 . . . . 217 . 273 141 . Melee . | . . . . . . . . . . . . . . . Ramming 52 | . . . . . . . . . . . . 10 42 . Kinetic 1481 | . . 208 290 . . . . . . 289 . 663 31 . Thermal 6016 | . . 779 321 1114 193 . . . 451 1880 412 565 301 . Explosive 703 | . . . . 392 94 . . . . 217 . . . . Electromagnetic 378 | . . . . 109 . . . . . . . 118 151 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 4 . . . . . . 17 28 22 22 Average Corruption 15 | . . . . 4 . . . . . . 10 18 15 22 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . . . . 5 . . . . . . 8 49 25 1 Message Errors 21 | . . . . . . . . . . . 2 10 9 . Matter Fused 18 | . . . . 1 . . . . . . 3 13 1 . Heat Flow Errors 6 | . . . . 1 . . . . . . 1 2 2 . Energy Discharges 11 | . . . . . . . . . . . . 6 5 . Parts Rejected 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 9 | . . . . 1 . . . . . . . 6 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . . . . 3 . . Misdirections 6 | . . . . . . . . . . . 2 2 1 1 Weapon Failures 9 | . . . . 2 . . . . . . . 4 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . 28 7 . . . . 79 . 95 . . Projectiles 57 | . . . . . . . . . . 16 . 41 . . Explosions 152 | . . . . 28 7 . . . . 63 . 54 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 2 . . . . . . . 95 152 . Shots 7 | . . . . 1 . . . . . . . 2 4 . Rammed 16 | . . . . . . . . . . . . 1 15 . Targets Rammed 16 | . . . . . . . . . . . . 1 15 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 487 | . . 351 54 311 384 . . . 401 487 180 287 331 . Average Temperature 120 | . . 104 19 104 170 . . . 202 145 89 74 80 . Received Heat Transfer 1737 | . . 291 360 270 24 . . . 45 387 . 315 36 9 Effects 21 | . . 1 . . 3 . . . 9 8 . . . . Shutdowns 6 | . . . . . 1 . . . 3 2 . . . . Energy Bleed 6 | . . 1 . . 2 . . . . 3 . . . . Interference 7 | . . . . . . . . . 5 2 . . . . Damage (minor) 2 | . . . . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . 1 . . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . . Parts Melted 12 | . . 3 2 3 . . . . . 3 . 1 . . Heat Transferred 8993 | . . 1924 888 2664 175 . . . 785 2161 . 100 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Peak Influence 388 | . 5 326 209 320 220 . . 69 376 310 89 260 388 203 Initial 188 | . . 1 69 78 112 . . 69 51 176 87 23 61 188 Average 145 | . 1 158 146 184 144 . . 69 211 122 60 97 228 191 Maximum Alert Level 1 | . . 1 1 1 1 . . . 1 1 . 1 1 1 Low Security (%) 67 | 100 100 80 70 42 71 . . 100 46 67 100 91 28 75 Level 1 32 | . . 19 29 57 28 . . . 53 32 . 8 71 25 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 13 | . . 3 . . 1 . . . 3 3 . 2 1 . Investigation 2 | . . 1 . . . . . . . 1 . . . . Extermination 4 | . . . . . 1 . . . . 1 . 1 1 . Reinforcement 7 | . . 2 . . . . . . 3 1 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Distress Signals 5 | . . . . 2 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 1 24 15 21 5 2 . . 21 20 7 28 28 1 Peak Tracking Total 9 | . . 6 3 6 3 1 . . 6 4 6 9 7 1 Tactical Retreats 19 | . . 2 . 2 . . . . 4 . 1 3 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Traps Triggered 3 | . . . . . . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Machines Disabled 27 | . . 3 3 2 1 . . . . 1 . 5 12 . Max in Single Turn 6 | . . 1 1 1 1 . . . . 1 . 3 6 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Machines Accessed 22 | . 2 2 . 5 4 . . 1 . 3 . 3 2 . Terminals 15 | . 2 1 . 3 3 . . 1 . 1 . 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 53 | . 5 4 . 18 8 . . 4 . 6 . 4 4 . Successful 29 | . 2 2 . 12 6 . . 1 . 2 . 2 2 . Failed 24 | . 3 2 . 6 2 . . 3 . 4 . 2 2 . Catastrophic 5 | . 1 . . 2 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . . 2 . . . . . . . 2 . . Terminals 32 | . 5 1 . 11 4 . . 4 . 1 . 4 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . Scanalyzers 11 | . . 3 . 3 . . . . . 5 . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 19 | . 2 1 . 8 3 . . 1 . 1 . 2 1 . Record 3 | . 1 . . 1 . . . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open DSF 5 | . . . . . 1 . . 1 . 1 . 1 1 . Alert Level 5 | . . 1 . 3 1 . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . 1 . 2 . . . . . 1 . . . . Insert Component 3 | . . 1 . 1 . . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 . 2 2 . . 1 . 2 . 2 2 . Full Trace Events 2 | . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged 2 | . . 1 . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Total Allies 2 | . . . 2 . . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . . Highest-Rated Group 41 | . . . 41 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . . . . . . Total Damage 165 | . . . 165 . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Turns Passed 6175 | 68 106 894 608 724 361 71 33 4 290 1245 142 982 643 4 Spaces Moved 4913 | 58 89 548 383 498 566 187 109 13 335 667 137 897 418 8 Core 741 | 19 . . . . . . . . . . 119 520 75 8 Treads . | . . . . . . . . . . . . . . . Legs 1766 | 39 89 548 383 316 . . . . . 373 18 . . . Wheels 370 | . . . . . . . . . . . . 370 . . Hover 356 | . . . . . . . . . . 6 . 7 343 . Flight 1680 | . . . . 182 566 187 109 13 335 288 . . . . Fastest Speed 23 | 50 120 120 120 24 24 26 26 23 23 27 50 50 36 50 Average Speed 83 | 97 120 120 120 90 25 26 26 25 29 116 86 69 119 50 Slowest Speed 350 | 120 120 120 125 192 26 26 26 26 101 190 190 200 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 3 1 . . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 25 30 68 29 11 45 19 1 91 16 94 25 13 4 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . Spaces Dug 10 | . . 5 . . . . . . . 4 . 1 . . Terrain Destroyed 157 | . . 5 . 36 12 . . . . 39 1 58 6 . Melee . | . . . . . . . . . . . . . . . Projectile 71 | . . 5 . . . . . . . 22 1 37 6 . AOE 86 | . . . . 36 12 . . . . 17 . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Was Fac Fac Gar Total 6323 | 66 88 644 451 652 760 207 112 12 486 1000 148 1163 526 8 Wait 737 | . . 10 6 47 163 22 4 . 87 207 . 162 29 . Move 4884 | 57 88 547 382 497 559 184 108 12 328 665 136 896 417 8 Hop 8 | . . . . . 3 1 . . 3 1 . . . . Pick Up 37 | 2 . 5 . 5 3 . . . 6 9 . 4 3 . Fast Attach 73 | 6 . 6 3 1 2 . . . 6 13 3 20 13 . Attach 43 | . . . 1 4 2 . . . 7 12 1 11 5 . Detach 26 | . . 2 . 1 . . . . 4 7 2 6 4 . Swap 81 | 1 . 5 10 18 8 . . . 11 16 . 11 1 . Drop 61 | . . 3 8 10 5 . . . 13 10 1 5 6 . Fire 354 | . . 66 41 69 15 . . . 19 60 4 47 33 . Melee . | . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . 1 1 15 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 632 | -9/Materials | Discovered new exit (range 9) 688 | -9/Materials | Discovered new exit (range 8) 916 | -9/Materials | Build established: Scavenger-Mutant 1069 | -9/Materials | Entered Mines 1070 | -9/Mines | Learned location of Storage (-7) 1125 | -9/Mines | Core integrity fell below 50% 1145 | -9/Mines | Lost 3 parts (1p1n1w) 1371 | -9/Mines | Discovered new exit (range 14) 1389 | -9/Mines | Discovered new exit (range 10) 1396 | -9/Mines | Learned Materials stockpile data 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -8/Materials | Discovered new exit (range 16) 2401 | -8/Materials | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2402 | -7/Factory | Identified exit to Storage 2558 | -7/Factory | Repaired Flight Unit 2581 | -7/Factory | Build established: Sprinter 2714 | -7/Factory | Discovered new exit (range 13) 2756 | -7/Factory | Discovered new exit (range 4) 2762 | -7/Factory | Entered Lower Caves 2822 | -7/Lower Caves | Encountered a Warlord checkpoint 2829 | -7/Lower Caves | Discovered new exit (range 16) 2833 | -7/Lower Caves | Entered another Lower Caves area 2854 | -7/Lower Caves | Discovered new exit (range 9) 2866 | -7/Lower Caves | Entered Factory 2866 | -6/Factory | Evolved 2 slots: Utility x2 2870 | -6/Factory | Identified exit to DSF 2870 | -6/Factory | Entered DSF 2902 | -6/DSF | Additional patrols routed to DSF 3033 | -6/DSF | Build established: Scavenger-Sprinter 3101 | -6/DSF | Sterilization system engaged 3121 | -6/DSF | Ambient heat levels rising (+10) 3136 | -6/DSF | Ambient heat levels rising (+10) 3151 | -6/DSF | Ambient heat levels rising (+10) 3153 | -6/DSF | Discovered new exit (range 13) 3160 | -6/DSF | Entered Factory 3160 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3185 | -5/Factory | Lost 5 parts (1p4n) 3280 | -5/Factory | Lost 4 parts (1p2n1u) 3597 | -5/Factory | Build established: Scavenger-Skirmisher 3639 | -5/Factory | Lost 5 parts (1p2n2u) 4195 | -5/Factory | Build established: Scavenger-Tank 4280 | -5/Factory | Cargo convoy interrupted 4405 | -5/Factory | Sucked down chute 4405 | -5/Factory | Entered Waste 4415 | -5/Waste | Spotted C-40 Crusher 4420 | -5/Waste | EMP discharged 4437 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4440 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4445 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4454 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4485 | -5/Waste | Lost 4 parts (2n2w) 4500 | -5/Waste | Spotted C-40 Crusher 4500 | -5/Waste | Spotted C-40 Crusher 4501 | -5/Waste | Spotted C-40 Crusher 4501 | -5/Waste | Spotted C-40 Crusher 4517 | -5/Waste | Spotted C-40 Crusher 4520 | -5/Waste | EMP discharged 4520 | -5/Waste | System corruption reached 10% 4527 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4528 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4534 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4539 | -5/Waste | Discovered new exit (range 16) 4547 | -5/Waste | Identified exit to Factory 4547 | -5/Waste | Entered Factory 4565 | -5/Factory | Lost 3 parts (3u) 4815 | -5/Factory | Build established: Mutant 5481 | -5/Factory | Lost 4 parts (3n1u) 5522 | -5/Factory | Cargo convoy interrupted 5525 | -5/Factory | Core integrity fell below 50% 5525 | -5/Factory | Discovered new exit (range 8) 5528 | -5/Factory | Identified exit to Factory 5529 | -5/Factory | Entered another Factory area 5529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5558 | -4/Factory | Build established: Hacker-Mutant 5558 | -4/Factory | Lost 3 parts (2n1w) 5606 | -4/Factory | Spotted B-86 Titan 5648 | -4/Factory | Lost 3 parts (1n2u) 5664 | -4/Factory | System corruption reached 10% 5711 | -4/Factory | Found Prototype Hackware 5711 | -4/Factory | Identified Exp. System Shield 6116 | -4/Factory | Core integrity fell below 50% 6155 | -4/Factory | Core integrity fell below 20% 6171 | -4/Factory | Identified exit to Garrison 6172 | -4/Factory | Entered Garrison 6176 | -4/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06148_ Exp. System Shield destroyed. 06148_ Penetrated by Slug. 06148_ Slug penetrates Wall. 06151_ Armor Integrity Analyzer destroyed. 06151_ Slammed into P-70 Sage. 06152_ Destabilizing: Core damaged (-23). 06153_ Slammed into P-70 Sage. 06154_ ALERT: Rogue bot located, Programmers report to Factory Zone 8U. 06154_ Slammed into P-70 Sage. 06160_ System corrupted: Energy discharge (-20). 06160_ Slammed into P-70 Sage. 06162_ Destabilizing: Core damaged (-11). 06171_ Connecting with Garrison Access... >>Unlock Access door unlocked. 06171_ EXIT=UNLOCKED: GARRISON 06171_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# Y#????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 20 Phase Shifting 5 Evasion (%) 65 Armor Integrity Analysis 30 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBehemothDissipator Manual? 0 Play Time 01:38:19 Cumulative 46.6 hours Start 2025.03.15 @ 13:34:17 End 2025.03.15 @ 16:15:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b30b31b6-b589-41d3-be40-9f71475f5a34