Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 22:26:48 Player: Afro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (2783) 2783 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 7180 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Makeshift ECM Suite Hacking Suite > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Heat Sink IFF Parser Advanced ECM Suite Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Remote Datajack > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Advanced ECM Suite [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 2 | . . . . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 106 | 8 4 . 24 3 21 33 7 1 3 . 2 Power 15 | 1 1 . 4 . 4 4 1 . . . . Engine 11 | 1 1 . 4 . 2 3 . . . . . Core 4 | . . . . . 2 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 33 | 3 . . 7 2 8 11 1 . . . 1 Treads 2 | 1 . . . . . 1 . . . . . Leg 23 | 2 . . 7 1 7 6 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . 1 1 4 1 . . . 1 Utility 25 | 2 2 . 2 1 3 8 4 1 1 . 1 Device 13 | 1 . . 1 . 1 5 3 . 1 . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . . 1 2 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . Protection 5 | . 1 . 1 1 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 1 . 11 . 6 10 1 . 2 . . Energy Gun 16 | 2 . . 8 . 1 3 . . 2 . . Energy Cannon 2 | . . . 2 . . . . . . . . Ballistic Gun 8 | . 1 . 1 . 5 1 . . . . . Ballistic Cannon 5 | . . . . . . 5 . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 2 1 . . . . . Parts Lost 19 | . . . 3 . 6 3 . . 1 . 6 Power 5 | . . . 1 . 2 . . . . . 2 Propulsion 8 | . . . 2 . 1 2 . . . . 3 Utility 4 | . . . . . 2 1 . . 1 . . Weapon 2 | . . . . . 1 . . . . . 1 Highest Loss Streak 5 | . . . 1 . 3 3 . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 3 8 12 13 14 13 12 4 5 5 4 4 Power 1 | . 1 1 1 1 1 1 . . . . . Propulsion 3 | 1 2 3 2 4 3 5 2 3 3 2 1 Utility 3 | . 2 3 5 6 4 1 1 2 2 1 2 Weapon 3 | . 2 5 3 3 4 3 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 3 . 1 3 3 6 . . . . . Power 3 | . 1 . . 1 . 1 . . . . . Propulsion 4 | . 1 . 1 1 1 . . . . . . Utility 3 | . . . . . 1 2 . . . . . Weapon 5 | . . . . 1 1 3 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 96 97 94 93 100 99 84 58 Engine 8 | . 14 14 10 11 8 3 13 7 7 7 3 Core 2 | . . . . . . 5 1 7 7 7 1 Leg 23 | . 28 28 31 29 35 23 . . . . . Flight 7 | . . . . . . 9 30 30 30 30 26 Device 7 | . . . 3 . 7 13 18 8 7 11 7 Storage 8 | . 14 14 11 11 9 7 . . . . . Processor 2 | . . . . . 4 5 . 5 7 7 7 Protection 6 | . 13 14 7 10 3 . 7 7 7 . . Energy Gun 10 | . 16 14 25 11 5 6 . . 12 7 4 Energy Cannon 3 | . . . 1 22 5 . . . . . . Ballistic Gun 7 | . 11 14 6 . 16 6 7 7 . . . Ballistic Cannon 3 | . . . . . . 11 2 7 . . . Special Weapon 1 | . . . . . . . 6 7 7 3 . Peak Build Rating 50 | 9 9 8 20 21 30 35 40 41 50 44 36 Average Rating 22 | 6 7 8 14 18 20 29 35 40 45 38 27 On Entrance 23 | . 9 8 8 20 19 29 30 40 40 40 36 Avg Prop Armor Cover (%) 5 | . . . 4 . 5 6 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 15 29 29 41 46 48 46 29 25 23 13 13 Greatest Support 50 | 20 20 20 30 30 50 50 30 30 30 21 21 Greatest Overweight (x) 2 | 1 1 1 2 2 1 1 . . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 10 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 5 13 12 15 15 15 15 5 5 5 5 5 Average Carried 10 | 3 8 12 13 14 13 12 4 5 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 12 12 15 15 15 5 5 5 5 5 4 Class Distribution -------------------- 26% | Scavenger-Gunner 21% | Tank 15% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 2633 | 280 65 . 542 49 322 1183 . 71 121 . . Remotely 374 | . . . . . . 374 . . . . . Salvage Created 3912 | 151 339 . 958 226 635 1482 . . 121 . . Parts 212 | 10 14 . 52 19 27 87 . . 3 . . Haulers Intercepted 12 | . 1 . 3 . 2 6 . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 3 . 6 Prevented 2 | . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 7 . 16 9 11 27 . . 2 . . Guns 48 | . 7 . 12 4 9 14 . . 2 . . Cannons 19 | . . . 1 5 . 13 . . . . . AOE 5 | . . . 3 . 2 . . . . . . Classes Destroyed 12 | 3 3 . 3 1 2 . . . . . . Worker 3 | 1 . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 12 | . 1 . 3 . 2 6 . . . . . Recycler 4 | 1 1 . . . . 2 . . . . . Operator 3 | . . . 1 . . 2 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 15 | . 3 . . 6 . 6 . . . . . Grunt 36 | . 4 . 11 2 8 10 . . 1 . . Brawler 2 | . . . . 1 . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . Sentry 17 | . . . 5 . 1 11 . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | 2 3 . 5 3 4 5 . . 2 . . Combat Bots Only 4 | . 2 . 4 3 4 4 . . 2 . . Max Kills in Single Turn 2 | 1 1 . 2 1 2 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 524 | . 36 . 64 27 73 104 5 24 32 . 159 Missed 218 | . 8 . 18 9 16 35 2 17 16 . 97 Hits 306 | . 28 . 46 18 57 69 3 7 16 . 62 Melee 7 | . . . . 1 3 . . . 3 . . Projectile 299 | . 28 . 46 17 54 69 3 7 13 . 62 Critical Strikes 11 | . . . 1 1 3 . . . 4 . 2 Actively Blocked 1 | . . . . . 1 . . . . . . Damage Taken 4961 | . 278 . 721 146 1093 1387 49 49 316 . 922 Core 1343 | . 52 . 181 36 200 174 16 6 93 . 585 Absorbed by Shields 111 | . . . 48 9 54 . . . . . . Redirected to Shielding 21 | . 11 . . . 10 . . . . . . Regen/Repaired (Parts) 15 | . . . . . . . 15 . . . . Core Remaining (%) 64 | 100 . 79 . 45 . 32 . . . . . Volleys Fired 255 | 9 37 . 47 11 48 80 11 3 9 . . Largest 3 | 2 2 . 3 3 3 3 1 1 2 . . Hottest 181 | 90 90 . 181 181 181 144 5 5 150 . . Shots Fired 635 | 18 74 . 133 29 130 223 11 3 14 . . Gun 487 | 18 74 . 131 7 117 130 . . 10 . . Cannon 128 | . . . 2 22 13 91 . . . . . Launcher 2 | . . . . . . 2 . . . . . Special 18 | . . . . . . . 11 3 4 . . Kinetic 318 | . 33 . 24 . 100 161 . . . . . Thermal 218 | 9 37 . 69 22 25 46 . . 10 . . Explosive 2 | . . . . . . 2 . . . . . Electromagnetic 79 | 9 4 . 40 7 5 14 . . . . . Robot Hit Streak 19 | 5 10 . 17 6 19 12 5 5 7 . . Robot Miss Streak 10 | 4 4 . 5 3 5 10 2 . 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . Shots Hit Robots 398 | 9 41 . 86 12 89 142 7 3 9 . . Core Hits 203 | 4 17 . 35 9 45 89 . . 4 . . Critical Kills 2 | . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . Critical Strikes 17 | . 3 . 6 . 2 5 . . 1 . . Burn 10 | . 2 . 6 . . 1 . . 1 . . Destroy 4 | . 1 . . . 2 1 . . . . . Blast 3 | . . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6075 | 114 473 . 1395 220 1215 2496 . . 162 . . Guns 4255 | 114 460 . 1225 57 843 1396 . . 160 . . Cannons 1276 | . . . 41 163 103 969 . . . . . Explosions 416 | . . . 117 . 224 75 . . . . . Melee . | . . . . . . . . . . . . Ramming 128 | . 13 . 12 . 45 56 . . 2 . . Kinetic 2527 | . 127 . 188 . 608 1604 . . . . . Thermal 2502 | 37 303 . 726 163 481 632 . . 160 . . Explosive 43 | . . . . . . 43 . . . . . Electromagnetic 875 | 77 30 . 469 57 81 161 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . 2 . 18 . . . . . Average Corruption 9 | . . . . 2 . 12 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . 5 . 44 . . . . . Message Errors 13 | . . . . 2 . 11 . . . . . Matter Fused 11 | . . . . 1 . 10 . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . Energy Discharges 5 | . . . . 2 . 3 . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . Data Loss (major) 4 | . . . . . . 4 . . . . . Misfires 2 | . . . . . . 2 . . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 178 | . . . 19 1 158 . . . . . . Projectiles 1 | . . . . 1 . . . . . . . Explosions 177 | . . . 19 . 158 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . . . 1 19 . . . . . Impact 2 | . . . . . 1 1 . . . . . Kinetic 15 | . . . . . . 15 . . . . . Secondary 3 | . . . . . . 3 . . . . . Self-Inflicted Damage 355 | . . . 89 . 208 57 . . 1 . . Shots 6 | . . . 2 . 2 2 . . . . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 18 | . 2 . 3 . 6 6 . . 1 . . Kicked 17 | . 2 . 3 . 6 6 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 944 | 90 200 . 944 461 602 206 . 41 491 . . Average Temperature 136 | 40 68 . 248 186 186 42 . 20 119 . . Received Heat Transfer 1159 | . 102 . 236 18 338 387 . 15 63 . . Effects 68 | . . . 41 8 13 . . . 6 . . Shutdowns 12 | . . . 5 1 2 . . . 4 . . Energy Bleed 9 | . . . 3 2 4 . . . . . . Interference 17 | . . . 10 3 4 . . . . . . Matter Decay 7 | . . . 5 . 1 . . . 1 . . Short Circuit 5 | . . . 3 . 1 . . . 1 . . Damage (minor) 6 | . . . 5 . 1 . . . . . . Damage (major) 11 | . . . 9 2 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 2 . 6 . . 2 . . . . . Heat Transferred 5732 | 111 1036 . 1950 296 581 1308 . . 450 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 1 . . 2 . . . . . Low Security (%) 93 | 100 100 100 99 100 100 77 100 . . . . Level 1 5 | . . . . . . 17 . . . . . Level 2 1 | . . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 429 | 10 65 . 201 177 180 429 191 . . . . Initial 191 | . 3 . . 67 11 39 191 . . . . Average 95 | 1 22 . 75 102 81 161 88 . . . . Influence Increases 2681 | 15 187 . 511 210 411 930 92 105 100 . 120 Destroy 0b10 Robot/C 1460 | . 140 . 320 180 240 540 . . 40 . . Destroy 0b10 Robot/NC 120 | 15 10 . 25 . 10 60 . . . . . Destroy Leader 356 | . 22 . 78 30 54 172 . . . . . Allied During Kill 2 | . . . . . 2 . . . . . . Successful Hack 32 | . . . . . . . 32 . . . . Disable Machine 90 | . . . 15 . 30 45 . . . . . Destroy Structure 81 | . . . 13 . 30 38 . . . . . Partial Spotted 45 | . . . . . . 30 15 . . . . Lose Combat Pursuer 495 | . 15 . 60 . 45 45 45 105 60 . 120 Influence Decreases 2651 | 10 192 . 337 353 348 603 470 76 125 47 90 Entered New Map 492 | . 2 . . 107 20 55 230 16 15 47 . Time Decay 1947 | 10 190 . 307 246 246 518 230 60 100 . 40 Lost Part 180 | . . . 30 . 60 30 . . 10 . 50 Lost Ally 32 | . . . . . 22 . 10 . . . . Squads Dispatched 9 | . . . 1 . 1 4 2 . 1 . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . . . 1 . . 3 . . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 9 | . 2 . 3 . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 12 . 26 8 18 39 7 9 11 . 15 Peak Tracking Total 7 | . 5 . 5 3 6 4 5 4 6 . 7 Tactical Retreats 16 | . 1 . 4 . 2 1 1 2 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 3 | . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 6 | . . . 1 . 2 3 . . . . . Max in Single Turn 2 | . . . 1 . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 6 | . . . . . 1 2 2 . 1 . . Terminals 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 12 | . . . . . 3 2 6 . 1 . . Successful 8 | . . . . . 2 2 3 . 1 . . Failed 4 | . . . . . 1 . 3 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 2 . . 1 . . Record 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 26 | . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . 6 2 2 . . Non-combat 6 | . . . . . . . 6 . . . . Combat 4 | . . . . . . . . 2 2 . . Robot Hacks Applied 11 | . . . . . . . 7 2 2 . . parse_system 6 | . . . . . . . 2 2 2 . . no_distress 2 | . . . . . . . 2 . . . . find_chute 1 | . . . . . . . 1 . . . . find_station 1 | . . . . . . . 1 . . . . check_alert 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders 6 | . . . . 1 1 1 3 . . . . ROAM 1 | . . . . . . 1 . . . . . GUARD 2 | . . . . 1 1 . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 13 | . . . . . 13 . . . . . . Total Damage 87 | . . . . . 87 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 566 | 55 12 . . . . 30 2 122 204 10 131 Optics 459 | . . . . . . . . 114 204 10 131 Terrain 67 | 55 12 . . . . . . . . . . Machine Analysis 30 | . . . . . . 30 . . . . . ECM 18 | . . . . . . . 2 8 . 1 7 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 Drone Launches 5 | . . . . . . 2 3 . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 5443 | 130 627 75 1021 533 686 1421 483 122 204 10 131 Spaces Moved 3956 | 77 316 40 374 234 302 863 460 337 571 7 375 Core 15 | 15 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1873 | 62 316 40 374 234 302 545 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2068 | . . . . . . 318 460 337 571 7 375 Fastest Speed 26 | 50 120 190 120 190 120 26 26 27 27 27 27 Average Speed 90 | 107 147 190 194 205 143 96 26 27 27 27 28 Slowest Speed 260 | 120 190 190 260 260 190 190 27 27 99 27 32 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 3 2 2 . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 42 14 24 56 20 80 24 58 71 27 30 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . 1 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 86 | . . . 11 . 39 36 . . . . . Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . 5 . . . . . AOE 81 | . . . 11 . 39 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total 5346 | 105 410 39 567 266 469 1296 813 362 605 14 400 Wait 803 | 3 33 . 76 7 55 251 321 23 16 . 18 Move 3931 | 76 315 39 373 233 301 856 455 332 570 6 375 Hop 7 | . . . . . . 3 2 2 . . . Pick Up 98 | 9 13 . 22 5 22 18 5 . . 1 3 Fast Attach 27 | 2 . . 3 . . 16 2 . 4 . . Attach 41 | 5 . . 9 1 10 8 3 . . 1 4 Detach 4 | . . . . . . 2 1 . . 1 . Swap 63 | 1 4 . 13 3 14 15 8 2 . 3 . Drop 99 | . 6 . 21 6 13 41 5 . 5 2 . Fire 255 | 9 37 . 47 11 48 80 11 3 9 . . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . Kick 17 | . 2 . 3 . 6 6 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 9) 735 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Entered Mines 812 | -10/Mines | Discovered new exit (range 11) 833 | -10/Mines | Entered Materials 833 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1124 | -9/Materials | Build established: Tank 1674 | -9/Materials | Build established: Scavenger-Tank 1829 | -9/Materials | Discovered new exit (range 5) 1854 | -9/Materials | Entered Mines 2008 | -9/Mines | Core integrity fell below 50% 2060 | -9/Mines | Build established: Tank 2224 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2362 | -9/Mines | Discovered new exit (range 7) 2371 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2387 | -9/Mines | Entered Materials 2387 | -8/Materials | Accompanied by 3 allies 2387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -8/Materials | Lost 3 allies 2662 | -8/Materials | Build established: Scavenger-Tank 2703 | -8/Materials | Lost 3 parts (1p1n1u) 2967 | -8/Materials | Build established: Scavenger-Gunner 3011 | -8/Materials | Discovered new exit (range 7) 3073 | -8/Materials | Entered Storage 3783 | -8/Storage | Crushed by falling debris 3783 | -8/Storage | Core integrity fell below 50% 3783 | -8/Storage | System corruption reached 10% 3814 | -8/Storage | Lost 3 parts (2n1u) 4425 | -8/Storage | Garrison activated, responded to threat 4483 | -8/Storage | Discovered new exit (range 20) 4494 | -8/Storage | Entered Factory 4494 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -7/Factory | Build established: Scavenger-Sprinter 4813 | -7/Factory | Repaired Broken Adv. Weight Redist. System 4973 | -7/Factory | Discovered new exit (range 16) 4977 | -7/Factory | Entered Lower Caves 5050 | -7/Lower Caves | Learned Factory non-interactive machine intel 5079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5093 | -7/Lower Caves | Discovered new exit (range 19) 5096 | -7/Lower Caves | Spotted B-75 Beast 5099 | -7/Lower Caves | Entered another Lower Caves area 5146 | -7/Lower Caves | Spotted B-75 Beast 5172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5300 | -7/Lower Caves | Discovered new exit (range 10) 5303 | -7/Lower Caves | Entered Data Miner 5312 | -7/Data Miner | Discovered new exit (range 6) 5313 | -7/Data Miner | Entered Proximity Caves 5350 | -6/Proximity Caves | Learned Factory stockpile data 5387 | -6/Proximity Caves | Core integrity fell below 50% 5405 | -6/Proximity Caves | Build established: Sprinter 5431 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 5433 | -6/Proximity Caves | Core integrity fell below 20% 5444 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05428_ Searching scrap... 05428_ Found Imp. Trap Scanner. 05428_ Found 69 Matter. 05428_ S-27 Virus destroyed. 05429_ Acquired derelict log, extracted data. World map updated: -7/Factory. 05430_ Searching scrap... 05430_ Found IFF Parser. 05430_ Found Mak. ECM Suite. 05430_ Found Mak. Shrapnel Gun. 05430_ Found 49 Matter. 05430_ Acquired Mak. ECM Suite. 05433_ VTOL Module fries itself beyond repair. 05433_ Acquired Mak. Shrapnel Gun. 05434_ VTOL Module fries itself beyond repair. 05434_ S-27 Virus destroyed. 05434_ Acquired IFF Parser. 05439_ Lgt. Nuclear Core fries itself beyond repair. 05444_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | #?# ##??# * ##?????????? | | ##???# ##????????? | | #????# #????????? | | # ### ### ####????# #######??? | | # #########?## ##???????# #??? | | # ##??????# ##????##??## # #### #??? | | #?????# ####?????# #?##### #????#??? | | #????# #????????? ##?## ##?? #??? | | #????## ???????????# ## #?? #??? | | #?????## #?### ### ### #??? | | " #??????## #???# #??? | | " ##??????# ???## ##??? | | " " ######?# ??## " # #???? | | "" #?# ?? " " # #???? | | #?# ??? " """ # ##???? | | # #?#???? """" "" ## #????? | | """" # ##??????? "" " " ## ##????? | | # ##????????? " " ## ##?????? | | #??????????# " "" ## #??????? | | # ##??????????# """""" # ##?????? | | "" ####???????????# "" " " #?????? | | #??????????????# " " """ ##????? | | #??????????????# " """"""% #????? | | #??????????????# "" "" " # | | ########??????????????# """" " " # ## | | ??????????????????????# @" " ###?###### | | ??????????????????????# s " #??????????# | | ??????????????????????# s s% #??????????? | | ??????????????????????# s #??????????? | | ??????????????????????# !% #??????????? | | ??????????????????????#################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 37% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Leap Before You Look That Tickles Challenges ------------ None Game ------ Seed MicrowarpLargeTorch Manual? 0 Play Time 01:47:17 Cumulative 19.6 hours Start 2026.07.26 @ 20:17:45 End 2026.07.26 @ 22:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8525c73-372e-4604-8642-c6811c83890b