Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 12:59:32 Player: Capatat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1179) 1179 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 4488 Bonus ------- Entered DSFs 500 Friendly Fire -166 Cogmind --------- Core Integrity 499/700 Matter 233/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Targeting Computer Melee Analysis Suite Armor Integrity Analyzer Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Makeshift Shrapnel Gun Proton Missile Launcher > --- INVENTORY -------- Medium Armor Plating Hardlight Generator Gatling Laser High-powered Shotgun [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Hardlight Generator Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 34 | 6 . 5 5 10 . 8 Power 5 | 1 . . 1 2 . 1 Engine 4 | 1 . . 1 2 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . 3 1 1 . 1 Treads . | . . . . . . . Leg 5 | 2 . . 1 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 9 | . . 1 1 3 . 4 Device 1 | . . 1 . . . . Storage . | . . . . . . . Processor 4 | . . . . 1 . 3 Hackware 1 | . . . . 1 . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 12 | 3 . 1 2 4 . 2 Energy Gun 4 | 1 . 1 . 2 . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | 2 . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . . 1 11 . 7 Power 3 | . . . . 2 . 1 Propulsion 4 | . . . . 3 . 1 Utility 5 | . . . . 1 . 4 Weapon 7 | . . . 1 5 . 1 Highest Loss Streak 10 | . . . 1 10 . 6 To Critical Strikes . | . . . . . . . Average Backups 2 | 1 1 2 2 2 2 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 1 2 4 Weapon . | . 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 68 | . 71 61 66 86 7 37 Engine 10 | . 14 11 11 14 . . Leg 16 | . 28 12 16 22 . . Flight 2 | . . 13 8 . . . Processor 5 | . . . . 7 . 15 Hackware 2 | . . . . 5 . . Protection 7 | . . . 8 10 7 6 Energy Gun 4 | . 14 11 1 4 . . Energy Cannon 1 | . . . . . . 11 Ballistic Gun 8 | . 14 11 11 9 . . Launcher 7 | . . . 8 12 . . Peak Build Rating 39 | 5 5 16 22 39 5 27 Average Rating 20 | 3 5 9 17 30 2 17 On Entrance 6 | . 5 5 13 19 . 2 Naked Turns 8 | . . . . 8 . . Heaviest Build 45 | 6 6 12 23 45 7 31 Greatest Support 43 | 20 20 20 28 43 3 12 Greatest Overweight (x) 10 | . . 3 . 2 2 10 Average Overweight (x) . | . . . . . 2 5 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 5 5 3 5 Average Carried 2 | 1 1 2 2 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 1 1 4 3 3 3 4 Class Distribution -------------------- 58% | Mutant 29% | Tank 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 990 | 122 97 . 208 495 . 68 Remotely . | . . . . . . . Salvage Created 1106 | . 97 . 149 686 . 174 Parts 68 | . 6 . 17 38 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 38 | . 2 . 10 23 . 3 Guns 18 | . 2 . 5 11 . . Cannons 3 | . . . . . . 3 AOE 17 | . . . 5 12 . . Classes Destroyed 9 | . 2 . 1 6 . . Worker 5 | . 1 . . 4 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 20 | . . . 10 10 . . Grunt 8 | . 2 . . 6 . . Sentry 4 | . . . . 3 . 1 Specialist 4 | . . . . 2 . 2 Hunter 2 | . . . . 2 . . Thug 1 | . . . . 1 . . Best Kill Streak 9 | . 2 . 4 9 . 2 Combat Bots Only 6 | . 2 . 4 6 . 2 Max Kills in Single Turn 5 | . 1 . 3 5 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 228 | . 17 2 22 114 . 73 Missed 71 | . 5 . 7 27 . 32 Hits 157 | . 12 2 15 87 . 41 Projectile 157 | . 12 2 15 87 . 41 Critical Strikes 5 | . . . . 3 . 2 Damage Taken 2959 | . 154 31 178 1802 . 794 Core 746 | . 32 . . 513 . 201 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 81 | . . . . 81 . . Core Remaining (%) 73 | 100 87 . 100 6 . . Volleys Fired 82 | . 15 . 11 48 . 8 Largest 3 | . 2 . 2 3 . 2 Hottest 160 | . 60 . 65 160 . 130 Shots Fired 152 | . 30 . 22 85 . 15 Gun 107 | . 30 . 17 60 . . Cannon 15 | . . . . . . 15 Launcher 30 | . . . 5 25 . . Special . | . . . . . . . Kinetic 64 | . 15 . 13 36 . . Thermal 54 | . 15 . . 24 . 15 Explosive 16 | . . . . 16 . . Electromagnetic 18 | . . . 9 9 . . Robot Hit Streak 12 | . 6 . 7 5 . 12 Robot Miss Streak 12 | . 3 . 5 12 . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 87 | . 14 . 12 53 . 8 Core Hits 85 | . 6 . 13 62 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3096 | . 171 . 325 2276 . 324 Guns 1255 | . 171 . 121 963 . . Cannons 324 | . . . . . . 324 Explosions 1517 | . . . 204 1313 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 669 | . 73 . 75 521 . . Thermal 982 | . 98 . 66 494 . 324 Explosive 1020 | . . . . 1020 . . Electromagnetic 425 | . . . 184 241 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 74 | . . . . 74 . . Projectiles . | . . . . . . . Explosions 74 | . . . . 74 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 296 | . 21 . 59 216 . . Shots 14 | . 1 . 4 9 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 579 | . 72 . 66 579 . 6 Average Temperature 144 | . 45 . 21 184 . 3 Received Heat Transfer 621 | . 72 9 . 522 . 18 Effects 13 | . . . . 13 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 2 | . . . . 2 . . Interference 4 | . . . . 4 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 2 6 . . Heat Transferred 1819 | . 225 . 100 1050 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 69 | 100 100 100 100 26 100 100 Level 1 30 | . . . . 73 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 395 | . 79 . 111 395 161 124 Initial 161 | . . . . 38 161 84 Average 121 | . 43 . 44 210 143 104 Influence Increases 1217 | . 138 . 270 739 . 70 Destroy 0b10 Robot/C 760 | . 40 . 200 460 . 60 Destroy 0b10 Robot/NC 40 | . 5 . . 35 . . Destroy Leader 152 | . 10 . 30 102 . 10 Successful Hack 23 | . 9 . . 14 . . Disable Machine 75 | . 45 . 15 15 . . Destroy Structure 152 | . 29 . 10 113 . . Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 1133 | . 138 . 171 483 234 107 Entered New Map 292 | . . . . 61 194 37 Time Decay 573 | . 60 . 161 312 40 . Lost Part 190 | . . . 10 110 . 70 Purge Threat 78 | . 78 . . . . . Squads Dispatched 9 | . 1 . 1 4 . 3 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . 3 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 4 1 10 25 . 6 Peak Tracking Total 7 | . 2 1 4 7 . 4 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 5 | . . . . 5 . . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 5 | . 3 . 1 1 . . Max in Single Turn 3 | . 3 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 9 | . 2 1 1 4 1 . Terminals 6 | . 2 1 . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 26 | . 8 2 1 9 6 . Successful 16 | . 6 1 1 7 1 . Failed 10 | . 2 1 . 2 5 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 8 2 . 4 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 1 1 4 1 . Record 7 | . 3 1 . 3 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 . 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 1703 | 46 152 113 385 712 88 207 Spaces Moved 1157 | 34 90 142 417 368 53 53 Core 141 | 9 . 5 . 28 53 46 Treads . | . . . . . . . Legs 719 | 25 90 43 214 340 . 7 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 297 | . . 94 203 . . . Fastest Speed 29 | 50 120 32 29 50 150 150 Average Speed 112 | 101 120 63 76 135 150 319 Slowest Speed 550 | 120 120 200 120 190 150 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Potential Cave-ins 5 | . . . . 5 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 27 14 79 38 2 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 32 | . . . . 32 . . Terrain Destroyed 208 | . 31 . 10 167 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 208 | . 31 . 10 167 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1409 | 45 104 163 463 499 62 73 Wait 84 | . . 7 15 56 6 . Move 1147 | 33 89 141 412 367 52 53 Hop 2 | . . . 2 . . . Pick Up 34 | 6 . 6 6 11 1 4 Fast Attach 5 | . . . . . . 5 Attach 28 | 5 . 2 6 10 2 3 Detach 5 | . . 1 2 1 1 . Swap 12 | 1 . 4 3 4 . . Drop 10 | . . 2 6 2 . . Fire 82 | . 15 . 11 48 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 109 | -10/Materials | Discovered new exit (range 14) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 241 | -9/Materials | Discovered new exit (range 16) 312 | -9/Materials | Entered Mines 315 | -9/Mines | Learned Materials terminal intel 352 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 394 | -9/Mines | Met a Derelict shopkeep closing up shop 586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 677 | -9/Mines | Build established: Mutant 678 | -9/Mines | Discovered new exit (range 4) 697 | -9/Mines | Entered Materials 697 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 698 | -8/Materials | Loaded intel: 12 terminal locations 1011 | -8/Materials | Repaired Proton Missile Launcher 1360 | -8/Materials | Core integrity fell below 50% 1388 | -8/Materials | Core integrity fell below 20% 1403 | -8/Materials | Discovered new exit (range 12) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1424 | -7/Factory | Lost 10 parts (2p3n1u4w) 1495 | -7/Factory | Identified exit to DSF 1497 | -7/Factory | Entered DSF 1547 | -7/DSF | Additional patrols routed to DSF 1704 | -7/DSF | Self-destructed Last Messages --------------- Acquired 60 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Acquired VSS Leg. Penetrated by Slug. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Adv. Targeting Computer destroyed. Critical hit (Blast). Penetrated by Slug. Knocked back. Nuclear Core destroyed. Y-54 Guardian destroyed. Hvy. Ion Cannon destroyed. Acquired 8 matter. Adv. Targeting Computer destroyed. VSS Leg destroyed. Critical hit (Blast). Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ?????????#"#????????????##????????????????????? | | ??????####"##???????####"####?????????????????? | | ??????#"""""#########**!!!!!#?????????????????? | | ??????#"""""##!!#!!!#**!!!!!#?????????????????? | | ???#"##"" % % #?????????????????? | | ???#""""" % = #?????????????????? | | ????###"" ##! # ###%! ###?????????????????? | | ??????### ### # ##@[ ###?????????????????? | | ???????## ##########!!% #?????????????????? | | ???????#! !!#??????#!! #?????????????????? | | ???????#! !!#??????#!! #?????????????????? | | ???????## ###??????##; ;##?????????????????? | | ???????#! !#???????]] !!#?????????????????? | | ???????# !#???????]] !!#?????????????????? | | ???????#! !#???????]] !!#?????????????????? | | ??????### ###???????## x###?????????????????? | | ??????#] #??????????? #???????????????????? | | ??????#] #??????????? x ???????????????????? | | ??????#!! ?????? ??????????????????? | | ??????#!! ? H ??????????????????? | | ??????#!! ?????????????????? | | ??????#!! ## #!!!## a##!????????????????? | | ??????#!! #? #??!#?? ##??????????????????? | | ??????######??###???????? ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 440 Matter Stores 263 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Proton Missile Launcher | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control Remodeling Shopping List Challenges ------------ None Game ------ Seed ZhirovFireInverter Manual? 0 Play Time 00:26:28 Cumulative 2.3 hours Start 2025.08.06 @ 12:32:28 End 2025.08.06 @ 12:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7520a409-870e-47b2-8efc-7158120d6941