Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.11 @ 21:04:13 Player: Luigi Panache Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (265) 1325 Value Destroyed (11154) 11154 Prototype IDs (47) 940 Alien Tech Used (8) 1600 Bonus (9203) 9203 TOTAL SCORE: 31922 Bonus ------- High Alert Combat Kills 1526 Follower Combat Kills 1099 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -522 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Treading (170) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- Subatomic Replicator Matter Drive Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Experimental Powered Armor Medium Regenerative Plating Experimental Hacking Suite Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Heavy Tesla Rifle Potential Cannon Ripper > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Armored Huge Wheel Experimental Heat Sink Improved Matter Compressor Advanced Terrain Scanner Experimental Core Shielding Transdimensional Reconstructor Heavy Tesla Rifle Phase Gun Potential Cannon Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Rocket Launcher Heavy Missile Launcher Long-range Missile Launcher [Rating: 164] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Salvage Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Experimental System Shield Protection Light Armor Plating Artifact Matter Drive Weapon Assault Rifle Energy Gun Heavy Tesla Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 1 . . . . . 2 . . . . 2 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 236 | . 6 1 3 2 8 2 9 12 2 . 17 27 5 15 9 4 22 10 19 45 18 Power 19 | . . . . . . . 2 1 . . 2 3 1 . 1 . 1 1 1 5 1 Engine 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . . Core 6 | . . . . . . . 1 . . . 2 1 1 . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . 1 . 1 5 1 Propulsion 57 | . 1 . 2 2 1 2 4 3 . . 7 7 1 4 3 . . 5 2 8 5 Treads 12 | . . . 2 . . . . 1 . . 2 . . . . . . 1 . 1 5 Leg 30 | . 1 . . . . . . . . . 2 7 1 4 3 . . 4 2 6 . Wheel 15 | . . . . 2 1 2 4 2 . . 3 . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 77 | . 3 . 1 . 6 . 2 5 1 . 8 10 1 2 4 . 7 2 7 15 3 Device 23 | . . . . . . . 1 . . . . 4 1 1 2 . 3 . 1 8 2 Storage 8 | . 1 . 1 . . . . 2 . . 1 . . . . . 1 . 1 1 . Processor 8 | . . . . . 1 . . . 1 . . 3 . . . . 1 . . 2 . Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 3 . Protection 33 | . 2 . . . 5 . 1 3 . . 7 3 . 1 2 . 2 2 4 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon 83 | . 2 1 . . 1 . 1 3 1 . . 7 2 9 1 4 14 2 9 17 9 Energy Gun 12 | . . . . . . . 1 . . . . 2 . . . . . . 1 5 3 Energy Cannon 10 | . . . . . . . . . . . . 2 . 3 . . 2 . 2 1 . Ballistic Gun 39 | . 2 1 . . 1 . . . . . . 3 2 3 1 3 12 2 1 7 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . . . . 3 . 1 . . . 3 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 3 1 . . . . . . . . . 4 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . . . . . 2 . . . 6 . 1 1 11 6 3 Parts Lost 119 | . . . . . . . 8 5 . . 13 18 2 6 . 1 13 2 8 32 11 Power 17 | . . . . . . . 2 1 . . 1 3 . . . . 1 1 1 5 2 Propulsion 31 | . . . . . . . 3 2 . . 8 4 . 2 . . . 1 2 8 1 Utility 32 | . . . . . . . 1 2 . . 3 6 1 2 . . 5 . 2 8 2 Weapon 39 | . . . . . . . 2 . . . 1 5 1 2 . 1 7 . 3 11 6 Highest Loss Streak 12 | . . . . . . . 7 3 . . 9 11 2 4 . 1 4 2 8 12 7 Average Slot Usage (%) 85 | . 94 100 86 85 90 84 79 83 82 86 82 82 88 96 100 99 93 90 89 76 75 Engine 4 | . 14 14 14 14 9 7 6 . . . . 5 . . . . . . . . . Core 3 | . . . . . . . . 6 6 6 10 2 5 11 9 5 5 8 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 2 . 4 3 5 Treads 5 | . . . 23 10 . . . 4 6 6 5 2 . . . . . 2 . 1 15 Leg 10 | . 27 28 4 . . . . . . . 2 16 23 22 23 23 21 17 20 8 . Wheel 7 | . . . . 17 27 30 25 20 20 20 13 . . . . . . . . 1 . Device 7 | . . . . . . . 5 6 6 6 6 11 22 15 17 17 21 10 9 8 10 Storage 8 | . 14 14 13 14 9 7 6 5 6 6 5 5 5 5 5 5 5 5 9 9 8 Processor 10 | . . . . . 8 7 6 6 8 13 13 14 17 17 17 17 15 21 19 14 18 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 9 8 Protection 6 | . 8 14 1 . 18 15 7 11 6 6 6 5 . 4 5 5 5 7 8 5 . Energy Gun 1 | . . . . . . . 5 . . . . 2 . . . . . . 4 3 1 Energy Cannon 1 | . . . . . . . . . . . . 3 8 4 5 3 3 . 1 1 . Ballistic Gun 10 | . 28 28 28 28 18 15 12 . . . . 3 3 7 6 12 11 15 1 3 3 Slashing Weapon 4 | . . . . . . . . 17 20 20 17 3 . . . . . . 7 2 3 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 272 | 12 22 22 249 249 258 254 272 270 262 262 267 85 70 86 89 89 98 84 115 127 93 Greatest Support 115 | 20 20 20 40 40 36 48 48 42 42 42 46 78 73 73 113 113 113 115 115 100 109 Greatest Overweight (x) 17 | . 1 1 12 15 7 5 6 8 6 6 17 16 . 1 1 . . . 1 13 2 Average Overweight (x) 2 | . . 1 4 10 7 5 5 5 6 6 4 . . . . . . . . 1 . Largest Inventory Capacity 35 | . 10 10 35 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 20 20 20 Average Capacity 25 | . 9 10 32 35 35 35 35 33 35 35 30 20 20 20 20 20 20 20 20 20 18 Most Carried 34 | . 10 10 15 23 25 26 34 31 34 33 33 20 19 20 20 20 20 20 20 20 20 Average Carried 20 | . 9 9 12 19 22 24 29 26 32 33 27 18 19 19 20 18 17 19 18 16 16 Final Capacity 35 | 8 10 10 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 20 20 20 5 Final Carried 33 | 6 10 10 15 23 25 26 28 30 33 33 19 20 19 20 20 19 20 19 20 11 5 Class Distribution -------------------- 35% | Hauler-Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Mutant 5% | Hacker-Mutant 5% | Hauler-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 5969 | 200 220 141 . 95 302 50 490 111 10 . 146 553 57 283 . 328 923 472 90 1054 444 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12275 | . 330 170 . 185 490 78 1006 436 67 . 393 1375 262 906 . 218 1344 800 90 3524 601 Parts 604 | . 29 11 . 12 46 9 38 15 3 . 12 65 22 42 . 14 64 44 12 132 34 Haulers Intercepted 5 | . 2 . . . 1 . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 12 | . 1 . . . . . 2 . . . . . . . . . 2 . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 15 . . 42 . 18 21 . 9 . . . . . Prevented 16 | . . . . . . . . 1 . . 1 . . 11 . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 214 | . 7 7 . . 10 . 17 10 1 . 8 25 8 24 . 12 18 11 1 46 9 Melee 34 | . . . . . . . . 10 1 . 8 7 . . . . . . 1 . 7 Guns 109 | . 7 7 . . 10 . 17 . . . . 12 2 . . 6 8 11 . 28 1 Cannons 20 | . . . . . . . . . . . . 6 6 . . . 4 . . 4 . AOE 43 | . . . . . . . . . . . . . . 20 . 6 3 . . 14 . Classes Destroyed 16 | . 6 1 . 2 2 . 2 1 1 . . . . . . . . . . . 1 Worker 19 | . . . . 1 1 2 4 . . . . 3 . . . . . . . 8 . Builder 7 | . 1 . . . 1 . . . . . . 2 . . . . . . . 3 . Tunneler 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . 1 . . . . . . . . . . . . 1 . Recycler 11 | . 1 . . 2 . . 1 . . . . . . . . . 2 . . 5 . Watcher 7 | . 2 . . . 2 . 1 . . . . 1 . . . . . . . 1 . Swarmer 81 | . 5 3 . . 4 . 6 6 . . 3 5 4 15 . 12 8 3 . 7 . Grunt 78 | . 2 3 . . 2 . 7 3 . . 5 18 . 7 . . 4 3 . 21 3 Brawler 5 | . . . . . . . 1 . . . . . . . . . 1 3 . . . Sentry 12 | . . . . . 3 . 2 . . . . . . 2 . . 1 2 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . 1 . . . . . . . 2 . . . 4 . . 8 . Programmer 16 | . . . . . . . 1 . . . . 2 2 . . . . . . 7 4 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . 1 . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | . 5 3 . 4 5 1 5 3 1 . 3 6 4 16 . 8 4 5 1 12 6 Combat Bots Only 16 | . 5 3 . . 5 . 4 3 1 . 3 5 4 16 . 8 4 5 1 9 6 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 2 1 1 . 1 2 1 4 . 3 3 3 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . Exploded 4 | . . . . . . . . . . . . . . 4 . 3 3 . . 2 . Melee 1 | . . . . . . . . 1 1 . 1 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Damage Taken 20817 | . 229 200 . . 255 2 1406 1024 20 . 1401 2504 256 528 . 389 2162 687 982 5503 3269 Core 3115 | . 16 63 . . 23 . 102 54 . . 250 671 41 12 . 61 304 73 123 994 328 Absorbed by Shields 40 | . . . . . . . 40 . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 68 95 100 . . . . 52 . . . . 21 . . 50 . . Volleys Fired 571 | . 49 21 . 6 41 3 71 . . . . 57 16 24 . 12 79 23 13 145 11 Largest 4 | . 2 2 . 2 2 2 3 . . . . 3 3 3 . 3 3 3 3 4 3 Hottest 268 | . 40 40 . 40 45 45 101 . . . . 243 180 137 . 137 190 105 103 268 180 Shots Fired 1236 | . 98 42 . 12 76 6 177 . . . . 155 32 26 . 27 174 69 32 285 25 Gun 1049 | . 98 42 . 12 76 6 177 . . . . 119 9 2 . 20 124 69 32 239 24 Cannon 134 | . . . . . . . . . . . . 36 23 1 . 5 50 . . 19 . Launcher 53 | . . . . . . . . . . . . . . 23 . 2 . . . 27 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 840 | . 98 42 . 12 76 6 120 . . . . 84 9 2 . 20 124 69 32 136 10 Thermal 252 | . . . . . . . 57 . . . . 71 23 . . . . . . 94 7 Explosive 36 | . . . . . . . . . . . . . . 6 . 2 . . . 27 1 Electromagnetic 108 | . . . . . . . . . . . . . . 18 . 5 50 . . 28 7 Robot Hit Streak 53 | . 12 10 . 11 15 8 23 . . . . 53 27 42 . 15 48 17 10 26 39 Robot Miss Streak 4 | . 3 2 . . 4 . 4 . . . . 1 1 1 . 2 3 1 1 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 2 . 2 . Secondary Targets 15 | . 1 . . . . . 3 . . . . . . . . 1 2 4 . 4 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . 1 1 1 . 1 . Shots Hit Robots 1101 | . 74 25 . 9 59 4 132 30 3 . 20 154 28 20 . 21 144 58 43 231 46 Core Hits 571 | . 24 11 . 7 30 4 68 15 2 . 10 68 11 34 . 17 52 30 9 152 27 Critical Hits 56 | . 1 . . . 1 . 2 1 . . 1 2 1 . . . 1 11 5 22 8 Critical Kills 23 | . 1 . . . . . . . . . 1 1 . . . . 1 4 . 10 5 Critical Parts Destroyed 28 | . . . . . 1 . 2 . . . . 1 1 . . . . 6 3 11 3 Melee Attacks 147 | . . . . . . . . 39 4 . 29 26 . . . . . . 22 . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . 39 4 . 29 26 . . . . . . 22 . 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 1 . . 3 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . 6 1 . 6 3 . . . . . . 3 . . Damage Inflicted 32586 | . 657 285 . 121 769 65 2678 1149 194 . 748 3740 973 2260 . 975 2539 1059 934 11140 2300 Guns 15181 | . 657 285 . 121 769 60 2383 . . . . 1596 109 . . 271 1828 1059 228 5251 564 Cannons 4352 | . . . . . . . . . . . . 877 864 . . 61 560 . . 1990 . Explosions 7452 | . . . . . . . 295 . . . . 75 . 2260 . 643 151 . . 3876 152 Melee 5544 | . . . . . . . . 1149 194 . 748 1175 . . . . . . 706 . 1572 Ramming 57 | . . . . . . 5 . . . . . 17 . . . . . . . 23 12 Kinetic 11600 | . 657 285 . 121 769 60 1727 . . . . 1083 109 . . 271 1828 1059 228 3153 250 Thermal 8902 | . . . . . . . 671 . . . . 1390 864 420 . 40 151 . . 5212 154 Explosive 3563 | . . . . . . . . . . . . 71 . 677 . 603 . . . 2060 152 Electromagnetic 2920 | . . . . . . . 280 . . . . 4 . 1163 . 61 560 . . 692 160 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5544 | . . . . . . . . 1149 194 . 748 1175 . . . . . . 706 . 1572 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 2 2 2 2 2 2 3 3 3 3 . . 8 11 19 Average Corruption 3 | . . . . . . 1 1 2 2 2 2 1 2 3 3 3 . . 5 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . 1 1 12 7 2 7 3 9 13 3 5 . . 4 34 27 Message Errors 36 | . . . . . . . 1 2 4 . 5 1 . 2 . 3 . . 1 11 6 Matter Fused 23 | . . . . . . . . . . . . . 5 7 1 . . . . 2 8 Heat Flow Errors 11 | . . . . . . . . 2 2 1 1 . . 1 1 . . . 1 1 1 Energy Discharges 24 | . . . . . . . . 7 1 . . . 2 2 . 1 . . 1 5 5 Data Loss (minor) 14 | . . . . . . 1 . 1 . 1 1 1 . 1 1 1 . . . 6 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . 7 6 Weapon Failures 5 | . . . . . . . . . . . . 1 2 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1001 | . . . . . . . . 131 11 . 40 63 37 63 . 77 7 . 15 392 165 Projectiles 169 | . . . . . . . . . . . . 12 37 . . . . . . 120 . Explosions 419 | . . . . . . . . . . . . . . 63 . 77 7 . . 272 . Melee 413 | . . . . . . . . 131 11 . 40 51 . . . . . . 15 . 165 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . . . 2 17 . . . . 88 . 12 . . 35 . . 202 . Shots 11 | . . . . . . . 1 . . . . 2 . 1 . . 1 . . 6 . Rammed 13 | . . . . . . 1 . . . . . 2 . . . . . . . 6 4 Targets Rammed 17 | . . . . . . 1 . . . . . 4 . . . . . . . 8 4 Kicked 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 12 2 . . 2 . 465 153 239 146 191 231 . 141 201 30 1 10 101 384 314 Average Temperature 100 | . 5 2 . . 1 . 100 75 113 83 77 109 . 84 101 15 1 5 61 123 156 Received Heat Transfer 4133 | . 60 54 . . 138 . 402 198 20 . 564 1203 . 135 . . 381 159 . 726 93 Effects 9 | . . . . . . . 3 . . . . . . . . . . . . 6 . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . Energy Bleed 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 . . . . . . 4 . . 3 . . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . 4 . . 3 . . . 1 Parts Fried 24 | . . . . . . . 2 . . . . . . 8 . . 7 . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . . . . . . 1 . . . . 1 1 . . . . . . 13 9 Heat Transferred 10080 | . . . . . . . 1678 . . . . 1648 525 400 . 50 150 . . 5279 350 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 2 . . . . . . 4 . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Peak Influence 1109 | . 159 154 . 25 374 87 341 . . . . 391 . . . . 657 516 . 1109 666 Initial 422 | . . 24 . . 7 72 36 . . . . 49 . . . . 151 222 . . 422 Average 299 | . 99 85 . 12 157 78 183 . . . . 151 . . . . 459 333 . 606 541 Maximum Alert Level 4 | . . . . . 1 . 1 . . . . 1 . . . . 2 2 . 4 2 Low Security (%) 46 | . 100 100 . 100 82 100 38 . . . . 64 . . . . 16 . . 11 . Level 1 22 | . . . . . 17 . 61 . . . . 35 . . . . 11 65 . 15 . Level 2 21 | . . . . . . . . . . . . . . . . . 71 34 . 29 100 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 42 . Level 4 . | . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 1 . 3 . . . 1 5 . . . . 2 1 . 13 3 Investigation 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . 2 . . . . 1 . . . . 1 . . 3 1 Reinforcement 11 | . . . . . 1 . . . . . . 3 . . . . 1 . . 4 2 Assault 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 13 | . 1 1 . . 2 . 3 . . . . 1 . . . . . 1 . 3 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 345 | . 13 7 . . 16 . 30 11 1 . 22 33 8 26 . 13 43 21 1 70 30 Peak Tracking Total 13 | . 6 3 . . 4 . 6 4 1 . 7 5 4 13 . 8 8 10 1 8 9 Tactical Retreats 16 | . . . . . 1 . 2 . . . 2 3 . . . 1 5 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 34 | . . . . . . . 14 . 1 . 2 4 . 2 . . . 2 1 3 5 Max in Single Turn 6 | . . . . . . . 6 . 1 . 1 4 . 1 . . . 2 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 32 | . 3 . 1 . 1 4 4 1 . 3 . 2 . 1 4 . 1 2 . 4 1 Terminals 15 | . 1 . . . 1 4 1 . . . . 1 . 1 . . 1 1 . 3 1 Fabricators 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 108 | . 9 . 1 . 2 8 11 1 . 24 . 9 . 6 17 . 2 6 . 11 1 Successful 78 | . 5 . 1 . 2 2 6 1 . 24 . 4 . 6 17 . . 3 . 7 . Failed 30 | . 4 . . . . 6 5 . . . . 5 . . . . 2 3 . 4 1 Catastrophic 6 | . . . . . . 2 1 . . . . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 1 7 3 . . . . . . . . . . 2 1 6 1 Terminals 41 | . 4 . . . 2 8 2 . . . . 5 . 6 . . 2 2 . 9 1 Fabricators 13 | . . . . . . . 9 . . . . 4 . . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 62 | . 1 . 1 . 2 2 . 1 . 24 . 2 . 6 17 . . 1 . 5 . Record 19 | . . . 1 . . . . . . 6 . . . 6 5 . . . . 1 . Part Schematic 12 | . . . . . . . . . . 8 . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . 2 . . . . . . . . . . 1 . 1 . Terminals 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . . 4 4 . . . . 2 . 1 . . 1 2 . 3 1 Full Trace Events 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 8 . . . . 4 . . . . . . Parts Built 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . Matter 775 | . . . . . . . 424 . . . . 351 . . . . . . . . . Time 241 | . . . . . . . 148 . . . . 93 . . . . . . . . . Total Part Build Rating 26 | . . . . . . . 19 . . . . 7 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 . . 4 . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 46 | . . . . . . 1 3 . 4 . 3 . . . . . . 1 . 27 7 Largest Group 21 | . . . . . . 1 3 . 4 4 4 . . . . . . 1 . 21 17 Highest-Rated Group 302 | . . . . . . 40 90 . 121 121 188 . . . . . . 10 . 302 237 Highest-Rated Ally 95 | . . . . . . 40 40 . 31 31 95 . . . . . . 10 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 254 | . . . . . . . 11 . . . 71 . . . . . . . . 54 118 Total Damage 4585 | . . . . . . . 271 . . . 1669 . . . . . . . . 1008 1637 Kills 34 | . . . . . . . 2 . . . 13 . . . . . . . . 7 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 13948 | . 501 441 1750 319 481 249 1040 1088 488 143 963 1053 360 681 270 342 641 318 845 1499 476 Spaces Moved 5552 | 1 235 182 284 97 184 141 398 545 229 79 405 355 262 325 148 265 294 175 185 547 216 Core 62 | . . . . . . . . . . . . 5 . . . . . . . 2 55 Treads 535 | . . . 196 9 . . . 10 . . 70 88 . . . . . . . 13 149 Legs 2735 | 1 235 182 88 . . . . . . . 32 262 262 325 148 265 294 175 185 281 . Wheels 2220 | . . . . 88 184 141 398 535 229 79 303 . . . . . . . . 251 12 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 200 120 225 191 160 157 80 183 183 120 112 112 112 112 112 112 112 120 130 50 Average Speed 188 | 120 136 200 613 301 191 161 162 180 183 183 207 179 112 183 166 112 112 119 155 174 137 Slowest Speed 1480 | 120 200 200 1080 760 191 162 180 960 183 183 1480 850 112 194 194 112 112 120 200 700 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 2 35 43 59 25 23 3 17 74 48 72 63 11 57 48 61 55 11 11 100 21 32 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . 1 . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 9 | . . 1 . 2 . . . 1 1 . . . . 1 . 3 . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . . . . 6 . Terrain Destroyed 414 | . . . . . . . . . . . . 51 2 71 . 26 3 5 . 246 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . . . . 11 2 . . 1 1 5 . 8 . AOE 386 | . . . . . . . . . . . . 40 . 71 . 25 2 . . 238 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 7700 | . 335 219 297 112 237 156 653 616 293 78 492 586 291 373 172 288 469 232 687 795 319 Wait 949 | . 29 13 . . 1 . 166 . 11 . 20 107 9 7 5 . 59 17 435 43 27 Move 5530 | . 234 181 283 96 183 140 397 544 228 78 404 354 261 324 147 264 293 174 184 545 216 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 8 1 9 6 2 1 6 29 3 . 19 9 . 1 1 3 5 1 6 1 6 Fast Attach 128 | . 4 . 1 2 2 . 3 9 . . 12 13 4 7 7 1 7 7 14 23 12 Attach 62 | . . . . . 4 1 5 1 1 . 5 8 1 1 . . 8 1 5 17 4 Detach 20 | . 1 . . 2 2 . 2 . . . . 1 . . . . 1 . 3 4 4 Swap 52 | . 2 1 2 . 2 1 1 2 1 . 1 6 . 7 3 3 7 3 3 5 2 Drop 68 | . 8 2 2 . . . 2 2 . . 6 5 . 2 9 5 3 6 7 4 5 Fire 571 | . 49 21 . 6 41 3 71 . . . . 57 16 24 . 12 79 23 13 145 11 Melee 118 | . . . . . . . . 29 3 . 20 22 . . . . . . 17 . 27 Ram 10 | . . . . . . 1 . . . . . 2 . . . . . . . 6 1 Kick 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . Crush 4 | . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . 9 . . 46 . 5 . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Repaired Aluminum Leg 265 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Entered Mines 652 | -10/Mines | Excavation squad dispatched 652 | -10/Mines | A large section of the Mines collapsed 902 | -10/Mines | Excavation squad dispatched 935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 935 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Entered Exiles 991 | -10/Exiles | Met 8R-AWN 1027 | -10/Exiles | Met EX-HEX 1399 | -10/Exiles | Build established: Hauler-Mutant 1422 | -10/Exiles | Met EX-BIN 1505 | -10/Exiles | Met EX-DEC 1566 | -10/Exiles | Learned location of Zion (-7) 2617 | -10/Exiles | Discovered new exit (range 10) 2693 | -10/Exiles | Entered Mines 2700 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2987 | -9/Mines | Discovered new exit (range 10) 3012 | -9/Mines | Entered Materials 3012 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3422 | -8/Materials | Identified exit to Factory 3493 | -8/Materials | Entered Factory 3493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3651 | -7/Factory | Discovered new exit (range 20) 3742 | -7/Factory | Entered another Factory area 3742 | -6/Factory | Accompanied by 1 ally 3742 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3812 | -6/Factory | Spotted B-75 Beast 4068 | -6/Factory | Fabricated Adv. Medium Treads? 4170 | -6/Factory | Fabricated Gravmag Array? 4291 | -6/Factory | Build established: Hauler-Skirmisher 4486 | -6/Factory | Fabricated Y-54 Guardian (x2) 4605 | -6/Factory | Discovered new exit (range 16) 4769 | -6/Factory | Lost 7 parts (2p3n2w) 4782 | -6/Factory | Entered Lower Caves 4808 | -6/Lower Caves | Spotted B-75 Beast 4970 | -6/Lower Caves | Destroyed B-75 Beast 4996 | -6/Lower Caves | Lost 3 parts (2n1u) 5215 | -6/Lower Caves | Identified exit to Lower Caves 5288 | -6/Lower Caves | Learned Factory terminal intel 5300 | -6/Lower Caves | Build established: Hauler-Mutant 5870 | -6/Lower Caves | Entered another Lower Caves area 6074 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6309 | -6/Lower Caves | Discovered new exit (range 20) 6358 | -6/Lower Caves | Entered Data Miner 6358 | -6/Data Miner | Accompanied by 4 allies 6358 | -6/Data Miner | Discovered new exit (range 6) 6386 | -6/Data Miner | Met Data Miner 6437 | -6/Data Miner | Learned location of Section 7 (-2) 6437 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6459 | -6/Data Miner | Received God Mode back door access code from Data Miner 6501 | -6/Data Miner | Entered Proximity Caves 6501 | -5/Proximity Caves | Accompanied by 3 allies 6545 | -5/Proximity Caves | Found Alien Artifact 6545 | -5/Proximity Caves | Identified Dimensional Node Initializer 6545 | -5/Proximity Caves | Initialized slip node 6616 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6620 | -5/Proximity Caves | Escorted by Enhanced Grunt 6640 | -5/Proximity Caves | Learned Factory trap positions 6877 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7207 | -5/Proximity Caves | Lost 9 parts (1p5n2u1w) 7446 | -5/Proximity Caves | Discovered new exit (range 7) 7464 | -5/Proximity Caves | Entered Factory 7464 | -5/Factory | Evolved 2 slots: Utility x2 7465 | -5/Factory | Loaded intel: 124 trap records 7466 | -5/Factory | Loaded intel: 21 terminal locations 7543 | -5/Factory | Build established: Scavenger-Mutant 7823 | -5/Factory | Lost 11 parts (1p3n5u2w) 7833 | -5/Factory | Core integrity fell below 50% 8294 | -5/Factory | Fabricated Exp. Flexi-carbon Leg? 8365 | -5/Factory | Build established: Scavenger-Gunner 8423 | -5/Factory | Identified exit to Upper Caves 8423 | -5/Factory | Identified exit to Extension 8517 | -5/Factory | Entered Upper Caves 8548 | -5/Upper Caves | Lost 3 parts (1p1n1w) 8687 | -5/Upper Caves | Spotted B-75 Beast 8859 | -5/Upper Caves | Discovered new exit (range 17) 8877 | -5/Upper Caves | Entered another Upper Caves area 8879 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9025 | -5/Upper Caves | Attracted the attention of an 0b10 base 9074 | -5/Upper Caves | Destroyed 16 combat bots 9079 | -5/Upper Caves | Lost 4 parts (1n1u2w) 9221 | -5/Upper Caves | Identified exit to Factory 9221 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 9221 | -5/Upper Caves | Learned Factory stockpile data 9221 | -5/Upper Caves | Learned Research security intel 9508 | -5/Upper Caves | Discovered new exit (range 20) 9558 | -5/Upper Caves | Entered Zhirov 9558 | -5/Zhirov | Discovered new exit (range 3) 9593 | -5/Zhirov | Met Zhirov 9636 | -5/Zhirov | Learned location of Quarantine (-3) 9636 | -5/Zhirov | Learned location of Testing (-2) 9636 | -5/Zhirov | Learned location of Command (-1) 9648 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9681 | -5/Zhirov | Found Alien Artifact 9704 | -5/Zhirov | Found Alien Artifact 9704 | -5/Zhirov | Identified Integrated Reactor 9704 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9828 | -5/Zhirov | Entered Proximity Caves 9950 | -4/Proximity Caves | Destroyed 8 combat bots 10029 | -4/Proximity Caves | Build established: Gunner 10170 | -4/Proximity Caves | Entered Factory 10170 | -4/Factory | Evolved 2 slots: Utility x2 10439 | -4/Factory | Lost 4 parts (1p1u2w) 10688 | -4/Factory | Lost 4 parts (1u3w) 10778 | -4/Factory | Build established: Scavenger-Gunner 10781 | -4/Factory | Discovered new exit (range 15) 10811 | -4/Factory | Entered Armory 10834 | -4/Armory | Lost 4 parts (3u1w) 11061 | -4/Armory | First assault squad dispatched 11126 | -4/Armory | Identified Transdimensional Reconstructor 11126 | -4/Armory | Warped through subspace to slip node 11126 | -4/Armory | Discovered new exit (range 1) 11129 | -4/Armory | Entered Lab 11129 | -4/Lab | Discovered new exit (range 9) 11144 | -4/Lab | Unable to decrypt terminal 11144 | -4/Lab | Opened the door to a hidden lab 11145 | -4/Lab | Gained access to the hidden lab's interior 11151 | -4/Lab | Detected by scanners 11157 | -4/Lab | Confronted by A5 11243 | -4/Lab | Destroyed A5 11251 | -4/Lab | Found Prototype Protection 11251 | -4/Lab | Identified Med. Regenerative Plating 11265 | -4/Lab | Lost 8 parts (1p2n2u3w) 11279 | -4/Lab | Found Prototype Hackware 11282 | -4/Lab | Found Prototype Hackware 11293 | -4/Lab | Found Alien Artifact 11293 | -4/Lab | Identified Core Reset Matrix 11293 | -4/Lab | Used Core Reset Matrix 11297 | -4/Lab | Sensed 3 artifacts in vicinity 11545 | -4/Lab | Build established: Scavenger-Mutant 11742 | -4/Lab | Found Integrated Mediator 11742 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 11755 | -4/Lab | Found Core Expander 11755 | -4/Lab | Installed Core Expander, added new Weapon slot 11767 | -4/Lab | Found Transdimensional Reconstructor 11794 | -4/Lab | Found Prototype Protection 11794 | -4/Lab | Identified Exp. Powered Armor 11799 | -4/Lab | Found Prototype Energy Cannon 11799 | -4/Lab | Identified Potential Cannon 11805 | -4/Lab | Found Potential Cannon 11820 | -4/Lab | Found Prototype Hackware 11820 | -4/Lab | Identified Deep Network Scanner 11853 | -4/Lab | Unable to decrypt terminal 11922 | -4/Lab | Found Prototype Special Weapon 11922 | -4/Lab | Identified Gui. Remote Datajack 11962 | -4/Lab | Discovered new exit (range 7) 11974 | -4/Lab | Entered Research 11974 | -3/Research | Evolved 2 slots: Utility x2 11974 | -3/Research | Identified Exp. Hacking Suite 11975 | -3/Research | Identified Exp. System Shield 12234 | -3/Research | Identified exit to Quarantine 12254 | -3/Research | Incoming investigation squad redirected 12437 | -3/Research | Garrison activated, responded to threat 12532 | -3/Research | Lost 9 parts (1p5n1u2w) 12547 | -3/Research | Destroyed 9 combat bots 12724 | -3/Research | First assault squad dispatched 12728 | -3/Research | Lost 4 parts (1n1u2w) 12731 | -3/Research | Destroyed 9 combat bots 12977 | -3/Research | Lost 12 parts (1p2n4u5w) 12987 | -3/Research | Core integrity fell below 50% 13025 | -3/Research | Emitted hypermatrix ping 13030 | -3/Research | Assembled emerged from beneath the floor 13058 | -3/Research | Lost 3 parts (1p1u1w) 13076 | -3/Research | Intercept squad dispatched 13096 | -3/Research | Spotted Tracker 13107 | -3/Research | Allies destroyed Tracker 13110 | -3/Research | Found Prototype Device 13110 | -3/Research | Identified Exp. Phase Shifter 13120 | -3/Research | Spotted Combat Programmer 13139 | -3/Research | Build established: Hacker-Mutant 13172 | -3/Research | System corruption reached 10% 13183 | -3/Research | Destroyed Combat Programmer 13214 | -3/Research | Assembled emerged from beneath the floor 13245 | -3/Research | Assembled emerged from beneath the floor 13253 | -3/Research | Incoming assault squad redirected 13340 | -3/Research | Assembled emerged from beneath the floor 13343 | -3/Research | Incoming assault squad redirected 13374 | -3/Research | Spotted B-86 Titan 13386 | -3/Research | Allies destroyed B-86 Titan 13456 | -3/Research | Build established: Scavenger-Gunner 13473 | -3/Research | Entered Quarantine 13473 | -3/Quarantine | Accompanied by 10 allies 13474 | -3/Quarantine | Detected hypermatrix surge 13474 | -3/Quarantine | Emitted hypermatrix ping 13474 | -3/Quarantine | Sensed 12 artifacts in vicinity 13479 | -3/Quarantine | Assembled emerged from beneath the floor 13537 | -3/Quarantine | Found Sigix Broadsword 13651 | -3/Quarantine | Incoming assault squad redirected 13704 | -3/Quarantine | Cryocooling Duct disabled 13708 | -3/Quarantine | Cryocooling Duct disabled 13719 | -3/Quarantine | Ambient heat levels rising (+20) 13719 | -3/Quarantine | Non-combat units ordered to evacuate 13723 | -3/Quarantine | Ambient heat levels rising (+20) 13723 | -3/Quarantine | Combat units ordered to evacuate 13823 | -3/Quarantine | Quarantine Guard activated 13850 | -3/Quarantine | Spotted Quarantine Guard 13855 | -3/Quarantine | Spotted Quarantine Guard 13863 | -3/Quarantine | Spotted Quarantine Guard 13867 | -3/Quarantine | Destroyed Quarantine Guard 13870 | -3/Quarantine | Spotted Quarantine Guard 13870 | -3/Quarantine | Spotted Quarantine Guard 13872 | -3/Quarantine | Spotted Quarantine Guard 13873 | -3/Quarantine | Spotted Quarantine Guard 13875 | -3/Quarantine | Spotted Quarantine Guard 13884 | -3/Quarantine | Core integrity fell below 20% 13889 | -3/Quarantine | Spotted Quarantine Guard 13893 | -3/Quarantine | Released all parts (13) 13908 | -3/Quarantine | Found Subatomic Replicator 13923 | -3/Quarantine | Lost 7 parts (1p1n5w) 13931 | -3/Quarantine | Found Matter Drive 13949 | -3/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 13893_ Released Exp. Heat Sink. 13893_ Released Exp. System Shield. 13893_ Released Imp. Targeting Computer. 13893_ Released Hcp. Storage Unit. 13893_ Released Adv. Targeting Computer. 13893_ Released Med. Matter Pod. 13893_ Released Imp. Hacking Suite. 13893_ Released Adv. Salvage Targeting Computer. 13893_ Released Adv. Transmission Jammer. 13894_ Acquired Ripper. 13902_ CLE9V8U VSMJKU |WC#AYDI|DC9 13904_ Suspension Chamber breached. 13908_ Acquired Subatomic Replicator. 13911_ Knocked back. 13922_ Connecting with Terminal... 13928_ Suspension Chamber breached. 13931_ Acquired Matter Drive. 13933_ Dropped Potential Cannon. 13941_ EPAA,JQMOWQB69VKV0D08| HGNB<|4QFTC:H4Z 13948_ Slammed into Quarantine Guard. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###+##########???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | #######???????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ # ????????????????????????????????????????? | | """ /?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????########????????????????? | | """ #?????????????????# #????????????????? | | #?????????????????# "" #????????????????? | | """ #?????????????????# """ #????????????????? | | """ #???????????####### "]" #????????????????? | | """ #?########### # "" #????????????????? | | ### "" # "" #????????????????? | | % T" / #????????????????? | | #### %=%* " #????????????????? | | # %=% ####### " Y #????????????????? | | # = #########/###YY #????????????????? | | "" + % # ### #????????????????? | | " # # YYY@ #????????????????? | | "" ## #### # " ##;Y #????????????????? | | "" ## #??# # T " " ##########????????????????? | | "" ## #??# # """ #?????????????????????????? | | ## #??# # """ """ #?????????????????????????? | | ##### #??# # "" #?????????????????????????? | | #####/#### # #######???????????????????? | | # # ###+##/##### #???????????????????? | | # # #???# #???????????????????? | | # ] " ##### #???????????????????? | | # !!! # """ #???????????????????? | | # ! + """ ####### #???????????????????? | | # !! """ # """ #?????# #???????????????????? | | # """ # """ #?????#=#???????????????????? | | # """ #!! """ #????## #???????????????????? | | # #!! """ ######[+###?????????????????? | | ##########! """ # !!!==!#?????????????????? | | ?????????# % =!=!!=#????????????????? | | ?????????# % # " "!""=]"#????????????????? | | ?????????# # "" " ! " ###########?????? | | ?????????# + "" "" = #?????? | | ?????????# #]!%] = = "" """"*#?????? | | ?????????# # "]T" %! = % % ]!=# | | ?????????# # """" ! ! *%* ]*%/! | | ?????????# ### # ##+ *% | !"!# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 71 Energy Capacity 1010 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 675 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 90 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 51 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -6/Factory | Preloaded Gravmag Array | x1 | -6/Factory | Preloaded Y-54 Guardian | x2 | -6/Factory | Preloaded Exp. Flexi-carbon Leg | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Sigix Broadsword Matter Drive Achievements -------------- Sniper Challenges ------------ None Game ------ Seed TargetLinearFlail Manual? 0 Play Time 01:32:04 Cumulative 299.5 hours Start 2021.03.10 @ 20:47:33 End 2021.03.11 @ 21:04:13 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 298 Rogue 135 Adventurer 85 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd1eacaf-467f-4942-8293-1fad80559e80