Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.24 @ 19:32:19 Player: Ms. V3-11A Result: Destroyed by BH-AGB(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (5131) 5131 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (1846) 1846 TOTAL SCORE: 14172 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 1037 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 Friendly Fire -354 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 89/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit High-capacity Storage Unit Transmission Jammer Lightning Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Power Shielding Improved Shield Generator > --- WEAPON ----------- Beamcaster Phase Cannon KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Armored Treads Armored Treads Medium Treads Scrap Suit High-capacity Storage Unit Energy Well Large Matter Pod Improved Weapon Cycler Transmission Jammer Improved Shield Generator Hacking Suite Hacking Suite Makeshift System Shield Scrapoid Pod Dimensional Node Initializer Lightning Gun Beamcaster Beamcaster Proton Cannon Rocket Launcher Plasma Cutter Powered Hammer [Rating: 85] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . Utility 6 | . . 1 2 . . . 1 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 106 | 2 8 11 41 6 2 2 12 2 . . . 6 . 1 13 Power 11 | . 1 . 4 2 . . 3 . . . . . . . 1 Engine 8 | . 1 . 1 2 . . 3 . . . . . . . 1 Core 3 | . . . 3 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 36 | 2 2 2 16 1 2 2 5 . . . . 1 . . 3 Treads 36 | 2 2 2 16 1 2 2 5 . . . . 1 . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | . 3 5 14 2 . . 1 1 . . . 4 . . 2 Device 10 | . . . 5 . . . 1 . . . . 2 . . 2 Storage 3 | . 2 1 . . . . . . . . . . . . . Processor 3 | . . . 2 . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . 1 4 7 2 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | . 2 4 7 1 . . 3 1 . . . 1 . 1 7 Energy Gun 11 | . 1 1 4 1 . . . 1 . . . . . . 3 Energy Cannon 3 | . . . . . . . 1 . . . . 1 . . 1 Ballistic Gun 10 | . 1 2 3 . . . 2 . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 . . . . . . . 1 Parts Lost 31 | . . 2 7 1 . . . . . . . . . . 21 Power 3 | . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . 2 . . . . . . . . . . . 4 Utility 14 | . . 2 4 1 . . . . . . . . . . 7 Weapon 8 | . . . 1 . . . . . . . . . . . 7 Highest Loss Streak 20 | . . 1 3 1 . . . . . . . . . . 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 96 99 99 99 100 100 98 100 100 100 100 98 100 100 95 Engine 9 | . 14 11 2 9 9 9 13 13 13 13 13 11 11 11 10 Core 1 | . . . 6 . . . . . . . . . . . . Treads 26 | . 28 33 26 27 27 27 26 26 26 26 26 22 23 23 21 Device 14 | . . . 15 18 18 18 18 20 20 20 20 22 23 23 21 Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 Processor 6 | . . . 8 9 9 9 6 6 6 6 6 11 11 11 11 Protection 9 | . 10 21 11 8 9 9 6 6 6 6 6 4 5 5 4 Energy Gun 8 | . 23 7 8 8 9 9 4 . 6 6 6 5 5 5 4 Energy Cannon 1 | . . . . . . . 1 6 6 6 6 4 5 5 4 Ballistic Gun 8 | . 4 14 9 9 9 9 12 12 6 6 6 5 5 5 4 Peak Build Rating 85 | 6 15 20 36 38 39 41 68 71 71 71 71 83 81 85 85 Average Rating 42 | 5 10 19 32 36 39 38 64 68 71 71 71 80 81 82 80 On Entrance 50 | 6 6 15 20 36 38 39 41 68 71 71 71 71 81 81 85 Naked Turns 1 | . . . . . . . . . . . . . . . 1 Heaviest Build 137 | 11 66 101 109 109 109 109 136 136 136 136 136 137 132 133 133 Greatest Support 110 | 40 46 69 69 66 63 63 110 110 110 110 110 110 110 110 110 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 16 24 25 25 25 25 25 25 25 25 25 24 23 25 25 Average Carried 22 | 4 11 21 24 25 25 23 24 24 24 25 25 22 22 24 23 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 16 24 25 25 25 25 25 25 25 25 25 22 23 25 5 Class Distribution -------------------- 72% | Mutant 14% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Commander-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 2803 | 200 126 435 951 131 . 289 246 90 24 . 16 . 112 60 123 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5326 | . 542 808 2033 568 172 . 301 144 50 . 72 61 175 257 143 Parts 294 | . 31 48 108 30 11 . 16 9 2 . 1 3 8 24 3 Haulers Intercepted 3 | . 2 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 11 2 . 5 . 9 30 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 107 | . 9 23 37 12 3 . 6 3 1 . 1 1 3 4 4 Melee 1 | . . 1 . . . . . . . . . . . . . Guns 94 | . 9 20 37 12 3 . 6 1 1 . 1 . 3 1 . Cannons 6 | . . . . . . . . 2 . . . 1 . 3 . AOE 6 | . . 2 . . . . . . . . . . . . 4 Classes Destroyed 17 | . 3 3 7 . . . 1 1 . . . . . 1 1 Worker 5 | . 2 2 1 . . . . . . . . . . . . Hauler 3 | . 2 1 . . . . . . . . . . . . . Recycler 4 | . . . 3 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 3 | . . . 2 1 . . . . . . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . . . Swarmer 18 | . . 8 5 3 . . 1 1 . . . . . . . Grunt 51 | . 9 11 18 4 . . 4 1 1 . . 1 . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 21 | . . 4 9 4 3 . . . . . 1 . . . . Hunter 6 | . . . 2 1 . . . . . . . . 1 2 . Programmer 3 | . . . . . . . 1 . . . . . 2 . . Thug 3 | . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . 1 . . . . . . . Knight 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 7 5 3 1 . 2 1 1 . 1 1 2 5 4 Combat Bots Only 5 | . 3 5 5 3 1 . 2 1 1 . 1 1 2 2 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 1 1 1 . 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . 2 Melee 1 | . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 977 | . 41 123 274 64 4 . 72 17 1 . 23 7 18 21 312 Missed 312 | . 8 35 91 17 1 . 24 8 1 . 9 4 5 6 103 Damage Taken 7937 | . 319 771 2043 369 24 . 416 91 . . 154 45 145 137 3423 Core 1407 | . 51 53 175 18 . . 75 10 . . 11 10 11 . 993 Absorbed by Shields 891 | . . . 172 139 9 . 151 35 . . 55 16 54 51 209 Redirected to Shielding 140 | . . 8 31 . . . . . . . . 1 5 15 80 Ignored by Resistances 2532 | . 100 244 632 148 9 . 160 36 . . 57 16 55 52 1023 Regen/Repaired (Parts) 428 | . . 29 243 74 . . 48 . . . . . . . 34 Core Remaining (%) 83 | 100 79 86 . . . 64 . . . . 88 . . . . Volleys Fired 375 | . 33 67 128 45 32 . 18 9 1 . 7 6 7 12 10 Largest 3 | . 2 2 2 2 2 . 3 3 3 . 3 3 3 3 3 Hottest 193 | . 88 88 94 94 94 . 141 141 188 . 188 188 188 188 193 Shots Fired 775 | . 58 125 250 85 64 . 54 27 3 . 21 17 21 36 14 Gun 713 | . 58 123 250 85 64 . 42 18 2 . 14 12 14 24 7 Cannon 55 | . . . . . . . 12 9 1 . 7 5 7 12 2 Launcher 7 | . . 2 . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 370 | . 5 69 129 45 32 . 36 18 1 . 7 6 7 12 3 Thermal 370 | . 26 54 121 40 32 . 18 9 2 . 14 11 14 24 5 Explosive 7 | . . 2 . . . . . . . . . . . . 5 Electromagnetic 28 | . 27 . . . . . . . . . . . . . 1 Robot Hit Streak 53 | . 17 22 30 53 16 . 27 9 5 . 10 10 21 13 13 Robot Miss Streak 3 | . 2 3 2 1 . . 1 1 . . 1 1 . 2 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . 1 1 Secondary Targets 14 | . 1 2 9 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 568 | . 41 101 207 63 12 . 44 16 1 . 16 10 19 24 14 Core Hits 258 | . 21 38 87 21 4 . 20 7 1 . 4 4 7 12 32 Critical Kills 2 | . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . Critical Strikes 19 | . 1 2 10 2 . . 2 . . . . . . 2 . Burn 14 | . . 1 9 2 . . . . . . . . . 2 . Destroy 4 | . . 1 1 . . . 2 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12065 | . 615 2019 3760 1210 200 . 1027 386 21 . 400 285 458 545 1139 Guns 9292 | . 557 1616 3671 1185 200 . 709 200 21 . 231 193 264 303 142 Cannons 1221 | . . . . . . . 318 186 . . 169 92 194 242 20 Explosions 1292 | . 29 316 . . . . . . . . . . . . 947 Melee 30 | . . . . . . . . . . . . . . . 30 Ramming 230 | . 29 87 89 25 . . . . . . . . . . . Kinetic 4604 | . 46 833 1690 581 97 . 591 200 . . 95 130 102 140 99 Thermal 5641 | . 243 783 1981 604 103 . 436 186 21 . 305 155 356 405 63 Explosive 1263 | . . 316 . . . . . . . . . . . . 947 Electromagnetic 297 | . 297 . . . . . . . . . . . . . . Impact 30 | . . . . . . . . . . . . . . . 30 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . . . . . . 5 Average Corruption 1 | . 1 . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . 14 . . . . . . . . . . . . . 1 Message Errors 4 | . 4 . . . . . . . . . . . . . . Matter Fused 3 | . 2 . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 58 | . . 45 . . . . . 3 . . . . . . 10 Projectiles 3 | . . . . . . . . 3 . . . . . . . Explosions 42 | . . 42 . . . . . . . . . . . . . Melee 13 | . . 3 . . . . . . . . . . . . 10 Knockbacks 2 | . . 2 . . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . 29 . . . . . . . . . . . . . 107 Shots 5 | . 1 . . . . . . . . . . . . . 4 Rammed 23 | . 2 8 11 2 . . . . . . . . . . . Targets Rammed 27 | . 3 9 13 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 2 . . . . . . . . . . . . Highest Temperature 431 | . 280 431 47 24 10 . 15 . 3 . 21 2 . 15 72 Average Temperature 79 | . 118 138 9 8 4 . 6 . 2 . 7 2 . 7 34 Received Heat Transfer 2920 | . 210 459 1200 144 26 . 221 6 . . 18 22 . 49 565 Effects 5 | . 1 4 . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 2 | . 1 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 19 | . . 5 9 5 . . . . . . . . . . . Heat Transferred 11004 | . 523 1813 4451 1295 185 . 592 222 37 . 407 222 481 740 36 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 525 | . 110 262 525 185 84 . 326 . . . . 88 . . . Initial 61 | . . 2 27 33 61 . . . . . . 11 . . . Average 102 | . 26 108 215 99 33 . 67 . . . . 33 . . . Maximum Alert Level 2 | . . 1 2 . . . 1 . . . . . . . . Low Security (%) 81 | 100 100 80 46 100 100 . 95 . . . . 100 . . . Level 1 15 | . . 19 42 . . . 4 . . . . . . . . Level 2 2 | . . . 10 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 6 1 . . 3 . . . . 1 . . . Investigation 7 | . 1 1 3 . . . 2 . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . Reinforcement 4 | . . . 2 1 . . . . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 8 | . . 5 2 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 16 41 58 16 2 . 15 9 1 . 4 6 4 5 27 Peak Tracking Total 21 | . 4 5 6 3 1 . 6 3 1 . 2 2 2 2 21 Tactical Retreats 6 | . . 3 2 1 . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 9 | . 4 1 2 . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 28 | . . . 3 1 16 . 3 1 . . . 2 . 1 1 Max in Single Turn 1 | . . . 1 1 1 . 1 1 . . . 1 . 1 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 48 | . 5 8 12 5 5 3 5 1 . 2 . 2 . . . Terminals 32 | . 5 6 9 3 5 . 2 . . . . 2 . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . 2 1 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 168 | . 20 28 61 12 11 3 9 1 . 16 . 7 . . . Successful 122 | . 15 16 47 8 7 3 5 1 . 16 . 4 . . . Failed 44 | . 4 12 13 4 4 . 4 . . . . 3 . . . Catastrophic 4 | . . . . 1 . . 1 . . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 90 | . 17 19 33 6 8 . 2 . . . . 5 . . . Terminals 106 | . 20 22 36 8 11 . 2 . . . . 7 . . . Fabricators 5 | . . . . . . . 5 . . . . . . . . Repair Stations 13 | . . 6 4 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 21 . . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Terminal Hacks 51 | . 7 5 12 3 2 3 . 1 . 16 . 2 . . . Record 2 | . . . . . . 2 . . . . . . . . . Part Schematic 10 | . . . . . 1 . . . . 9 . . . . . Robot Schematic 6 | . . 1 1 . . . . . . 4 . . . . . Robot Analysis 8 | . 3 1 2 1 1 . . . . . . . . . . Prototype ID Bank 16 | . 3 3 7 . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . Repair Station Hacks 9 | . . 3 4 2 . . . . . . . . . . . Scan Component 5 | . . 2 2 1 . . . . . . . . . . . Repair 4 | . . 1 2 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 19 . . . 1 . . . . . . . . Insert Component 10 | . . . 9 . . . 1 . . . . . . . . Analyze 10 | . . . 10 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 37 | . 8 8 12 2 5 . . . . . . 2 . . . Terminals 35 | . 8 8 10 2 5 . . . . . . 2 . . . Botnet 11 | . 3 2 3 1 . . . . . . . 2 . . . Skim 24 | . 5 6 7 1 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 8 10 3 4 . 5 . . . . 2 . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 1 1 . . . . . . 4 . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 148 | . . . . . . . 148 . . . . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . . . . Part Schematics Acquired 23 | . . . 13 . 1 . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 2 1 . . . . . . . . . . . Time 108 | . . 16 70 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 9 . . . 1 . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Total Allies 4 | . . . . . . 1 3 . . . . . . . . Largest Group 4 | . . . . . . 1 4 4 3 3 3 3 3 2 1 Highest-Rated Group 140 | . . . . . . 62 140 140 108 108 108 108 108 76 49 Highest-Rated Ally 62 | . . . . . . 62 62 62 62 62 62 62 62 62 49 Total Orders 3 | . . . . . . . 1 2 . . . . . . . AID 3 | . . . . . . . 1 2 . . . . . . . Ally Attacks 105 | . . . . . . . 36 19 . . 11 13 6 15 5 Total Damage 2965 | . . . . . . . 1052 667 . . 325 388 198 166 169 Kills 30 | . . . . . . . 13 6 . . 3 4 1 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 8 | . 3 1 2 1 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 19445 | 5 1828 1917 3131 1061 2010 4042 1146 799 464 204 495 577 751 547 468 Spaces Moved 7124 | 1 698 716 1070 366 604 1612 409 276 188 83 194 224 300 205 178 Core 4 | . . . . . . . . . . . . . . . 4 Treads 7120 | 1 698 716 1070 366 604 1612 409 276 188 83 194 224 300 205 174 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 243 246 246 242 242 242 242 242 240 242 242 50 Average Speed 240 | 160 223 233 243 243 246 246 243 242 242 242 242 241 242 242 237 Slowest Speed 320 | 160 240 240 320 243 246 250 250 242 242 242 242 242 242 242 246 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 85 45 86 43 99 84 11 43 33 69 43 5 58 43 42 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 9 | . . 3 2 . 4 . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . 1 1 . . . . Scrap Searched 17 | . . . . . . 8 . 2 4 . 1 . 1 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 37 | . 7 18 . . . . 1 4 1 . . . . 3 3 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 1 4 1 . . . . 3 . AOE 28 | . 7 18 . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Total 8765 | 6 908 835 1381 472 1078 1695 517 392 196 87 205 246 310 229 208 Wait 974 | . 138 17 70 46 440 56 74 96 6 5 5 9 3 6 3 Move 7109 | . 697 715 1069 365 603 1611 408 275 187 82 193 223 299 204 178 Hop . | . . . . . . . . . . . . . . . . Pick Up 84 | . 19 12 29 2 . 11 1 4 1 . . 2 1 2 . Fast Attach 25 | . 4 2 11 3 . . 3 1 . . . 1 . . . Attach 36 | 2 . 4 10 . . . 3 . . . . 5 . . 12 Detach 3 | . . 1 1 . . . . . . . . . . . 1 Swap 46 | . 4 5 20 3 2 2 6 1 . . . . . 1 2 Drop 81 | 4 10 3 30 6 1 15 4 6 1 . . . . . 1 Fire 375 | . 33 67 128 45 32 . 18 9 1 . 7 6 7 12 10 Melee 1 | . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 27 | . 3 9 13 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 3) 1548 | -10/Materials | Discovered new exit (range 12) 1552 | -10/Materials | Central database locked down 1612 | -10/Materials | Learned 2 Mines zone layouts 1660 | -10/Materials | Loaded intel: 6 terminal locations 1700 | -10/Materials | Identified exit to Subcaves 1729 | -10/Materials | Learned location of 1 exit from Recycling 1778 | -10/Materials | Loaded intel: 6 trap records 1816 | -10/Materials | Learned Storage security intel 1834 | -10/Materials | Entered another Materials area 1834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -9/Materials | Identified exit to Mines 2181 | -9/Materials | Repaired Particle Gun 2652 | -9/Materials | Discovered new exit (range 10) 2799 | -9/Materials | Loaded intel: 9 trap records 2837 | -9/Materials | Learned location of 1 exit from Storage 2876 | -9/Materials | Identified exit to Materials 3751 | -9/Materials | Entered another Materials area 3751 | -8/Materials | Evolved 2 slots: Utility x2 4465 | -8/Materials | Lost 3 parts (2n1u) 4481 | -8/Materials | Discovered new exit (range 16) 4875 | -8/Materials | Repaired Arm. Treads 4908 | -8/Materials | Repaired Cooling System 4924 | -8/Materials | Discovered new exit (range 9) 5203 | -8/Materials | Discovered new exit (range 10) 5635 | -8/Materials | Identified exit to Storage 5816 | -8/Materials | Central database locked down 6285 | -8/Materials | Learned 4 Factory zone layouts 6370 | -8/Materials | Identified exit to Factory 6377 | -8/Materials | Learned location of Extension (-4) 6396 | -8/Materials | Learned Factory interactive machine intel 6882 | -8/Materials | Entered Storage 6883 | -8/Storage | Identified exit to Recycling 6956 | -8/Storage | Repaired Hvy. Laser 7725 | -8/Storage | Used back door to open Recycling access 7943 | -8/Storage | Entered Recycling 7944 | -8/Recycling | Identified exit to Scraptown 8931 | -8/Recycling | Learned 2 Storage zone layouts 8985 | -8/Recycling | Identified exit to Factory 9028 | -8/Recycling | Learned location of Zion (-7) 9084 | -8/Recycling | Learned location of 2 exits from Lower Caves 9123 | -8/Recycling | Learned 2 Lower Caves zone layouts 9156 | -8/Recycling | Learned location of Storage (-8) 9201 | -8/Recycling | Learned Storage stockpile data 9889 | -8/Recycling | Scanned before Scraplab entrance 9924 | -8/Recycling | Entered Scraplab 9953 | -8/Recycling | Entered Scraptown 10322 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10590 | -8/Scraptown | Discovered exit to Factory (range 13) 10811 | -8/Scraptown | Visited Symbiants 10865 | -8/Scraptown | Visited Awakened 11032 | -8/Scraptown | Visited Spacefarers 11143 | -8/Scraptown | Visited Cyclists 11202 | -8/Scraptown | Visited TADAMA 11244 | -8/Scraptown | Visited IN-MT5's Study 11305 | -8/Scraptown | Visited UFD Registry 11305 | -8/Scraptown | Registered with UFD as "Pyroeater" 11342 | -8/Scraptown | Entered Cyclist Reading Room 11450 | -8/Scraptown | Visited Abandonware Association 11485 | -8/Scraptown | Visited Scrap Suit Storage 11519 | -8/Scraptown | Visited Junk Repository 11743 | -8/Scraptown | Visited Botcube Research 11984 | -8/Scraptown | Found Botcube 12125 | -8/Scraptown | Found Scrap Suit 12699 | -8/Scraptown | Botcube activated 12721 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 13110 | -8/Scraptown | Visited Scrapoid Pod Storage 13161 | -8/Scraptown | Found Scrapoid Pod 13234 | -8/Scraptown | Visited Infowarlord's Domain 13249 | -8/Scraptown | Found Exp. Sensor Array 13306 | -8/Scraptown | Visited Science Testing Area 13377 | -8/Scraptown | Visited Science Guys 13591 | -8/Scraptown | Found Scrap Suit 13755 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13765 | -8/Scraptown | Found DCF Scrap (28 items) 13943 | -8/Scraptown | Discovered exit to Factory (range 5) 13995 | -8/Scraptown | Entered Factory 13995 | -6/Factory | Accompanied by 1 ally 13995 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13996 | -6/Factory | Identified exit to Lower Caves 13998 | -6/Factory | Loaded intel: 51 interactive machine locations 14331 | -6/Factory | Build established: Tank 14387 | -6/Factory | Fabricated M-13 Machinist (x1) 15018 | -6/Factory | Fabricated Y-54 Guardian (x2) 15141 | -6/Factory | Entered Lower Caves 15141 | -6/Lower Caves | Accompanied by 4 allies 15142 | -6/Lower Caves | Identified exit to Lower Caves 15315 | -6/Lower Caves | Build established: Commander-Tank 15356 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15866 | -6/Lower Caves | Build established: Tank 15940 | -6/Lower Caves | Entered another Lower Caves area 15940 | -6/Lower Caves | Accompanied by 3 allies 15940 | -6/Lower Caves | Discovered new exit (range 11) 15941 | -6/Lower Caves | Identified exit to Data Miner 16404 | -6/Lower Caves | Entered Data Miner 16404 | -6/Data Miner | Accompanied by 3 allies 16404 | -6/Data Miner | Discovered new exit (range 6) 16450 | -6/Data Miner | Met Data Miner 16542 | -6/Data Miner | Received God Mode back door access code from Data Miner 16608 | -6/Data Miner | Entered Proximity Caves 16608 | -5/Proximity Caves | Accompanied by 3 allies 17005 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17057 | -5/Proximity Caves | Learned location of 1 exit from Factory 17067 | -5/Proximity Caves | Discovered new exit (range 15) 17103 | -5/Proximity Caves | Entered Factory 17103 | -5/Factory | Accompanied by 3 allies 17103 | -5/Factory | Evolved 2 slots: Utility x2 17104 | -5/Factory | Identified exit to Factory 17191 | -5/Factory | Identified exit to Upper Caves 17680 | -5/Factory | Entered Upper Caves 17680 | -5/Upper Caves | Accompanied by 3 allies 17792 | -5/Upper Caves | Build established: Skirmisher 18404 | -5/Upper Caves | Discovered new exit (range 10) 18425 | -5/Upper Caves | Identified exit to Upper Caves 18431 | -5/Upper Caves | Entered another Upper Caves area 18431 | -5/Upper Caves | Accompanied by 2 allies 18603 | -5/Upper Caves | Found Alien Artifact 18849 | -5/Upper Caves | Encountered a Warlord checkpoint 18922 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18934 | -5/Upper Caves | Discovered new exit (range 15) 18969 | -5/Upper Caves | Identified exit to Warlord 18978 | -5/Upper Caves | Entered Warlord 18978 | -5/Warlord | Accompanied by 1 ally 19384 | -5/Warlord | Rebuked by Warlord 19399 | -5/Warlord | Attacked by Warlord forces 19402 | -5/Warlord | Spotted TJ-BWH(K) 19402 | -5/Warlord | Spotted WR-T91(K) 19421 | -5/Warlord | Identified Dimensional Node Initializer 19421 | -5/Warlord | Initialized slip node 19422 | -5/Warlord | Destroyed WR-T91(K) 19423 | -5/Warlord | Core integrity fell below 50% 19442 | -5/Warlord | Core integrity fell below 20% 19445 | -5/Warlord | Released all parts (3) 19446 | -5/Warlord | Destroyed by BH-AGB(g) with Heavy Beamcaster Last Messages --------------- 19437_ System corrupted: Matter fused (-6). 19437_ Extracted 15 energy. 19437_ Arm. Treads destroyed. 19438_ Extracted 25 energy. 19439_ Imp. Shield Generator destroyed. 19439_ Med. Treads severed. 19440_ Extracted 15 energy. 19440_ Penetrated by HV Slug. 19441_ Beamcaster destroyed. 19441_ Slug penetrates Warlord. 19442_ Extracted 15 energy. 19443_ Imp. Signal Interpreter destroyed. 19443_ System corrupted by crushing effect (+3). 19443_ Knocked back. 19443_ Penetrated by HV Slug. 19444_ Critical hit (Burn: +37). 19445_ Released Huge Storage Unit. 19445_ Released Adv. Targeting Computer. 19445_ Released Scrapoid Pod. 19445_ Extracted 123 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#########??????? | | ?????????????????????????????????? ??????? | | ????????????????????????????????# #????? | | ????????????????????????????????# """" """" +????? | | ????????????????????????????????# """" """" #????? | | ????????????????????????????????# """" """" #????? | | ????????????????????????????????# """" """" #???? | | ????????????????###########?????# #?? | | ????????????????#"""""""""#?????#######+##### | | ????????????????#" "#?????????# + ! ! | | ????????????????#" "########### #### ! ! | | ????????????????#" "## # #????? ! | | ????????????????#" "## + #??????? | | ????????????????#"%g g ## # #???????? | | ??????????##"""##"[ [ ## # #???????? | | ??????????#X # ! % ## + #???????? | | ??????????# !%!% ## # #???????? | | ??????????# GG !%!!W @ # # #???????? | | ??????????# GG %%=l ; % # #???????? | | ??????????# mb% # # ^^ #???????? | | ??????????####### % #;######### #???????? | | ???????????????# % # # #???????? | | ?????????######## # """"" # #???????? | | ?????????# M # #" """"" # ###+####+ | | ?????????+ Y g M ##### """"" # ## | | ?????????# ^ M # g##??# + ## | | ?????????# g # ##### """"" # ### | | ?????????# # + """"" # ### | | ?????????# # # """"" # # # | | ?????????? ?# # # | | ?????????? ?#g ########## | | ????????????######?# #????????# | | ???????????????????# #????????# | | ?????????????????? #????????######## | | ????????????????? #???????????????# | | ????????????????##### #???????????????# | | ????????????????????# ???????????????# """ | | ????????????????????# ??????????????# """ | | ????????????????????# """" ??????????????# """ | | ????????????????????# """" #?????????????# | | ????????????????????# "??? #?????????????# ?? | | ????????????????????# ???? ??????????????#####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Imp. Shield Generator | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Extracted Component Analysis Suite | -8/Recycling | Hacked Recoil Nullifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -6/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BoltGammaBasin Manual? 0 Play Time 01:30:06 Cumulative 414.7 hours Start 2024.09.24 @ 17:31:27 End 2024.09.24 @ 19:32:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 304 Rogue 63 Adventurer 215 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 3a52dc97-142d-4600-b812-666a7d2a4b0a