Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 00:22:37 Player: Syanka Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (177) 885 Value Destroyed (5515) 5515 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 9404 Bonus ------- High Alert Combat Kills 984 Cogmind --------- Core Integrity 0/550 Matter 149/300 Energy 7/100 System Corruption 4% Temperature Hot (261) Movement Treading (235) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Reflective Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Heavy Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reflective Plating Improved Shield Generator Hacking Suite Hacking Suite Drone Bay (2/2) Improved Medium Laser Advanced Beam Rifle Datajack Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink Improved Heat Sink Machine Analyzer Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Hacking Suite Particle Gun Field Laser Grenade Launcher Datajack Plasma Cutter Great Maul [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 191 | 7 37 44 47 56 Power 11 | 1 3 3 3 1 Engine 8 | 1 2 3 2 . Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 37 | 2 5 6 11 13 Treads 36 | 2 5 5 11 13 Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 78 | 2 18 22 19 17 Device 51 | 1 10 17 10 13 Storage 6 | 1 2 2 1 . Processor . | . . . . . Hackware 3 | . . . 3 . Protection 18 | . 6 3 5 4 Artifact . | . . . . . Weapon 65 | 2 11 13 14 25 Energy Gun 33 | 1 4 6 6 16 Energy Cannon 4 | . . 4 . . Ballistic Gun 14 | 1 5 . 5 3 Ballistic Cannon . | . . . . . Launcher 10 | . 2 3 1 4 Special Weapon 1 | . . . . 1 Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . 1 3 2 2 Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 Engine 7 | . 12 10 6 . Core 2 | . 2 . 2 7 Treads 29 | . 28 32 26 27 Device 14 | . 12 11 18 18 Storage 10 | . 14 11 9 9 Protection 8 | . 1 10 8 8 Energy Gun 18 | . 10 19 21 21 Ballistic Gun 5 | . 17 . 5 5 Peak Build Rating 39 | 7 17 25 39 39 Average Rating 27 | 5 13 23 34 34 On Entrance 17 | . 7 16 25 39 Naked Turns . | . . . . . Heaviest Build 114 | 13 36 104 112 114 Greatest Support 69 | 40 46 69 69 65 Greatest Overweight (x) 32 | 3 . 2 1 32 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 22 | 7 14 24 25 25 Most Carried 25 | 7 15 25 25 25 Average Carried 22 | 5 14 24 24 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 7 15 25 25 24 Class Distribution -------------------- 50% | Mutant 40% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3310 | 327 620 522 880 961 Remotely 256 | . . . . 256 Salvage Created 7233 | 173 1022 1311 2470 2257 Parts 378 | 9 72 64 126 107 Haulers Intercepted 14 | . 2 5 6 1 Recyclers Shooed 11 | . 3 1 3 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 121 | . 22 22 32 45 Guns 96 | . 19 15 28 34 Cannons 1 | . . 1 . . AOE 19 | . 3 4 2 10 Classes Destroyed 15 | 2 6 2 4 1 Worker 11 | . 1 . 5 5 Builder 1 | . . . 1 . Tunneler 7 | 5 . . 2 . Hauler 14 | . 2 5 6 1 Recycler 7 | 1 . 1 3 2 Mechanic 2 | . . 1 . 1 Operator 5 | . 2 1 2 . Watcher 9 | . 2 2 5 . Swarmer 12 | . 3 5 . 4 Grunt 69 | . 19 11 17 22 Brawler 4 | . . . 3 1 Duelist 6 | . . . . 6 Sentry 26 | . . 6 8 12 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 9 | 3 4 3 6 9 Combat Bots Only 8 | . 4 3 4 8 Max Kills in Single Turn 3 | 1 3 1 2 3 Gunslinging 1 | . . . . 1 Exploded 3 | . 3 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 562 | . 72 82 177 231 Missed 158 | . 21 25 46 66 Damage Taken 5548 | . 599 723 1806 2420 Core 803 | . 113 118 221 351 Absorbed by Shields 325 | . . . 133 192 Ignored by Resistances 46 | . . . . 46 Regen/Repaired (Parts) 842 | . 42 199 149 452 Core Remaining (%) 74 | 100 54 70 . . Volleys Fired 399 | 19 70 73 126 111 Largest 3 | 2 2 2 3 3 Hottest 189 | 70 112 136 189 183 Shots Fired 974 | 38 139 139 372 286 Gun 910 | 38 138 94 369 271 Cannon 38 | . . 38 . . Launcher 26 | . 1 7 3 15 Special . | . . . . . Kinetic 301 | 19 82 8 96 96 Thermal 647 | 19 56 124 273 175 Explosive 26 | . 1 7 3 15 Electromagnetic . | . . . . . Robot Hit Streak 22 | 5 11 12 20 22 Robot Miss Streak 4 | 2 4 2 4 3 Penetration Max . | . . . . . Secondary Targets 20 | . 2 . 6 12 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 630 | 26 87 89 237 191 Core Hits 299 | 7 45 40 94 113 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 34 | . 7 3 12 12 Burn 29 | . 5 2 11 11 Meltdown 1 | . . 1 . . Destroy 4 | . 2 . 1 1 Melee Attacks 4 | . . . 3 1 Impact 4 | . . . 3 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13796 | 319 1420 1917 4820 5320 Guns 10985 | 319 1280 1195 4558 3633 Cannons 400 | . . 400 . . Explosions 2275 | . 129 243 223 1680 Melee . | . . . . . Ramming 136 | . 11 79 39 7 Kinetic 3607 | 191 825 91 1073 1427 Thermal 7778 | 128 455 1504 3485 2206 Explosive 2275 | . 129 243 223 1680 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . . 31 Message Errors 13 | . . . . 13 Matter Fused 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 28 . 70 Shots 3 | . . 1 . 2 Rammed 15 | . 4 8 2 1 Targets Rammed 16 | . 4 8 3 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 393 | 72 228 393 348 255 Average Temperature 66 | 30 50 101 62 44 Received Heat Transfer 2359 | . 315 276 759 1009 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 5 | . . 2 2 1 Combat Hostiles 5 | . . 2 2 1 Parts Melted 34 | . 4 5 16 9 Heat Transferred 17686 | 370 1517 3182 7770 4847 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 1320 | 30 317 252 755 1320 Initial 318 | . 19 98 98 318 Average 384 | 11 130 131 451 895 Maximum Alert Level 4 | . 1 1 3 4 Low Security (%) 40 | 100 88 70 6 . Level 1 25 | . 11 29 41 9 Level 2 16 | . . . 47 15 Level 3 9 | . . . 4 37 Level 4 8 | . . . . 38 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 6 6 6 9 Investigation 12 | . 4 5 2 1 Extermination . | . . . . . Reinforcement 9 | . 2 1 4 2 Assault 5 | . . . . 5 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 3 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 182 | . 37 24 53 68 Peak Tracking Total 8 | . 6 4 6 8 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 12 | . 4 1 . 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 12 | . 1 1 1 9 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 44 | . 8 12 11 13 Terminals 32 | . 6 9 8 9 Fabricators . | . . . . . Repair Stations 7 | . 1 2 2 2 Recycling Units 3 | . 1 1 . 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 134 | . 20 48 36 30 Successful 71 | . 14 24 21 12 Failed 63 | . 6 24 15 18 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 94 | . 15 36 25 18 Terminals 102 | . 15 38 28 21 Fabricators . | . . . . . Repair Stations 20 | . 3 6 7 4 Recycling Units 9 | . 2 4 . 3 Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 12 | . 1 5 4 2 Part Schematic 1 | . . . 1 . Robot Analysis 3 | . 1 2 . . Prototype ID Bank 2 | . . 1 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 4 4 4 Scan Component 7 | . 1 2 2 2 Repair 7 | . 1 2 2 2 Recycling Unit Hacks 4 | . 1 1 . 2 Retrieve Components 4 | . 1 1 . 2 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 40 | . 10 14 12 4 Terminals 40 | . 10 14 12 4 Track 1 | . 1 . . . Assimilate 2 | . . 1 1 . Botnet 15 | . 3 4 5 3 Operators 4 | . 1 1 1 1 Skim 18 | . 5 8 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 36 | . 5 12 7 12 Full Trace Events 13 | . 4 5 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 2 2 2 Time 211 | . 13 64 58 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 9 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 8 | . . . . 8 EXPLORE 4 | . . . . 4 RETURN 4 | . . . . 4 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches 8 | . . . . 8 Drone Recoveries 8 | . . . . 8 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 11178 | 205 1611 3806 3130 2426 Spaces Moved 3923 | 85 696 1404 1021 717 Core 10 | 9 . . . 1 Treads 3913 | 76 696 1404 1021 716 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 238 235 Average Speed 221 | 154 160 234 239 239 Slowest Speed 1650 | 200 160 320 243 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 73 | 8 91 94 84 92 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . . 2 2 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 154 | . 11 55 17 71 Melee 3 | . . . 3 . Projectile 1 | . . . 1 . AOE 150 | . 11 55 13 71 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 5604 | 117 1054 1772 1457 1204 Wait 807 | . 193 178 184 252 Move 3919 | 84 695 1403 1020 717 Hop . | . . . . . Pick Up 106 | 7 27 30 27 15 Fast Attach 34 | 7 2 7 7 11 Attach 15 | . 1 6 6 2 Detach 14 | . . 8 5 1 Swap 142 | . 34 31 34 43 Drop 134 | . 28 28 42 36 Fire 399 | 19 70 73 126 111 Melee 4 | . . . 3 1 Ram . | . . . . . Kick . | . . . . . Crush 16 | . 4 8 3 1 Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Repaired Lgt. Treads 1019 | -10/Materials | Discovered new exit (range 14) 1126 | -10/Materials | Discovered new exit (range 16) 1817 | -10/Materials | Entered another Materials area 1817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2735 | -9/Materials | Discovered new exit (range 8) 2901 | -9/Materials | Discovered new exit (range 16) 3020 | -9/Materials | Discovered new exit (range 15) 3504 | -9/Materials | Repaired Imp. Treads 3537 | -9/Materials | Repaired Imp. Treads 3553 | -9/Materials | Discovered new exit (range 16) 4494 | -9/Materials | Discovered new exit (range 4) 4877 | -9/Materials | Learned Storage garrison access intel 4937 | -9/Materials | Learned location of 1 exit from Recycling 4986 | -9/Materials | Learned location of 1 exit from Storage 5023 | -9/Materials | Learned Storage non-interactive machine intel 5048 | -9/Materials | Learned location of Recycling (-8) 5130 | -9/Materials | Learned 2 Storage zone layouts 5623 | -9/Materials | Entered another Materials area 5623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5922 | -8/Materials | Build established: Tank 6458 | -8/Materials | Discovered new exit (range 12) 7005 | -8/Materials | Repaired Imp. Treads 7116 | -8/Materials | Identified exit to Storage 7501 | -8/Materials | Discovered new exit (range 15) 8168 | -8/Materials | Repaired Grenade Launcher 8645 | -8/Materials | Identified exit to Factory 8686 | -8/Materials | Learned Factory security intel 8717 | -8/Materials | Learned 4 Factory zone layouts 8738 | -8/Materials | Learned location of 1 exit from Lower Caves 8748 | -8/Materials | Learned 4 Factory zone layouts 8749 | -8/Materials | Learned location of Storage (-8) 8751 | -8/Materials | Learned 2 Lower Caves zone layouts 8753 | -8/Materials | Entered Storage 8755 | -8/Storage | Identified exit to Recycling 8757 | -8/Storage | Loaded intel: 23 non-interactive machine locations 8758 | -8/Storage | Loaded intel: 1 garrison access location 9056 | -8/Storage | Garrison activated, responded to threat 9144 | -8/Storage | Destroyed 8 combat bots 9357 | -8/Storage | Core integrity fell below 50% 9553 | -8/Storage | First assault squad dispatched 9595 | -8/Storage | Repaired Arm. Treads 9700 | -8/Storage | Build established: Scavenger-Tank 9781 | -8/Storage | Repaired Hrd. Medium Armor Plating 10666 | -8/Storage | Build established: Tank 10851 | -8/Storage | Used back door to open Recycling access 11160 | -8/Storage | Core integrity fell below 20% 11179 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 11163_ System corrupted: Substantial component data lost. 11164_ The unstable cave ceiling collapses. 11164_ Destroyed Imp. Ion Engine. 11164_ L-31 Rogue suffers critical hit (Burn). 11165_ The unstable cave ceiling collapses. 11166_ M-28 Smith repairs G-50 Soldier. 11167_ L-31 Rogue destroyed. 11167_ Switching to secondary target: G-50 Soldier. 11168_ M-28 Smith repairs G-47 Trooper. 11169_ The unstable cave ceiling collapses. 11170_ M-28 Smith repairs L-31 Rogue. 11171_ K-01 Serf collects debris. 11172_ M-28 Smith repairs G-47 Trooper. 11174_ K-01 Serf collects debris. 11174_ M-28 Smith repairs M-28 Smith. 11176_ M-28 Smith repairs Lgt. Deuterium Engine. 11178_ K-01 Serf collects debris. 11178_ Imp. Heat Sink destroyed. 11179_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????# ########## #???##+## | | ????# #???????####+####### | | ????# #???????#%*!! # == | | ????# #???????## """ """ # =! | | ????#^ #????????#[""" """ # | | ????#^^ #????????# """ """ # | | ????# #????????# # | | ????# #????????# ##### | | ????# #????????# #??# | | ????# #????????# #??# | | ????# #????????###########??# | | ????# !#?????????????????????# | | ????# = #?????????????????????# | | ????# #?????????????????????# | | ??### #?????????????????????# | | ??#" #?????????????????????# | | ??#" ##########????????????# | | ??#"" # #????????????# | | ??### + #???####?????# | | ??### # =" #?### ?????# | | ??# ["""" #?#"" ?"""?# | | ??## " "[" #?#"" ?"""?# | | ??# # "=" o" #?#"T ?"""?# | | ??## k" ""[" #?#"" ?? + | | ??# #[ """ #?#"" """ # | | ??# [ @ #?### """ # | | ??# /ggl ########???# """?# | | ??## #?????????# ??# | | ???# gg #######???### ##???## | | ???## #######?????##??????? | | ??? # gm " ##?????????????? | | ??## m + " ##?????????????? | | ???# # " ##?????????????? | | ???# #T#######?????????????? | | ???## % ##########?????????????? | | ????#%< #??????????????????????? | | ????# #??????????????????????? | | ????#####??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Reactive Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowProtonCutter Manual? 0 Play Time 01:24:57 Cumulative 100.1 hours Start 2024.08.26 @ 22:55:22 End 2024.08.27 @ 00:22:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 55 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ea88ecea-378e-47e7-bad0-5acb2dc9a781