Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.22 @ 00:12:04 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (970) 970 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2830 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 300/300 Energy 280/280 System Corruption 8% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Airjet Gravmag System > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Medium Storage Unit Improved Sensor Array Advanced ECM Suite Advanced ECM Suite High-powered Shotgun High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector Advanced ECM Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced ECM Suite Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Mining Laser [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 7 1 17 17 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 . 9 7 Treads . | . . . . Leg 13 | 2 . 9 2 Wheel . | . . . . Hover 5 | . . . 5 Flight . | . . . . Utility 9 | 2 1 3 3 Device 5 | 1 . 3 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 . 4 7 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 6 | . . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 5 | . . 1 4 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 1 | . . 1 . Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 98 94 Engine 10 | . 14 10 9 Leg 30 | . 28 32 21 Hover 1 | . . . 13 Device 20 | . 14 21 19 Storage 11 | . 14 11 9 Energy Gun 3 | . 28 1 . Ballistic Gun 17 | . . 20 14 Naked Turns . | . . . . Heaviest Build 39 | 13 28 36 39 Greatest Support 43 | 20 20 33 43 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 12 Most Carried 15 | 4 8 15 13 Average Carried 12 | 2 6 13 11 Final Capacity 15 | 8 15 15 10 Final Carried 14 | 4 8 14 9 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1111 | 270 10 559 272 Remotely . | . . . . Salvage Created 1319 | 104 218 787 210 Parts 87 | 11 18 53 5 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 5 19 3 Guns 25 | . 5 17 3 AOE 2 | . . 2 . Classes Destroyed 9 | 2 3 4 . Worker 3 | 1 . 1 1 Tunneler 3 | 3 . . . Hauler 3 | . . 3 . Recycler 2 | . 1 . 1 Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 14 | . 2 10 2 Brawler 3 | . . 2 1 Sentry 4 | . . 4 . Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1086 | 10 110 317 649 Core 191 | . 46 38 107 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 72 | . . 72 . Core Remaining (%) 90 | 100 81 90 . Volleys Fired 81 | 5 11 50 15 Largest 2 | 2 2 2 2 Hottest 100 | 90 90 100 100 Shots Fired 153 | 10 22 98 23 Gun 143 | 10 22 95 16 Cannon . | . . . . Launcher . | . . . . Special 10 | . . 3 7 Kinetic 104 | . . 88 16 Thermal 30 | 5 11 7 7 Explosive . | . . . . Electromagnetic 19 | 5 11 3 . Robot Hit Streak 20 | 8 19 20 14 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 8 14 79 11 Core Hits 64 | 4 9 41 10 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 . 2 . Burn 1 | 1 . . . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2148 | 144 202 1550 252 Guns 1990 | 100 170 1478 242 Cannons . | . . . . Explosions 148 | 44 32 72 . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1642 | . . 1400 242 Thermal 285 | 81 93 111 . Explosive . | . . . . Electromagnetic 211 | 63 109 39 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 3 8 Average Corruption 3 | . . 3 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . 33 . Message Errors 9 | . . 9 . Matter Fused 11 | . . 11 . Heat Flow Errors 4 | . . 4 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 4 | 4 . . . Projectiles . | . . . . Explosions 4 | 4 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | 11 28 22 5 Shots 3 | 1 1 1 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | 64 120 263 25 Average Temperature 50 | 26 51 78 9 Received Heat Transfer 411 | . 27 132 252 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 681 | 235 285 161 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 305 | 20 165 305 190 Initial 59 | . 11 59 30 Average 104 | 5 83 114 113 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 91 100 Level 1 5 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 25 13 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 4 8 3 Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 44 | . 13 23 8 Successful 31 | . 9 18 4 Failed 13 | . 4 5 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 8 13 6 Terminals 31 | . 9 15 7 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 3 5 2 Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 3 5 1 Terminals 9 | . 3 5 1 Track 1 | . 1 . . Botnet 8 | . 2 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 6 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2097 | 114 219 1469 295 Spaces Moved 973 | 76 111 593 193 Core 8 | 8 . . . Treads . | . . . . Legs 860 | 68 111 593 88 Wheels . | . . . . Hover 105 | . . . 105 Flight . | . . . . Fastest Speed 48 | 50 120 120 48 Average Speed 156 | 112 160 183 88 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 5 30 54 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 3 7 Terrain Destroyed 14 | 2 . 5 7 Melee . | . . . . Projectile 10 | . . 3 7 AOE 4 | 2 . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1371 | 91 130 870 280 Wait 222 | . 3 189 30 Move 970 | 75 110 592 193 Hop . | . . . . Pick Up 25 | 4 4 11 6 Fast Attach 27 | 7 1 13 6 Attach 5 | . . 2 3 Detach . | . . . . Swap 10 | . . 2 8 Drop 28 | . 1 11 16 Fire 81 | 5 11 50 15 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Discovered new exit (range 14) 839 | -9/Materials | Build established: Scavenger-Mutant 1063 | -9/Materials | Repaired Seismic Detector 1617 | -9/Materials | Repaired Seismic Detector 1644 | -9/Materials | Repaired Aluminum Leg 1786 | -9/Materials | Discovered new exit (range 10) 1803 | -9/Materials | Entered another Materials area 1803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -8/Materials | Crushed by falling debris 2098 | -8/Materials | Self-destructed Last Messages --------------- 02064_ Gravmag System destroyed. 02064_ System corrupted by crushing effect (+2). 02064_ Imp. Terrain Scanner destroyed. 02064_ System corrupted by crushing effect (+3). 02064_ U-05 Engineer builds a Wall. 02066_ Slammed into L-31 Rogue. 02066_ K-01 Serf collects debris. 02066_ Gravmag System destroyed. 02067_ Slammed into L-31 Rogue. 02067_ Mining Laser broken. 02067_ Destabilizing: Short circuit. 02069_ U-05 Engineer builds a Wall. 02069_ K-01 Serf collects debris. 02073_ Dropped Broken Mining Laser. 02073_ K-01 Serf collects debris. 02073_ Dropped Hpw. Shotgun. 02074_ Slammed into K-01 Serf. 02076_ K-01 Serf collects debris. 02081_ Gravmag System destroyed. 02084_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????#???????????? | | ???????????????????????????????? | | ??????????? ?????????#???#?????? | | ??????????? ???????????????????? | | ???????? ???????????????????##?? | | ????? ???????????????????????? | | ????# ??????????#??????#?????? | | ????# ???????????????????#???? | | ????# ???##???##########?????? | | ????# #### ##?# ]#?????? | | ????# # # #?????? | | ????# r# ! # #?????? | | ????# # # #?????? | | ???## # " #?????? | | ????# Y# # #?????? | | ????# + """ # % ! #?????# | | ????# # """ # [ #?????? | | ????# # "S # #?????? | | ????# ^# """ ####+#####?#???? | | ????# # "" #?# #?#???#??? | | ????# @# #?# ########## | | ????# #########?# =!% | | ?#### #????????## ########## | | ?# "" #????###### # # | | ?#"G #????#"""## # # | | ?# "" ######"T"## # # | | ?#### # # | | #???# / %/ | | ????# # | # | | ???## ##### ###### ## [ # | | ????# #?#?# #??#?# ## # | | ????# #####+###### ## # | | ????# # ## ########### | | ????# # """ """ ## #?##??????? | | ????# g# """ """ ## #####????#? | | ????# g# """ """ # !! #???##? | | ????# " # =!! #?#??#? | | ????# # = %= #= !! !#?????? | | ????# # ! #############? | | ????# # #??????# ? | | ????# #########"#??????# ""? | | ????# # ! ]! ##?#??#??????? | | ????# # % ]= ##?#????? ??? | | #???# + """ ] #????????????? | | ????# # """ #??#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableFieldHammer Manual? 0 Play Time 00:22:45 Cumulative 163.9 hours Start 2023.02.21 @ 23:49:34 End 2023.02.22 @ 00:12:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c33cf86e-5ad7-4c6d-a6b0-04bbad804a09