Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 18:47:21 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (678) 678 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2443 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Large Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Large Storage Unit Improved Terrain Scanner [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 26 | 9 1 9 7 Power 3 | 2 . 1 . Engine 2 | 2 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 3 1 4 2 Device 3 | 2 . 1 . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 10 8 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 5 | . . 3 2 Weapon 8 | . . 4 4 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 5 | 2 6 5 3 Power . | . 1 . 1 Propulsion 1 | 1 2 1 . Utility 3 | . 3 4 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . 1 . 1 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 100 76 43 Engine 6 | . 14 2 . Core 4 | . . 7 3 Treads 17 | . 28 13 . Wheel 4 | . . 8 6 Device 8 | . 14 6 . Storage 11 | . 14 11 3 Processor 7 | . . 11 18 Protection 2 | . . 2 5 Ballistic Gun 17 | . 28 11 7 Peak Build Rating 14 | 9 8 13 14 Average Rating 8 | 5 7 10 10 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 14 29 36 28 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 8 | . . 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 14 15 8 Most Carried 9 | 4 9 8 5 Average Carried 5 | 2 6 5 3 Final Capacity 15 | 8 15 15 5 Final Carried 8 | 4 8 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 663 | 242 140 235 46 Remotely . | . . . . Salvage Created 844 | 84 224 346 190 Parts 65 | 9 16 26 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 7 14 4 Guns 23 | . 7 12 4 AOE 2 | . . 2 . Classes Destroyed 9 | 2 3 1 3 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 13 | . 3 7 3 Grunt 10 | . 4 6 . Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 8 | 1 3 3 8 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 269 | . 39 121 109 Missed 69 | . 10 35 24 Hits 200 | . 29 86 85 Projectile 200 | . 29 86 85 Critical Strikes 4 | . 1 1 2 Damage Taken 2482 | . 314 847 1321 Core 818 | . 122 136 560 Absorbed by Shields 85 | . . 85 . Core Remaining (%) 72 | 100 51 66 . Volleys Fired 128 | 12 29 64 23 Largest 2 | 2 2 2 2 Hottest 86 | 40 40 86 56 Shots Fired 211 | 24 58 89 40 Gun 203 | 24 58 82 39 Cannon . | . . . . Launcher 8 | . . 7 1 Special . | . . . . Kinetic 187 | 24 58 66 39 Thermal 16 | . . 16 . Explosive 8 | . . 7 1 Electromagnetic . | . . . . Robot Hit Streak 11 | 3 8 11 4 Robot Miss Streak 4 | 3 3 2 4 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 136 | 12 37 65 22 Core Hits 61 | 6 14 30 11 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1877 | 124 375 884 494 Guns 1638 | 124 375 672 467 Cannons . | . . . . Explosions 239 | . . 212 27 Melee . | . . . . Ramming . | . . . . Kinetic 1466 | 124 375 500 467 Thermal 172 | . . 172 . Explosive 239 | . . 212 27 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 292 | . 48 292 236 Average Temperature 91 | . 18 104 143 Received Heat Transfer 483 | . 159 324 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 444 | . . 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 5 70 130 96 Initial 22 | . . 22 19 Average 35 | . 20 55 42 Influence Increases 731 | 15 192 357 167 Destroy 0b10 Robot/C 500 | . 140 280 80 Destroy 0b10 Robot/NC 40 | 15 5 . 20 Destroy Leader 102 | . 32 60 10 Successful Hack 5 | . . . 5 Disable Machine 45 | . 15 . 30 Destroy Structure 24 | . . 17 7 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 669 | 15 138 364 152 Entered New Map 60 | . . 32 28 Time Decay 455 | 15 138 232 70 Lost Part 154 | . . 100 54 Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 17 11 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 10 | . 3 . 7 Successful 2 | . . . 2 Failed 8 | . 3 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 686 | 55 491 140 . Terrain 40 | 40 . . . Seismic 646 | 15 491 140 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1418 | 168 491 598 161 Spaces Moved 737 | 79 232 320 106 Core 68 | 7 . 1 60 Treads 452 | 72 232 148 . Legs . | . . . . Wheels 217 | . . 171 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 50 Average Speed 135 | 150 160 131 79 Slowest Speed 450 | 160 160 450 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 47 33 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 14 9 Melee . | . . . . Projectile 1 | . . . 1 AOE 21 | . . 14 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 954 | 102 301 411 140 Wait 48 | . 31 17 . Move 734 | 78 231 319 106 Hop . | . . . . Pick Up 12 | 3 6 2 1 Fast Attach 15 | 7 . 2 6 Attach 9 | . . 7 2 Detach 2 | . . . 2 Swap 3 | 2 1 . . Drop 3 | . 3 . . Fire 128 | 12 29 64 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1059 | -9/Materials | Lost 4 parts (2n1u1w) 1254 | -9/Materials | Discovered new exit (range 4) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1389 | -8/Materials | Core integrity fell below 50% 1410 | -8/Materials | Core integrity fell below 20% 1419 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01387_ W-25 Informer sends out distress signal. 01391_ Acquired 21 matter. 01393_ Acquired 23 matter. 01393_ Slug penetrates Wall. 01394_ Penetrated by Slug. 01396_ Acquired Gauss Rifle. 01397_ Penetrated by Slug. 01397_ Slug penetrates H-61 Shepherd. 01398_ Gauss Rifle destroyed. 01400_ Slug penetrates Atomic Centrifuge. 01403_ Penetrated by Slug. 01404_ Acquired 1 matter. 01409_ Penetrated by Slug. 01409_ Gauss Rifle destroyed. 01410_ System corrupted: Matter fused (-9). 01414_ Acquired Imp. Grenade Launcher. 01416_ Knocked back. 01416_ Penetrated by Slug. 01417_ Acquired 1 matter. 01419_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????########???????????o #??????????????????? | | ????????# %!!!!#??????????? #??????????????????? | | ?????#### *!!!!#??????????# ##??????? ?????????? | | ?????# "= %=#####?????? #### ?????????? | | #########*h % = #######a ????????? | | %= H%*%% r ????????? | | == !==% = @ g ????????? | | % *%[ *! ###???????????????? | | ######+##### ] ########?????????????????? | | # ?! ## #????????????????????????? | | " # ?#T w " #????????????????????????? | | " # " " ## " #????????????????????????? | | " # """ ## / #????????????????????????? | | # ## +????????????????????????? | | # """ ]## [ ] #????????????????????????? | | #### """ ########+###"????????????????????????? | | ???# """ #???????????# ???????????????????????? | | ???# ??? #???????????? "??????????????????????? | | ?????????####?????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTiamatPenetrator Manual? 0 Play Time 00:12:19 Cumulative 46.0 hours Start 2026.02.27 @ 18:36:49 End 2026.02.27 @ 18:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02652ba0-77a1-4463-9351-5b768444ffe1