Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 17:58:17 Player: DHM1 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1752) 1752 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 3467 Bonus ------- High Alert Combat Kills 180 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 69/100 System Corruption 1% Temperature Cool (10) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Katana > --- INVENTORY (4) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Precision Rocket Launcher Katana > --- INVENTORY -------- Beam Rifle Particle Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 64 | 6 14 37 7 Power 9 | 1 2 6 . Engine 7 | 1 1 5 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 15 | 2 3 9 1 Treads . | . . . . Leg 15 | 2 3 9 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 4 3 2 Device 5 | . 2 2 1 Storage . | . . . . Processor 2 | . 1 . 1 Hackware 1 | . . 1 . Protection 1 | . 1 . . Artifact . | . . . . Weapon 31 | 3 5 19 4 Energy Gun 16 | 2 5 8 1 Energy Cannon 7 | . . 6 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 2 1 Parts Lost 13 | . 2 7 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 3 | . . 3 . Weapon 7 | . 2 3 2 Highest Loss Streak 4 | . 2 2 4 Average Slot Usage (%) 90 | . 88 92 93 Engine 3 | . 3 4 . Core 8 | . 10 6 10 Leg 21 | . 28 18 20 Device 14 | . 9 18 8 Processor 11 | . 9 11 20 Energy Gun 16 | . 23 13 3 Energy Cannon 8 | . . 12 14 Launcher 3 | . . 5 7 Naked Turns . | . . . . Heaviest Build 21 | 8 13 20 21 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 3 Average Carried 3 | 2 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 2 | 2 2 2 1 Class Distribution -------------------- 39% | Scavenger-Gunner 27% | Mutant 23% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Assassin | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 994 | 239 151 514 90 Remotely . | . . . . Salvage Created 2162 | . 525 1287 350 Parts 143 | . 39 82 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 46 | . 10 29 7 Melee 4 | . . . 4 Guns 14 | . 10 4 . Cannons 18 | . . 17 1 AOE 10 | . . 8 2 Classes Destroyed 10 | . 6 4 . Worker 3 | . 1 1 1 Builder 1 | . . 1 . Recycler 3 | . 2 . 1 Operator 3 | . 1 1 1 Watcher 7 | . 3 2 2 Swarmer 12 | . 6 6 . Grunt 22 | . 4 12 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Best Kill Streak 6 | . 4 6 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2249 | . 527 1168 554 Core 620 | . 212 239 169 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 15 . . Volleys Fired 109 | . 24 69 16 Largest 3 | . 2 3 3 Hottest 192 | . 101 192 180 Shots Fired 239 | . 48 166 25 Gun 112 | . 48 63 1 Cannon 99 | . . 84 15 Launcher 28 | . . 19 9 Special . | . . . . Kinetic . | . . . . Thermal 149 | . 2 144 3 Explosive 9 | . . . 9 Electromagnetic 81 | . 46 22 13 Robot Hit Streak 16 | . 15 16 7 Robot Miss Streak 7 | . 7 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 152 | . 36 92 24 Core Hits 92 | . 25 46 21 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 14 | . . . 14 Impact . | . . . . Slashing 14 | . . . 14 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4096 | . 840 1952 1304 Guns 1206 | . 591 615 . Cannons 1063 | . . 904 159 Explosions 1392 | . 249 433 710 Melee 435 | . . . 435 Ramming . | . . . . Kinetic . | . . . . Thermal 1834 | . 277 1535 22 Explosive 710 | . . . 710 Electromagnetic 1117 | . 563 417 137 Impact . | . . . . Slashing 435 | . . . 435 Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 4 | . . 3 1 Message Errors 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 289 | . 151 7 131 Projectiles 1 | . . 1 . Explosions 216 | . 151 6 59 Melee 72 | . . . 72 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 343 | . 212 93 38 Shots 15 | . 5 8 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 644 | . 196 644 137 Average Temperature 97 | . 70 114 66 Received Heat Transfer 645 | . 63 384 198 Effects 4 | . . 4 . Shutdowns 1 | . . 1 . Matter Decay 2 | . . 2 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 7 . Heat Transferred 3595 | . 374 3184 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 11 | . 4 7 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 697 | . 288 697 649 Initial 284 | . . 96 284 Average 292 | . 105 388 441 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 39 | 100 81 19 . Level 1 29 | . 18 36 41 Level 2 30 | . . 44 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 4 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 2 | . . 2 . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 23 51 21 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 15 | . 4 8 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 13 | . 4 7 2 Indirectly 3 | . . 3 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 10 | . 4 5 1 Max in Single Turn 3 | . 3 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 13 | . 3 8 2 Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 45 | . 8 31 6 Successful 35 | . 5 26 4 Failed 10 | . 3 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 8 15 6 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 21 | . 5 12 4 Record 3 | . . 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 1 1 Terminal Index 1 | . . . 1 Scanalyzer Index 1 | . . 1 . Locate Traps 2 | . . 2 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Registered Prototypes 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 4 | . . 4 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 7 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3087 | 58 1023 1713 293 Spaces Moved 1935 | 42 699 1030 164 Core 5 | 5 . . . Treads . | . . . . Legs 1930 | 37 699 1030 164 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 111 120 129 120 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 87 69 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 171 | . 42 21 108 Melee . | . . . . Projectile . | . . . . AOE 171 | . 42 21 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2369 | 51 836 1271 211 Wait 187 | . 79 101 7 Move 1932 | 41 698 1029 164 Hop . | . . . . Pick Up 30 | 4 10 15 1 Fast Attach 26 | 3 6 12 5 Attach 13 | 2 2 9 . Detach 2 | . . 2 . Swap 25 | 1 6 16 2 Drop 31 | . 11 18 2 Fire 109 | . 24 69 16 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Identified exit to Mines 679 | -10/Materials | Discovered exit to Mines (range 13) 857 | -10/Materials | Discovered exit to Materials (range 16) 864 | -10/Materials | Core integrity fell below 50% 1011 | -10/Materials | Core integrity fell below 20% 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1140 | -9/Materials | Build established: Scavenger-Mutant 1462 | -9/Materials | Discovered new exit (range 7) 1477 | -9/Materials | Identified exit to Materials 2061 | -9/Materials | Discovered new exit (range 4) 2075 | -9/Materials | Identified exit to Storage 2282 | -9/Materials | First assault squad dispatched 2286 | -9/Materials | Repaired Beam Rifle 2300 | -9/Materials | Build established: Scavenger-Gunner 2346 | -9/Materials | Discovered exit to Materials (range 16) 2556 | -9/Materials | Identified exit to Mines 2620 | -9/Materials | Core integrity fell below 50% 2795 | -9/Materials | Entered Storage 3017 | -9/Storage | Garrison activated, responded to threat 3059 | -9/Storage | Core integrity fell below 20% 3088 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. Y-45 Defender misfires. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. W-16 Scout destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Y-45 Defender IFF system glitched. Destroyed Beam Rifle. Destroyed Lgt. Ion Engine. Prc. Rocket Launcher destroyed. Destroyed Prc. Rocket Launcher. R-06 Scavenger collects Beam Rifle. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????###????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# +????????????????? | | ??????????????????????#??# #????????????????? | | ?????????????????????? ## ##???????????????? | | ??????????????????????? # #######?????????? | | ??????????????????????? ??????????? | | ??????????????????????? ????????????? | | ??????????????????????? ##?????????????? | | ?????????????????###### #?????????????? | | ?????????????????# Y ##????????????? | | ?????#???????x???# ! ##???????????? | | ?????# ??????????# = #???????????? | | ?????# ###???????# @ ! #???????????? | | ?????# ???????# ! #???????????? | | ?????# ???????# Y #???????????? | | ?????# ####+#########/# # #???????????? | | ?????+ x #???????????? | | ??????# # ### #???????????? | | ??????# ##+## #???????????? | | ??????# # # x########???????????? | | ?????### %# # ! ??????????????????? | | ?????# [% ??????????????????? | | ?????# [! [ ?????????????????? | | ?????## [! # ?????????????????? | | ??###?## [ ?????????????????? | | ?#"""?# "????????????????? | | ?#"R"?# ?????????????????? | | ##" "## ##### # *#??????????????????? | | # ## #???###?# #??????????????????? | | # """ # ##???????# #??????????????????? | | # """ # ##????????? #??????????????????? | | # """ ## ##????????? #??????????????????? | | # # #????????? #??????????????????? | | # """ # #????????? #??????????????????? | | # """ + T #????????? +??????????????????? | | # """ # #????????? #??????????????????? | | # # #????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 33 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperCorruptionPod Manual? 0 Play Time 00:36:12 Cumulative 13.8 hours Start 2021.05.14 @ 12:41:46 End 2021.05.14 @ 17:58:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ed22965-8946-44a7-8c5f-519483cbfd98