Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 20:20:38 Player: Gyred Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (1980) 1980 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4257) 4257 TOTAL SCORE: 14597 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 184 Entered DSFs 500 Win 3000 Win Speed 677 Friendly Fire -154 Cogmind --------- Core Integrity 1488/1600 Matter 40/300 Energy 234/240 System Corruption 6% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Structural Scanner Advanced Visual Processing Unit Experimental Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Improved Gyrokinetic Inverter Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cooled Field Propulsion Drive Q-thruster Electron Diverter Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Seismic Detector Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Light Quantum Reactor [Rating: 127] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . 4 . 2 . . 2 . 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . 1 . . . Propulsion 6 | . . . 2 . . . . . . 1 . . . 2 1 Utility 10 | . . . 2 . 2 . . 1 . 1 2 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | 8 8 2 17 19 12 . . 3 10 6 19 9 16 11 12 Power 28 | 1 1 . 3 . 2 . . 1 2 . 5 4 3 4 2 Engine 5 | 1 1 . 2 . . . . . 1 . . . . . . Core 14 | . . . 1 . 2 . . 1 1 . 4 3 2 . . Reactor 9 | . . . . . . . . . . . 1 1 1 4 2 Propulsion 47 | 2 3 2 8 5 2 . . . 2 4 7 1 2 5 4 Treads 3 | 2 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . 2 2 1 2 . . . . . . . . . 1 1 Flight 35 | . . . 7 3 2 . . . 2 4 7 1 2 4 3 Utility 38 | 3 2 . 4 1 6 . . 2 3 2 6 2 1 2 4 Device 20 | 2 2 . 2 1 2 . . 1 1 . 3 2 1 1 2 Storage 2 | 1 . . . . . . . . . . 1 . . . . Processor 2 | . . . . . 1 . . . . . . . . 1 . Hackware 9 | . . . 2 . . . . 1 . 2 2 . . . 2 Protection 5 | . . . . . 3 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 2 . 2 13 2 . . . 3 . 1 2 10 . 2 Energy Gun 5 | . . . . 5 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 1 1 . . . . . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 16 | . 1 . . 5 1 . . . 1 . 1 . 5 . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 3 | . 1 . . 2 . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 2 . . 1 5 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 8 . . . . . . 3 2 . 3 1 Parts Lost 37 | . 1 4 . 1 . . . . 6 . 4 1 12 3 5 Power 5 | . 1 . . . . . . . 1 . . . 2 1 . Propulsion 14 | . . 2 . 1 . . . . 1 . 1 . 6 1 2 Utility 14 | . . 1 . . . . . . 2 . 3 1 4 . 3 Weapon 4 | . . 1 . . . . . . 2 . . . . 1 . Highest Loss Streak 9 | . 1 2 . 1 . . . . 4 . 3 1 9 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 88 82 95 93 100 100 90 86 84 89 93 83 48 69 Engine 4 | . 14 14 7 . . . . . . . . . . . . Core 5 | . . . 1 9 7 7 7 6 12 11 10 13 4 . . Treads 4 | . 23 . . . . . . . . . . . . . . Hover 4 | . 4 28 9 . . . . . . . . . . . 2 Flight 17 | . . . 19 34 25 30 30 26 25 29 25 23 19 8 18 Device 16 | . 27 18 20 18 14 15 15 13 6 5 9 17 17 4 10 Processor 3 | . . . . . 6 7 7 6 6 5 5 4 4 7 8 Hackware 14 | . . . 11 18 15 15 15 17 18 13 28 28 28 21 22 Protection 2 | . . . . . 6 7 7 6 6 11 4 . . . . Ballistic Gun 4 | . 19 . . . . . . . . . . . . . . Launcher 3 | . 2 12 . 5 5 7 7 6 3 . . . . . . Impact Weapon 5 | . 6 14 9 9 7 7 7 6 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 5 5 4 3 2 . Peak Build Rating 127 | 11 13 13 32 38 45 45 45 52 58 58 73 92 88 86 127 Average Rating 41 | 6 9 10 24 34 40 45 45 46 46 52 64 80 76 57 111 On Entrance 41 | . 11 13 8 30 31 45 45 45 48 48 58 73 84 35 86 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 31 | 14 13 13 20 21 23 23 23 23 30 29 30 27 29 19 31 Greatest Support 55 | 40 40 14 31 22 32 23 23 23 32 33 36 36 30 32 55 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 5 5 4 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 5 5 5 5 5 5 4 5 4 4 5 Class Distribution -------------------- 39% | Hacker-Sprinter 34% | Mutant 18% | Wizard-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Matter Collected 2240 | 244 359 90 40 338 72 135 50 26 15 85 191 200 284 85 26 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2065 | 34 642 14 . 170 138 . 231 26 41 96 319 200 114 . 40 Parts 142 | 6 34 5 . 4 10 . 13 . 11 7 26 8 14 . 4 Haulers Intercepted 4 | . 1 . . 1 . . . . . . 1 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . 13 . . . . 5 . . . . . . . . Prevented 6 | . . . . . . . 6 . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 43 | . 10 3 . 3 4 . 6 . 6 . 2 . 9 . . Melee 3 | . . . . . . . . . . . 2 . 1 . . Guns 9 | . 9 . . . . . . . . . . . . . . AOE 30 | . . 3 . 3 4 . 6 . 6 . . . 8 . . Classes Destroyed 15 | 1 6 1 . 1 1 . 1 . 1 . 1 . 2 . . Worker 1 | . . . . . 1 . . . . . . . . . . Builder 9 | . 2 . . . . . . 1 . 1 5 . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . 1 . . . . . . 1 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 8 | . 3 . . 1 1 . . . . 1 1 . . . 1 Drone 1 | . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . 2 . . . . . 2 . 2 . . . Swarmer 19 | . . 3 . 3 4 . 4 . . . . . 5 . . Cutter 6 | . . . . . . . . . 6 . . . . . . Saboteur 3 | . . . . . . . . . . . . . 3 . . Grunt 10 | . 10 . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 5 | 2 3 3 . 5 5 . 5 1 4 2 3 1 5 . 1 Combat Bots Only 5 | . 3 3 . 3 4 . 5 . 4 . 1 . 5 . . Max Kills in Single Turn 4 | 1 2 2 . 2 2 . 3 1 2 1 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 1 . 3 . 2 . . . 4 . . Melee 1 | . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Hostile Shots Fired 508 | . 59 31 33 54 22 1 10 9 13 18 31 4 133 21 69 Missed 264 | . 15 17 17 32 15 1 5 6 4 12 14 . 73 11 42 Damage Taken 4913 | . 551 342 216 328 119 . 101 23 463 112 403 103 1306 241 605 Core 1428 | . 139 106 31 117 31 . 15 . 110 23 56 . 561 127 112 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . 12 . . 40 . . . . . . 30 . 26 . . Core Remaining (%) 78 | 100 . 2 . 73 . . 93 . 87 97 95 . 56 91 93 Volleys Fired 114 | 2 57 8 . 8 8 . 10 . 4 . . . 14 . 3 Largest 2 | 2 2 1 . 1 1 . 1 . 1 . . . 1 . 1 Hottest 46 | 40 40 30 . 36 36 . 36 . 36 . . . 46 . 46 Shots Fired 172 | 4 113 8 . 8 8 . 10 . 4 . . . 14 . 3 Gun 117 | 4 113 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 52 | . . 8 . 8 5 . 10 . 4 . . . 14 . 3 Special 3 | . . . . . 3 . . . . . . . . . . Kinetic 117 | 4 113 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 34 | . . 8 . 5 . . . . 4 . . . 14 . 3 Electromagnetic 18 | . . . . 3 5 . 10 . . . . . . . . Robot Hit Streak 9 | 2 9 2 . 2 3 . 3 . . . . . 2 . . Robot Miss Streak 5 | . 4 1 . 1 2 . 5 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 124 | 2 67 2 . 5 6 . 3 1 . 7 17 10 3 1 . Core Hits 105 | 2 27 3 . 7 7 . 9 . 11 3 6 4 20 . 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 5 . . 1 . . . . . . . . . . . Critical Strikes 7 | . 5 . . 1 . . . . . . . 1 . . . Destroy 3 | . 3 . . . . . . . . . . . . . . Smash 3 | . 2 . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 318 | . 24 26 24 45 23 4 . 9 5 33 55 34 26 10 . Impact 155 | . 24 26 24 45 23 4 . 9 . . . . . . . Slashing 163 | . . . . . . . . . 5 33 55 34 26 10 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . 4 . . 1 . . . 1 . 3 6 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7005 | 30 1098 180 . 670 335 . 397 106 367 433 990 578 1455 64 302 Guns 733 | 27 706 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3321 | . . 180 . 464 212 . 397 . 367 . . . 1410 . 291 Melee 2936 | . 391 . . 206 123 . . 106 . 433 990 578 45 64 . Ramming 15 | 3 1 . . . . . . . . . . . . . 11 Kinetic 733 | 27 706 . . . . . . . . . . . . . . Thermal 21 | . . . . . . . 21 . . . . . . . . Explosive 2437 | . . 180 . 189 . . . . 367 . . . 1410 . 291 Electromagnetic 863 | . . . . 275 212 . 376 . . . . . . . . Impact 826 | . 391 . . 206 123 . . 106 . . . . . . . Slashing 2110 | . . . . . . . . . . 433 990 578 45 64 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 1 . . 1 2 1 3 . 6 Average Corruption 1 | . 1 1 . . . . 1 . . 1 1 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . 7 4 . . . . . . . . 5 . 3 . 3 Message Errors 5 | . 3 1 . . . . . . . . . . 1 . . Matter Fused 4 | . 2 . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . 1 . . . . . . . . . . 2 . . Energy Discharges 3 | . 1 1 . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . 4 . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 983 | . 260 . . 204 15 . . 86 . 124 214 39 25 . 16 Projectiles . | . . . . . . . . . . . . . . . . Explosions 109 | . . . . 68 . . . . . . . . 25 . 16 Melee 874 | . 260 . . 136 15 . . 86 . 124 214 39 . . . Knockbacks 4 | . 3 . . . 1 . . . . . . . . . . Impact 4 | . 3 . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . 8 . 19 8 . 20 . 7 . . . . . 5 Shots 5 | . . 1 . 1 1 . 1 . 1 . . . . . . Rammed 4 | 1 2 . . . . . . . . . . . . . 1 Targets Rammed 4 | 1 2 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | . 15 71 317 11 8 . 8 . . 324 59 293 297 . 22 Average Temperature 90 | . 8 37 162 4 8 . 5 . . 109 15 141 106 . 13 Received Heat Transfer 712 | . 306 72 45 63 . . . 6 . 9 27 9 148 . 27 Effects 3 | . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 3 . . 2 . . . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 13 | . 4 . . 5 1 . 3 . . . . . . . . Impact Corruptions 20 | . 11 . . 4 1 . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Peak Influence 831 | 10 293 . 131 508 475 . . 335 410 564 540 309 831 497 817 Initial 425 | . 6 . . 55 228 . . 284 234 217 275 90 44 425 278 Average 273 | 3 170 . 43 238 377 . . 300 352 332 270 127 519 462 476 Maximum Alert Level 3 | . 1 . . 2 2 . . 1 2 2 2 1 3 2 3 Low Security (%) 40 | 100 66 . 100 45 . . . . . . 45 84 8 . . Level 1 37 | . 33 . . 42 53 . . 100 65 81 26 15 28 . 51 Level 2 19 | . . . . 11 46 . . . 34 18 27 . 41 100 34 Level 3 3 | . . . . . . . . . . . . . 21 . 14 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . 4 2 . . . 2 4 3 1 9 . 1 Investigation 10 | . 1 . . 1 2 . . . . 1 1 . 4 . . Extermination 2 | . . . . . . . . . . 1 . 1 . . . Reinforcement 12 | . 2 . . 1 . . . . 2 2 2 . 2 . 1 Assault 5 | . . . . 2 . . . . . . . . 3 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Distress Signals 8 | . . . 1 2 . . 1 . . . 1 . 2 . 1 Communications Jammed 76 | . . . . . . . . . . . 36 21 19 . . Distress Signals 76 | . . . . . . . . . . . 36 21 19 . . Times Spotted 295 | . 29 17 10 48 9 4 6 1 11 25 21 8 69 10 27 Peak Tracking Total 32 | . 4 10 9 12 4 4 3 1 5 14 7 3 32 7 13 Tactical Retreats 55 | . 3 5 2 11 2 1 1 . 3 6 5 1 9 . 6 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Traps Triggered 9 | . . 2 . 1 . . . . . . . . 5 1 . Indirectly 1 | . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Machines Disabled 17 | . . . . 3 . . . . 1 . 1 . 12 . . Max in Single Turn 2 | . . . . 1 . . . . 1 . 1 . 2 . . Garrison Access 3 | . . . 1 . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Machines Accessed 69 | . 4 . 5 12 8 . . 5 . 4 10 1 11 2 7 Terminals 39 | . 3 . 2 10 3 . . 4 . 2 5 1 5 . 4 Fabricators 10 | . . . . . 3 . . . . 2 2 . 3 . . Repair Stations 5 | . 1 . . 1 1 . . . . . 1 . 1 . . Recycling Units 6 | . . . 1 1 . . . . . . . . 2 1 1 Scanalyzers 3 | . . . 1 . . . . . . . 1 . . 1 . Garrison Access 6 | . . . 1 . 1 . . 1 . . 1 . . . 2 Total Hacks 199 | . 9 . 20 47 19 . . 11 . 14 29 6 26 5 13 Successful 129 | . 5 . 13 38 8 . . 4 . 9 18 3 21 1 9 Failed 70 | . 4 . 7 9 11 . . 7 . 5 11 3 5 4 4 Catastrophic 10 | . 1 . . 2 1 . . 1 . 1 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 4 . . 7 7 . . . . . 8 . 2 . 1 Terminals 119 | . 7 . 6 34 11 . . 8 . 10 19 6 10 . 8 Fabricators 19 | . . . . . 6 . . . . 4 3 . 6 . . Repair Stations 13 | . 2 . . 5 1 . . . . . 3 . 2 . . Recycling Units 23 | . . . 2 8 . . . . . . . . 8 3 2 Scanalyzers 14 | . . . 10 . . . . . . . 2 . . 2 . Garrison Access 11 | . . . 2 . 1 . . 3 . . 2 . . . 3 Terminal Hacks 73 | . 3 . 3 26 4 . . 3 . 6 11 3 7 . 7 Record 22 | . . . 2 1 . . . 1 . 5 3 . 4 . 6 Part Schematic 3 | . 1 . . 2 . . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . 2 . . . . . . 1 . . . . Open Door 6 | . . . . 4 . . . . . . . . 1 . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 9 | . 1 . . 5 . . . . . . 2 1 . . . Unreport Threat 9 | . . . 1 2 . . . . . . 4 2 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 5 | . . . . 1 2 . . . . . 1 . 1 . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 16 | . . . . . 4 . . . . 3 3 . 6 . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 8 | . . . . . 2 . . . . 1 2 . 3 . . Build 7 | . . . . . 2 . . . . 1 1 . 3 . . Repair Station Hacks 10 | . 2 . . 4 . . . . . . 2 . 2 . . Scan Component 5 | . 1 . . 2 . . . . . . 1 . 1 . . Repair 5 | . 1 . . 2 . . . . . . 1 . 1 . . Recycling Unit Hacks 17 | . . . 1 8 . . . . . . . . 6 1 1 Process 5 | . . . . 1 . . . . . . . . 2 1 1 Report Inventory 5 | . . . 1 3 . . . . . . . . 1 . . Retrieve Matter 6 | . . . . 3 . . . . . . . . 3 . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . . . . . 2 . . . . Insert Component 5 | . . . 4 . . . . . . . 1 . . . . Analyze 5 | . . . 4 . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . . . 1 . . . . . . 1 Seal Access 3 | . . . 1 . . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 2 9 6 . . 3 . 3 8 1 5 2 6 Full Trace Events 8 | . 1 . . . 2 . . . . 1 1 . 3 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 4 2 . . . . . . 1 . . . . Parts Built 10 | . . . . . 4 . . . . 2 2 . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 397 | . . . . . 84 . . . . 84 84 . 145 . . Total Part Build Rating 38 | . . . . . 16 . . . . 8 8 . 6 . . Parts Repaired 5 | . 1 . . 2 . . . . . . 1 . 1 . . Time 156 | . 38 . . 82 . . . . . . 22 . 14 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 330 | . . . . 10 . . . . . . . . 301 19 . Retrieved Matter 311 | . . . . 10 . . . . . . . . 301 . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . 4 . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Total Allies 15 | . . . . 2 . . . . . . . . 10 3 . Largest Group 10 | . . . . 2 . . . . . . . . 10 3 . Highest-Rated Group 481 | . . . . 62 . . . . . . . . 481 138 . Highest-Rated Ally 58 | . . . . 31 . . . . . . . . 58 46 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . 27 . . . . . . . . 38 17 . Total Damage 1999 | . . . . 483 . . . . . . . . 1241 275 . Kills 11 | . . . . 6 . . . . . . . . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 3 . . . . . . . . . Drone Launches 25 | . . . . 24 . . . . 1 . . . . . . Drone Recoveries 8 | . . . . 8 . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Turns Passed 5283 | 132 1074 472 251 614 344 182 105 105 102 360 361 279 475 178 249 Spaces Moved 8934 | 69 670 671 384 1262 721 553 220 264 215 721 647 469 892 364 812 Core 3 | 3 . . . . . . . . . . . . . . . Treads 495 | 66 429 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1079 | . 241 671 134 . . . . . . . . . . 33 . Flight 7357 | . . . 250 1262 721 553 220 264 215 721 647 469 892 331 812 Fastest Speed 21 | 50 56 56 29 29 31 31 31 31 26 26 26 25 21 27 25 Average Speed 39 | 155 122 56 39 29 32 31 31 31 29 26 26 25 26 34 27 Slowest Speed 160 | 160 160 56 56 34 34 31 31 31 34 26 27 26 102 70 29 Overloaded Moves 17 | . . . . . . . . . 11 . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . 2 16 . 1 . . . 1 5 4 12 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 91 59 45 94 22 72 20 9 95 14 25 17 59 8 28 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . 1 1 1 . 1 . Scrap Searched 8 | . . 5 . . . 3 . . . . . . . . . Spaces Dug 207 | . 13 9 17 33 18 4 . 8 4 23 29 14 26 9 . Terrain Destroyed 476 | . 13 47 17 61 18 4 5 8 31 23 29 14 166 9 31 Melee 197 | . 13 9 17 33 18 4 . 8 4 23 29 14 16 9 . Projectile . | . . . . . . . . . . . . . . . . AOE 279 | . . 38 . 28 . . 5 . 27 . . . 150 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac DSF Fac Fac Res Arm Res Acc Total 10009 | 86 779 711 437 1429 798 557 246 278 242 843 744 571 1068 399 821 Wait 395 | 5 4 3 1 93 25 2 17 . 1 80 15 58 80 10 1 Move 8818 | 68 669 670 379 1230 720 550 219 263 214 718 637 461 867 363 790 Hop 47 | . . . 2 15 . 1 . . . 1 4 3 12 . 9 Pick Up 42 | 1 8 1 5 3 2 . . 1 2 2 4 2 8 2 1 Fast Attach 61 | 8 3 . 7 4 5 . . . 6 1 8 2 2 7 8 Attach 41 | . 2 2 2 1 2 . . 3 2 2 2 2 14 3 4 Detach 22 | 1 . . 2 2 1 . . 2 1 . . 1 6 2 4 Swap 51 | . 3 . 8 14 5 . . . 2 3 10 5 . 1 . Drop 59 | . 7 1 7 7 7 . . . 5 3 9 3 9 1 . Fire 114 | 2 57 8 . 8 8 . 10 . 4 . . . 14 . 3 Melee 318 | . 24 26 24 45 23 4 . 9 5 33 55 34 26 10 . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 3 | 1 2 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Discovered new exit (range 3) 1083 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Discovered new exit (range 15) 1175 | -10/Materials | Repaired Imp. Terrain Scanner? 1207 | -10/Materials | Entered Subcaves 1227 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1410 | -10/Subcaves | Learned location of Zion (-6) 1410 | -10/Subcaves | Met a Zionite searching for "candidates" 1420 | -10/Subcaves | Learned Materials stockpile data 1428 | -10/Subcaves | Disturbed a concealed Subdweller 1517 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1578 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1655 | -10/Subcaves | Core integrity fell below 20% 1672 | -10/Subcaves | Discovered new exit (range 13) 1679 | -10/Subcaves | Entered Materials 1679 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1805 | -8/Materials | Discovered new exit (range 15) 1831 | -8/Materials | Discovered new exit (range 4) 1856 | -8/Materials | Discovered new exit (range 16) 1930 | -8/Materials | Entered Storage 2014 | -8/Storage | Repaired Xenon Bombardment Thruster? 2089 | -8/Storage | Repaired Adv. Weight Redist. System? 2128 | -8/Storage | Build established: Hacker-Sprinter 2231 | -8/Storage | Identified exit to Recycling 2328 | -8/Storage | Met a pair of Derelict thieves 2352 | -8/Storage | Lost 9 allies 2392 | -8/Storage | Discovered new exit (range 5) 2458 | -8/Storage | Lost 3 allies 2544 | -8/Storage | Entered Factory 2544 | -7/Factory | Accompanied by 2 allies 2544 | -7/Factory | Evolved 2 slots: Utility x2 2720 | -7/Factory | Fabricated Xenon Bombardment Thruster? 2754 | -7/Factory | Fabricated Xenon Bombardment Thruster? 2886 | -7/Factory | Discovered new exit (range 5) 2888 | -7/Factory | Entered Lower Caves 2959 | -7/Lower Caves | Identified exit to Lower Caves 3041 | -7/Lower Caves | Learned 8 Factory zone layouts 3060 | -7/Lower Caves | Learned Factory terminal intel 3070 | -7/Lower Caves | Entered another Lower Caves area 3088 | -7/Lower Caves | Discovered new exit (range 9) 3175 | -7/Lower Caves | Entered Factory 3175 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3176 | -6/Factory | Identified exit to Factory 3177 | -6/Factory | Loaded intel: 28 terminal locations 3197 | -6/Factory | Identified exit to DSF 3280 | -6/Factory | Entered DSF 3284 | -6/DSF | Discovered exit to Factory (range 19) 3308 | -6/DSF | Additional patrols routed to DSF 3324 | -6/DSF | Lost 4 parts (1p1n1u1w) 3382 | -6/DSF | Entered Factory 3382 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3465 | -5/Factory | Discovered new exit (range 7) 3567 | -5/Factory | Fabricated Xenon Bombardment Thruster? 3682 | -5/Factory | Search patrols dispatched 3742 | -5/Factory | Entered another Factory area 3742 | -4/Factory | Evolved 2 slots: Utility x2 3840 | -4/Factory | Lost 3 parts (1n2u) 3853 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 3885 | -4/Factory | Repaired Mic. Nuclear Core 3924 | -4/Factory | Found Prototype Processor 3924 | -4/Factory | Identified Exp. Signal Interpreter 4062 | -4/Factory | Discovered new exit (range 20) 4103 | -4/Factory | Entered Research 4103 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4209 | -3/Research | Found Fusion Bomb Launcher 4210 | -3/Research | Build established: Wizard-Sprinter 4320 | -3/Research | Discovered new exit (range 18) 4382 | -3/Research | Entered Armory 4423 | -3/Armory | Fabricated Cesium-ion Thruster (x2) 4568 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 4604 | -3/Armory | Repaired Adv. ECM Suite 4632 | -3/Armory | First assault squad dispatched 4632 | -3/Armory | Spotted B-86 Titan 4634 | -3/Armory | Spotted Armor Guard 4634 | -3/Armory | Spotted Armor Guard 4728 | -3/Armory | Spotted Armor Guard 4728 | -3/Armory | Spotted Armor Guard 4737 | -3/Armory | Breached Obliterator storage 4834 | -3/Armory | Identified exit to Research 4836 | -3/Armory | Lost 9 parts (1p6n2u) 4857 | -3/Armory | Entered Research 4857 | -2/Research | Evolved 2 slots: Propulsion x2 4899 | -2/Research | Found Prototype Processor 4899 | -2/Research | Identified Exp. Core Analyzer 4981 | -2/Research | Allied Derelicts emerged from ambush trap array 5008 | -2/Research | Lost 3 parts (1p1n1w) 5034 | -2/Research | Discovered new exit (range 5) 5035 | -2/Research | Entered Access 5035 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5038 | -1/Access | Lost 3 allies 5214 | -1/Access | Lost 4 parts (1n3u) 5282 | -1/Access | Discovered new exit (range 6) 5284 | *** | Escaped! Last Messages --------------- 05185_ Slug penetrates Wall. 05194_ Acquired Lgt. Quantum Reactor. 05195_ ALERT: Security rotation in progress. 05200_ Acquired Imp. Hacking Suite. 05214_ System corrupted: Energy discharge (-81). 05224_ Acquired Hacking Suite. 05228_ Connecting with Terminal... 05236_ Penetrated by Slug. 05236_ Slug penetrates Wall. 05238_ System corrupted: Matter fused (-9). 05239_ Penetrated by Slug. 05239_ Slug penetrates Wall. 05239_ Penetrated by Slug. 05254_ System corrupted: Matter fused (-5). 05282_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05282_ The Access Shell folds into the floor. 05282_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????? #####+################## | | ?????????????????????????? ???????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ?????????### #################### ###### | | ?????????### ######################+########## | | ????????? | | ?????????? | | ??????????????????### ""#####+########## | | ??????????????????### ""### #####+# | | ???????????????????## ""### ? # | | ???????????????????## T### # | | ???????????????????## ""### # | | ??????????????????### ""### " # * | | ??????????????????### ""### """ !# | | ??????????????????## ## """ # ] | | ??????????????????### ### " # | | ??????????????????### ############# | | ???????????????????## ############# | | ???????????????????## ##?????????## | | ???????????????????## @" ##?????????## | | ???????????????????## "" ##?????????## | | ???????????????????## ##?????????######## | | ???????????????????## ##?????????######## | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 54 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Phase Shifting 15 Evasion (%) 92 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Hammer | -10/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Mak. Hammer | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Storage | Hacked Cesium-ion Thruster | -8/Storage | Hacked Mic. Nuclear Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -4/Factory Cesium-ion Thruster | x2 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dramatic Entrance Epsilon Run Leap Before You Look No Signal Oh No You Don't! Origins Production Line Prolific Hacker Release The Drones! root@ Challenges ------------ None Game ------ Seed DispersionMakeshiftDeflector Manual? 0 Play Time 04:08:12 Cumulative 21.2 hours Start 2025.01.23 @ 15:11:11 End 2025.01.23 @ 20:20:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80c981f0-f668-44b8-9a9f-f80eb60a884f