Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.24 @ 20:21:44 Player: Don Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2158) 2158 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 6105 Bonus ------- Pacifist 200 High Alert Combat Kills 425 Follower Combat Kills 92 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Weapon Shielding Improved Shock Absorption System Dynamic Insulation System > --- WEAPON ----------- Pulse Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Transmission Jammer Improved Field Recycling Unit Plasma Cannon Flak Cannon Rocket Launcher Scythe [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Flail Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 99 | 5 6 . 11 36 23 6 12 Power 9 | . 1 . 1 4 2 . 1 Engine 9 | . 1 . 1 4 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 4 . 3 8 4 2 4 Treads 7 | . . . 1 . 3 1 2 Leg 14 | 2 . . . 8 1 1 2 Wheel 6 | . 4 . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 1 . 1 5 9 2 3 Device 12 | . . . 1 1 6 1 3 Storage 3 | 1 . . . 1 1 . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 5 | . . . . 2 2 1 . Artifact . | . . . . . . . . Weapon 41 | 2 . . 6 19 8 2 4 Energy Gun 6 | 1 . . . 3 1 . 1 Energy Cannon 6 | . . . . 3 3 . . Ballistic Gun 4 | 1 . . 1 2 . . . Ballistic Cannon 4 | . . . . . 1 2 1 Launcher 5 | . . . 1 2 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 12 | . . . 4 7 1 . . Slashing Weapon 4 | . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . . 4 6 . . 10 Power 4 | . . . 1 1 . . 2 Propulsion 8 | . . . 2 3 . . 3 Utility 3 | . . . . 1 . . 2 Weapon 5 | . . . 1 1 . . 3 Highest Loss Streak 4 | . . . 2 4 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 91 100 96 94 99 99 67 Engine 9 | . 14 14 8 10 9 7 3 Treads 7 | . . . 6 . 1 29 12 Leg 12 | . . . . 17 25 . 7 Wheel 9 | . 28 28 24 13 . . . Device 8 | . . . 11 5 9 12 15 Storage 10 | . 14 14 11 15 9 7 5 Processor 6 | . 5 14 11 6 9 2 . Protection 6 | . . . . 3 9 15 6 Energy Gun 5 | . 14 14 2 2 6 7 5 Energy Cannon 5 | . . . . 3 9 10 . Ballistic Gun 2 | . 14 14 4 2 2 . . Ballistic Cannon 2 | . . . . . 5 4 9 Impact Weapon 4 | . . . 15 8 2 . . Naked Turns 15 | . . . . . . . 15 Heaviest Build 45 | 9 12 12 13 27 41 43 45 Greatest Support 80 | 20 24 24 36 39 60 80 60 Greatest Overweight (x) 4 | . . . . 2 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 8 Most Carried 10 | 8 8 8 8 8 10 10 10 Average Carried 8 | 4 6 8 7 7 9 9 7 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 7 8 8 7 7 10 10 . Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Tank 19% | Scavenger-Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 1467 | 173 . . 243 551 241 107 152 Remotely 212 | . . . . 212 . . . Salvage Created 2067 | . . . 367 1280 313 107 . Parts 119 | . . . 10 70 32 7 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 59 | . . . 13 31 13 2 . Melee 8 | . . . 1 7 . . . Guns 7 | . . . . 6 1 . . Cannons 13 | . . . . 4 8 1 . AOE 22 | . . . 7 11 4 . . Classes Destroyed 14 | . . . 3 9 1 1 . Worker 2 | . . . . 2 . . . Builder 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 10 | . . . . 2 8 . . Grunt 26 | . . . 8 18 . . . Brawler 2 | . . . . 2 . . . Duelist 5 | . . . 2 3 . . . Protector 1 | . . . . 1 . . . Sentry 13 | . . . 3 5 4 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | . . . 9 9 5 1 . Combat Bots Only 9 | . . . 9 7 5 1 . Max Kills in Single Turn 5 | . . . 3 5 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 3 2 . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 300 | . 2 1 70 146 37 23 21 Missed 88 | . . . 25 41 15 7 . Damage Taken 2944 | . 42 30 626 1194 197 96 759 Core 1023 | . 9 10 73 198 24 4 705 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . . . . . . 21 . Ignored by Resistances 860 | . 13 8 180 353 69 40 197 Core Remaining (%) 79 | 100 . 92 . 32 95 . . Volleys Fired 66 | . . . 5 37 14 4 6 Largest 3 | . . . 1 2 3 3 3 Hottest 213 | . . . 30 106 213 213 159 Shots Fired 125 | . . . 5 65 32 12 11 Gun 42 | . . . . 28 8 4 2 Cannon 65 | . . . . 28 22 8 7 Launcher 18 | . . . 5 9 2 . 2 Special . | . . . . . . . . Kinetic 34 | . . . . 16 10 1 7 Thermal 42 | . . . . 12 17 11 2 Explosive 18 | . . . 5 9 2 . 2 Electromagnetic 31 | . . . . 28 3 . . Robot Hit Streak 41 | . . . 5 27 41 21 31 Robot Miss Streak 2 | . . . . 2 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 171 | . . . 34 94 22 11 10 Core Hits 103 | . . . 19 55 20 3 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 10 | . . . 6 4 . . . Critical Strikes 15 | . . . 7 8 . . . Burn 2 | . . . . 2 . . . Smash 11 | . . . 7 4 . . . Sever 2 | . . . . 2 . . . Melee Attacks 73 | . . . 30 43 . . . Impact 58 | . . . 30 28 . . . Slashing 15 | . . . . 15 . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 11 | . . . 7 4 . . . Damage Inflicted 6535 | . . . 1520 3375 959 251 430 Guns 511 | . . . . 311 96 70 34 Cannons 1197 | . . . . 524 328 181 164 Explosions 2520 | . . . 622 1171 535 . 192 Melee 2267 | . . . 898 1369 . . . Ramming 40 | . . . . . . . 40 Kinetic 473 | . . . . 188 121 . 164 Thermal 965 | . . . . 265 415 251 34 Explosive 2216 | . . . 622 1029 373 . 192 Electromagnetic 574 | . . . . 524 50 . . Impact 1727 | . . . 898 829 . . . Slashing 540 | . . . . 540 . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 491 | . . . 173 255 63 . . Projectiles 10 | . . . . . 10 . . Explosions 55 | . . . 2 . 53 . . Melee 426 | . . . 171 255 . . . Knockbacks 8 | . . . 3 4 1 . . Impact 4 | . . . 2 2 . . . Kinetic 1 | . . . . . 1 . . Secondary 3 | . . . 1 2 . . . Self-Inflicted Damage 230 | . . . 99 93 20 . 18 Shots 9 | . . . 5 3 1 . . Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 330 | . . . 5 210 159 330 39 Average Temperature 73 | . . . 4 66 71 144 22 Received Heat Transfer 933 | . 12 . 246 579 54 42 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . 7 8 . . . Impact Corruptions 18 | . . . 11 7 . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted . | . . . . . . . . Heat Transferred 1793 | . . . . 668 644 407 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Peak Influence 1011 | . 30 39 386 1011 654 310 99 Initial 363 | . . 9 12 138 363 234 90 Average 345 | . 18 12 195 582 469 272 67 Maximum Alert Level 3 | . . . 1 3 2 1 . Low Security (%) 28 | 100 100 100 48 7 . . 100 Level 1 32 | . . . 51 25 13 100 . Level 2 29 | . . . . 30 86 . . Level 3 9 | . . . . 36 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . 1 8 2 1 . Investigation 2 | . . . 1 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . 1 . . . Assault 3 | . . . . 3 . . . Garrison 5 | . . . . 3 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 4 | . . . . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 3 2 14 50 16 3 6 Peak Tracking Total 10 | . 3 2 10 7 6 2 5 Tactical Retreats 8 | . 1 1 . 6 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 7 | . 2 . 1 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 4 | . . . . 1 3 . . Terminals 4 | . . . . 1 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . . 2 9 . . Successful 6 | . . . . 2 4 . . Failed 5 | . . . . . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . . . . 2 9 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . . 2 4 . . Record 2 | . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Transport Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies 3 | . . . . 2 . . 1 Largest Group 2 | . . . . 2 . . 1 Highest-Rated Group 62 | . . . . 62 . . 31 Highest-Rated Ally 31 | . . . . 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . 23 . . 11 Total Damage 503 | . . . . 335 . . 168 Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 2227 | 74 103 80 266 598 536 373 197 Spaces Moved 1329 | 53 101 86 181 268 317 211 112 Core 39 | 8 . . . 1 . . 30 Treads 273 | . . . . . 13 211 49 Legs 495 | 45 . . . 113 304 . 33 Wheels 522 | . 101 86 181 154 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 120 160 50 Average Speed 115 | 109 84 90 90 103 125 160 121 Slowest Speed 250 | 120 90 90 90 190 190 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 27 27 17 54 41 5 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 106 | . . . 13 59 19 . 15 Melee 1 | . . . . 1 . . . Projectile 2 | . . . . . 2 . . AOE 103 | . . . 13 58 17 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 1811 | 69 118 88 243 460 431 241 161 Wait 134 | . 1 3 12 47 43 7 21 Move 1323 | 52 100 85 180 267 316 211 112 Hop . | . . . . . . . . Pick Up 69 | 12 7 . 9 20 15 6 . Fast Attach 16 | . . . . 4 8 3 1 Attach 42 | 5 2 . 6 14 5 3 7 Detach . | . . . . . . . . Swap 41 | . 4 . 5 18 10 . 4 Drop 50 | . 4 . 4 14 20 7 1 Fire 66 | . . . 5 37 14 4 6 Melee 61 | . . . 22 39 . . . Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered Mines 203 | -10/Mines | Assembled infested the area 208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 246 | -10/Mines | Discovered new exit (range 15) 258 | -10/Mines | Entered Materials 258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 424 | -9/Materials | Destroyed 9 combat bots 514 | -9/Materials | Discovered new exit (range 12) 524 | -9/Materials | Entered Storage 537 | -9/Storage | Met a pair of Derelict thieves 722 | -9/Storage | Garrison activated, responded to threat 924 | -9/Storage | First assault squad dispatched 924 | -9/Storage | Destroyed 7 combat bots 960 | -9/Storage | Core integrity fell below 50% 1001 | -9/Storage | Lost 4 parts (1p1n1u1w) 1117 | -9/Storage | Discovered new exit (range 5) 1122 | -9/Storage | Entered Materials 1122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1475 | -8/Materials | Garrison activated, responded to threat 1609 | -8/Materials | Discovered new exit (range 15) 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -7/Factory | Sucked down chute 2031 | -7/Factory | Entered Waste 2032 | -7/Waste | Met a frightened Derelict 2072 | -7/Waste | Build established: Tank 2074 | -7/Waste | Spotted C-40 Crusher 2089 | -7/Waste | Spotted C-40 Crusher 2131 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2161 | -7/Waste | Spotted C-40 Crusher 2167 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2170 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2173 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2176 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2177 | -7/Waste | Spotted C-40 Crusher 2197 | -7/Waste | Spotted C-40 Crusher 2207 | -7/Waste | Lost 4 parts (1p2n1u) 2207 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2209 | -7/Waste | Crushed by Compactor (1 part destroyed) 2213 | -7/Waste | Core integrity fell below 50% 2215 | -7/Waste | Crushed by Compactor (1 part destroyed) 2218 | -7/Waste | Crushed by Compactor (1 part destroyed) 2223 | -7/Waste | Core integrity fell below 20% 2228 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02170_ Pulse Rifle crushed. 02172_ 48 Matter crushed. 02173_ Imp. Ion Engine crushed. 02173_ Lgt. Treads crushed. 02176_ Med. Storage Unit crushed. 02176_ Imp. Heat Sink crushed. 02177_ Pulse Rifle crushed. 02178_ Gauss Cannon crushed. 02179_ Transmission Jammer crushed. 02182_ Rocket Launcher crushed. 02182_ Imp. Heat Sink crushed. 02207_ Lgt. Treads crushed. 02207_ Imp. Heat Sink crushed. 02207_ Imp. Field Recycling Unit crushed. 02209_ Imp. Weapon Shielding crushed. 02215_ Flak Cannon crushed. 02217_ Imp. Heat Sink crushed. 02218_ Scythe crushed. 02219_ Slammed into C-40 Crusher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #?###### #???????????????????? | | #### ### ## # #???????????????????? | | !=! #???????????????????? | | ! % #???????????????????? | | #???????????????????? | | % #???????????????????? | | ! #### # ## # # #???????????????????? | | #??# # # ! #???????????????????? | | #??# ######## #???????????????????? | | ##########??# #??????# #????????? #???????? | | ??????????### #??????# ######## #???????? | | ??????????# % #??????# ??????? | | ??????????# #??????# ??????? | | ??????????# #??????# ??????? | | ??????????# #??????# ??????? | | ??????????### #??????# ######## #???????? | | ????????????# #??????# #???????????#???????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????# #??????#CCCC#???????????????????? | | ??????????# #??????#@CC #???????????????????? | | ??????????### #??????# CC #???????????????????? | | ????????????# #??????# CC#???????????????????? | | ????????????# #??????# CC#???????????????????? | | ????????????# #??????#CC #???????????????????? | | ????????????# #????###CC ###?????????????????? | | ????????????######????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ForceStructuralNeutralizer Manual? 0 Play Time 01:16:41 Cumulative 23.7 hours Start 2024.05.24 @ 17:47:01 End 2024.05.24 @ 20:21:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a935a681-07c1-45c2-90df-9dbed74b0779