Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.02 @ 16:01:06 Player: Delta Epsilon Result: Destroyed by XD-Q4Y(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1099) 1099 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3226 Bonus ------- Follower Combat Kills 264 Friendly Fire -162 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 58/265 System Corruption 0% Temperature Warm (193) Movement Rolling (105) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (15) --- High-capacity Matter Pod (200) Advanced Visual Processing Unit Tractor Beam Hacking Drone Bay Heavy Assault Rifle Battle Cannon Rocket Launcher Rocket Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod Advanced Visual Processing Unit Tractor Beam Hacking Drone Bay Heavy Assault Rifle Battle Cannon Proton Missile Launcher Rocket Launcher Rocket Launcher Datajack Heavy Flail Mining Claw [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 59 | 7 11 1 14 13 6 7 Power 6 | 1 2 . 1 . 1 1 Engine 5 | 1 1 . 1 . 1 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 1 3 1 1 . Treads 5 | 2 2 1 . . . . Leg . | . . . . . . . Wheel 5 | . . . 3 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 2 . 2 3 . . Device 3 | 1 . . 1 1 . . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 34 | 2 5 . 8 9 4 6 Energy Gun 11 | . . . 5 2 2 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 6 | 2 2 . 1 1 . . Ballistic Cannon 2 | . 2 . . . . . Launcher 5 | . . . 1 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 1 3 Slashing Weapon 5 | . . . 1 3 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 10 | . . . . 3 . 7 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . . . 2 Weapon 5 | . . . . 2 . 3 Highest Loss Streak 7 | . . . . 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 98 99 80 Engine 7 | . 8 . 2 11 11 11 Core 4 | . 5 14 8 . . . Treads 11 | . 28 28 . . . . Wheel 19 | . . . 32 33 33 31 Device 2 | . 6 . 1 1 . . Storage 12 | . 14 14 11 11 11 11 Processor 10 | . 7 14 11 11 11 9 Protection 5 | . . . 9 9 11 10 Energy Gun 2 | . . . 13 1 1 3 Energy Cannon 3 | . 5 14 3 . . . Ballistic Gun 5 | . 12 . 1 1 10 . Ballistic Cannon 4 | . 10 14 . . . . Launcher 3 | . . . . 12 . . Slashing Weapon 2 | . . . 3 5 4 . Naked Turns . | . . . . . . . Heaviest Build 41 | 15 31 31 38 40 41 37 Greatest Support 40 | 40 40 40 40 36 36 36 Greatest Overweight (x) 10 | . . . 10 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 1 12 13 15 13 15 15 Average Carried 10 | . 7 12 12 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 12 13 13 12 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1929 | 224 571 90 376 608 60 . Remotely . | . . . . . . . Salvage Created 1935 | 20 598 9 627 573 108 . Parts 116 | 4 38 2 36 36 . . Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 55 | . 18 2 9 26 . . Melee 3 | . . 1 2 . . . Guns 17 | . 11 . 4 2 . . Cannons 8 | . 7 1 . . . . AOE 27 | . . . 3 24 . . Classes Destroyed 11 | 1 4 . 3 3 . . Worker 4 | . . . 2 2 . . Builder 5 | . . . 2 3 . . Tunneler 2 | 1 . . . 1 . . Hauler 6 | . 2 . 4 . . . Recycler 4 | . . . . 4 . . Watcher 2 | . 1 . 1 . . . Swarmer 15 | . 6 2 3 4 . . Grunt 19 | . 12 . 4 3 . . Sentry 2 | . . . 2 . . . Demolisher 1 | . . . . 1 . . Assembled 18 | . . . . 18 . . Thug 1 | . . . . 1 . . Best Kill Streak 11 | 1 5 2 5 11 . . Combat Bots Only 11 | . 5 2 4 11 . . Max Kills in Single Turn 4 | 1 1 1 4 4 . . Gunslinging . | . . . . . . . Exploded 4 | . . . 3 4 . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2468 | . 610 7 458 560 . 833 Core 496 | . 92 . 109 109 . 186 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 119 | . 119 . . . . . Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 135 | 1 62 2 32 33 . 5 Largest 2 | 2 2 2 2 2 . 2 Hottest 120 | 40 95 95 105 90 . 120 Shots Fired 247 | 2 123 4 52 58 . 8 Gun 133 | 2 65 . 45 15 . 6 Cannon 68 | . 58 4 6 . . . Launcher 46 | . . . 1 43 . 2 Special . | . . . . . . . Kinetic 126 | 2 107 2 10 5 . . Thermal 24 | . 16 2 6 . . . Explosive 44 | . . . 1 43 . . Electromagnetic 53 | . . . 35 10 . 8 Robot Hit Streak 14 | 1 14 5 10 10 . 3 Robot Miss Streak 8 | . 3 1 2 6 . 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 180 | 1 81 2 56 36 2 2 Core Hits 110 | 1 31 1 25 49 2 1 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks 55 | . . . 18 19 15 3 Impact 15 | . . . . . 12 3 Slashing 40 | . . . 18 19 3 . Piercing . | . . . . . . . Sneak Attacks 18 | . . . 4 14 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4967 | 14 1106 48 1346 2343 92 18 Guns 1270 | 14 415 . 637 203 . 1 Cannons 782 | . 691 38 53 . . . Explosions 1804 | . . . 283 1504 . 17 Melee 1101 | . . . 373 636 92 . Ramming 10 | . . 10 . . . . Kinetic 1089 | 14 925 . 99 51 . . Thermal 397 | . 181 38 111 67 . . Explosive 1662 | . . . 225 1437 . . Electromagnetic 708 | . . . 538 152 . 18 Impact . | . . . . . . . Slashing 1101 | . . . 373 636 92 . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 12 5 . . . . Matter Fused 5 | . 3 2 . . . . Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 4 | . 3 1 . . . . Data Loss (minor) 5 | . 4 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 185 | . . . 85 100 . . Projectiles . | . . . . . . . Explosions 68 | . . . 64 4 . . Melee 117 | . . . 21 96 . . Knockbacks 6 | . 6 . . . . . Impact . | . . . . . . . Kinetic 5 | . 5 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 104 | . . . . 104 . . Shots 4 | . . . . 4 . . Rammed 5 | . . 4 1 . . . Targets Rammed 6 | . . 5 1 . . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 438 | . 438 179 215 159 . 254 Average Temperature 73 | . 75 69 83 35 . 143 Received Heat Transfer 690 | . 240 . 186 30 . 234 Effects 6 | . 6 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Matter Decay 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 755 | . 370 74 211 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 668 | 5 265 111 408 668 . . Initial 159 | . 3 67 . 159 . . Average 218 | 3 136 24 179 463 . . Maximum Alert Level 2 | . 1 . 2 2 . . Low Security (%) 56 | 100 81 100 56 . . . Level 1 16 | . 18 . 32 19 . . Level 2 26 | . . . 11 80 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 6 . 3 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 35 3 22 18 . 3 Peak Tracking Total 5 | . 4 3 5 4 . 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 3 | . . . 1 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 6 | . 5 . 1 . . . Terminals 5 | . 4 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 14 . 2 . . . Successful 7 | . 7 . . . . . Failed 9 | . 7 . 2 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 12 . 2 . 2 . Terminals 14 | . 12 . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 5 . . . . . Robot Analysis 3 | . 3 . . . . . Terminal Index 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . 1 . . . Full Trace Events 3 | . 3 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 6 | . . 5 . 1 . . Largest Group 5 | . . 5 3 1 1 1 Highest-Rated Group 89 | . . 89 65 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 31 Total Orders . | . . . . . . . Ally Attacks 42 | . . 8 33 . . 1 Total Damage 516 | . . 78 438 . . . Kills 10 | . . 1 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 7217 | 150 1822 1125 798 1771 1393 158 Spaces Moved 4898 | 88 870 684 536 1353 1243 124 Core 5 | 4 . . 1 . . . Treads 1644 | 84 870 684 6 . . . Legs . | . . . . . . . Wheels 3249 | . . . 529 1353 1243 124 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 90 Average Speed 121 | 155 160 160 94 102 104 93 Slowest Speed 550 | 160 160 160 550 105 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 6 97 98 52 96 83 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . . . 2 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 2 1 . Spaces Dug 6 | . . . . 2 4 . Terrain Destroyed 296 | . . . 15 277 4 . Melee 6 | . . . . 2 4 . Projectile . | . . . . . . . AOE 290 | . . . 15 275 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 5828 | 96 1180 707 742 1641 1308 154 Wait 611 | . 229 16 106 218 29 13 Move 4892 | 87 869 683 535 1352 1242 124 Hop . | . . . . . . . Pick Up 33 | 1 7 . 15 3 7 . Fast Attach 14 | 7 2 . 4 . 1 . Attach 10 | . . . 1 4 . 5 Detach 7 | . 1 . 3 1 2 . Swap 35 | . 9 1 9 9 5 2 Drop 28 | . 1 . 18 2 7 . Fire 135 | 1 62 2 32 33 . 5 Melee 55 | . . . 18 19 15 3 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush 5 | . . 5 . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Discovered new exit (range 7) 1074 | -10/Materials | Discovered new exit (range 15) 1441 | -10/Materials | Discovered new exit (range 9) 1645 | -10/Materials | Discovered new exit (range 12) 1839 | -10/Materials | Repaired Lgt. Cannon 1973 | -10/Materials | Entered Mines 1978 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2163 | -10/Mines | Learned Materials emergency access door positions 2250 | -10/Mines | Discovered new exit (range 7) 2256 | -10/Mines | Discovered new exit (range 11) 3098 | -10/Mines | Entered Materials 3098 | -9/Materials | Accompanied by 3 allies 3098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3103 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3320 | -9/Materials | Discovered new exit (range 7) 3808 | -9/Materials | Discovered new exit (range 16) 3896 | -9/Materials | Entered Mines 3898 | -9/Mines | Met a Derelict bent on vengeance 3961 | -9/Mines | Assembled infested the area 3990 | -9/Mines | Discovered new exit (range 13) 4028 | -9/Mines | Destroyed 11 combat bots 4402 | -9/Mines | Core integrity fell below 50% 4516 | -9/Mines | Discovered new exit (range 8) 4566 | -9/Mines | Learned location of Zion (-7) 4754 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5025 | -9/Mines | Escorted by a lone wolf Derelict 5667 | -9/Mines | Entered Zion 5667 | -7/Zion | Accompanied by 1 ally 5747 | -7/Zion | Discovered new exit (range 10) 5879 | -7/Zion | Learned location of Warlord (-4) 5975 | -7/Zion | Learned location of Armory (-3) 6027 | -7/Zion | Received a hallucinogenic algorithm 6560 | -7/Zion | Discovered new exit (range 4) 6563 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6658 | -7/Zion | Given the Hacking Drone Bay 6658 | -7/Zion | Found Prototype Device 7060 | -7/Zion | Entered Deep Caves 7060 | -7/Deep Caves | Accompanied by 1 ally 7193 | -7/Deep Caves | Attacked by Z-Imprinter 7203 | -7/Deep Caves | Z-Facility disabled 7215 | -7/Deep Caves | Core integrity fell below 20% 7218 | -7/Deep Caves | Destroyed by XD-Q4Y(z) with Zionite Laser-S Last Messages --------------- GOAL=ESCAPE 07063_ ED-LDI(g): "What have you gotten us into..." 07116_ Attempting to rewire Surveybot 24. 07116_ Surveybot 24 is broken beyond repair. 07117_ Attempting to rewire Surveybot 24. 07117_ Surveybot 24 is broken beyond repair. 07169_ NEW_ZION: Z-Facility proximity alert. 07186_ ED-LDI(g): "Mission, incomplete...*fzzt*" 07186_ ED-LDI(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07196_ Hvy. Riot Gun destroyed. 07196_ Imp. Targeting Computer destroyed. 07199_ Arm. Wheel destroyed. 07203_ Hrd. Light Armor Plating destroyed. 07203_ Z-Facility disabled. 07206_ Lgt. Angular Momentum Engine destroyed. 07210_ Proton Missile Launcher destroyed. 07212_ Hvy. Riot Gun destroyed. 07216_ XD-Q4Y(z) IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????####?????????????????????????? | | ???????????########;#;;;#?##?????????????????????? | | ???????????# #;##????????????????????? | | ?????????? ; #??###???????????????? | | ?????????? @;##### ##?????######???? | | ?????????? I% ;# # #???### ##??? | | ?????????? * ##### #??? | | ??????????? #??? | | ??????????? z #??? | | ???????????? ##??? | | ???????????? #???? | | ????????????" """ z ##??? | | ?????????????""""" #### | | ?????????????????" | | ????????????????"""""" | | ????????????????""" | | ????????????????????"" ## | | ???????????????????""" ###? | | ?????????????????????" ##??? | | ?????????????????????" #???? | | ???????????????????????? #???? | | ?????????????????????????? ???? | | ???????????????????????????????? ????? | | ?????????????????????????????????? ????? | | ??????????????????????????????????? ????? | | ????????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticThunderBoregun Manual? 0 Play Time 00:44:50 Cumulative 55.1 hours Start 2023.02.02 @ 15:11:49 End 2023.02.02 @ 16:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7db44613-6a9b-48ed-a6e5-c2283fb02760