Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 16:41:15 Player: jimmyl Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (182) 910 Value Destroyed (8536) 8536 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3987) 3987 TOTAL SCORE: 22193 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 1690 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -388 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Kinecellerator Advanced Weapon Cycler Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Combat Antigrav System Enhanced Gauss Cannon Gamma Bomb Array Advanced Remote Datajack [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility Relay Coupler [Sentry] Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Wave Gun Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 . . . 4 . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Utility 11 | . . . . . 3 . . . 4 . . 1 . . . . . . 2 1 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Parts Attached 183 | . 8 2 . . 12 33 1 2 3 1 7 15 35 1 . 6 . 1 23 33 Power 17 | . 1 . . . . 3 . . . . 1 1 2 . . 2 . . 4 3 Engine 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Core 7 | . . . . . . 2 . . . . 1 1 2 . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . 4 3 Propulsion 28 | . 1 . . . 2 2 1 . 1 . 3 1 7 1 . 1 . . 2 6 Treads 3 | . . . . . . . . . . . 2 1 . . . . . . . . Leg 10 | . 1 . . . . . . . . . . . 7 1 . 1 . . . . Wheel 8 | . . . . . 2 2 1 . 1 . . . . . . . . . . 2 Hover 6 | . . . . . . . . . . . . . . . . . . . 2 4 Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . Utility 61 | . 2 1 . . 6 8 . 2 2 . 1 5 15 . . 1 . . 6 12 Device 16 | . 2 . . . 1 . . . 1 . . 1 4 . . . . . 2 5 Storage 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Processor 12 | . . 1 . . . 3 . . . . . . 3 . . . . . 2 3 Hackware 23 | . . . . . . 5 . 1 . . . 4 6 . . 1 . . 2 4 Protection 7 | . . . . . 4 . . . 1 . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 4 1 . . 4 20 . . . 1 2 8 11 . . 2 . 1 11 12 Energy Gun 20 | . 1 . . . 2 10 . . . . . . 1 . . . . . 2 4 Energy Cannon 9 | . . . . . . . . . . . . 5 4 . . . . . . . Ballistic Gun 17 | . 1 . . . 1 2 . . . . 1 . 2 . . 2 . 1 3 4 Ballistic Cannon 11 | . 1 . . . 1 4 . . . . 1 1 2 . . . . . . 1 Launcher 6 | . 1 1 . . . 1 . . . . . . . . . . . . 1 2 Special Weapon 13 | . . . . . . 3 . . . 1 . 2 2 . . . . . 4 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 95 | . 2 . . . 2 9 . . 3 1 1 1 22 . 1 8 . 1 12 32 Power 15 | . 1 . . . . 2 . . . 1 . . 2 . . 2 . . 3 4 Propulsion 15 | . . . . . 1 1 . . 2 . . . 3 . . 1 . 1 . 6 Utility 36 | . . . . . . 3 . . . . 1 1 10 . . 2 . . 7 12 Weapon 29 | . 1 . . . 1 3 . . 1 . . . 7 . 1 3 . . 2 10 Highest Loss Streak 11 | . 2 . . . 1 3 . . 3 1 1 1 9 . 1 2 . 1 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 100 100 100 85 75 98 95 72 57 52 57 75 92 93 78 68 68 60 63 Engine 2 | . 10 14 14 14 9 5 . . . . . . . . . . . . . . Core 2 | . . . . . . 2 9 9 6 3 . 5 4 5 5 4 5 5 1 . Treads 1 | . . . . . . . . . . . 11 11 1 . . . . . . . Leg 6 | . 28 28 28 28 6 . . . . . . . 7 13 15 14 15 13 . . Wheel 4 | . . . . . 6 17 16 18 9 6 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 5 12 Device 5 | . 12 8 . . 6 1 . . . . . 2 4 15 15 11 10 10 8 5 Storage 3 | . 14 14 14 14 9 3 . 2 6 3 . . . . . . . . . . Processor 10 | . . 5 14 14 9 16 18 9 6 6 6 5 9 10 10 9 5 5 12 17 Hackware 14 | . . . . . . 5 27 29 20 20 13 15 26 26 26 23 21 21 16 10 Protection 2 | . . . . . 12 . . . 5 3 5 2 1 . . . . . . . Energy Gun 5 | . 6 14 14 14 10 10 18 18 10 6 3 . 1 . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . 5 4 15 14 2 . . . . Ballistic Gun 3 | . 6 . . . 8 2 . . . . 1 . 3 . . 3 5 7 4 7 Ballistic Cannon 1 | . 7 . . . 6 2 . . . . 2 2 1 . . . . . . . Launcher 1 | . . 14 14 14 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 4 9 9 6 5 3 2 4 5 5 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 13 17 15 14 14 44 75 20 100 107 102 70 72 63 63 63 56 13 15 44 53 Greatest Support 60 | 20 20 20 20 20 28 28 20 20 20 10 40 40 45 60 60 60 53 53 42 60 Greatest Overweight (x) 33 | . . . . . 3 2 1 4 33 10 1 1 2 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . 1 . . . 6 3 . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 5 25 25 25 5 5 15 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 9 7 5 10 25 17 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 6 8 8 10 9 5 5 7 7 5 5 5 5 4 5 2 3 5 5 Average Carried 4 | 6 6 5 6 8 8 5 5 4 6 5 3 3 3 4 4 3 2 2 4 3 Final Capacity 25 | 8 8 8 8 8 10 5 5 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 6 5 5 8 8 9 5 5 4 6 5 3 3 4 4 4 2 2 3 5 2 Class Distribution -------------------- 19% | Skirmisher 18% | Mutant 13% | Bothacker-Gunner 12% | Bothacker-Mutant 9% | Gunner 6% | Scavenger-Gunner 6% | Bothacker-Skirmisher 4% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Bothacker-Gunner | -5/Garrison Commander-Gunner | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Matter Collected 5499 | 200 39 432 . 8 330 658 88 52 70 . 278 132 1171 18 . 118 . 73 477 1355 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6467 | . 136 117 . 17 629 857 185 93 88 . 417 447 880 . 60 457 . 196 647 1241 Parts 374 | . 18 21 . 2 34 45 5 1 8 . 24 21 34 . 6 23 . 6 38 88 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . . . . 20 38 . 4 . . Prevented 5 | . . . . . . . . . . . . . . . 1 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 154 | . 6 15 . 2 13 32 2 . 1 . 13 8 21 . 1 6 . 2 15 17 Melee 6 | . . . . . . . . . . . . . . . . . . . 1 5 Guns 49 | . . . . . 5 6 2 . 1 . 3 . 10 . . 1 . 2 11 8 Cannons 65 | . 2 . . . 5 21 . . . . 10 8 10 . 1 5 . . . 3 AOE 33 | . 4 15 . 2 3 5 . . . . . . . . . . . . 3 1 Classes Destroyed 16 | . 5 3 . . 2 2 . . . . 1 . 2 . . . . . . 1 Worker 5 | . . 1 . . 2 . . . 1 . . 1 . . . . . . . . Builder 7 | . 4 . . . . . . . . . 1 1 . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . 1 . 2 1 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 1 . . . . . 1 1 . . . . . . . 2 Swarmer 61 | . 5 12 . 2 2 10 2 . . . 5 . 9 . . . . . 10 4 Grunt 44 | . 1 2 . . 8 13 . . . . 5 . 6 . . 3 . 2 4 . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . Sentry 12 | . . . . . 4 1 . . . . 2 1 1 . . . . 1 . 2 Hunter 8 | . . . . . . 2 . . 1 . . 2 1 . . 2 . . . . Programmer 27 | . . . . . . 6 . . . . . 5 2 . 1 1 . . 1 11 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 7 4 . 2 4 8 2 1 1 . 4 3 5 . 1 3 . 2 3 3 Combat Bots Only 8 | . 4 4 . 2 3 8 2 . 1 . 4 2 5 . 1 3 . 2 3 3 Max Kills in Single Turn 3 | . 2 3 . 2 2 3 1 1 1 . 2 2 1 . 1 1 . 1 3 2 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . 1 3 . 2 1 3 . . . . . . . . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Hostile Shots Fired 1213 | . 70 20 . 1 36 147 13 2 40 1 58 67 313 1 25 67 . 4 87 261 Missed 379 | . 21 10 . . 6 47 6 . 8 . 20 17 111 . 5 24 . 1 27 76 Damage Taken 15680 | . 457 141 . 10 868 1400 116 31 458 53 572 931 2923 86 437 952 . 91 1578 4576 Core 3841 | . 81 36 . . 63 338 35 . 126 53 60 96 832 . 96 119 . 30 417 1459 Absorbed by Shields 71 | . . . . . . 31 . . . . . . 40 . . . . . . . Redirected to Shielding 89 | . . . . . 89 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 485 | . . . . . . . 10 137 . . . 338 . . . . . . . . Core Remaining (%) 56 | 100 . . . 53 . . . 20 . . 71 . 7 . . . . 78 67 . Volleys Fired 610 | . 40 22 . 1 27 88 16 7 11 7 14 19 134 . 5 28 . 8 61 122 Largest 3 | . 2 1 . 1 3 3 2 2 2 1 2 2 3 . 3 2 . 2 2 3 Hottest 339 | . 65 40 . 30 109 146 146 146 146 7 114 196 339 . 339 226 . 49 118 120 Shots Fired 1013 | . 47 22 . 1 70 175 20 9 14 7 56 64 176 . 11 37 . 15 86 203 Gun 519 | . 8 3 . . 48 114 13 4 6 . 21 . 60 . . 4 . 14 72 152 Cannon 343 | . 33 . . . 17 46 . . . . 31 63 79 . 11 20 . . . 43 Launcher 45 | . 6 19 . 1 5 8 . . . . . . . . . . . . 2 4 Special 106 | . . . . . . 7 7 5 8 7 4 1 37 . . 13 . 1 12 4 Kinetic 566 | . 37 . . . 39 82 . . . . 39 26 100 . . 4 . 14 51 174 Thermal 184 | . 4 3 . . 5 28 6 2 4 . 13 37 18 . 11 20 . . 21 12 Explosive 40 | . 6 19 . 1 5 8 . . . . . . . . . . . . . 1 Electromagnetic 117 | . . . . . 21 50 7 2 2 . . . 21 . . . . . 2 12 Robot Hit Streak 26 | . 5 3 . 2 11 20 15 5 7 5 13 12 15 . 4 15 . 5 6 26 Robot Miss Streak 10 | . 7 4 . . 3 10 1 1 2 1 2 3 4 . 2 1 . 4 10 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . . . . . . . . 1 . 4 . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . . . . 1 . . Autonomous 85 | . . . . . . 27 . . . . 31 27 . . . . . . . . Shots Hit Robots 588 | . 19 5 . 1 50 67 12 8 10 5 36 34 99 . 6 28 . 12 56 140 Core Hits 317 | . 16 25 . 3 49 50 4 1 3 . 12 11 37 . 3 9 . 8 29 57 Critical Kills 20 | . . . . . . . . . . . 2 . 1 . . 1 . 1 5 10 Critical Parts Destroyed 21 | . . . . . . . . . . . . . . . . . . 1 4 16 Critical Strikes 75 | . . . . . . 3 . . . . 3 1 3 . . 1 . 2 9 53 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . Destroy 56 | . . . . . . . . . . . 2 . . . . 1 . 2 9 42 Blast 11 | . . . . . . 1 . . . . 1 1 2 . . . . . . 6 Corrupt 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 20 | . . . . . . . . . . . . . . . . . . . 3 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . 3 17 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17944 | . 923 926 . 150 1194 3337 114 73 147 . 1837 1604 1913 . 328 695 . 208 1503 2992 Guns 4550 | . 59 10 . . 555 350 114 73 147 . 109 . 608 . . 87 . 208 959 1271 Cannons 9579 | . 303 . . . 240 2619 . . . . 1728 1604 1286 . 328 608 . . . 863 Explosions 3117 | . 560 912 . 150 399 348 . . . . . . . . . . . . 438 310 Melee 575 | . . . . . . . . . . . . . . . . . . . 106 469 Ramming 123 | . 1 4 . . . 20 . . . . . . 19 . . . . . . 79 Kinetic 10319 | . 342 . . . 437 2793 . . . . 1741 966 1265 . . 87 . 208 635 1845 Thermal 3352 | . 20 10 . . 185 71 70 48 96 . 96 638 368 . 328 608 . . 619 195 Explosive 2465 | . 560 912 . 150 260 348 . . . . . . . . . . . . . 235 Electromagnetic 1110 | . . . . . 312 105 44 25 51 . . . 261 . . . . . 143 169 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 575 | . . . . . . . . . . . . . . . . . . . 106 469 Highest Corruption 28 | . . . . . . 4 4 4 2 14 14 4 9 . . . . . 5 28 Average Corruption 7 | . . . . . . 2 4 4 1 7 14 3 8 . . . . . 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 . . . . . . . . Effects 256 | . . . . . . 25 15 12 3 4 37 11 85 . . . . . . 64 Message Errors 60 | . . . . . . 9 1 1 1 1 6 3 23 . . . . . . 15 Matter Fused 46 | . . . . . . 3 4 3 . 1 8 1 19 . . . . . . 7 Heat Flow Errors 28 | . . . . . . 2 4 5 1 . 3 1 8 . . . . . . 4 Energy Discharges 25 | . . . . . . 2 3 2 . . 5 1 8 . . . . . . 4 Parts Rejected 5 | . . . . . . . . . . 1 1 . 1 . . . . . . 2 Parts Fused 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Data Loss (minor) 39 | . . . . . . 5 2 1 . 1 5 2 12 . . . . . . 11 Data Loss (major) 9 | . . . . . . . . . . . 3 . 3 . . . . . . 3 Misfires 14 | . . . . . . . . . 1 . 4 2 5 . . . . . . 2 Alerts 7 | . . . . . . 1 1 . . . . . 3 . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 13 | . . . . . . 1 . . . . 2 1 3 . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 945 | . 37 3 . . . 320 . . . . 310 108 47 . . . . . 46 74 Projectiles 809 | . . . . . . 320 . . . . 310 108 47 . . . . . . 24 Explosions 40 | . 37 3 . . . . . . . . . . . . . . . . . . Melee 96 | . . . . . . . . . . . . . . . . . . . 46 50 Knockbacks 45 | . 4 . . . 12 17 . . . . 7 . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . 4 . . . 10 16 . . . . 5 . 5 . . . . . . . Secondary 5 | . . . . . 2 1 . . . . 2 . . . . . . . . . Self-Inflicted Damage 596 | . 51 61 . 4 117 169 . . . . . . . . . . . . 89 105 Shots 17 | . 2 3 . 1 3 4 . . . . . . . . . . . . 3 1 Rammed 12 | . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 21 | . 1 3 . . . . . . . . . . 5 . . . . . . 12 Kicked 9 | . 1 3 . . . . . . . . . . 5 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . . . . . 279 198 255 390 194 . 208 396 300 . 200 301 . . 87 197 Average Temperature 79 | . . . . . 90 64 88 146 94 . 45 138 97 . 102 87 . . 33 24 Received Heat Transfer 1619 | . 42 6 . . 252 244 36 9 12 . 183 . 330 . 151 153 . 9 48 144 Effects 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 12 | . . . . . . 1 1 . 1 . . 6 2 . . . . . . 1 Heat Transferred 4156 | . 50 25 . . 250 185 111 74 148 . 148 800 537 . 296 555 . . 644 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Peak Influence 1766 | . 280 536 . 102 270 1624 943 361 206 17 248 191 1766 1004 . . . . 363 289 Initial 926 | . . 39 . . 39 104 791 324 201 17 4 74 53 926 . . . . 9 145 Average 394 | . 102 352 . 100 118 773 853 351 144 13 89 106 674 950 . . . . 161 141 Maximum Alert Level 5 | . 1 2 . . 1 5 3 1 1 . 1 . 5 3 . . . . 1 1 Low Security (%) 43 | 100 71 . . 100 79 11 . . 48 100 80 100 15 . . . . . 64 79 Level 1 23 | . 28 69 . . 20 7 . 100 51 . 19 . 23 . . . . . 35 20 Level 2 11 | . . 30 . . . 26 . . . . . . 27 . . . . . . . Level 3 13 | . . . . . . 33 100 . . . . . 11 100 . . . . . . Level 4 5 | . . . . . . 16 . . . . . . 16 . . . . . . . Level 5 1 | . . . . . . 3 . . . . . . 5 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 4 . 2 . 1 . 2 2 . 3 . 1 . . 3 7 Investigation 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Extermination 9 | . . . . . . . . . 1 . 1 1 . . . . . . 1 5 Reinforcement 14 | . 1 . . . 4 . 2 . . . . 1 . 2 . . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . 2 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Distress Signals 8 | . 1 . . . 1 . 2 . . . 1 . . . . . . . 2 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . 20 . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . 20 . Times Spotted 274 | . 14 14 . 1 24 38 9 2 6 6 14 7 32 3 11 18 . 4 39 32 Peak Tracking Total 10 | . 10 4 . . 6 4 3 1 3 4 7 3 6 2 5 6 . 3 6 5 Tactical Retreats 23 | . . . . . . 1 1 . . . 2 . 6 . 1 1 . 1 5 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Traps Triggered 22 | . . . . . . 9 . . 1 . 1 1 4 . . . . . 3 3 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Machines Disabled 29 | . 3 10 . . 1 4 2 . . . . 1 5 . . . . . 3 . Max in Single Turn 3 | . 2 3 . . . 1 1 . . . . 1 2 . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 6 | . . . . . . 3 . . . . . . 3 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Machines Accessed 38 | . 1 . 1 . 5 2 3 2 . . 1 4 2 1 . . . . 11 5 Terminals 29 | . 1 . . . 4 2 3 2 . . 1 2 2 1 . . . . 7 4 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 Total Hacks 90 | . 2 . 1 . 13 3 12 7 . . 2 7 4 2 . . . . 25 12 Successful 37 | . 1 . 1 . 6 2 5 4 . . . 2 1 . . . . . 9 6 Failed 53 | . 1 . . . 7 1 7 3 . . 2 5 3 2 . . . . 16 6 Catastrophic 14 | . . . . . 1 . 2 1 . . 1 2 1 2 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 1 . 6 . 11 . . . 2 2 . . . . . . 3 2 Terminals 74 | . 2 . . . 12 3 12 7 . . 2 3 4 2 . . . . 18 9 Fabricators 6 | . . . . . . . . . . . . 3 . . . . . . 3 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . 1 . . . . . . 3 3 Terminal Hacks 31 | . 1 . 1 . 5 2 5 4 . . . 1 1 . . . . . 7 4 Record 5 | . . . . . . . . . . . . . . . . . . . 4 1 Prototype ID Bank 4 | . . . . . 1 . 1 2 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 Unlock Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Restock 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . 4 1 2 2 . . 1 3 1 1 . . . . 11 5 Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Used RIF Installer 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 43 | . . . . . . 3 3 3 2 5 3 1 7 . . 7 . 1 7 1 Non-combat 9 | . . . . . . . 2 1 2 . 1 1 . . . . . . 2 . Combat 32 | . . . . . . 3 1 2 . 5 2 . 7 . . 7 . 1 3 1 Robot Hacks Applied 54 | . . . . . . 4 5 3 4 6 4 1 9 . . 9 . 1 7 1 parse_system 4 | . . . . . . 1 1 . . . . . 1 . . 1 . . . . generate_echo 1 | . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . deconstruct_bot 1 | . . . . . . . 1 . . . . . . . . . . . . . map_route 4 | . . . . . . . . . 1 . 1 . . . . . . . 2 . mark_security 2 | . . . . . . . . . 1 . . . . . . . . . 1 . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . . . . focus_fire 1 | . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 3 | . . . . . . . . . . . . . 2 . . 1 . . . . overload_power 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . amplify_resonance 6 | . . . . . . . . . 1 . 1 . 3 . . 1 . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . 1 . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . 1 . . formatsys_low 2 | . . . . . . . 1 . . . . 1 . . . . . . . . formatsys_high 13 | . . . . . . 3 . 2 . . . . 1 . . 3 . . 3 1 Manual 2 | . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 30 | . . . . . . 11 . . . . . 4 12 . . . . . . 3 Machine Destruction 23 | . . . . . . 11 . . . . . . 12 . . . . . . . Programmers 7 | . . . . . . . . . . . . 4 . . . . . . . 3 Attached 20 | . . . . . . 4 . 1 . . . 3 6 . . 1 . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 2 . . . . . . 16 . . . . . . . Allies Hacked 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Total Allies 43 | . . 3 . . . 5 2 2 . . 1 1 17 2 . 3 . 1 5 1 Largest Group 16 | . . 3 3 3 3 3 3 3 1 . 1 1 16 12 12 4 1 1 3 1 Highest-Rated Group 624 | . . 40 40 40 40 115 114 43 13 . 29 14 624 576 570 204 56 64 232 64 Highest-Rated Ally 116 | . . 16 16 16 16 85 85 15 13 . 29 14 68 68 68 68 56 64 116 64 Total Orders 10 | . . . . . . 4 4 1 . . . 1 . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . AID 6 | . . . . . . . 4 1 . . . 1 . . . . . . . . Ally Attacks 286 | . . . . 1 20 18 17 1 . . 5 . 40 18 44 42 . 7 62 11 Total Damage 9873 | . . . . 17 208 517 759 15 . . 39 . 1583 607 1519 1091 . 323 2712 483 Kills 65 | . . . . 1 2 3 7 . . . . . 7 5 11 6 . . 22 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Turns Passed 17644 | 28 516 981 257 30 1539 2656 547 394 590 130 903 999 2710 292 442 891 68 568 1374 1729 Spaces Moved 11129 | 10 330 708 212 24 721 1888 282 330 263 90 403 387 1379 151 220 607 60 288 1419 1357 Core 71 | . . . . . . . . . 9 . . . 29 . . . . . . 33 Treads 815 | . . . . . . . . . . . 301 387 127 . . . . . . . Legs 4189 | 10 330 708 212 24 330 . . . . . . . 1223 151 220 607 60 288 26 . Wheels 3350 | . . . . . 391 1888 282 330 254 90 102 . . . . . . . . 13 Hover 2704 | . . . . . . . . . . . . . . . . . . . 1393 1311 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 110 80 80 80 140 80 80 170 50 190 120 110 110 105 60 50 Average Speed 116 | 120 120 120 120 120 152 97 82 93 209 133 176 206 149 190 172 124 110 107 67 68 Slowest Speed 1700 | 120 120 120 120 120 330 125 95 140 1700 230 250 250 250 190 190 190 110 110 110 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 55 96 61 10 43 97 44 69 9 80 11 8 91 8 41 81 12 54 35 27 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . 2 . . . . . . . . . . . . 1 2 . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 . . 1 . . 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . . . . . . . . . 1 . 2 . . Spaces Dug 38 | . . 16 . . 7 . . . . . . 2 6 . . . . . . 7 Terrain Destroyed 530 | . 30 131 . 6 35 67 1 . . . 9 32 99 . 3 4 . . 24 89 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 1 . . . 9 32 13 . 3 4 . . . 20 AOE 447 | . 30 131 . 6 35 67 . . . . . . 86 . . . . . 24 68 Terrain Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Rec Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Res Total 14989 | 26 404 817 214 24 1109 2572 583 411 297 98 576 551 1872 157 276 728 62 532 1752 1928 Wait 2644 | 17 15 81 2 . 331 463 283 71 13 . 146 113 151 5 51 84 3 234 218 363 Move 11111 | 9 329 707 211 23 721 1887 281 329 263 89 402 386 1378 150 219 606 59 287 1418 1357 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | . 5 1 1 . 10 16 . 1 6 1 3 11 27 1 . 4 . 2 15 19 Fast Attach 53 | . 2 . . . 3 12 1 . . . 4 5 10 . . . . . 6 10 Attach 120 | . 4 1 . . 7 19 . 2 3 1 3 10 23 1 . 6 . 1 17 22 Detach 13 | . 1 . . . . 4 . . . . . . . . . . . . 7 1 Swap 10 | . 2 1 . . 2 2 . . . . . . 2 . . . . . . 1 Drop 72 | . 5 1 . . 8 23 2 1 1 . 4 7 9 . . . . . 7 4 Fire 610 | . 40 22 . 1 27 88 16 7 11 7 14 19 134 . 5 28 . 8 61 122 Melee 20 | . . . . . . . . . . . . . . . . . . . 3 17 Ram 14 | . . . . . . 2 . . . . . . . . . . . . . 12 Kick 9 | . 1 3 . . . . . . . . . . 5 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 51 . . . . . . 11 . . . . . . . Rewire 128 | . . . . . . 5 . . . . . . 122 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Sto x4) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves (discovered 2 exits: [*Upp] / [*War]) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered Mines 546 | -10/Mines | Assembled infested the area 852 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Discovered new exit (range 3) 1228 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1245 | -10/Mines | Learned Materials stockpile data 1451 | -10/Mines | Learned location of Storage (-8) 1517 | -10/Mines | Discovered new exit (range 5) 1526 | -10/Mines | Entered Exiles 1526 | -10/Exiles | Accompanied by 3 allies 1558 | -10/Exiles | Met 8R-AWN 1577 | -10/Exiles | Met EX-HEX 1610 | -10/Exiles | Met EX-BIN 1625 | -10/Exiles | Aligned with FarCom system 1626 | -10/Exiles | Given EX-Vault access code 1654 | -10/Exiles | Opened EX-Vault 1662 | -10/Exiles | Found AWS/Autocannon 1687 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1724 | -10/Exiles | Met EX-DEC 1770 | -10/Exiles | Discovered new exit (range 10) 1783 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1783 | -10/Exiles | Entered Mines 1783 | -9/Mines | Accompanied by 3 allies 1800 | -9/Mines | Discovered new exit (range 8) 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Accompanied by 3 allies 1813 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2489 | -8/Materials | Build established: Gunner 3112 | -8/Materials | Discovered new exit (range 15) 3164 | -8/Materials | Discovered new exit (range 16) 3248 | -8/Materials | Crushed by falling debris 3352 | -8/Materials | Identified exit to Garrison 3352 | -8/Materials | Entered Garrison 3440 | -8/Garrison | Triggered checkpoint 3502 | -8/Garrison | Triggered checkpoint 3610 | -8/Garrison | Spotted B-75 Beast 3762 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | Destroyed 8 combat bots 3846 | -8/Garrison | Lost 3 parts (1p1u1w) 3902 | -8/Garrison | Triggered checkpoint 4011 | -8/Garrison | Discovered new exit (range 11) 4072 | -8/Garrison | Triggered checkpoint 4123 | -8/Garrison | Core integrity fell below 50% 4373 | -8/Garrison | Installed Relay Interface Framework 4398 | -8/Garrison | Discovered new exit (range 12) 4412 | -8/Garrison | Build established: Mutant 4432 | -8/Garrison | Triggered checkpoint 4612 | -8/Garrison | Triggered checkpoint 4698 | -8/Garrison | Expanded RIF knowledge: Hotswap 4727 | -8/Garrison | Garrison Relay disabled 4781 | -8/Garrison | Discovered new exit (range 5) 4821 | -8/Garrison | Build established: Scavenger-Gunner 4883 | -8/Garrison | Assimilated Beast 3a with formatsys_high 5350 | -8/Garrison | Discovered new exit (range 10) 5372 | -8/Garrison | Triggered checkpoint 5390 | -8/Garrison | Build established: Skirmisher 5756 | -8/Garrison | Garrison Relay disabled 5756 | -8/Garrison | Garrison Relay disabled 6008 | -8/Garrison | Entered Storage 6008 | -8/Storage | Accompanied by 1 ally 6242 | -8/Storage | Build established: Bothacker-Skirmisher 6420 | -8/Storage | Identified exit to Recycling 6550 | -8/Storage | Used back door to open Recycling access 6555 | -8/Storage | Entered Recycling 6555 | -8/Recycling | Accompanied by 1 ally 6720 | -8/Recycling | Discovered new exit (range 5) 6949 | -8/Recycling | Entered Factory 6949 | -6/Factory | Accompanied by 1 ally 6949 | -6/Factory | Evolved 4 slots: Utility x4 6961 | -6/Factory | Build established: Skirmisher 7378 | -6/Factory | Lost 3 parts (2n1w) 7539 | -6/Factory | Sucked down chute 7539 | -6/Factory | Entered Waste 7552 | -6/Waste | Spotted C-40 Crusher 7554 | -6/Waste | EMP discharged 7595 | -6/Waste | Spotted C-40 Crusher 7604 | -6/Waste | Spotted C-40 Crusher 7608 | -6/Waste | Spotted C-40 Crusher 7616 | -6/Waste | Spotted C-40 Crusher 7619 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7621 | -6/Waste | Spotted C-40 Crusher 7650 | -6/Waste | Build established: Mutant 7654 | -6/Waste | EMP discharged 7654 | -6/Waste | System corruption reached 10% 7661 | -6/Waste | Discovered new exit (range 11) 7669 | -6/Waste | Entered Factory 7817 | -6/Factory | Discovered new exit (range 72) 8179 | -6/Factory | Build established: Skirmisher 8535 | -6/Factory | Discovered new exit (range 16) 8572 | -6/Factory | Entered another Factory area 8572 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9417 | -5/Factory | Cargo convoy interrupted 9550 | -5/Factory | Build established: Hacker-Skirmisher 9565 | -5/Factory | Identified exit to Garrison 9571 | -5/Factory | Entered Garrison 9612 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 9651 | -5/Garrison | Triggered checkpoint 9733 | -5/Garrison | Garrison Relay disabled 9862 | -5/Garrison | Spotted B-75 Beast 9869 | -5/Garrison | Triggered checkpoint 9907 | -5/Garrison | Triggered checkpoint 9921 | -5/Garrison | Core integrity fell below 50% 9948 | -5/Garrison | Lost 9 parts (1p1n6u1w) 10180 | -5/Garrison | Build established: Bothacker-Mutant 10238 | -5/Garrison | Destroyed B-75 Beast 10291 | -5/Garrison | Discovered new exit (range 9) 10351 | -5/Garrison | Triggered checkpoint 10368 | -5/Garrison | Core integrity fell below 20% 10415 | -5/Garrison | Lost 3 parts (1n1u1w) 10595 | -5/Garrison | Triggered checkpoint 10621 | -5/Garrison | Garrison Relay disabled 10672 | -5/Garrison | Discovered new exit (range 14) 10750 | -5/Garrison | Build established: Bothacker-Gunner 10815 | -5/Garrison | Triggered checkpoint 10821 | -5/Garrison | Spotted B-75 Beast 10822 | -5/Garrison | Spotted B-75 Beast 11288 | -5/Garrison | Garrison Relay disabled 11419 | -5/Garrison | Discovered new exit (range 15) 11464 | -5/Garrison | Phase Generator disabled 11807 | -5/Garrison | Triggered checkpoint 11809 | -5/Garrison | Triggered checkpoint 11844 | -5/Garrison | Lost 3 allies 11850 | -5/Garrison | Allies destroyed B-75 Beast 11945 | -5/Garrison | Triggered checkpoint 12281 | -5/Garrison | Entered Factory 12281 | -4/Factory | Accompanied by 12 allies 12281 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12307 | -4/Factory | Build established: Commander-Gunner 12509 | -4/Factory | Allied Derelicts emerged from ambush trap array 12562 | -4/Factory | Discovered new exit (range 7) 12573 | -4/Factory | Entered Upper Caves 12573 | -4/Upper Caves | Accompanied by 12 allies 12597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12677 | -4/Upper Caves | Lost 7 allies 12773 | -4/Upper Caves | Build established: Bothacker-Gunner 12940 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12988 | -4/Upper Caves | Learned location of Quarantine (-3) 13009 | -4/Upper Caves | Discovered new exit (range 5) 13015 | -4/Upper Caves | Entered another Upper Caves area 13015 | -4/Upper Caves | Accompanied by 4 allies 13074 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13156 | -4/Upper Caves | Lost 3 allies 13274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13352 | -4/Upper Caves | Learned location of Testing (-2) 13464 | -4/Upper Caves | Encountered a Warlord checkpoint 13642 | -4/Upper Caves | Build established: Bothacker-Mutant 13892 | -4/Upper Caves | Discovered new exit (range 7) 13906 | -4/Upper Caves | Entered Warlord 13906 | -4/Warlord | Accompanied by 1 ally 13960 | -4/Warlord | Discovered new exit (range 12) 13974 | -4/Warlord | Entered Proximity Caves 13974 | -3/Proximity Caves | Accompanied by 1 ally 14122 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14345 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14528 | -3/Proximity Caves | Discovered new exit (range 13) 14542 | -3/Proximity Caves | Entered Research 14542 | -3/Research | Evolved 2 slots: Utility x2 14571 | -3/Research | Build established: Bothacker-Gunner 14634 | -3/Research | Spotted B-86 Titan 14635 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 15056 | -3/Research | Spotted B-86 Titan 15058 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 15227 | -3/Research | Build established: Bothacker-Mutant 15337 | -3/Research | Found Enh. Force Lance 15443 | -3/Research | Lost 4 parts (3u1w) 15778 | -3/Research | Found Gamma Bomb Array 15821 | -3/Research | Discovered new exit (range 19) 15914 | -3/Research | Identified exit to Research 15916 | -3/Research | Entered another Research area 15916 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16237 | -2/Research | Build established: Scavenger-Skirmisher 16600 | -2/Research | Build established: Scavenger-Gunner 16735 | -2/Research | Spotted B-90 Cyclops 16996 | -2/Research | System corruption reached 10% 17029 | -2/Research | Lost 3 parts (1n1u1w) 17170 | -2/Research | Spotted B-90 Cyclops 17191 | -2/Research | Discovered new exit (range 12) 17201 | -2/Research | Identified exit to Testing 17232 | -2/Research | Found Prototype Launcher 17326 | -2/Research | Identified Tactical Quantum Warhead 17466 | -2/Research | Build established: Scavenger-Mutant 17538 | -2/Research | Lost 3 parts (1p1u1w) 17571 | -2/Research | Core integrity fell below 50% 17612 | -2/Research | Lost 11 parts (1p3n4u3w) 17623 | -2/Research | Core integrity fell below 20% 17645 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 17627_ Slammed into P-80 Master. 17628_ R-10 Processor collects Mic. Antimatter Reactor. 17628_ Slammed into P-80 Master. 17629_ Imp. Targeting Computer broken. 17629_ Destabilizing: Short circuit. 17630_ Slammed into P-80 Master. 17630_ Broken Imp. Targeting Computer destroyed. 17630_ System corrupted by crushing effect (+3). 17631_ Relay Coupler [Grunt] destroyed. 17631_ Slammed into P-80 Master. 17632_ R-10 Processor collects Adv. Heat Sink. 17632_ Slammed into P-80 Master. 17636_ System corrupted: Component data lost. 17636_ The unstable cave ceiling collapses. 17637_ Extracted 5 matter. 17638_ Acquired 24 matter. [Achievement: 20k Club] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????# #??? ]%?? ???# ## = | | ???????????????# #??? ] ? ???# ## | | ??????########## #??? ????# ## | | ####??# # #??? ??? # ## | | / #??# # # # ###? """?" # #% | | #??# # # #? """"" ####+###"######+## | | #??## # # # """"" #??# ! # | | #??# # ## """"" #??#### ##### # | | #??# # ??????#%#???# # | | " #??# # ?Y?????# #???# # | | " #??# # % # "Y" ????????# #???# # | | #??## ##%# ## """ ?????????# #???# # | | ########## ######;##?????#####+#"### # | | #?### # > s R * ####### % # # | | #???# # ###pp # " # # | | ######## ###?# ######" = # # | | """ # ###???# #???# # = + # | | """ # #?????# #???### =! # # | | """ # #?????# #?????# # # | | """ # #?????# #?????# # # | | """ # #?????# #?????# # =! | | # #?????# #?????########### =! | | # #?????# #???????????????? =? | | + #?????# #????????????????????? | | " # ###########?????# #????????????????????? | | ""#^^ # #?????# @ #????????????????????? | | ###^^ # #?????# #????????????????????? | | ??# # #?????# #????????????????????? | | ??# # #?????# #????????????????????? | | ### + h ! #?????# #????????????????????? | | # # #?????+ #????????????????????? | | # # #?????# #????????????????????? | | # # #?????# #??BB????????????????? | | = # ######+########## ###BB#???????????????? | | # =#?????????????? | | + #?????????????? | | # #?????????????? | | # "k #?????????????? | | # #############+### """ ????????????????? | | # # #?????????# G ????????????????? | | # # #?????????# """ ????????????????? | | # + = #?????????? " ?????????????????? | | ### !! # #?????????? ?????????????? ?? | | ??# + #?????????? ????????????? ??? | | ??# = #== #?????????? ???????????? ? ??? | | ??######* #???????????""" ????????????[ #???? | | ???????#" #??????????#""????????????[[[ #???? | | ???????#T #???????###"####""####"#" [[ ###?? | | ???????#" ^#########"" ! %%% #?? | | ???????# + |%= ! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 14 Target Analysis 11 Recoil Reduction 2 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 105 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club I Think I Know What's Going On Woof! Challenges ------------ None Game ------ Seed LightpackStormGreatsword Manual? 0 Play Time 02:11:00 Cumulative 75.0 hours Start 2024.07.23 @ 10:31:44 End 2024.07.24 @ 16:41:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 43044d3c-bcd1-4a1b-ad67-cdea82b463a8