Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.29 @ 15:28:26 Player: Rev Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2658) 2658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5591 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 68/100 System Corruption 6% Temperature Warm (115) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Flak Gun Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Small Laser Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Improved Treads Aluminum Leg Improved Heat Sink Small Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter EM Pulse Gun Small Laser Small Laser Small Laser Small Laser Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 54 | 6 11 8 16 9 4 Power 10 | 1 . 2 4 3 . Engine 9 | 1 . 2 4 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 6 3 3 1 . Treads 7 | 2 2 3 . . . Leg 6 | . 2 . 3 1 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 5 1 2 Device 8 | . 1 2 3 1 1 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 16 | 2 3 1 4 4 2 Energy Gun 12 | 2 3 1 3 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 35 | . 1 4 7 19 4 Power 7 | . . 1 2 2 2 Propulsion 7 | . . 2 . 5 . Utility 10 | . . 1 3 6 . Weapon 11 | . 1 . 2 6 2 Highest Loss Streak 19 | . 1 3 4 19 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 97 95 95 63 58 Engine 12 | . 14 10 14 8 12 Treads 11 | . 20 25 11 . . Leg 7 | . . . 15 12 . Wheel 1 | . 7 4 . . . Device 14 | . 13 21 17 8 9 Storage 7 | . 14 11 9 3 . Processor 4 | . . . 4 7 13 Protection 1 | . . . 4 . . Energy Gun 16 | . 26 21 14 10 12 Ballistic Gun 1 | . . . 3 2 . Ballistic Cannon 1 | . . . . 3 7 Naked Turns . | . . . . . . Heaviest Build 108 | 11 88 91 107 108 25 Greatest Support 73 | 40 40 63 63 73 3 Greatest Overweight (x) 26 | . 5 3 5 26 8 Average Overweight (x) 2 | . 2 1 1 2 6 Largest Inventory Capacity 25 | 8 25 25 25 25 5 Average Capacity 19 | 7 24 25 25 14 5 Most Carried 25 | 4 14 21 25 22 4 Average Carried 14 | 2 10 18 21 11 3 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 22 | 4 13 20 22 4 3 Class Distribution -------------------- 68% | Mutant 22% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1248 | 193 91 212 387 84 281 Remotely . | . . . . . . Salvage Created 2891 | . 237 566 1520 256 312 Parts 148 | . 20 29 75 15 9 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 6 | . . . 4 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 58 | . 6 11 25 8 8 Guns 40 | . 3 11 22 3 1 Cannons 12 | . . . . 5 7 AOE 4 | . 3 . 1 . . Classes Destroyed 11 | . 4 2 3 1 1 Worker 4 | . . 1 3 . . Builder 2 | . 1 1 . . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 6 | . 2 2 2 . . Swarmer 6 | . 3 . . 3 . Grunt 30 | . 3 9 11 3 4 Duelist 1 | . . . . . 1 Sentry 14 | . . 2 9 . 3 Hunter 5 | . . . 5 . . Programmer 2 | . . . . 2 . Best Kill Streak 8 | . 7 4 8 6 3 Combat Bots Only 6 | . 3 3 5 6 3 Max Kills in Single Turn 3 | . 3 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3511 | . 176 614 1014 1228 479 Core 1022 | . 53 132 137 526 174 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 78 67 75 . . Volleys Fired 191 | . 23 47 74 18 29 Largest 3 | . 2 2 2 3 3 Hottest 180 | . 80 80 125 180 156 Shots Fired 387 | . 30 94 145 55 63 Gun 340 | . 30 94 145 37 34 Cannon 47 | . . . . 18 29 Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | . . . 29 19 31 Thermal 200 | . . 94 38 36 32 Explosive . | . . . . . . Electromagnetic 108 | . 30 . 78 . . Robot Hit Streak 32 | . 11 15 23 20 32 Robot Miss Streak 4 | . 2 2 3 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 315 | . 22 75 121 40 57 Core Hits 154 | . 12 29 66 20 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 1 2 Blast 3 | . . . . 1 2 Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5710 | . 526 835 2351 866 1132 Guns 4198 | . 304 835 2199 463 397 Cannons 1123 | . . . . 388 735 Explosions 369 | . 222 . 147 . . Melee . | . . . . . . Ramming 20 | . . . 5 15 . Kinetic 1427 | . . . 340 303 784 Thermal 2934 | . 222 835 981 548 348 Explosive . | . . . . . . Electromagnetic 1329 | . 304 . 1025 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 6 Average Corruption 5 | . . . . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . 13 19 Message Errors 8 | . . . . 3 5 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 5 | . . . . 2 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 59 | . 17 . 9 33 . Projectiles 33 | . . . . 33 . Explosions 26 | . 17 . 9 . . Melee . | . . . . . . Knockbacks 6 | . . . . 4 2 Impact . | . . . . . . Kinetic 6 | . . . . 4 2 Secondary . | . . . . . . Self-Inflicted Damage 88 | . 40 . 48 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed 3 | . . . 1 2 . Kicked 3 | . . . 1 2 . Crushed . | . . . . . . Highest Temperature 834 | . 168 259 347 834 206 Average Temperature 124 | . 51 129 85 275 52 Received Heat Transfer 1644 | . 81 465 522 360 216 Effects 28 | . . . 3 25 . Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . . . 2 . Interference 6 | . . . 3 3 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Damage (major) 10 | . . . . 10 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 6 | . 2 . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 4 2 1 1 Heat Transferred 6146 | . 250 1900 2150 1046 800 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 476 | . 176 192 476 309 136 Initial 118 | . . 63 61 118 . Average 116 | . 22 105 222 90 44 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 79 | 100 100 100 39 91 100 Level 1 17 | . . . 48 8 . Level 2 3 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 7 2 1 Investigation 3 | . . 1 2 . . Extermination 1 | . . . . 1 . Reinforcement 6 | . . . 4 1 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 5 | . 1 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 7 14 31 12 11 Peak Tracking Total 4 | . 3 3 3 4 4 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 6 | . 1 2 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 5 | . 1 2 1 . 1 Terminals 5 | . 1 2 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 4 3 . 1 Successful 8 | . 2 2 3 . 1 Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 4 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 2 3 . 1 Record 6 | . 2 1 3 . . Open Door 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 4242 | 93 595 728 1339 933 554 Spaces Moved 1596 | 52 212 266 510 423 133 Core 380 | 2 . . . 245 133 Treads 575 | 50 124 195 206 . . Legs 482 | . . . 304 178 . Wheels 159 | . 88 71 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 135 135 190 50 150 Average Speed 222 | 155 241 213 210 201 351 Slowest Speed 1350 | 160 320 320 470 1350 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 26 30 54 10 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . 7 . 38 1 1 Melee . | . . . . . . Projectile 2 | . . . . 1 1 AOE 45 | . 7 . 38 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1921 | 61 261 333 632 467 167 Wait 28 | . 6 . 16 5 1 Move 1591 | 51 211 265 509 422 133 Hop . | . . . . . . Pick Up 42 | 4 10 13 10 5 . Fast Attach 20 | 6 1 2 5 3 3 Attach 22 | . 2 6 7 6 1 Detach 2 | . . . 2 . . Swap 12 | . 8 . 4 . . Drop 5 | . . . 4 1 . Fire 191 | . 23 47 74 18 29 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 1 2 . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 860 | -9/Materials | Lost 3 parts (2n1u) 1396 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2118 | -8/Materials | Lost 4 parts (1p2u1w) 2421 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Discovered new exit (range 5) 2755 | -8/Materials | Identified exit to Factory 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3055 | -7/Factory | Build established: Gunner 3173 | -7/Factory | Core integrity fell below 50% 3218 | -7/Factory | Lost 19 parts (2p5n6u6w) 3551 | -7/Factory | Discovered new exit (range 13) 3689 | -7/Factory | Entered Storage 4112 | -7/Storage | Core integrity fell below 20% 4197 | -7/Storage | Lost 3 parts (2p1w) 4243 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. K-01 Serf cleans the Component Storage. Sml. Laser destroyed. K-01 Serf cleans the Component Storage. Lgt. Deuterium Engine destroyed. Y-54 Guardian Flak Gun blasted off. Y-54 Guardian destroyed. System corrupted: Matter fused (-7). Acquired Flak Gun. Acquired 5 matter. A:S>A7MVHJL,&NVZ4