Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 05:53:26 Player: Abkaal Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (6247) 6247 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1597) 1597 TOTAL SCORE: 14109 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 209 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 78/150 System Corruption 16% Temperature Cool (-141) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (8) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Advanced Shield Generator > --- WEAPON (4) ------- Gatling Laser Disruptor Cannon Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Advanced Heat Sink Matter Compressor (14) Improved Focal Shield Advanced Shield Generator Advanced Shield Generator Point Defense System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Wave Gun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Targeting Computer Advanced Melee Analysis Suite Improved Focal Shield High-powered Tractor Beam Disruptor Cannon Heavy Machine Gun [Rating: 93] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 191 | 6 11 1 3 4 10 9 41 13 7 16 70 Power 25 | 1 2 1 1 . 1 . 6 2 . 2 9 Engine 20 | 1 2 1 1 . 1 . 6 2 . 1 5 Core 5 | . . . . . . . . . . 1 4 Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 3 . . 1 2 2 8 4 1 2 14 Treads 20 | . 3 . . 1 2 2 8 1 1 1 1 Leg 15 | . . . . . . . . 3 . 1 11 Wheel 3 | 2 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 70 | 1 3 . 1 2 2 4 16 4 2 3 32 Device 45 | . . . . 2 1 2 9 3 2 2 24 Storage 6 | 1 3 . 1 . . . . . . 1 . Processor 9 | . . . . . 1 1 2 . . . 5 Hackware . | . . . . . . . . . . . . Protection 10 | . . . . . . 1 5 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 57 | 2 3 . 1 1 5 3 11 3 4 9 15 Energy Gun 24 | 1 1 . 1 . 2 2 5 1 3 3 5 Energy Cannon 10 | . . . . . 1 . 2 . 1 5 1 Ballistic Gun 13 | 1 1 . . 1 1 1 2 . . . 6 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . 1 . . . 1 . 2 1 . . 1 Special Weapon 3 | . . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 1 5 . . 4 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 68 | . . . . . 1 . 18 4 6 3 36 Power 8 | . . . . . . . . 1 . . 7 Propulsion 14 | . . . . . . . 6 1 1 1 5 Utility 24 | . . . . . . . 6 2 2 . 14 Weapon 22 | . . . . . 1 . 6 . 3 2 10 Highest Loss Streak 13 | . . . . . 1 . 13 1 2 2 9 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 100 99 91 92 84 98 97 96 Engine 10 | . 13 14 14 14 9 7 6 12 13 12 7 Treads 16 | . 23 28 28 28 27 23 20 10 3 9 1 Leg 3 | . . . . . . . . 1 15 8 13 Device 14 | . . . . 9 18 15 16 12 21 26 22 Storage 11 | . 27 28 28 18 9 7 7 6 6 6 5 Processor 6 | . . . . . 9 7 8 9 6 6 14 Protection 3 | . . . . . . 7 9 8 3 . 1 Energy Gun 11 | . 8 14 21 18 8 4 10 15 19 13 8 Energy Cannon 4 | . . . . . 9 7 4 . 5 11 5 Ballistic Gun 6 | . 13 14 6 9 9 9 4 . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 14 34 35 35 37 52 72 75 74 75 76 82 Greatest Support 76 | 20 40 40 40 48 68 76 76 62 57 50 60 Greatest Overweight (x) 5 | 1 1 . . . . 1 3 1 2 5 2 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 13 14 14 14 13 14 13 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 9 15 14 14 15 Class Distribution -------------------- 31% | Scavenger-Skirmisher 28% | Mutant 19% | Skirmisher 12% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Matter Collected 3613 | 197 373 21 75 32 162 193 580 253 79 180 1468 Remotely 20 | . . . . . . . . . . . 20 Salvage Created 6327 | . 563 . . . 108 271 1276 390 303 138 3278 Parts 289 | . 37 . . . 5 16 65 14 12 4 136 Haulers Intercepted 4 | . 2 . . . . . 1 . . . 1 Recyclers Shooed 8 | . 1 . . . . 1 . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Combat Hostiles Destroyed 112 | . 14 . . . 5 5 26 9 7 2 44 Melee 4 | . . . . . . . . 1 . . 3 Guns 60 | . 4 . . . 2 2 13 7 3 2 27 Cannons 25 | . . . . . 2 3 6 . 4 . 10 AOE 19 | . 10 . . . 1 . 7 1 . . . Classes Destroyed 14 | . 7 . . . 1 3 . . . . 3 Worker 8 | . 1 . . . . . . . . . 7 Builder 9 | . 1 . . . . . . 1 . . 7 Hauler 4 | . 2 . . . . . 1 . . . 1 Recycler 10 | . 1 . . . . . 3 . . . 6 Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . . . . . . 1 2 1 . . 1 Swarmer 17 | . 6 . . . 3 . 4 . . . 4 Saboteur 2 | . . . . . . . . . . . 2 Grunt 46 | . 8 . . . 1 . 8 8 . . 21 Sentry 16 | . . . . . . 2 11 . 1 2 . Specialist 3 | . . . . . . . . . . . 3 Hunter 4 | . . . . . . . . . . . 4 Programmer 23 | . . . . . . 3 3 1 6 . 10 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 14 | . 5 . . . 3 1 9 5 1 1 14 Combat Bots Only 9 | . 5 . . . 3 1 9 3 1 1 6 Max Kills in Single Turn 7 | . 4 . . . 2 1 4 2 1 1 7 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 4 | . 3 . . . 1 . 4 1 . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Hostile Shots Fired 1262 | . 53 2 . . 16 52 496 60 46 70 467 Missed 397 | . 14 . . . 7 25 182 15 14 25 115 Damage Taken 11806 | . 443 29 . 20 312 275 2663 1200 604 443 5817 Core 2040 | . 125 . . . 15 21 255 564 19 22 1019 Absorbed by Shields 1049 | . . . . . . . 539 . . . 510 Ignored by Resistances 357 | . . . . . . . . 13 . . 344 Regen/Repaired (Parts) 119 | . . . . . . . 119 . . . . Core Remaining (%) 67 | 100 . . . 50 97 . 60 . . 28 . Volleys Fired 297 | . 39 . . . 9 12 53 24 33 10 117 Largest 4 | . 2 . . . 3 3 3 3 4 4 4 Hottest 299 | . 60 . . . 149 163 218 224 299 288 294 Shots Fired 863 | . 75 1 . 2 27 36 133 62 77 34 416 Gun 615 | . 70 1 . 2 16 24 93 60 63 18 268 Cannon 222 | . . . . . 9 12 32 . 14 14 141 Launcher 21 | . 5 . . . 2 . 8 1 . . 5 Special 5 | . . . . . . . . 1 . 2 2 Kinetic 250 | . 38 . . . 9 20 34 . . . 149 Thermal 521 | . . . . . 15 16 78 60 69 32 251 Explosive 16 | . 5 . . . 2 . 8 1 . . . Electromagnetic 71 | . 32 1 . 2 1 . 13 . 8 . 14 Robot Hit Streak 33 | . 5 . . . 17 23 33 26 11 17 25 Robot Miss Streak 8 | . 5 . . . 4 2 8 5 2 5 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 1 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . Shots Hit Robots 538 | . 41 . . . 21 22 94 48 40 21 251 Core Hits 415 | . 30 . . . 13 17 113 54 27 6 155 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 30 | . . . . . . . . 2 . 2 26 Burn 20 | . . . . . . . . 2 . 2 16 Destroy 2 | . . . . . . . . . . . 2 Blast 8 | . . . . . . . . . . . 8 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14301 | . 1106 . . . 524 558 2699 1261 1045 428 6680 Guns 8314 | . 547 . . . 233 305 1424 994 771 268 3772 Cannons 3485 | . . . . . 192 252 560 . 244 156 2081 Explosions 2294 | . 559 . . . 99 . 690 239 . . 707 Melee . | . . . . . . . . . . . . Ramming 208 | . . . . . . 1 25 28 30 4 120 Kinetic 2912 | . 244 . . . 138 210 295 . . . 2025 Thermal 8358 | . 66 . . . 277 347 1488 994 990 424 3772 Explosive 1538 | . 493 . . . 99 . 690 239 . . 17 Electromagnetic 1285 | . 303 . . . 10 . 201 . 25 . 746 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 10 10 10 10 . 3 4 1 5 10 16 Average Corruption 6 | . 2 10 10 10 . 2 3 1 3 5 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 236 | . 17 24 19 37 . 13 42 1 13 19 51 Message Errors 61 | . 1 8 6 12 . 1 13 . 3 7 10 Matter Fused 47 | . 4 2 6 6 . 4 7 1 2 4 11 Heat Flow Errors 30 | . 1 3 2 4 . 4 6 . 1 4 5 Energy Discharges 21 | . 4 2 1 5 . 1 2 . 2 1 3 Parts Rejected 4 | . . . . . . . 1 . . . 3 Parts Fused 2 | . . . . 1 . . . . 1 . . Data Loss (minor) 38 | . 3 6 4 6 . 1 7 . 2 2 7 Data Loss (major) 13 | . 2 2 . 1 . 1 4 . 1 1 1 Misfires 5 | . . 1 . 2 . . 1 . 1 . . Alerts 4 | . 1 . . . . 1 . . . . 2 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 9 | . 1 . . . . . 1 . . . 7 Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . 17 . . . 18 . 11 . 2 . 84 Projectiles 49 | . . . . . 6 . . . 2 . 41 Explosions 82 | . 17 . . . 12 . 11 . . . 42 Melee 1 | . . . . . . . . . . . 1 Knockbacks 17 | . . . . . . . . . . . 17 Impact 2 | . . . . . . . . . . . 2 Kinetic 15 | . . . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 361 | . 38 . . . . . 217 31 . . 75 Shots 14 | . 1 . . . . . 11 1 . . 1 Rammed 21 | . . . . . . 1 3 7 . 1 9 Targets Rammed 48 | . . . . . . 1 4 8 8 1 26 Kicked 24 | . . . . . . . . . 8 . 16 Crushed 3 | . . . . . . . 1 1 . . 1 Highest Temperature 870 | . 186 199 238 269 430 310 567 614 393 870 603 Average Temperature 160 | . 45 81 118 94 164 126 168 245 132 268 161 Received Heat Transfer 2734 | . 174 9 . . . 30 766 327 . 201 1227 Effects 49 | . . . . . . 1 14 16 2 11 5 Shutdowns 13 | . . . . . . . 4 7 1 . 1 Energy Bleed 10 | . . . . . . . 4 1 1 3 1 Interference 5 | . . . . . . . 1 1 . 3 . Matter Decay 5 | . . . . . . . . 1 . 2 2 Short Circuit 4 | . . . . . . . 3 1 . . . Damage (minor) 4 | . . . . . . 1 2 1 . . . Damage (major) 3 | . . . . . . . . . . 3 . Damage (core) 5 | . . . . . . . . 4 . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . 1 . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Melted 32 | . . . . . 4 1 1 2 7 2 15 Heat Transferred 14202 | . 100 . . . 481 376 1952 1704 1213 839 7537 Parts Sabotaged 5 | . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Peak Influence 817 | . 270 69 . . 143 99 579 352 368 265 817 Initial 226 | . . 62 . . . 64 44 226 189 193 38 Average 157 | . 156 50 . . 84 45 197 224 316 165 261 Maximum Alert Level 3 | . 1 . . . . . 2 1 1 1 3 Low Security (%) 67 | 100 58 100 . 100 100 100 72 15 5 84 42 Level 1 25 | . 41 . . . . . 12 84 94 15 34 Level 2 5 | . . . . . . . 15 . . . 12 Level 3 2 | . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . 1 1 5 8 5 . 1 12 Investigation 10 | . . . . 1 . 1 2 4 . . 2 Extermination 8 | . . . . . . 3 3 . . . 2 Reinforcement 9 | . 2 . . . 1 1 . . . 1 4 Assault 4 | . . . . . . . . . . . 4 Garrison 4 | . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 3 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Distress Signals 11 | . 1 . . . 1 1 1 1 . . 6 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 23 1 . . 10 11 31 13 7 5 74 Peak Tracking Total 11 | . 6 1 . . 6 3 7 3 2 3 11 Tactical Retreats 6 | . . . . . . . 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Traps Triggered 14 | . 7 . . 1 . 1 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Machines Disabled 21 | . 2 . . . . . 8 . 2 . 9 Max in Single Turn 2 | . 1 . . . . . 2 . 1 . 2 Garrison Access 2 | . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Machines Accessed 33 | . 7 1 2 2 1 5 9 3 1 . 2 Terminals 15 | . 4 1 . 1 1 1 5 . 1 . 1 Fabricators 3 | . . . . . . 1 . 1 . . 1 Repair Stations 5 | . 1 . . . . 1 2 1 . . . Recycling Units 4 | . 2 . . . . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 89 | . 17 4 5 4 2 9 30 11 2 . 5 Successful 41 | . 9 2 5 2 1 7 12 2 1 . . Failed 48 | . 8 2 . 2 1 2 18 9 1 . 5 Catastrophic 11 | . 3 2 . . . 1 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 3 5 1 2 . . 6 . . . . Terminals 42 | . 9 4 . 3 2 1 18 . 2 . 3 Fabricators 8 | . . . . . . 1 . 5 . . 2 Repair Stations 11 | . 2 . . . . 1 5 3 . . . Recycling Units 11 | . 6 . . . . 3 2 . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 8 | . . . . . . . 5 3 . . . Terminal Hacks 22 | . 2 2 5 2 1 1 8 . 1 . . Record 7 | . . . 4 1 . . 2 . . . . Part Schematic 1 | . . 1 . . . . . . . . . Robot Analysis 4 | . 1 1 . . . . 2 . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . Open Door 2 | . . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . 1 . . . . . 3 1 . . . Scan Component 4 | . 1 . . . . . 2 1 . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 9 | . 6 . . . . 2 1 . . . . Process 2 | . 2 . . . . . . . . . . Report Inventory 4 | . 2 . . . . 1 1 . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 2 | . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 1 . 1 1 3 9 3 1 . 2 Full Trace Events 10 | . 2 . . 1 . 1 2 3 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 93 | . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 88 | . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 697 | . 697 . . . . . . . . . . Retrieved Matter 711 | . 711 . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 7 . 6 Machine Destruction 6 | . . . . . . . . . 3 . 3 Programmers 7 | . . . . . . . . . 4 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Total Allies 5 | . . . . . . . . 1 . 2 2 Largest Group 2 | . . . . . . . . 1 . 2 2 Highest-Rated Group 178 | . . . . . . . . 29 . 58 178 Highest-Rated Ally 137 | . . . . . . . . 29 . 29 137 Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . 10 . 14 15 Total Damage 868 | . . . . . . . . 171 . 210 487 Kills 6 | . . . . . . . . 1 . 1 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Field Lobotomies 5 | . . . . . . . . 1 . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Robot Analysis Total 4 | . 1 1 . . . . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Turns Passed 10484 | 46 951 567 406 1025 306 1497 1843 744 640 581 1878 Spaces Moved 4317 | 39 543 340 250 552 148 631 605 206 206 180 617 Core 1 | 1 . . . . . . . . . . . Treads 3305 | . 441 340 250 552 148 631 605 176 . 75 87 Legs 871 | . . . . . . . . 30 206 105 530 Wheels 140 | 38 102 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 190 240 120 Average Speed 177 | 81 147 160 160 160 160 179 189 199 236 252 181 Slowest Speed 470 | 95 240 160 160 160 160 240 400 240 260 470 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 90 71 61 85 17 17 64 5 29 5 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 232 | . 27 . . . 17 1 121 23 . . 43 Melee . | . . . . . . . . . . . . Projectile 33 | . . . . . 2 1 6 . . . 24 AOE 199 | . 27 . . . 15 . 115 23 . . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Gar Fac Fac Total 6513 | 50 617 368 258 697 202 979 1184 479 299 287 1093 Wait 1385 | . 7 13 . 128 23 303 438 207 34 47 185 Move 4305 | 38 542 339 249 551 147 630 604 205 204 179 617 Hop . | . . . . . . . . . . . . Pick Up 153 | 6 11 7 2 5 8 11 20 16 5 17 45 Fast Attach 62 | 6 5 . . 4 . 2 11 3 3 5 23 Attach 96 | . 1 . 2 . 6 3 19 9 4 10 42 Detach 33 | . 2 . 1 1 . 1 5 3 . 8 12 Swap 33 | . 5 1 1 . 4 4 11 1 . 1 5 Drop 96 | . 5 8 3 8 5 12 19 3 3 9 21 Fire 297 | . 39 . . . 9 12 53 24 33 10 117 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 24 | . . . . . . . . . 8 . 16 Crush 24 | . . . . . . 1 4 8 . 1 10 Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Discovered new exit (range 14) 978 | -10/Materials | System corruption reached 10% 998 | -10/Materials | Entered Mines 1102 | -10/Mines | Learned Materials trap positions 1116 | -10/Mines | Discovered new exit (range 6) 1488 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1557 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1565 | -10/Mines | Entered Exiles 1612 | -10/Exiles | Met 8R-AWN 1637 | -10/Exiles | Met EX-HEX 1692 | -10/Exiles | Met EX-BIN 1716 | -10/Exiles | Aligned with FarCom system 1717 | -10/Exiles | Given EX-Vault access code 1754 | -10/Exiles | Opened EX-Vault 1764 | -10/Exiles | Found Field Lobotomy Kit 1798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1841 | -10/Exiles | Met EX-DEC 1853 | -10/Exiles | Learned location of Zion (-7) 1952 | -10/Exiles | Discovered new exit (range 14) 1971 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1971 | -10/Exiles | Entered Mines 1986 | -9/Mines | Learned Materials machine intel 2004 | -9/Mines | Met a Derelict bent on vengeance 2042 | -9/Mines | Discovered new exit (range 6) 2287 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2484 | -9/Mines | Discovered new exit (range 12) 2550 | -9/Mines | Learned Materials trap positions 2651 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2655 | -9/Mines | Found Prototype Device 2996 | -9/Mines | Entered Materials 2996 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2997 | -8/Materials | Loaded intel: 25 trap records 2997 | -8/Materials | Identified Exp. Sensor Array 2998 | -8/Materials | Loaded intel: 54 machine locations 3256 | -8/Materials | Discovered new exit (range 15) 3285 | -8/Materials | Build established: Skirmisher 3302 | -8/Materials | Entered Factory 3302 | -7/Factory | Evolved 2 slots: Utility x2 4233 | -7/Factory | Fabricated Exp. Optical Array (x1) 4778 | -7/Factory | Discovered new exit (range 9) 4799 | -7/Factory | Entered Storage 5280 | -7/Storage | Build established: Scavenger-Skirmisher 6062 | -7/Storage | Found Prototype Launcher 6063 | -7/Storage | Identified Rocket Array 6123 | -7/Storage | Found Rocket Array 6356 | -7/Storage | Discovered new exit (range 6) 6407 | -7/Storage | Destroyed 9 combat bots 6416 | -7/Storage | Lost 13 parts (4n5u4w) 6602 | -7/Storage | Repaired Broken Cld. Deuterium Engine 6642 | -7/Storage | Entered Factory 6642 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6682 | -6/Factory | Build established: Scavenger-Mutant 6900 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 7147 | -6/Factory | Core integrity fell below 50% 7307 | -6/Factory | Garrison activated, responded to threat 7379 | -6/Factory | Build established: Scavenger-Skirmisher 7383 | -6/Factory | Discovered new exit (range 20) 7384 | -6/Factory | Identified exit to Garrison 7386 | -6/Factory | Entered Garrison 7464 | -6/Garrison | Heavy support dispatched to Factory 7468 | -6/Garrison | Triggered checkpoint 7526 | -6/Garrison | Garrison Relay disabled 7638 | -6/Garrison | Installed Relay Interface Framework 7876 | -6/Garrison | Triggered checkpoint 7987 | -6/Garrison | Discovered new exit (range 15) 8026 | -6/Garrison | Entered Factory 8404 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 8407 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 8511 | -6/Factory | System corruption reached 10% 8521 | -6/Factory | Discovered new exit (range 16) 8607 | -6/Factory | Entered another Factory area 8607 | -5/Factory | Accompanied by 2 allies 8607 | -5/Factory | Evolved 2 slots: Utility x2 8831 | -5/Factory | Lost 3 parts (1n1u1w) 8960 | -5/Factory | Lost 9 parts (1p2n4u2w) 9354 | -5/Factory | Cargo convoy interrupted 9383 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 9390 | -5/Factory | Assimilated H-66 Slayer with FLK Orb 9413 | -5/Factory | Lost 5 parts (1p2u2w) 9793 | -5/Factory | Build established: Scavenger-Gunner 9800 | -5/Factory | System corruption reached 10% 9864 | -5/Factory | Core integrity fell below 50% 9906 | -5/Factory | Lost 6 parts (2p3u1w) 10361 | -5/Factory | Lost 4 parts (1p3w) 10385 | -5/Factory | Core integrity fell below 20% 10407 | -5/Factory | First assault squad dispatched 10424 | -5/Factory | Lost 4 parts (1n2u1w) 10485 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10473_ Slug penetrates Wall. 10473_ Flexi-carbon Leg blown off. 10473_ Hvy. Machine Gun blown off. 10473_ E-15 Imp destroyed. 10473_ C-30 ARC bursts open, deploying its payload. 10473_ G-67 Veteran unfolds itself. 10473_ L-41 Fighter unfolds itself. 10473_ G-50 Soldier unfolds itself. 10473_ M-28 Smith unfolds itself. 10474_ Penetrated by Slug. 10480_ Acquired Cesium-ion Thruster. 10481_ M-28 Smith repairs G-67 Veteran. 10482_ Mic. Fission Core destroyed. 10483_ Penetrated by Slug. 10483_ Slug penetrates Wall. 10484_ R0OVE6TJOC6D69S1VISEGD6SSOYMU57GYGAF 10485_ Penetrated by Slug. 10485_ Acquired Cesium-ion Thruster. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????# % %[# %! | | ??????????????# """" "" =# ! | | ??????????????# """"""" # * ###########??? | | ??????????????# """"""" # #????????????? | | ????????????? / """"""" # #????????????? | | ??????????????# # #????????????? | | ??????????????#] = # #????????????? | | ????????????????############ #????????????? | | ??????????????############## ####????????????? | | ??????????????# # #???????????????? | | ??????????????# """" """" # ########????????? | | ??????????????# """" """" %# #????????? | | ??????????????# """" """" # #????????? | | ??????????????# """" """" / #????????? | | ??????????????# =# #????????? | | ??????????????#!"""" ! # w #????????? | | ??????????????#="""" ##### #????????? | | ??????????????#% """ #???# #????????? | | ??????????????#!!%!" ! ##??# #????????? | | ??????????????# !|==* ! ##??# #????????? | | ??????????????# %== !! ##??# #????????? | | ??????????????##############???# #????????? | | ??????????????##################+## #????????? | | ???????????????# ! # #????????? | | ???????????????# gh gh # #????????? | | ???????????????# "" @! # #????????? | | ???????????????# "" glm/ % #? #????????? | | ???????????????# "T g"""=""" """ # #????????? | | ???????????????# "" """g""" """ + +????????? | | ???????????????# "" """ """ """ # #????????? | | ???????????????# g g% #?? #????????? | | ???????????????####################?? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 31 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Lgt. Armor Plating | -10/Mines | Hacked Rnf. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just Browsing Just What I Needed Challenges ------------ None Game ------ Seed GravityChainKit Manual? 0 Play Time 02:12:40 Cumulative 17.4 hours Start 2024.04.04 @ 03:39:08 End 2024.04.04 @ 05:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a00f6a3-1dbe-4d40-9eaa-9004e82081be