Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 23:20:05 Player: mmmmcheese Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (17) 85 Value Destroyed (435) 435 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (5832) 5832 TOTAL SCORE: 14452 Bonus ------- Win 3000 Win Speed 2832 Cogmind --------- Core Integrity 1572/1600 Matter 98/300 Energy 156/160 System Corruption 0% Temperature Cool (10) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Nuclear Core Backup Power VII > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Enhanced Optical Array IFF Parser Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Phase Shifter Improved Utility Shielding Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Backup Power VII > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array IFF Parser Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Phase Shifter Improved Utility Shielding Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Advanced Datajack [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Pick Energy Gun Medium Laser Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 2 . 2 2 2 . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . . 1 . . . . 1 . . . 1 Utility 13 | . . . 2 2 . 1 2 2 . . 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 66 | 3 3 3 8 6 2 15 8 1 1 . 2 4 6 2 2 Power 5 | 1 . . 3 . . 1 . . . . . . . . . Engine 2 | 1 . . 1 . . . . . . . . . . . . Core 3 | . . . 2 . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 15 | 2 . . 4 2 . 3 . . . . 1 1 . 2 . Treads . | . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . 2 2 . 3 . . . . 1 1 . 2 . Utility 33 | . 1 1 1 2 2 8 5 1 1 . 1 2 6 . 2 Device 16 | . . . . 1 2 4 2 . 1 . . 2 3 . 1 Storage 2 | . 1 1 . . . . . . . . . . . . . Processor 3 | . . . 1 . . 1 1 . . . . . . . . Hackware 8 | . . . . 1 . 2 2 . . . 1 . 2 . . Protection 4 | . . . . . . 1 . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | . 2 2 . 2 . 3 3 . . . . 1 . . . Energy Gun 4 | . 1 . . 2 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 1 . . . 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . . . 1 . . 3 . Parts Lost 9 | . . 2 2 1 . . . . . . . 2 1 . 1 Power 3 | . . 1 1 . . . . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . 2 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . . 2 2 1 . . . . . . . 2 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 2 2 4 5 3 3 4 4 4 4 5 3 4 3 3 1 Power . | . 1 1 . . . . . . . . . . . . . Propulsion . | . . . 1 2 1 . . . . 1 . . 2 1 . Utility . | . . 1 1 . . . 1 1 . 2 1 2 . . . Weapon 1 | 1 1 2 2 1 1 3 2 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . 1 . . 3 . 1 3 . 1 . 1 3 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . . 1 . Utility 8 | . 1 . . 1 . . 3 . . . . 3 . . . Weapon 2 | . . . . 1 . . . . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 85 | . 74 80 64 56 68 83 95 88 92 88 91 96 92 86 88 Engine 2 | . 14 9 . . . . . . . . . 2 4 4 2 Core 4 | . . . 9 1 . 2 6 5 5 5 5 4 4 4 4 Wheel 2 | . 28 23 4 . . . . . . . . . . . . Flight 15 | . . . 2 17 18 21 20 17 17 17 21 19 17 17 20 Device 15 | . . . . 7 19 16 13 11 16 17 20 22 20 21 23 Storage 1 | . 12 18 4 . . . . . . . . . . . . Processor 7 | . . . 11 9 9 14 13 11 9 5 5 4 4 4 4 Hackware 20 | . . . . 3 9 16 29 29 29 29 28 27 29 26 24 Protection 2 | . . . . . . . . 5 5 5 5 3 3 4 4 Energy Gun 2 | . 9 . 7 11 12 . . . . . . . . . . Ballistic Gun 4 | . 9 24 14 5 . 10 7 . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 5 5 5 5 4 3 4 4 Peak Build Rating 122 | 3 6 7 9 19 26 44 63 65 67 64 81 100 111 106 122 Average Rating 60 | 2 5 5 8 12 20 34 56 62 64 64 78 94 105 101 114 On Entrance 45 | . 3 6 5 9 18 19 44 62 62 64 64 81 88 104 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 106 | 3 27 106 88 8 12 22 16 12 15 13 16 21 23 23 28 Greatest Support 29 | 26 26 26 20 8 8 15 15 15 15 15 22 23 23 24 29 Greatest Overweight (x) 6 | . 1 6 5 . 1 1 1 . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 14 20 12 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 4 8 7 5 5 5 5 5 5 5 4 5 5 5 2 Average Carried 4 | 2 2 4 5 3 3 4 4 4 4 5 2 4 3 3 1 Final Capacity 25 | 5 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 4 8 5 3 4 4 5 5 5 5 3 5 5 3 1 Class Distribution -------------------- 36% | Wizard-Sprinter 32% | Hacker-Sprinter 20% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Matter Collected 986 | 191 57 104 111 29 . 99 29 . 253 . . 105 8 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 486 | . 57 99 231 46 . 24 29 . . . . . . . . Parts 42 | . 9 4 19 4 . 3 3 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . 3 . . . . . . . . . Retrieved Matter 46 | . . . . . . 46 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Combat Hostiles Destroyed 13 | . 1 2 7 3 . . . . . . . . . . . Guns 13 | . 1 2 7 3 . . . . . . . . . . . Classes Destroyed 5 | . 2 . 2 . . 1 . . . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 6 | . . . 3 3 . . . . . . . . . . . Grunt 6 | . 1 2 3 . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 2 2 5 3 . 1 1 . . . . . . . . Combat Bots Only 5 | . 1 2 5 3 . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 . . . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Hostile Shots Fired 193 | . 11 15 51 17 19 2 9 . 2 5 4 16 35 . 7 Missed 90 | . . 4 19 5 11 2 4 . 1 4 3 8 25 . 4 Hits 103 | . 11 11 32 12 8 . 5 . 1 1 1 8 10 . 3 Melee 4 | . . . . . . . . . . . . 4 . . . Projectile 99 | . 11 11 32 12 8 . 5 . 1 1 1 4 10 . 3 Critical Strikes 8 | . 1 . 3 . . . . . . . . 3 1 . . Actively Blocked 4 | . . . . . . . . . . . . 3 1 . . Damage Taken 1552 | . 139 146 393 93 127 . 33 . 22 18 23 233 242 . 83 Core 456 | . 49 28 175 45 44 . 17 . 22 . . . 48 . 28 Absorbed by Shields 11 | . . . . . . . 11 . . . . . . . . Redirected to Shielding 149 | . . . . . . . . . . 11 15 104 . . 19 Regen/Repaired (Parts) 222 | . . . . . . . . . . . . 55 45 . 122 Core Remaining (%) 89 | 100 . 69 56 . 83 100 98 . . 97 100 100 . 88 98 Volleys Fired 71 | . 8 17 23 11 . 2 10 . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . Hottest 122 | . 70 100 70 122 . 56 56 . . . . . . . . Shots Fired 132 | . 16 29 46 22 . 4 15 . . . . . . . . Gun 124 | . 16 24 46 22 . 4 12 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 8 | . . 5 . . . . 3 . . . . . . . . Kinetic 87 | . 8 24 30 9 . 4 12 . . . . . . . . Thermal 42 | . 8 5 16 13 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 3 3 7 5 . 3 3 . . . . . . . . Robot Miss Streak 3 | . 3 2 3 3 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 75 | . 8 14 30 12 . 3 8 . . . . . . . . Core Hits 34 | . 4 6 16 4 . 2 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . Melee Attacks 60 | . . . . . . . 5 . 7 5 2 16 14 1 10 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 60 | . . . . . . . 5 . 7 5 2 16 14 1 10 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 905 | . 98 145 322 147 . 62 131 . . . . . . . . Guns 905 | . 98 145 322 147 . 62 131 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 600 | . 38 145 185 39 . 62 131 . . . . . . . . Thermal 305 | . 60 . 137 108 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 173 | . 81 20 173 68 . . . . . . . . . . . Average Temperature 35 | . 37 9 54 17 . . . . . . . . . . . Received Heat Transfer 438 | . 93 87 174 . 18 . 12 . . . . 9 27 . 18 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . . . . . . . . . Heat Transferred 1036 | . 185 . 555 296 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 162 | . 27 40 110 125 162 85 29 . . . 6 52 33 28 78 Initial 64 | . . . 7 40 42 64 2 . . . . . . 13 10 Average 20 | . 5 9 26 97 101 22 3 . . . 1 13 2 18 20 Influence Increases 1279 | . 39 69 177 140 250 41 73 . 15 . 18 187 108 15 147 Destroy 0b10 Robot/C 260 | . 20 40 140 60 . . . . . . . . . . . Destroy 0b10 Robot/NC 20 | . 10 . . . . 5 5 . . . . . . . . Destroy Leader 54 | . 4 10 30 10 . . . . . . . . . . . Successful Hack 129 | . 5 . 7 10 10 21 20 . . . 14 24 . . 18 Disable Machine 30 | . . 15 . . . . . . . . . . . 15 . Destroy Structure 96 | . . 4 . . . . 3 . . . 4 28 33 . 24 Partial Spotted 345 | . . . . 60 90 . 30 . . . . 105 45 . 15 Lose Combat Pursuer 345 | . . . . . 150 15 15 . 15 . . 30 30 . 90 Influence Decreases 1212 | . 39 49 100 137 208 178 78 . 15 . 18 186 84 22 98 Entered New Map 230 | . . . 13 57 58 78 3 . . . . . 1 12 8 Time Decay 852 | . 39 39 87 70 70 100 75 . 15 . 18 166 76 10 87 Lost Part 50 | . . 10 . 10 . . . . . . . 20 7 . 3 Lost Ally 80 | . . . . . 80 . . . . . . . . . . Squads Dispatched 13 | . . . 1 . 1 1 3 . . . . 3 2 . 2 Investigation 3 | . . . . . 1 . 1 . . . . 1 . . . Extermination 4 | . . . . . . . 1 . . . . 1 1 . 1 Reinforcement 6 | . . . 1 . . 1 1 . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Distress Signals 3 | . 1 . 1 . 1 . . . . . . . . . . Communications Jammed 7 | . . . . . . . . . . . . . 6 . 1 Distress Signals 6 | . . . . . . . . . . . . . 6 . . Times Spotted 103 | . 5 2 16 5 22 5 3 . 1 5 2 13 12 . 12 Peak Tracking Total 13 | . 3 2 8 4 12 3 1 . 1 5 2 5 13 . 9 Tactical Retreats 13 | . . . . . 4 1 1 . 1 . . 3 1 . 2 ECM-based Alert Blocks 4 | . . . . . . 2 . . . . . 2 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Traps Triggered 5 | . . . . . . . 1 . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Machines Disabled 2 | . . 1 . . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Machines Accessed 49 | . 1 . 4 2 6 7 12 1 1 . 1 4 3 2 5 Terminals 31 | . 1 . 2 2 6 4 10 . . . 1 1 . 2 2 Fabricators 5 | . . . . . . 2 . . . . . 1 1 . 1 Repair Stations 4 | . . . 1 . . . . . . . . 1 1 . 1 Recycling Units 2 | . . . . . . . 1 . . . . . 1 . . Scanalyzers 4 | . . . 1 . . 1 1 . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 162 | . 2 . 11 5 17 18 63 3 1 . 6 12 9 3 12 Successful 118 | . 1 . 3 2 13 8 52 2 1 . 4 10 9 3 10 Failed 44 | . 1 . 8 3 4 10 11 1 . . 2 2 . . 2 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 85 | . 2 . 5 5 15 10 30 2 . . 5 3 2 . 6 Terminals 116 | . 2 . 7 5 17 10 60 . . . 6 1 . 3 5 Fabricators 11 | . . . . . . 3 . . . . . 3 3 . 2 Repair Stations 15 | . . . 3 . . . . . . . . 5 4 . 3 Recycling Units 4 | . . . . . . . 2 . . . . . 2 . . Scanalyzers 10 | . . . 1 . . 5 1 . . . . 3 . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . 2 Terminal Hacks 46 | . . . 1 . 3 . 32 . 1 . 3 1 . 3 2 Record 13 | . . . . . 1 . 8 . . . 1 . . 3 . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . Open Door 4 | . . . . . 1 . 1 . 1 . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . Locate Traps 3 | . . . . . . . 3 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . Transport Status 2 | . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 3 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . 1 . . Network Status 3 | . . . . . . 2 . . . . . . 1 . . Repair Station Hacks 13 | . . . 1 . . . . . . . . 5 4 . 3 Scan Component 6 | . . . 1 . . . . . . . . 2 2 . 1 Repair 5 | . . . . . . . . . . . . 2 2 . 1 Refit 2 | . . . . . . . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 8 | . . . . . . 5 1 . . . . 2 . . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Retrieve Study 5 | . . . . . . 3 1 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 45 | . 1 . 1 2 10 1 19 1 . . 1 2 2 . 5 Terminals 37 | . 1 . 1 2 10 1 19 . . . 1 . . . 2 Track 12 | . . . 1 . 3 . 7 . . . . . . . 1 Assimilate 3 | . . . . . 2 . 1 . . . . . . . . Botnet 16 | . 1 . . 1 4 1 7 . . . 1 . . . 1 Disrupt 3 | . . . . . 1 . 2 . . . . . . . . Operators 3 | . . . . 1 . . 2 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 2 2 . 1 Report 2 | . . . . . . . . . . . . 1 1 . . Fabnet 3 | . . . . . . . . . . . . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . 2 Reprogram 2 | . . . . . . . . 1 . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 4 2 5 7 9 1 . . 1 2 2 1 5 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 3 1 . . . . 1 . . . Parts Repaired 5 | . . . . . . . . . . . . 2 2 . 1 Time 134 | . . . . . . . . . . . . 88 32 . 14 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . 1 Non-combat 1 | . . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 4 Autooverrided 1 | . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 58 | . . . . . . . . . . . . . . . 58 Highest-Rated Ally 58 | . . . . . . . . . . . . . . . 58 Total Orders 2 | . . . . . 1 . . . . . . . 1 . . EXPLORE 2 | . . . . . 1 . . . . . . . 1 . . Ally Attacks 1 | . . . . . . . . . . . . . . . 1 Total Damage 47 | . . . . . . . . . . . . . . . 47 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . 3 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Active Infowar (turns) 3430 | . . . 283 148 144 370 365 71 439 196 55 581 429 35 314 Optics 3429 | . . . 283 148 144 370 364 71 439 196 55 581 429 35 314 IFF 2161 | . . . . . . . 107 71 439 196 55 581 384 35 293 Terrain 72 | . . . . 72 . . . . . . . . . . . Jamming 1920 | . . . . . . 80 365 71 220 196 23 467 309 33 156 ECM 80 | . . . . . . 14 . . 14 . 2 16 28 . 6 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . . . . Drone Launches 19 | . . . . . 17 . . . . . . . 2 . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Turns Passed 3829 | 44 170 185 283 148 144 370 365 71 439 196 55 581 429 35 314 Spaces Moved 6033 | 39 136 104 194 140 325 622 734 199 933 76 104 1048 750 69 560 Core 4 | 4 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 90 | . . . 90 . . . . . . . . . . . . Wheels 314 | 35 136 104 39 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5625 | . . . 65 140 325 622 734 199 933 76 104 1048 750 69 560 Fastest Speed 21 | 50 90 90 37 37 37 29 29 29 29 29 28 27 27 23 21 Average Speed 34 | 85 99 117 103 37 38 32 29 29 29 29 28 27 27 23 21 Slowest Speed 190 | 90 105 190 175 37 117 107 94 29 29 29 28 28 27 27 21 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . 2 . 8 1 1 1 . . 1 2 8 . 2 Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 26 | 2 29 27 34 17 89 16 23 9 78 9 4 30 22 13 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . 1 . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . . . Spaces Dug 58 | . . 5 . . . . 5 . 7 5 2 14 12 . 8 Terrain Destroyed 58 | . . 5 . . . . 5 . 7 5 2 14 12 . 8 Melee 53 | . . . . . . . 5 . 7 5 2 14 12 . 8 Projectile 5 | . . 5 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Qua Acc Total 7496 | 49 155 131 232 216 336 785 862 211 1087 239 124 1308 940 88 733 Wait 1140 | 1 4 1 1 50 5 126 75 12 140 159 14 228 166 . 158 Move 5965 | 38 135 103 189 139 308 619 731 196 932 75 101 1043 733 68 555 Hop 26 | . . . 2 . 8 1 1 1 . . 1 2 8 . 2 Pick Up 64 | 7 4 5 4 4 2 5 7 . 3 . 2 8 6 5 2 Fast Attach 22 | . . . 1 1 . 10 4 . . . . 3 2 . 1 Attach 51 | 3 3 2 6 3 2 4 4 1 1 . 3 2 8 5 4 Detach 15 | . . 1 . . 2 4 3 1 1 . . . 2 1 . Swap 14 | . . 1 2 2 1 3 1 . 1 . . 1 . 2 . Drop 47 | . 1 1 4 6 1 11 7 . 2 . 1 5 1 6 1 Fire 71 | . 8 17 23 11 . 2 10 . . . . . . . . Melee 60 | . . . . . . . 5 . 7 5 2 16 14 1 10 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 14 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 11) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Identified exit to Mines 681 | -9/Materials | Discovered new exit (range 6) 683 | -9/Materials | Entered another Materials area 683 | -8/Materials | Evolved 2 slots: Utility x2 706 | -8/Materials | Discovered new exit (range 3) 723 | -8/Materials | Discovered new exit (range 9) 831 | -8/Materials | Entered Storage 972 | -8/Storage | Discovered new exit (range 9) 975 | -8/Storage | Entered Factory 975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -7/Factory | Lost 7 allies 1327 | -7/Factory | Discovered new exit (range 13) 1345 | -7/Factory | Entered another Factory area 1345 | -6/Factory | Evolved 2 slots: Utility x2 1487 | -6/Factory | Build established: Hacker-Sprinter 1593 | -6/Factory | Identified exit to Factory 1593 | -6/Factory | Identified exit to Lower Caves 1593 | -6/Factory | Identified exit to Extension 1710 | -6/Factory | Entered another Factory area 1710 | -5/Factory | Evolved 2 slots: Utility x2 1765 | -5/Factory | Discovered new exit (range 8) 1781 | -5/Factory | Entered Upper Caves 1783 | -5/Upper Caves | Identified exit to Upper Caves 1783 | -5/Upper Caves | Learned Factory interactive machine intel 2040 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2220 | -5/Upper Caves | Entered another Upper Caves area 2227 | -5/Upper Caves | Discovered new exit (range 18) 2414 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2416 | -5/Upper Caves | Entered Factory 2416 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -4/Factory | Loaded intel: 54 interactive machine locations 2426 | -4/Factory | Allied Derelicts emerged from ambush trap array 2432 | -4/Factory | Found Prototype Hackware 2433 | -4/Factory | Identified Exp. System Shield 2435 | -4/Factory | Discovered new exit (range 21) 2435 | -4/Factory | Identified exit to Research 2435 | -4/Factory | Identified exit to Upper Caves 2435 | -4/Factory | Identified exit to Armory 2471 | -4/Factory | Entered Research 2471 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2608 | -3/Research | Repaired Imp. Utility Shielding 2660 | -3/Research | Repaired Phase Shifter 2673 | -3/Research | Watched by a mysterious "MATRIX" hacker. 2711 | -3/Research | Build established: Wizard-Sprinter 3001 | -3/Research | Discovered new exit (range 9) 3049 | -3/Research | Discovered new exit (range 9) 3052 | -3/Research | Entered another Research area 3052 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3073 | -2/Research | Repaired IFF Parser 3091 | -2/Research | Repaired Hvy. Pick+ 3282 | -2/Research | Spotted B-90 Cyclops 3476 | -2/Research | Discovered new exit (range 20) 3481 | -2/Research | Entered Quarantine 3486 | -2/Quarantine | Found Alien Artifact 3488 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 3488 | -2/Quarantine | Warped through subspace 3495 | -2/Quarantine | Found Alien Artifact 3496 | -2/Quarantine | Identified Subatomic Replicator 3497 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 3508 | -2/Quarantine | Discovered new exit (range 8) 3516 | -2/Quarantine | Entered Access 3516 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3778 | -1/Access | Repaired Lyr. Light Armor Plating 3829 | -1/Access | Discovered new exit (range 6) 3830 | *** | Escaped! Last Messages --------------- Scanning Lyr. Light Armor Plating... Ready to Repair: Lyr. Light Armor Plating Rating: 4 Time: 14 >>Repair Repairing Lyr. Light Armor Plating... ETC: 14 03778_ Repair station completes Lyr. Light Armor Plating repairs. 03778_ Acquired Lyr. Light Armor Plating. 03796_ Drone signal jammed. 03804_ Drone sends a signal. 03816_ Penetrated by Slug. 03828_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03829_ The Access Shell folds into the floor. 03829_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ## " R"#???????????????????? | | # ## """#???????????????????? | | "###### "" #???????????????????? | | ###++####+####?#" ] #???????????????????? | | #?## #???????????????????? | | #??##############???????????????????? | | """"""" #???????????????????????????????????? | | """"""" #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##+#######"#"########################### ???????? | | ? ???? # ??????? | | ? ??? # ??????? | | ? # ####### ""########??????????? | | # #?????# ""#?????????????????? | | # #?????# ""#?????????????????? | | + #?????# T#?????????????????? | | # #?????# ""#?????????????????? | | """ # #?????# ""#?????????????????? | | "T # #????## ""##????????????????? | | """ # #????# #????????????????? | | # #????## ##????????????????? | | # #?????# #?????????????????? | | ###### ##### #?????# #?????????????????? | | ?????###???# #?????# #?????????????????? | | ???????????# #?????# @" #?????????????????? | | ???????????# #?????# "" #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????? ??????# #?????????????????? | | ???????????? ??????#""""""""""#?????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 8 Offensive Hacking 66 Defensive Hacking 26 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Utility Shielding | 74% | -3/Research Phase Shifter | 17% | -3/Research IFF Parser | 25% | -2/Research Hvy. Pick | 46% | -2/Research Lyr. Light Armor Plating | 49% | -1/Access Studied --------- Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Alien Tech Can't Catch Me Denied? Dodgeball, But With Guns Epsilon Run Maximum Efficiency Part-time Excavator Safety First Subspace Traveler That Tickles Challenges ------------ None Game ------ Seed CommNodeAxe Manual? 0 Play Time 03:04:30 Cumulative 20.9 hours Start 2026.05.27 @ 18:10:29 End 2026.05.27 @ 23:20:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05382971-f613-486f-a3fb-3f788b5f519b