Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 15:56:04 // Winter2022/Polymind Player: aperiodic Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (126) 630 Value Destroyed (4722) 4722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19815) 19815 TOTAL SCORE: 33597 Bonus ------- Polymind Skill 13252 Triggered Max Security 1000 High Alert Combat Kills 185 Follower Combat Kills 378 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 80/1600 Matter 92/100 Energy 118/120 System Corruption 7% Temperature Cool (18) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- Heavy Machine Gun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Special Weapon Advanced Remote Datajack Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . Parts Lost 69 | . . 2 . 2 4 . 4 14 15 . . 2 . . . . 9 1 . . 16 Power 9 | . . 1 . . 1 . . 1 3 . . . . . . . . . . . 3 Propulsion 27 | . . . . 2 2 . . 6 4 . . . . . . . 4 . . . 9 Utility 19 | . . 1 . . 1 . 3 4 4 . . 1 . . . . 2 1 . . 2 Weapon 14 | . . . . . . . 1 3 4 . . 1 . . . . 3 . . . 2 Highest Loss Streak 8 | . . 1 . 2 3 . 2 6 8 . . 2 . . . . 6 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 92 100 72 66 . 75 79 94 55 78 81 100 100 100 100 95 76 95 100 79 Engine 8 | . 17 19 25 18 14 . 5 7 10 . . 1 25 25 24 . . . 23 25 4 Treads 12 | . . . . . 23 . 15 7 22 . 13 13 . . . . . 19 . . 10 Leg 2 | . 35 38 . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 1 . . . . 2 50 50 49 . . . 47 50 10 Hover 2 | . . . . . . . . 10 1 11 . . . . . 25 18 . . . 2 Flight 1 | . . 2 50 35 . . . 3 . . . . . . . . 8 . . . 6 Device 21 | . 17 12 . . . . 30 14 24 22 41 39 . . . 16 13 19 . . 14 Storage 2 | . . . . . . . . . . . . 1 25 25 24 16 13 . 23 25 5 Processor 4 | . . . . . . . 10 2 . 11 9 8 . . . 8 6 . . . . Protection 4 | . . . . . 14 . 4 3 10 . 3 3 . . . . . 9 . . 5 Energy Gun 4 | . 17 19 . . . . . 6 11 . . . . . . 16 11 9 . . 6 Ballistic Gun 3 | . . 1 25 18 . . . 5 10 . . . . . . . 3 9 . . 7 Ballistic Cannon 1 | . . . . . . . 4 . . . 3 3 . . . . . . . . . Naked Turns 1005 | . 52 . . 78 189 59 61 328 87 . . 9 . . 1 . . 14 15 . 112 Heaviest Build 74 | . 7 7 4 4 15 . 58 23 23 5 74 74 4 4 29 29 47 47 5 5 47 Greatest Support 81 | 3 20 20 8 8 40 3 60 40 40 9 81 81 20 20 36 36 56 56 20 20 64 Greatest Overweight (x) 4 | . . . . 1 4 . . 4 3 . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 1 . . 1 . 1 5 5 5 5 1 1 1 5 5 5 1 1 1 6 Average Capacity 1 | . . . . . . . . 1 1 5 1 . 1 1 1 5 4 . . 1 1 Most Carried 6 | . . 1 . . . . . . . . 1 1 . . 1 . . . . . 6 Average Carried . | . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | . 1 . . . . . . 5 5 5 1 1 1 1 5 5 1 . 1 1 . Final Carried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Class Distribution -------------------- 38% | Heavy 24% | Sentry 9% | Worker 7% | Programmer 6% | Grunt 5% | Cogmind 3% | Swarmer Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Swarmer | -10/Exiles Swarmer | -9/Mines Brawler | -8/Materials Cogmind | -8/Garrison Heavy | -8/Materials Sentry | -7/Factory Sentry | -6/Factory Programmer | -5/Factory Heavy | -5/DSF Heavy | -4/Factory Worker | -4/Upper Caves Worker | -4/Upper Caves Worker | -4/Warlord Programmer | -3/Proximity Caves Programmer | -3/Research Sentry | -3/Quarantine Worker | -2/Research Worker | -2/DSF Sentry | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Matter Collected 1808 | . . 8 . . . . 597 125 328 . 143 297 64 . 7 . 100 32 . . 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3459 | . 354 177 . . 183 . 741 357 706 . 164 272 . . . . 331 . . . 174 Parts 233 | . 21 13 . 3 8 . 59 20 38 . 13 16 . . . . 30 . . . 12 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . . . 8 Retrieved Matter 71 | . . . . . . . . . . . . . . . . . . . . . 71 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Combat Hostiles Destroyed 104 | . 6 8 . 2 8 . 26 12 19 . 7 7 . . . . 6 . . . 3 Melee 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . Guns 52 | . 6 8 . 2 . . . 11 18 . . . . . . . 4 . . . 3 Cannons 37 | . . . . . . . 23 . . . 7 7 . . . . . . . . . AOE 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Classes Destroyed 13 | . 5 . . . 1 . 5 . 1 . 1 . . . . . . . . . . Worker 9 | . . . . . 1 . 2 1 5 . . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . Watcher 7 | . 1 . . . 1 . 3 1 . . . . . . . . . . . . 1 Swarmer 36 | . 4 5 . 2 3 . . 7 6 . 5 . . . . . 3 . . . 1 Grunt 33 | . 2 3 . . 5 . 16 1 6 . . . . . . . . . . . . Brawler 4 | . . . . . . . 3 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Sentry 9 | . . . . . . . 3 2 2 . . 1 . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . . . 2 . 1 . . 2 . . . . . . . . . Programmer 13 | . . . . . . . . . 4 . 1 4 . . . . 2 . . . 2 Best Kill Streak 9 | . 2 3 . 2 4 . 4 4 9 . 5 2 . . . . 1 . . . 3 Combat Bots Only 8 | . 2 3 . 2 3 . 4 4 8 . 5 2 . . . . 1 . . . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 1 1 . 1 1 . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Damage Taken 14833 | . 197 219 . 140 745 49 2050 2119 2477 . 360 1209 . . 77 . 1061 824 . . 3306 Core 4211 | . 94 43 . 63 191 49 202 653 511 . 27 205 . . 43 . 280 330 . . 1520 Absorbed by Shields 74 | . . . . . . . . . . . 74 . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 20 . . 19 6 39 . 97 . . . . 78 . 53 . 100 5 Volleys Fired 394 | . 32 30 . 10 . . 90 40 63 . 13 31 . . . . 61 . . . 24 Largest 2 | . 1 1 . 1 . . 1 2 2 . 1 1 . . . . 2 . . . 2 Hottest 150 | . 40 40 . 20 . . 60 108 108 . 75 75 . . . . 150 . . . 150 Shots Fired 521 | . 32 30 . 10 . . 90 60 120 . 13 31 . . . . 93 . . . 42 Gun 387 | . 32 30 . 10 . . . 60 120 . . . . . . . 93 . . . 42 Cannon 134 | . . . . . . . 90 . . . 13 31 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 276 | . . 6 . 10 . . 90 31 55 . 13 31 . . . . 18 . . . 22 Thermal 150 | . 32 24 . . . . . 27 53 . . . . . . . 2 . . . 12 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 95 | . . . . . . . . 2 12 . . . . . . . 73 . . . 8 Robot Hit Streak 24 | . 6 5 . 4 . . 8 24 10 . 3 9 . . . . 17 . . . 7 Robot Miss Streak 10 | . 3 3 . 1 . . 3 4 10 . 3 3 . . . . 3 . . . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 416 | . 22 21 . 7 30 . 63 52 103 . 7 19 . . . . 66 . . . 26 Core Hits 273 | . 13 11 . 2 5 . 33 50 111 . 4 7 . . . . 24 1 . . 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . . . 5 . 10 . . . 1 7 . . . . 5 . . . . Blast 18 | . . . . . . . 10 . . . 1 7 . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . 5 . . . . Smash 5 | . . . . . 5 . . . . . . . . . . . . . . . . Melee Attacks 47 | . . . . . 43 . . 4 . . . . . . . . . . . . . Impact 43 | . . . . . 43 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . 4 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12132 | . 255 230 . 56 942 . 3730 1065 2150 . 682 1398 . . . . 800 6 . . 818 Guns 5276 | . 252 230 . 56 . . . 1030 2128 . . . . . . . 800 . . . 780 Cannons 5633 | . . . . . . . 3553 . . . 682 1398 . . . . . . . . . Explosions 35 | . . . . . . . . 35 . . . . . . . . . . . . . Melee 942 | . . . . . 942 . . . . . . . . . . . . . . . . Ramming 246 | . 3 . . . . . 177 . 22 . . . . . . . . 6 . . 38 Kinetic 7813 | . . 43 . 56 . . 3553 414 897 . 682 1398 . . . . 310 . . . 460 Thermal 2474 | . 252 187 . . . . . 636 1099 . . . . . . . 30 . . . 270 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 657 | . . . . . . . . 15 132 . . . . . . . 460 . . . 50 Impact 942 | . . . . . 942 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 3 3 . . 6 6 6 6 . 5 5 . . 7 Average Corruption 3 | . . . . . . . . 2 1 . . 6 6 6 6 . 4 5 . . 4 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . . . . 2 33 . . 1 8 7 1 . 9 6 . . 17 Message Errors 21 | . . . . . . . . . 7 . . . 1 1 1 . 5 1 . . 5 Matter Fused 17 | . . . . . . . . . 8 . . . 2 1 . . . 5 . . 1 Heat Flow Errors 9 | . . . . . . . . 2 6 . . . 1 . . . . . . . . Energy Discharges 7 | . . . . . . . . . 1 . . . . 2 . . 1 . . . 3 Data Loss (minor) 14 | . . . . . . . . . 3 . . . 4 2 . . 2 . . . 3 Data Loss (major) 4 | . . . . . . . . . 2 . . 1 . 1 . . . . . . . Misfires 6 | . . . . . . . . . 3 . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . 224 . 212 . . . 166 124 . . . . . . . . . Projectiles 502 | . . . . . . . 212 . . . 166 124 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 224 | . . . . . 224 . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . 3 . 22 . . . 1 11 . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 19 . . . 1 11 . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . 42 39 . . . . . . . . . . . 18 Shots 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Rammed 53 | . . . . . . . 37 . 3 . . . . . . . . 8 . . 5 Targets Rammed 58 | . 1 . . . . . 41 . 3 . . . . . . . . 8 . . 5 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 4 . . . . . . . . . . . . . . Highest Temperature 435 | . 18 215 . 16 87 . 435 216 240 . . 18 142 . . . 33 . . . 30 Average Temperature 58 | . 14 84 . 9 29 . 113 61 42 . . 9 72 . . . 21 . . . 10 Received Heat Transfer 2856 | . 33 75 . . 351 27 1035 324 486 . . 120 . . . . 27 126 . . 252 Effects 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 11 | . . . . . 6 . . . . . . . . . . . 5 . . . . Impact Corruptions 12 | . . . . . 12 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . . 3 2 . . . . . . . . . . . 1 Heat Transferred 4908 | . 550 400 . . . . . 1375 2250 . . . . . . . 37 . . . 296 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Peak Influence 1620 | . 154 139 . 155 123 178 625 493 495 152 287 248 . . . . 95 1620 1100 824 649 Initial 1100 | . . 24 . . 60 78 86 245 137 147 106 150 . . . . . 46 1100 824 494 Average 204 | . 76 47 . 73 70 118 211 314 97 147 162 143 . . . . 42 1590 1099 824 441 Maximum Alert Level 5 | . . . . . . . 2 2 2 . 1 1 . . . . . 5 4 3 2 Low Security (%) 64 | 100 100 100 . 100 100 100 68 1 85 100 80 67 . . . . 100 . . . . Level 1 15 | . . . . . . . 1 75 5 . 19 32 . . . . . . . . 44 Level 2 17 | . . . . . . . 30 22 8 . . . . . . . . . . . 55 Level 3 1 | . . . . . . . . . . . . . . . . . . . 92 100 . Level 4 . | . . . . . . . . . . . . . . . . . . . 7 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . 99 . . . Squads Dispatched 50 | . . . . . 1 . 5 13 8 . . 6 . . . . 3 6 . . 8 Investigation 13 | . . . . . 1 . 2 4 2 . . 2 . . . . 1 . . . 1 Extermination 15 | . . . . . . . . 2 5 . . 3 . . . . 2 . . . 3 Reinforcement 7 | . . . . . . . 1 1 1 . . 1 . . . . . . . . 3 Assault 9 | . . . . . . . 2 . . . . . . . . . . 6 . . 1 Garrison 6 | . . . . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Distress Signals 9 | . . . . . 1 . 1 1 3 . . . . . . . . . . . 3 Communications Jammed 70 | . . . . . . . 70 . . . . . . . . . . . . . . Distress Signals 70 | . . . . . . . 70 . . . . . . . . . . . . . . Times Spotted 354 | . 10 9 . 6 14 3 35 59 46 . 5 15 . . 5 . 20 19 . . 108 Peak Tracking Total 23 | . 3 3 . 4 3 3 5 7 6 . 5 6 . . 3 . 5 18 . . 23 Tactical Retreats 28 | . . . . 3 . . 1 7 4 . . . . . . . 2 . . . 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Traps Triggered 9 | . 1 . . . 1 . . 3 . . 2 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . 34 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 3 . . . . . . 8 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Disabled 8 | . . . . . 1 . 2 . 2 . 1 2 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . 1 . 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Accessed 39 | . 4 1 . 1 5 . 4 9 2 1 . 1 1 . . 1 1 . 5 . 3 Terminals 30 | . 4 . . . 4 . 3 7 . 1 . 1 . . . 1 1 . 5 . 3 Fabricators 4 | . . . . . . . . 2 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 96 | . 16 1 . 1 11 . 12 29 5 1 . 1 1 . . 1 2 . 11 . 4 Successful 46 | . 10 1 . 1 6 . 7 12 3 1 . . 1 . . 1 . . 2 . 1 Failed 50 | . 6 . . . 5 . 5 17 2 . . 1 . . . . 2 . 9 . 3 Catastrophic 13 | . 1 . . . 1 . 1 3 1 . . 1 . . . . 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 6 . . . 10 . 11 11 . . . 1 . . . . . . 2 . 1 Terminals 81 | . 16 . . . 10 . 10 25 . 1 . 1 . . . 1 2 . 11 . 4 Fabricators 9 | . . . . . . . . 4 5 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 28 | . 7 1 . 1 3 . 3 7 . 1 . . 1 . . 1 . . 2 . 1 Record 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 7 | . 4 . . . 1 . 1 1 . . . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . . . 2 . 1 2 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . . 3 3 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Build 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . . 2 . 3 2 . . . . . . . . . . . . . Terminals 10 | . 3 . . . 2 . 3 2 . . . . . . . . . . . . . Track 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 4 . 4 8 2 . . 1 . . . . 1 . 4 . 3 Full Trace Events 8 | . 1 . . . . . . 4 2 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . 5 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 241 | . . . . . . . . 125 116 . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . 18 6 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 160 | . . . . . . . 160 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 27 | . 1 1 . . 1 . 1 8 3 . 1 1 . . 1 . 2 . . . 7 Non-combat 6 | . . . . . . . . 4 . . . 1 . . . . . . . . 1 Combat 21 | . 1 1 . . 1 . 1 4 3 . 1 . . . 1 . 2 . . . 6 Robot Hacks Applied 45 | . 1 1 . . 2 . 2 13 6 . 1 1 . . 1 . 4 . . . 13 parse_system 2 | . . . . . . . . 2 . . . . . . . . . . . . . no_distress 2 | . . . . . . . . 2 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . find_shortcuts 21 | . 1 1 . . 1 . 1 4 3 . 1 . . . 1 . 2 . . . 6 find_garrison 17 | . . . . . 1 . 1 4 3 . . . . . . . 2 . . . 6 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Total Allies 8 | . . . . . . . . 6 2 . . . . . . . . . . . . Largest Group 3 | . . . . . . . . 3 2 . . . . . . . . . . . . Highest-Rated Group 90 | . . . . . . . . 90 42 . . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . 30 21 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . 36 18 . . . . . . . . . . . . Total Damage 1351 | . . . . . . . . 948 403 . . . . . . . . . . . . Kills 13 | . . . . . . . . 11 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Robot Analysis Total 18 | . 4 . . . 2 . 3 4 . . 1 . . . 1 . 2 . . . 1 Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Turns Passed 20067 | 11 477 842 85 300 748 59 6147 2068 3854 40 223 1642 368 270 607 136 638 154 202 48 1148 Spaces Moved 10219 | 23 368 496 229 652 301 97 975 1924 873 66 104 227 410 338 763 262 711 108 263 60 969 Core 1637 | 23 80 . . 135 109 97 121 681 120 . . 16 . . 1 . 1 29 28 . 196 Treads 1671 | . . . . . 192 . 698 46 445 . 78 100 . . . . 10 79 . . 23 Legs 715 | . 288 427 . . . . . . . . . . . . . . . . . . . Wheels 2305 | . . . . . . . 156 . . . . 111 410 338 741 . . . 235 60 254 Hover 2345 | . . . . . . . . 936 308 66 26 . . . 21 262 575 . . . 151 Flight 1546 | . . 69 229 517 . . . 261 . . . . . . . . 125 . . . 345 Fastest Speed 32 | 50 50 37 37 37 50 50 50 32 50 60 60 50 80 80 50 52 34 50 50 80 34 Average Speed 80 | 50 104 108 37 39 120 50 140 58 110 60 142 117 80 80 79 52 52 130 76 80 58 Slowest Speed 250 | 50 120 120 37 100 250 50 170 250 200 60 170 170 80 80 80 52 160 160 80 80 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 1 . . . 2 . . . . . . . . 3 . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 58 78 66 93 33 28 60 40 9 2 75 8 48 53 77 50 22 25 9 63 29 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . . . . . . . 2 1 . 1 . . . . . Spaces Dug 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Terrain Destroyed 94 | . . . . . 1 . 28 4 49 . 8 4 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . 28 . . . 8 4 . . . . . . . . . AOE 53 | . . . . . . . . 4 49 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Total 21273 | 22 427 770 228 682 610 106 5619 2761 3632 65 166 1570 449 337 765 261 872 115 262 59 1495 Wait 10512 | . 27 244 . 22 266 10 4514 723 2694 . 47 1313 40 . 2 . 94 . . . 516 Move 10155 | 22 367 495 228 649 301 96 974 1919 872 65 103 226 409 337 762 261 704 107 262 59 937 Hop 19 | . . . . 1 . . . 2 . . . . . . . . 3 . . . 13 Pick Up 3 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . Fire 394 | . 32 30 . 10 . . 90 40 63 . 13 31 . . . . 61 . . . 24 Melee 47 | . . . . . 43 . . 4 . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 52 | . . . . . . . 41 . 3 . . . . . . . . 8 . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 34 | . . . . . . . . 34 . . . . . . . . . . . . . Miscellaneous 49 | . . . . . . . . 39 . . . . . . . . 10 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered new exit (range 6) 489 | -10/Materials | Entered Mines 508 | -10/Mines | Learned location of Zion (-7) 729 | -10/Mines | Assembled infested the area 1097 | -10/Mines | Found the Drone Emporium 1102 | -10/Mines | Found Prototype Device 1197 | -10/Mines | Discovered new exit (range 5) 1236 | -10/Mines | Discovered new exit (range 7) 1273 | -10/Mines | Discovered new exit (range 10) 1293 | -10/Mines | Core integrity fell below 50% 1331 | -10/Mines | Entered Exiles 1341 | -10/Exiles | Met 8R-AWN 1347 | -10/Exiles | Met EX-HEX 1360 | -10/Exiles | Met EX-DEC 1367 | -10/Exiles | Met EX-BIN 1373 | -10/Exiles | Aligned with FarCom system 1373 | -10/Exiles | Given EX-Vault access code 1410 | -10/Exiles | Discovered new exit (range 14) 1416 | -10/Exiles | Entered Mines 1420 | -9/Mines | Learned location of Storage (-9) 1442 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1471 | -9/Mines | Discovered new exit (range 9) 1493 | -9/Mines | Discovered new exit (range 8) 1506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1601 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1716 | -9/Mines | Entered Materials 2366 | -8/Materials | Discovered new exit (range 14) 2464 | -8/Materials | Identified exit to Garrison 2464 | -8/Materials | Entered Garrison 2470 | -8/Garrison | Lost 3 parts (1p1n1u) 2500 | -8/Garrison | Triggered checkpoint 2513 | -8/Garrison | Discovered new exit (range 10) 2523 | -8/Garrison | Entered Materials 2716 | -8/Materials | Core integrity fell below 50% 2717 | -8/Materials | Discovered new exit (range 10) 6730 | -8/Materials | Discovered new exit (range 18) 7723 | -8/Materials | First assault squad dispatched 8665 | -8/Materials | Core integrity fell below 20% 8670 | -8/Materials | Entered Factory 8887 | -7/Factory | Garrison activated, responded to threat 9191 | -7/Factory | Garrison activated, responded to threat 9401 | -7/Factory | Lost 6 parts (1p2n2u1w) 9457 | -7/Factory | Fabricated L-41 Fighter? 9805 | -7/Factory | Identified exit to Lower Caves 10287 | -7/Factory | Core integrity fell below 50% 10382 | -7/Factory | Discovered new exit (range 4) 10530 | -7/Factory | Discovered new exit (range 13) 10593 | -7/Factory | Fabricated H-55 Commando? 10593 | -7/Factory | Core integrity fell below 20% 10626 | -7/Factory | Lost 5 parts (2n1u2w) 10670 | -7/Factory | Search patrols dispatched 10738 | -7/Factory | Entered another Factory area 10738 | -6/Factory | Accompanied by 2 allies 11038 | -6/Factory | Discovered new exit (range 5) 13785 | -6/Factory | Lost 8 parts (1p2n3u2w) 13799 | -6/Factory | Destroyed 8 combat bots 14372 | -6/Factory | Core integrity fell below 50% 14422 | -6/Factory | Lost 4 parts (1p1n1u1w) 14514 | -6/Factory | Fabricated H-55 Commando? 14588 | -6/Factory | Search patrols dispatched 14592 | -6/Factory | Entered another Factory area 14618 | -5/Factory | Discovered new exit (range 7) 14631 | -5/Factory | Identified exit to DSF 14632 | -5/Factory | Entered DSF 14712 | -5/DSF | Discovered new exit (range 16) 14743 | -5/DSF | Identified exit to Factory 14746 | -5/DSF | Additional patrols routed to DSF 14855 | -5/DSF | Entered Factory 16408 | -4/Factory | Spotted B-86 Titan 16481 | -4/Factory | Discovered new exit (range 13) 16497 | -4/Factory | Entered Upper Caves 16505 | -4/Upper Caves | Encountered a Warlord checkpoint 16856 | -4/Upper Caves | Discovered new exit (range 13) 16865 | -4/Upper Caves | Entered another Upper Caves area 16917 | -4/Upper Caves | Discovered new exit (range 7) 16933 | -4/Upper Caves | Learned Research garrison access intel 17038 | -4/Upper Caves | Learned Research trap positions 17130 | -4/Upper Caves | Discovered new exit (range 8) 17135 | -4/Upper Caves | Entered Warlord 17189 | -4/Warlord | System corruption cleaned by Quarantine Array 17352 | -4/Warlord | Found Signal Generator 17602 | -4/Warlord | Warlord's base attacked by MAIN.C 17736 | -4/Warlord | Discovered new exit (range 15) 17742 | -4/Warlord | Entered Proximity Caves 17873 | -3/Proximity Caves | Discovered new exit (range 10) 17878 | -3/Proximity Caves | Entered Research 17879 | -3/Research | Loaded intel: 73 trap records 17880 | -3/Research | Loaded intel: 4 garrison access locations 17964 | -3/Research | Spotted B-86 Titan 18438 | -3/Research | Lost 6 parts (2n2u2w) 18480 | -3/Research | Discovered new exit (range 15) 18516 | -3/Research | Entered Quarantine 18517 | -3/Quarantine | Maximum security lockdown engaged 18666 | -3/Quarantine | Discovered new exit (range 8) 18670 | -3/Quarantine | Entered Research 18872 | -2/Research | Identified exit to DSF 18872 | -2/Research | Entered DSF 18908 | -2/DSF | Discovered new exit (range 14) 18920 | -2/DSF | Entered Access 19717 | -1/Access | First assault squad dispatched 19852 | -1/Access | Core integrity fell below 50% 19912 | -1/Access | Lost 5 parts (2p3n) 19951 | -1/Access | Search patrols dispatched 19976 | -1/Access | Core integrity fell below 20% 19993 | -1/Access | Lost 3 parts (2n1w) 20049 | -1/Access | Lost 4 parts (1p2u1w) 20066 | -1/Access | Discovered new exit (range 7) 20068 | *** | Escaped! Last Messages --------------- 20029_ W-44 Eye sends out distress signal. 20029_ Slammed into T-07 Excavator. 20030_ Slammed into W-44 Eye. 20034_ Released control of P-80 Master. 20035_ Took control of S-43 Plague. 20045_ Slug penetrates Wall. 20049_ Slug penetrates Door. 20052_ Slug penetrates Wall. 20058_ Penetrated by Slug. 20058_ Slug penetrates Wall. 20058_ Penetrated by Slug. 20063_ C-30 ARC bursts open, deploying its payload. 20063_ G-73 Enforcer unfolds itself. 20064_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 20064_ System corrupted: Hvy. Machine Gun misfires. 20065_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20066_ The Access Shell folds into the floor. 20066_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###??????" #????????? | | ????????????????????########## #######%"#????????? | | ????????????????????" gg #????????? | | ??????????????BB????" ggg#????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "s #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T"""w #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????#s #????????? | | ??????###############????????????????# s#????????? | | ??????# #????????????????#s #????????? | | ??????# #????????????????# #????????? | | ??????# ]]! = #????????????????# #????????? | | ??????# ]! #?????????######## #????????? | | ??????? ]! ? ! #?????????# h #????????? | | ????????? ??? ########### p #????????? | | ?????###### #####+#?# # #######????????? | | ?????# / h### # ph#??????????????? | | ?????# # / p p# #??????????????? | | ?????# # ### + #??????????????? | | ?????# # #?# # #??????????????? | | ?????#"" # #?#=== # #??????????????? | | ?????#"" # #?#=== # #??????????????? | | ?????#"" # #?#=== # #??????????????? | | ?????#"Y ! # #?########### #??????????????? | | ?????#"" = # #???????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 34 Energy Capacity 300 Matter Stores 100 Matter Capacity 100 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory H-55 Commando | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp War Pro Res Qua Res DSF Acc Robots Controlled 26 | . 1 1 . . 1 . 2 5 3 . 1 1 . . 1 . 2 . 1 . 7 Combat Hostiles 21 | . 1 1 . . 1 . 1 4 3 . 1 . . . 1 . 2 . . . 6 Allies . | . . . . . . . . . . . . . . . . . . . . . . Classes Controlled 9 | . 1 1 . . 1 . 2 3 . . . . . . . . . . . . 1 Average Host Suspicion 61 | . 99 83 . 79 100 . 45 94 61 12 94 59 46 24 3 . 94 99 31 17 78 Unsuspicious Activity 9918 | . . . . . . . 4571 826 2557 . . 1343 . . . . 48 . 44 24 505 Returns to Shadow 12 | . . . . . . . 5 . 3 . . 3 . . . . . . . . 1 Fuzzy Dispatches 11 | . . . . . . . 2 . 5 . . 3 . . . . . . . . 1 Protomatter Created 1460 | . 8 83 . 7 94 . 324 266 207 . 28 99 . . 232 . 57 . . . 55 Used 1063 | . 15 6 . . 23 . 101 126 142 . 144 5 . . 67 . 121 . 5 . 308 Decayed 242 | . . 26 . . 23 . 50 51 37 . . . . . 55 . . . . . . Highest Spend 144 | . 15 6 . . 23 . 96 51 51 . 144 5 . . 67 . 97 . 5 . 97 Top 5 Hosts by Kills: H-61 Shepherd (-8/Materials: 26) H-71 Marshal (-5/DSF: 14) G-34 Mercenary (-10/Materials: 13) Game ------ Seed TachyonLaserTerrabomb Manual? 0 Play Time 02:21:58 Cumulative 658.0 hours Start 2022.12.24 @ 13:31:13 End 2022.12.24 @ 15:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 208 Rogue 204 Adventurer 4 Explorer 0 Win Type 0 Total 20 Types 9/2/6/0/0/0/1/2/0 Lore% 88 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e8a4d3b-e8b0-4d74-bebf-53cdf9e5f547