Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.12 @ 11:24:12 Player: rootmos Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (437) 2185 Value Destroyed (20907) 20907 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (1434) 1434 TOTAL SCORE: 32966 Bonus ------- Follower Combat Kills 1287 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -753 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (1350) Ox26 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Energy Well (500) Makeshift Trap Scanner Advanced Sensor Array Advanced Recoil Stabilizer Precision Matter Filter Experimental Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Makeshift Trap Scanner Long-range Sensor Array Advanced Targeting Computer Core Analyzer Quantum Capacitor Makeshift Cloaking Device Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Long-range Proton Cannon Disruptor Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Improved Thermal Generator Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Improved Target Analyzer Advanced Recoil Stabilizer Precision Matter Filter Quantum Capacitor Improved Phase Shifter Experimental Propulsion Shielding Point Defense System Advanced Hacking Suite Force Rifle Phase Gun Disruptor Cannon KE Penetrator Mass Driver [Rating: 135] Favorites ----------- Power Zionite Light DM Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Cooled Plasma Rifle Energy Cannon Powered Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 13 | . 1 . 4 2 . . . . . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . Utility 9 | . 1 . 2 1 . . . . . . 1 2 . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 301 | 8 4 13 24 16 1 81 5 4 3 6 49 31 1 1 3 8 6 6 24 7 Power 53 | 1 . 3 7 1 1 10 1 . . . 10 9 . . 1 1 1 2 2 3 Engine 25 | 1 . 3 5 1 . 6 1 . . . 6 1 . . . 1 . . . . Core 17 | . . . 2 . 1 4 . . . . 2 6 . . . . . . . 2 Reactor 11 | . . . . . . . . . . . 2 2 . . 1 . 1 2 2 1 Propulsion 48 | 2 . 1 2 5 . 12 2 1 2 1 3 7 1 1 1 1 3 1 1 1 Treads 10 | 2 . 1 2 5 . . . . . . . . . . . . . . . . Leg 38 | . . . . . . 12 2 1 2 1 3 7 1 1 1 1 3 1 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 114 | 3 1 3 10 6 . 33 . . 1 3 21 10 . . 1 3 2 1 14 2 Device 67 | . . 1 8 4 . 14 . . . 1 16 6 . . 1 2 1 1 11 1 Storage 14 | 1 1 1 . 1 . 3 . . 1 1 3 1 . . . . . . 1 . Processor 16 | 1 . . 2 . . 9 . . . . 2 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 17 | 1 . 1 . 1 . 7 . . . 1 . 2 . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 6 5 4 . 26 2 3 . 2 15 5 . . . 3 . 2 7 1 Energy Gun 16 | . . 1 1 1 . 6 . 1 . 1 3 1 . . . . . . 1 . Energy Cannon 20 | . . . 1 1 . 7 . 1 . . 7 1 . . . . . . 2 . Ballistic Gun 20 | 2 2 2 1 . . 5 1 1 . . 1 1 . . . 2 . 1 . 1 Ballistic Cannon 22 | . 1 1 2 1 . 6 . . . 1 3 2 . . . 1 . 1 3 . Launcher 6 | . . 2 . 1 . 2 . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 1 . 9 1 . . 2 3 7 . . . . 6 . 1 . Parts Lost 76 | . . 2 1 . 7 7 . 2 . 3 2 5 . . 2 4 . 1 10 30 Power 12 | . . . 1 . 1 . . 1 . . 1 1 . . . 1 . . . 6 Propulsion 17 | . . . . . 2 3 . 1 . . . 4 . . . . . . . 7 Utility 28 | . . 1 . . 3 1 . . . 2 . . . . 2 2 . . 7 10 Weapon 19 | . . 1 . . 1 3 . . . 1 1 . . . . 1 . 1 3 7 Highest Loss Streak 25 | . . 1 1 . 7 1 . 2 . 3 2 1 . . 2 1 . 1 2 25 To Critical Strikes 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Average Backups 18 | . 5 12 19 19 16 13 15 13 15 16 19 21 24 23 23 24 24 24 22 19 Power 1 | . . . 1 2 1 . 1 1 2 2 . 1 3 3 3 2 2 3 2 2 Propulsion 1 | . . . 1 1 1 1 . . . 1 1 2 1 2 2 2 3 3 3 3 Utility 9 | . 1 3 6 8 8 5 7 7 7 8 10 11 13 13 13 14 15 15 12 11 Weapon 5 | . 3 8 9 7 5 5 5 5 5 4 5 6 6 5 5 4 3 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . . . 16 7 8 9 1 2 . 1 18 13 3 4 3 8 1 5 11 3 Power 30 | . . . 3 3 1 2 . . . 1 4 4 . 1 2 4 . 1 4 . Propulsion 12 | . . . . 1 . 1 . . . . 2 1 . . 1 3 1 2 . . Utility 37 | . . . 6 . 5 4 1 1 . . 9 3 . . . . . 2 3 3 Weapon 34 | . . . 7 3 2 2 . 1 . . 3 5 3 3 . 1 . . 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 91 91 58 98 99 98 100 99 99 99 100 100 99 99 99 100 95 74 Engine 5 | . 12 12 13 7 4 5 7 7 7 7 6 2 5 5 . 3 4 1 . . Reactor 3 | . . . . . . . . . . . 4 3 5 5 10 7 5 9 10 5 Treads 5 | . 25 25 23 27 17 . . . . . . . . . . . . . . . Leg 18 | . . . . . . 27 28 26 28 28 25 21 22 22 22 22 22 22 20 14 Device 17 | . . 8 19 24 12 9 7 7 7 6 22 23 27 27 26 22 22 22 28 20 Storage 6 | . 12 12 7 10 10 6 7 7 7 7 6 5 5 5 5 5 5 5 5 5 Processor 14 | . 12 12 7 7 5 17 21 21 21 18 13 20 16 16 16 16 16 16 12 14 Protection 3 | . 10 3 3 . . 7 7 7 7 8 . . . . . 4 4 5 4 1 Energy Gun 4 | . . 5 . . . 5 . 7 7 4 6 4 5 5 5 5 5 . 1 4 Energy Cannon 3 | . . . 7 7 5 3 6 6 7 7 4 1 . . . . . 4 5 . Ballistic Gun 4 | . 15 11 1 5 3 6 6 7 7 7 . 4 5 5 5 5 5 3 . . Ballistic Cannon 4 | . 8 6 5 . . 4 6 . . 2 6 4 5 5 5 4 5 7 6 6 Peak Build Rating 135 | 7 8 18 48 57 57 59 68 68 61 68 89 100 104 106 110 110 117 119 135 134 Average Rating 73 | 4 7 12 44 54 36 53 60 57 59 62 83 95 103 105 107 107 111 117 132 98 On Entrance 67 | . 7 8 18 47 57 1 59 68 56 61 67 82 100 104 105 110 107 117 119 134 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . . . . . . . . . . . . 10 . Naked Turns 49 | . . . . . 49 . . . . . . . . . . . . . . . Heaviest Build 172 | 17 21 54 73 77 75 73 53 54 74 87 97 131 131 131 138 146 146 157 172 160 Greatest Support 115 | 40 40 40 64 100 96 74 71 71 76 86 93 97 90 93 93 86 113 115 115 115 Greatest Overweight (x) 55 | 5 . 1 1 . 19 1 . 1 1 1 1 1 1 1 1 1 1 1 55 48 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 10 10 20 20 20 20 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 9 10 17 20 20 15 14 15 15 18 20 20 21 25 25 25 25 25 25 25 25 Most Carried 25 | 1 8 20 20 20 20 15 15 15 17 20 20 25 25 25 25 25 25 25 25 25 Average Carried 18 | . 5 12 19 19 15 13 14 14 16 17 19 21 24 24 24 24 24 24 23 20 Final Capacity 25 | 10 10 20 20 20 5 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 8 20 20 20 5 15 15 15 17 19 20 25 25 24 24 24 25 25 25 11 Class Distribution -------------------- 62% | Hacker-Gunner 11% | Hacker-Skirmisher 10% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Derelict-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Matter Collected 11731 | 148 67 659 717 399 . 3202 67 208 54 157 1654 1579 82 54 403 422 . 558 1210 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 19170 | . 77 541 1768 595 . 5186 45 261 . 162 2283 3327 . 180 903 875 . 677 2178 112 Parts 1001 | . 8 36 105 35 . 308 7 21 . 7 126 141 . 10 16 41 . 29 98 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . 2 . . . 1 . 4 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 365 | . 6 16 40 13 . 97 1 6 . 3 43 51 . 2 16 21 . 14 31 5 Guns 131 | . 4 7 2 2 . 48 . 4 . 1 5 23 . . 8 13 . 5 6 3 Cannons 206 | . 2 7 33 11 . 37 1 1 . 2 34 25 . 2 8 8 . 8 25 2 AOE 16 | . . 1 . . . 9 . . . . 4 2 . . . . . . . . Classes Destroyed 20 | . 1 1 6 3 . 6 . 1 . . . 1 . 1 . . . . . . Worker 22 | . . . 2 . . 10 . . . . 3 5 . . . . . . 2 . Builder 14 | . . . 1 . . 5 . . . . 3 2 . . . . . . 2 1 Tunneler 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Recycler 9 | . . . . . . 5 . . . . . 2 . . . . . . 2 . Operator 6 | . . . . . . 3 . . . . 2 1 . . . . . . . . Watcher 14 | . . . . 1 . 3 . . . . 4 4 . . . . . . 2 . Swarmer 43 | . 6 . 3 3 . 3 . 3 . 2 5 . . . . 9 . 5 . 4 Grunt 133 | . . . 25 3 . 41 . . . 1 12 19 . . 11 9 . 4 8 . Brawler 10 | . . . . 1 . 2 . . . . 1 1 . . 3 1 . . 1 . Duelist 7 | . . . 1 2 . 3 . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 48 | . . . 10 1 . 12 . . . . 10 6 . 1 2 2 . 1 3 . Specialist 11 | . . . . . . 11 . . . . . . . . . . . . . . Hunter 24 | . . . 1 1 . 2 . . . . 4 5 . . . . . 4 7 . Programmer 64 | . . . . 2 . 17 1 1 . . 10 20 . 1 . . . . 12 . Heavy 5 | . . . . . . 5 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 2 6 6 4 . 14 1 3 . 3 5 7 . 1 7 7 . 3 6 4 Combat Bots Only 7 | . 2 6 6 4 . 6 1 3 . 3 3 5 . 1 7 7 . 3 4 3 Max Kills in Single Turn 13 | . 2 1 2 1 . 13 1 1 . 1 5 3 . 2 1 1 . 2 2 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 4 . . . . 2 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 2082 | . 11 72 114 57 12 510 4 56 . 15 201 236 . 2 61 77 . 92 235 327 Missed 690 | . 2 17 33 17 . 179 2 25 . 8 84 83 . . 16 18 . 33 78 95 Hits 1392 | . 9 55 81 40 12 331 2 31 . 7 117 153 . 2 45 59 . 59 157 232 Melee 16 | . . . . 1 12 2 . 1 . . . . . . . . . . . . Projectile 1376 | . 9 55 81 39 . 329 2 30 . 7 117 153 . 2 45 59 . 59 157 232 AOE 8 | . . 4 . . . . . . . . 1 1 . . . . . . 2 . Critical Strikes 54 | . . 2 2 . 7 11 . . . 1 3 10 . . 3 1 . . 6 8 Part Disruptions 5 | . . . . 1 . 1 . . . 1 . . . . . . . . 2 . Damage Taken 15121 | . 42 820 660 285 301 2820 58 375 . 343 1033 1869 . 23 470 529 . 438 1623 3432 Core 2502 | . 6 127 45 12 182 335 13 7 . 65 119 270 . 12 63 61 . 33 128 1024 Absorbed by Shields 970 | . . . 115 118 43 . . . . . 123 373 . 8 183 7 . . . . Ignored by Resistances 11328 | . 29 486 470 245 192 2423 12 218 . 55 724 1310 . 19 385 456 . 549 1411 2344 Regen/Repaired (Parts) 570 | . . . 28 272 . 91 . . . . 30 149 . . . . . . . . Core Remaining (%) 64 | 100 . 46 91 . . . . . . 12 86 . . . . . . 52 . . Volleys Fired 791 | . 6 51 77 35 . 188 3 17 . 11 91 116 . 5 32 28 . 26 75 30 Largest 3 | . 2 2 2 2 . 3 3 3 . 3 3 3 . 3 3 3 . 3 3 3 Hottest 227 | . 50 75 77 103 . 181 137 174 . 174 209 146 . 101 101 101 . 184 227 200 Shots Fired 2120 | . 12 102 156 56 . 560 10 46 . 27 267 328 . 15 97 83 1 77 223 60 Gun 1026 | . 8 64 20 13 . 341 4 30 . 14 98 202 . 10 64 56 1 32 42 27 Cannon 1077 | . 4 34 136 43 . 209 6 14 . 13 169 126 . 5 33 27 . 45 181 32 Launcher 14 | . . 4 . . . 10 . . . . . . . . . . . . . . Special 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Kinetic 1204 | . 12 83 77 28 . 332 7 17 . 17 104 189 . 10 65 55 1 53 121 33 Thermal 558 | . . . 79 21 . 114 . 13 . 3 79 110 . 5 32 28 . 12 36 26 Explosive 8 | . . 4 . . . 4 . . . . . . . . . . . . . . Electromagnetic 347 | . . 15 . 7 . 110 3 14 . 7 84 29 . . . . . 12 66 . Robot Hit Streak 62 | . 10 34 52 30 . 62 15 25 . 49 44 37 . 8 32 22 23 23 20 14 Robot Miss Streak 4 | . . 1 1 1 . 4 . 1 . 1 4 4 . 1 1 1 . 1 3 2 Penetration Max 1 | . . . 1 . . 1 . . . . . 1 . 1 1 1 . 1 1 1 Secondary Targets 5 | . 1 . . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . . . . 1 7 Shots Hit Robots 1634 | . 10 70 114 47 . 436 6 38 . 24 201 249 . 13 79 63 1 59 172 52 Core Hits 831 | . 7 28 49 19 . 250 3 12 . 5 136 121 . 6 33 38 . 27 84 13 Critical Kills 40 | . . 3 5 . . 3 . 1 . . . 5 . . . 1 . 3 16 3 Critical Parts Destroyed 39 | . . . . 1 . 3 . 1 . 1 . 7 . . 2 1 . 3 15 5 Critical Strikes 163 | . . 5 7 3 . 18 . 2 . 1 4 34 . 2 13 6 . 13 39 16 Burn 20 | . . . . . . 2 . . . . . 9 . . 4 2 . 1 1 1 Meltdown 6 | . . . 5 . . 1 . . . . . . . . . . . . . . Destroy 80 | . . 3 . 1 . 5 . 2 . 1 . 12 . . 3 3 . 6 31 13 Blast 48 | . . 2 2 2 . 7 . . . . 3 12 . 2 6 1 . 4 5 2 Corrupt 9 | . . . . . . 3 . . . . 1 1 . . . . . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49072 | . 123 1216 4672 1476 . 12326 154 774 . 319 7382 8302 . 465 2177 1901 . 1587 4884 1314 Guns 19220 | . 79 547 249 159 . 5787 50 553 . 173 1750 4703 . 283 1325 1250 . 665 1023 624 Cannons 24509 | . 36 486 4413 1304 . 3802 104 221 . 136 4043 3010 . 182 852 651 . 922 3666 681 Explosions 5089 | . . 183 . . . 2706 . . . . 1540 546 . . . . . . 114 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 254 | . 8 . 10 13 . 31 . . . 10 49 43 . . . . . . 81 9 Kinetic 23633 | . 115 898 1077 387 . 5580 120 263 . 230 2174 4892 . 384 1550 1343 . 1031 2887 702 Thermal 18784 | . . . 3585 913 . 4596 . 290 . . 3335 2928 . 81 627 558 . 241 1027 603 Explosive 736 | . . 183 . . . 244 . . . . 309 . . . . . . . . . Electromagnetic 5665 | . . 135 . 163 . 1875 34 221 . 79 1515 439 . . . . . 315 889 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 3 1 10 11 5 5 5 5 1 10 1 1 1 1 1 1 5 5 Average Corruption 3 | . . . 3 1 6 6 4 5 5 5 1 4 1 1 1 1 1 1 3 5 Corruption Purged 23 | . . . . . . 12 . . . . 1 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 431 | . . . 40 7 6 183 12 17 4 8 15 61 3 2 10 15 5 14 20 9 Message Errors 99 | . . . 6 2 1 41 2 5 . 2 5 14 1 1 2 8 2 3 1 3 Matter Fused 104 | . . . 13 1 1 50 1 2 3 1 4 16 1 . 1 2 . 4 4 . Heat Flow Errors 55 | . . . 4 1 1 24 2 2 . . 3 8 . . 1 1 2 2 3 1 Energy Discharges 40 | . . . 6 2 1 13 1 . . . 1 7 1 1 1 2 . 1 3 . Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Parts Fused 4 | . . . . . . 3 . . . . . . . . . 1 . . . . Data Loss (minor) 60 | . . . 5 1 1 24 3 5 . 2 1 7 . . 3 . . 1 5 2 Data Loss (major) 24 | . . . 3 . . 10 2 1 1 1 . 1 . . 1 1 . 1 1 1 Misfires 24 | . . . 2 . . 9 1 1 . . 1 5 . . 1 . 1 1 1 1 Alerts 8 | . . . 1 . . 2 . 1 . 1 . 1 . . . . . 1 . 1 Misdirections 2 | . . . . . 1 1 . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . 5 . . . 1 . 1 . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1175 | . . . 246 11 . 404 . . . 7 123 169 . 13 17 11 . 5 154 15 Projectiles 545 | . . . 246 11 . 43 . . . 4 69 67 . 13 17 11 . 5 44 15 Explosions 601 | . . . . . . 361 . . . . 54 102 . . . . . . 84 . Melee 29 | . . . . . . . . . . 3 . . . . . . . . 26 . Knockbacks 111 | . . 5 9 4 . 18 . . . 1 18 14 . 1 3 1 . 9 27 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic 105 | . . 5 9 4 . 18 . . . 1 17 13 . 1 3 1 . 7 25 1 Secondary 5 | . . . . . . . . . . . 1 1 . . . . . 2 1 . Self-Inflicted Damage 370 | . . 14 . . . . . . . . 171 185 . . . . . . . . Shots 10 | . . 1 . . . . . . . . 5 4 . . . . . . . . Rammed 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Targets Rammed 29 | . 2 . 2 1 . 5 . . . 1 5 7 . . . . . . 4 2 Kicked 24 | . . . . . . 5 . . . 1 5 7 . . . . . . 4 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . . . 255 246 181 336 246 244 . 242 505 248 . . 145 55 247 245 633 224 Average Temperature 102 | . . . 32 47 96 85 116 38 . 79 139 103 . . 45 11 111 38 133 61 Received Heat Transfer 3983 | . . 228 492 50 . 1041 . 60 . 63 412 416 . 6 191 157 . 36 156 675 Effects 41 | . . . 2 . . 1 3 . . . 14 . . . . . . . 20 1 Shutdowns 10 | . . . . . . . . . . . 3 . . . . . . . 7 . Energy Bleed 5 | . . . . . . 1 . . . . 2 . . . . . . . 1 1 Interference 14 | . . . 2 . . . 3 . . . 7 . . . . . . . 2 . Matter Decay 3 | . . . . . . . . . . . 1 . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 4 | . . 1 . . . 1 . . . 1 . . . . . . . 1 . . Combat Hostiles 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . . Parts Fried 15 | . . 2 . . . 2 . 2 . 1 4 2 . . . . . 1 1 . Impact Corruptions 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . Robots Melted 8 | . . . 5 . . 2 . . . . . 1 . . . . . . . . Combat Hostiles 8 | . . . 5 . . 2 . . . . . 1 . . . . . . . . Parts Melted 38 | . . . 3 1 . 5 . 1 . . 3 15 . 1 3 3 . 1 1 1 Heat Transferred 21138 | . . . . . . 4942 . 600 . . 3680 5870 . 200 1700 1350 . 600 1234 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 5 . . . . 3 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Low Security (%) 98 | 100 100 . 100 100 100 92 . . . . 100 100 100 100 . . . . 100 100 Level 1 1 | . . . . . . 7 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 360 | . 50 . 110 93 . 360 . . . . 184 180 . 57 . . . . 107 60 Initial 28 | . . . . . . . . . . . 28 . . . . . . . . 26 Average 24 | . 4 . 14 15 . 52 . . . . 15 28 . 4 . . . . 15 4 Influence Increases 11783 | . 155 . 1090 443 . 3116 30 160 . 312 2102 1864 . 122 375 480 . 405 1014 115 Destroy 0b10 Robot/C 7580 | . 120 . 800 260 . 1920 20 120 . 220 1120 1120 . 60 340 420 . 280 680 100 Destroy 0b10 Robot/NC 385 | . . . 15 5 . 145 . . . . 80 75 . 5 . . . . 55 5 Destroy Leader 1980 | . 30 . 220 82 . 566 10 40 . 10 402 310 . 20 20 30 . 50 180 10 Allied During Kill 84 | . . . . . . . . . . 37 28 12 . 1 . . . . 6 . Successful Hack 248 | . 5 . 5 54 . 75 . . . . 16 75 . 18 . . . . . . Disable Machine 424 | . . . 16 8 . 144 . . . . 204 40 . . . . . . 12 . Destroy Structure 752 | . . . 19 4 . 176 . . . . 237 232 . 18 . . . . 66 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . . . 15 30 . 90 . . . 45 15 . . . 15 30 . 75 . . Influence Decreases 11783 | . 155 . 1090 443 . 3116 30 160 . 251 2163 1864 . 122 375 425 55 405 940 189 Entered New Map 136 | . . . . . . . . . . . 33 . . . . . 55 . . 48 Time Decay 11066 | . 155 . 1090 443 . 3056 30 160 . 195 2054 1764 . 116 325 395 . 395 832 56 Lost Part 312 | . . . . . . 60 . . . 30 15 24 . . 10 30 . 10 48 85 Lost Ally 269 | . . . . . . . . . . 26 61 76 . 6 40 . . . 60 . Squads Dispatched 102 | . . . 9 9 . 41 . . . 1 19 14 . 1 . . . . 7 1 Investigation 16 | . . . 2 1 . 5 . . . 1 4 3 . . . . . . . . Extermination 44 | . . . . 3 . 14 . . . . 12 9 . 1 . . . . 5 . Reinforcement 31 | . . . 4 2 . 18 . . . . 3 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . 3 3 . 4 . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Distress Signals 19 | . . . 6 1 . 3 . . . . 3 . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 12 16 70 19 6 128 1 6 . 10 72 67 1 5 17 22 . 16 42 12 Peak Tracking Total 9 | . 5 4 7 3 6 5 1 3 . 5 3 6 1 2 7 7 . 3 4 9 Tactical Retreats 16 | . . . 1 2 . 5 . . . 2 1 . . . 1 1 . 3 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 25 | . 1 . 3 6 . 7 1 . . . . 6 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 113 | . . 2 4 2 . 36 1 . . 2 51 10 . . . 1 1 . 3 . Max in Single Turn 24 | . . 2 1 1 . 21 1 . . 1 24 5 . . . 1 1 . 1 . Garrison Access 4 | . . . . . . . . . . . 3 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 64 | . 7 1 5 4 . 15 1 . . 1 8 8 . 1 1 2 7 . 3 . Terminals 25 | . 6 . 4 2 . 10 . . . 1 . 1 . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . . Repair Stations 11 | . . . 1 1 . 3 . . . . 2 1 . 1 . . . . 2 . Recycling Units 4 | . 1 . . 1 . . . . . . 1 1 . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . 1 3 . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . 3 1 . . . . . . . . Total Hacks 155 | . 14 2 13 16 . 33 1 . . 8 15 17 . 2 1 9 20 . 4 . Successful 115 | . 7 2 7 14 . 16 1 . . 8 14 13 . 1 1 9 20 . 2 . Failed 40 | . 7 . 6 2 . 17 . . . . 1 4 . 1 . . . . 2 . Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 2 . . 1 1 . 3 . 16 24 . 2 . . . . 5 . Terminals 62 | . 12 . 11 3 . 19 . . . 8 . 1 . . . 8 . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . . Repair Stations 27 | . . . 2 6 . 8 . . . . 4 3 . 2 . . . . 2 . Recycling Units 13 | . 2 . . 7 . . . . . . 2 2 . . . . . . . . Scanalyzers 21 | . . . . . . 6 . . . . 5 8 . . . . . . 2 . Garrison Access 5 | . . . . . . . . . . . 3 2 . . . . . . . . Terminal Hacks 62 | . 5 2 5 2 . 8 1 . . 8 . 1 . . 1 9 20 . . . Record 28 | . . 1 1 . . 2 . . . 8 . . . . . 8 8 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . . . . . . 2 . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 2 1 . 2 . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 19 | . . . 2 6 . 4 . . . . 3 2 . 1 . . . . 1 . Scan Component 12 | . . . 1 3 . 3 . . . . 2 1 . 1 . . . . 1 . Repair 7 | . . . 1 3 . 1 . . . . 1 1 . . . . . . . . Recycling Unit Hacks 12 | . 2 . . 6 . . . . . . 2 2 . . . . . . . . Recycle Component 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Process 4 | . 1 . . 3 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . . . . 1 . . . . . . 2 1 . . . . . . . . Scanalyzer 16 | . . . . . . 4 . . . . 5 6 . . . . . . 1 . Insert Component 6 | . . . . . . 2 . . . . 1 3 . . . . . . . . Analyze 6 | . . . . . . 1 . . . . 2 3 . . . . . . . . Retrieve Study 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . 3 1 . . . . . . . . Seal Access 4 | . . . . . . . . . . . 3 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 2 3 . 10 . . . 1 5 5 . 1 . . . . 2 . Full Trace Events 14 | . 1 . 2 1 . 5 . . . 1 2 2 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . 1 . . 15 . 1 16 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 1 . . . . 2 . . . . . . . 1 . Parts Repaired 7 | . . . 1 3 . 1 . . . . 1 1 . . . . . . . . Time 193 | . . . 26 60 . 53 . . . . 25 29 . . . . . . . . Parts Recycled 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Recycled Matter 188 | . 116 . . 72 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 1 8 . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . . . . 1 2 . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . . . 1 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Total Allies 36 | . . . . . . . . . 6 . 6 14 1 3 2 . . . 4 . Largest Group 6 | . . . . . . . . . 6 6 3 4 1 4 2 . . . 3 . Highest-Rated Group 344 | . . . . . . . . . 344 344 210 263 70 148 59 . . . 288 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 96 70 70 70 30 . . . 96 . Zionite Dispatches 12 | . . . . . . . . . . . 3 6 . 1 . . . . 2 . Light 6 | . . . . . . . . . . . 2 3 . . . . . . 1 . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . 2 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 256 | . . . . . . . . . . 47 103 61 2 15 5 . . . 23 . Total Damage 5584 | . . . . . . . . . . 1135 1872 1218 59 220 94 . . . 986 . Kills 40 | . . . . . . . . . . 9 15 6 1 2 1 . . . 6 . Allies Corrupted 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Active Infowar (turns) 24396 | . . . 3553 752 . 950 . . . 171 6133 4817 424 655 1005 1385 508 1822 2221 . Sensors 17879 | . . . 3553 752 . . . . . . 1319 4817 424 655 1005 1385 508 1822 1639 . IFF 6448 | . . . . . . . . . . 171 4814 . . . 230 1233 . . . . Terrain 946 | . . . . . . 946 . . . . . . . . . . . . . . Traps 5277 | . . . . . . . . . . . . . . . . 951 508 1822 1996 . Cloaking 2211 | . . . . . . . . . . . . . . . . . . . 2211 . Jamming 4 | . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . 2 . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 2 . . . . 1 2 2 2 . . . . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 1 2 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Turns Passed 40397 | 79 1085 2670 3558 1748 172 6620 709 897 1395 854 6942 4858 424 655 1005 1385 508 1822 2634 377 Spaces Moved 21763 | 40 656 1116 1373 946 156 4188 567 656 1059 567 3547 2724 223 351 491 698 262 899 1138 106 Core 106 | 8 . . . . 92 . . . . . . . . . . . . . 1 5 Treads 4234 | 32 656 1116 1373 946 64 47 . . . . . . . . . . . . . . Legs 17423 | . . . . . . 4141 567 656 1059 567 3547 2724 223 351 491 698 262 899 1137 101 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 152 50 120 120 120 120 130 116 116 183 176 176 176 180 185 190 185 Average Speed 164 | 166 160 221 234 157 106 128 120 125 127 131 177 155 183 177 176 178 182 187 192 269 Slowest Speed 2800 | 300 160 250 246 165 1000 260 120 190 195 200 200 195 188 183 176 180 185 190 2800 2450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 61 | 5 95 75 98 21 81 85 61 68 92 71 81 46 77 8 57 79 62 88 21 20 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 12 | . . 1 . . . . . 1 1 2 . 4 . . . . 3 . . . Known Exits Taken 16 | 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . . . . 4 4 3 2 . . . . 1 4 . 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 740 | . . 16 13 4 . 209 . 1 . 4 224 135 . 5 30 37 . 33 29 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 259 | . . 1 13 4 . 10 . 1 . 4 19 78 . 5 30 37 . 33 24 . AOE 481 | . . 15 . . . 199 . . . . 205 57 . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Ext Total 24840 | 48 677 1206 1614 1161 160 5006 594 691 1109 651 4006 3111 239 379 565 781 291 982 1418 151 Wait 1250 | . 2 7 57 121 4 410 3 1 44 57 202 138 . 11 12 21 3 28 129 . Move 21745 | 39 655 1115 1372 946 155 4187 566 655 1058 566 3546 2724 222 350 490 697 261 898 1137 106 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 1 7 9 33 13 . 43 5 5 2 5 40 38 3 5 5 13 7 10 16 . Fast Attach 49 | 7 . . 2 3 . 21 1 1 . 2 1 5 . . . . 1 . 5 . Attach 77 | . 1 2 6 2 1 12 . 3 . 2 6 10 . . 2 4 1 1 11 13 Detach 7 | . . . 2 . . . . . . 1 . 2 . . . . . . 2 . Swap 316 | 1 4 18 20 22 . 89 4 4 3 4 64 33 1 1 2 8 11 7 20 . Drop 284 | . . 2 43 18 . 51 9 5 2 2 51 38 3 7 5 10 7 12 19 . Fire 791 | . 6 51 77 35 . 188 3 17 . 11 91 116 . 5 32 28 . 26 75 30 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . . 5 . . . 1 5 7 . . . . . . 4 2 Crush 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . 2 . . . . 3 . . . . . 10 . 17 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 393 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered exit to Mines (range 7) 567 | -10/Materials | Discovered exit to Mines (range 5) 712 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Discovered exit to Materials (range 12) 928 | -10/Materials | Discovered exit to Materials (range 15) 1078 | -10/Materials | Discovered exit to Materials (range 16) 1147 | -10/Materials | Identified exit to Subcaves 1147 | -10/Materials | Discovered exit to Subcaves (range 11) 1165 | -10/Materials | Entered Subcaves 1231 | -10/Subcaves | Ambushed by Subdweller buried in earth 1240 | -10/Subcaves | Ambushed by Subdweller buried in earth 1240 | -10/Subcaves | Ambushed by Subdweller buried in earth 1272 | -10/Subcaves | Ambushed by Subdweller buried in earth 1506 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1754 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2337 | -10/Subcaves | Visited 4L-MR0's lab 2408 | -10/Subcaves | Found Powered Cannon 2492 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2979 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2980 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3410 | -10/Subcaves | Core integrity fell below 50% 3456 | -10/Subcaves | Learned location of Zion (-7) 3456 | -10/Subcaves | Met a Zionite searching for "candidates" 3559 | -10/Subcaves | Identified exit to Materials 3559 | -10/Subcaves | Discovered exit to Materials (range 10) 3683 | -10/Subcaves | Discovered exit to Materials (range 6) 3835 | -10/Subcaves | Entered Materials 3835 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3838 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 3935 | -8/Materials | Repaired Heat Sink 4133 | -8/Materials | Build established: Hacker-Gunner 5021 | -8/Materials | Identified exit to Factory 5021 | -8/Materials | Discovered exit to Factory (range 8) 5443 | -8/Materials | Garrison activated, responded to threat 5906 | -8/Materials | Discovered exit to Factory (range 15) 7299 | -8/Materials | Discovered exit to Factory (range 13) 7393 | -8/Materials | Entered Factory 7393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7394 | -7/Factory | Identified exit to Storage 7501 | -7/Factory | Repaired Gauss Rifle 7546 | -7/Factory | Repaired Spk. Treads 7569 | -7/Factory | Repaired Imp. Shield Generator 7680 | -7/Factory | Identified exit to Factory 7680 | -7/Factory | Discovered exit to Factory (range 15) 8032 | -7/Factory | Found Powered Armor 8255 | -7/Factory | Identified exit to Lower Caves 8255 | -7/Factory | Discovered exit to Lower Caves (range 3) 8790 | -7/Factory | Garrison activated, responded to threat 9052 | -7/Factory | Discovered exit to Factory (range 15) 9141 | -7/Factory | Sucked down chute 9141 | -7/Factory | Entered Waste 9156 | -7/Waste | EMP discharged 9162 | -7/Waste | Spotted C-40 Crusher 9210 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9226 | -7/Waste | Spotted C-40 Crusher 9229 | -7/Waste | Spotted C-40 Crusher 9240 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9242 | -7/Waste | Crushed by Compactor (1 part destroyed) 9243 | -7/Waste | Crushed by Compactor (1 part destroyed) 9245 | -7/Waste | Crushed by Compactor (1 part destroyed) 9248 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9256 | -7/Waste | EMP discharged 9256 | -7/Waste | System corruption reached 10% 9256 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9261 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9283 | -7/Waste | Spotted C-40 Crusher 9283 | -7/Waste | Spotted C-40 Crusher 9295 | -7/Waste | Lost 7 parts (1p2n3u1w) 9301 | -7/Waste | Spotted C-40 Crusher 9305 | -7/Waste | Identified exit to Factory 9305 | -7/Waste | Discovered exit to Factory (range 16) 9313 | -7/Waste | Entered Factory 9689 | -7/Factory | Build established: Hacker-Tank 10224 | -7/Factory | Discovered exit to Factory (range 16) 10489 | -7/Factory | Build established: Hacker-Skirmisher 10828 | -7/Factory | Cargo convoy interrupted 11032 | -7/Factory | Discovered exit to Factory (range 7) 11313 | -7/Factory | Repaired Broken Carbon-fiber Leg 11364 | -7/Factory | Build established: Hacker-Gunner 12033 | -7/Factory | Garrison activated, responded to threat 12148 | -7/Factory | Discovered exit to Storage (range 3) 12615 | -7/Factory | Discovered exit to Factory (range 5) 12636 | -7/Factory | Core integrity fell below 50% 12807 | -7/Factory | Garrison activated, responded to threat 14330 | -7/Factory | Discovered exit to Lower Caves (range 13) 14905 | -7/Factory | Discovered exit to Factory (range 13) 15194 | -7/Factory | Build established: Scavenger-Tank 15636 | -7/Factory | Build established: Scavenger-Gunner 15933 | -7/Factory | Entered Lower Caves 15980 | -7/Lower Caves | Encountered a Warlord checkpoint 16056 | -7/Lower Caves | Identified exit to Lower Caves 16412 | -7/Lower Caves | Build established: Hacker-Gunner 16535 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16553 | -7/Lower Caves | Found Prototype Special Weapon 16553 | -7/Lower Caves | Identified Molecular Deconstructor 16642 | -7/Lower Caves | Entered another Lower Caves area 16668 | -7/Lower Caves | Discovered exit to Factory (range 6) 17123 | -7/Lower Caves | Spotted B-75 Beast 17202 | -7/Lower Caves | Destroyed B-75 Beast 17367 | -7/Lower Caves | Learned Factory emergency access door positions 17530 | -7/Lower Caves | Identified exit to Zion 17530 | -7/Lower Caves | Discovered exit to Zion (range 7) 17539 | -7/Lower Caves | Entered Zion 17587 | -7/Zion | Found CR-A16's Pointy Stick 17614 | -7/Zion | Given A8's code to call for help 17614 | -7/Zion | Identified exit to Proximity Caves 17614 | -7/Zion | Discovered exit to Proximity Caves (range 12) 17660 | -7/Zion | System corruption cleaned by Quarantine Array 18034 | -7/Zion | Learned 4 Factory zone layouts 18094 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18098 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18260 | -7/Zion | Build established: Derelict-Gunner 18474 | -7/Zion | Met Imprinter 18501 | -7/Zion | Imprinted 18504 | -7/Zion | Declared Zion's savior 18934 | -7/Zion | Entered Proximity Caves 18934 | -6/Proximity Caves | Accompanied by 6 allies 19159 | -6/Proximity Caves | Learned 12 Factory zone layouts 19483 | -6/Proximity Caves | Discovered exit to Factory (range 16) 19526 | -6/Proximity Caves | Crushed by falling debris 19526 | -6/Proximity Caves | Core integrity fell below 20% 19548 | -6/Proximity Caves | Lost 3 allies 19557 | -6/Proximity Caves | Lost 3 parts (2u1w) 19653 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 19653 | -6/Proximity Caves | Learned Research trap positions 19653 | -6/Proximity Caves | Learned Armory emergency access door positions 19653 | -6/Proximity Caves | Learned Armory security intel 19788 | -6/Proximity Caves | Entered Factory 19788 | -6/Factory | Accompanied by 3 allies 19788 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19789 | -6/Factory | Identified exit to Factory 19829 | -6/Factory | Build established: Scavenger-Tank 20400 | -6/Factory | Build established: Scavenger-Gunner 20597 | -6/Factory | Spotted B-75 Beast 20627 | -6/Factory | Destroyed B-75 Beast 20915 | -6/Factory | Build established: Hacker-Gunner 21135 | -6/Factory | Zion Light squad teleported in 21313 | -6/Factory | Retrieved Zion intel report: Trap Installations 21436 | -6/Factory | Zion Light squad teleported in 24253 | -6/Factory | Zion Recon squad teleported in 24788 | -6/Factory | Terminal network hard line cut 25189 | -6/Factory | Identified exit to Lower Caves 25189 | -6/Factory | Discovered exit to Lower Caves (range 16) 25826 | -6/Factory | Discovered exit to Lower Caves (range 15) 26489 | -6/Factory | Repaired Imp. Particle Charger 26715 | -6/Factory | Discovered exit to Factory (range 11) 26730 | -6/Factory | Entered another Factory area 26730 | -5/Factory | Evolved 2 slots: Utility x2 27023 | -5/Factory | Zion Fire squad teleported in 27166 | -5/Factory | Lost 3 allies 27283 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 27320 | -5/Factory | Zion Infowar Resupply teleported in 27583 | -5/Factory | Build established: Scavenger-Gunner 28016 | -5/Factory | Build established: Hacker-Gunner 28239 | -5/Factory | Zion Light squad teleported in 28387 | -5/Factory | Retrieved Zion intel report: Component Schematics 28733 | -5/Factory | Found Prototype Protection 28734 | -5/Factory | Identified Zio. Weapon Casing 28837 | -5/Factory | Identified exit to Factory 28837 | -5/Factory | Discovered exit to Factory (range 15) 28975 | -5/Factory | Zion Hover Resupply teleported in 29477 | -5/Factory | Garrison activated, responded to threat 29584 | -5/Factory | Discovered exit to Factory (range 14) 29765 | -5/Factory | Zion Light squad teleported in 29855 | -5/Factory | System corruption reached 10% 29856 | -5/Factory | Discovered exit to Factory (range 10) 31373 | -5/Factory | Repaired Enh. Coil Gun 31495 | -5/Factory | Zion Light squad teleported in 31588 | -5/Factory | Sucked down chute 31588 | -5/Factory | Entered Waste 31588 | -5/Waste | The area was eerily silent 31588 | -5/Waste | Met up with 1 ally sucked down the chute earlier 31957 | -5/Waste | Identified exit to Factory 31957 | -5/Waste | Discovered exit to Factory (range 13) 31958 | -5/Waste | A Compactor rumbled back to life 31959 | -5/Waste | Spotted C-40 Crusher 31964 | -5/Waste | Allies destroyed C-40 Crusher 32012 | -5/Waste | Entered Factory 32012 | -5/Factory | Accompanied by 1 ally 32125 | -5/Factory | Zion Fire squad teleported in 32458 | -5/Factory | Lost 3 allies 32643 | -5/Factory | Identified exit to Upper Caves 32643 | -5/Factory | Discovered exit to Upper Caves (range 9) 32667 | -5/Factory | Entered Upper Caves 32667 | -5/Upper Caves | Accompanied by 1 ally 32786 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32825 | -5/Upper Caves | Destroyed 7 combat bots 33328 | -5/Upper Caves | Learned 8 Factory zone layouts 33417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33575 | -5/Upper Caves | Identified exit to Upper Caves 33575 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 33672 | -5/Upper Caves | Entered another Upper Caves area 33673 | -5/Upper Caves | Encountered a Warlord checkpoint 33695 | -5/Upper Caves | Discovered exit to Factory (range 16) 33750 | -5/Upper Caves | Build established: Hacker-Skirmisher 33993 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34686 | -5/Upper Caves | Identified exit to Zhirov 34686 | -5/Upper Caves | Discovered exit to Zhirov (range 12) 34899 | -5/Upper Caves | Attracted the attention of an 0b10 base 34946 | -5/Upper Caves | Destroyed 7 combat bots 34967 | -5/Upper Caves | Learned 8 Research zone layouts 34967 | -5/Upper Caves | Learned Research trap positions 34967 | -5/Upper Caves | Learned Armory security intel 35057 | -5/Upper Caves | Entered Zhirov 35057 | -5/Zhirov | Identified exit to Proximity Caves 35057 | -5/Zhirov | Discovered exit to Proximity Caves (range 4) 35090 | -5/Zhirov | Met Zhirov 35129 | -5/Zhirov | Learned location of Quarantine (-3) 35129 | -5/Zhirov | Learned location of Testing (-2) 35129 | -5/Zhirov | Learned location of Command (-1) 35165 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35233 | -5/Zhirov | Found Alien Artifact 35234 | -5/Zhirov | Identified Integrated Reactor 35234 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35388 | -5/Zhirov | Found Alien Artifact 35388 | -5/Zhirov | Identified Transdimensional Reconstructor 35388 | -5/Zhirov | Warped through subspace 35565 | -5/Zhirov | Entered Proximity Caves 35984 | -4/Proximity Caves | Learned location of 1 exit from Research 37243 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37346 | -4/Proximity Caves | Discovered exit to Factory (range 9) 37387 | -4/Proximity Caves | Entered Factory 37387 | -4/Factory | Evolved 2 slots: Utility x2 37585 | -4/Factory | Found Quantum Capacitor 37690 | -4/Factory | Build established: Hacker-Tank 37880 | -4/Factory | Found Quantum Capacitor 38193 | -4/Factory | Build established: Hacker-Gunner 38695 | -4/Factory | Identified exit to Research 38695 | -4/Factory | Discovered exit to Research (range 13) 39140 | -4/Factory | Zion Explosive Resupply teleported in 39150 | -4/Factory | P-70 Sage assimilated allied SH-IKY(A) 39241 | -4/Factory | Zion Light squad teleported in 39396 | -4/Factory | Lost 3 allies 39902 | -4/Factory | Identified exit to Extension 39902 | -4/Factory | Discovered exit to Extension (range 15) 40021 | -4/Factory | Entered Extension 40130 | -4/Extension | Build established: Scavenger-Gunner 40181 | -4/Extension | Spotted B-86 Titan 40236 | -4/Extension | Destroyed B-86 Titan 40243 | -4/Extension | Lost 5 parts (1p1n2u1w) 40259 | -4/Extension | Spotted B-86 Titan 40353 | -4/Extension | Core integrity fell below 50% 40379 | -4/Extension | Core integrity fell below 20% 40398 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 40373_ U-05 Engineer builds a Wall. 40375_ Imp. Target Analyzer destroyed. 40375_ Penetrated by Slug. 40377_ U-05 Engineer builds a Wall. 40381_ Penetrated by Slug. 40382_ B-86 Titan activates siege mode. 40382_ Penetrated by Slug. 40384_ U-05 Engineer builds a Wall. 40388_ Penetrated by Slug. 40388_ Slug penetrates Machine. 40390_ U-05 Engineer builds a Wall. 40391_ Penetrated by Slug. 40392_ U-05 Engineer builds a Wall. 40393_ Core Analyzer destroyed. 40393_ Critical hit (Blast). 40396_ U-05 Engineer builds a Wall. 40397_ System corrupted: Component data lost. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ################################################ | | !^%= % | | =!! % | | ^ [ = | | %!=[ % | | ^ %!%%!* % | | ################### #####/;##################### | | ??????????????????# ####=BBu%[ #??????##?????????? | | ??????????????????# [BB # #?????????????????? | | ??????????????????######% #???????????????????? | | ?????????????????########;#### ##!!#?????????????? | | ??????????? " %=@ YY% ""#???????????? | | ??????????????"""""""""""""" """"""????????????? | | ??????????????????############;#####?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 53 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Gatling Laser | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive System Guard | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Greatsword | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Imp. Surge Thruster | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Adv. Recoil Stabilizer | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Propulsion Shielding | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Heat Sink | 6% | -8/Materials Gauss Rifle | 27% | -7/Factory Spk. Treads | 25% | -7/Factory Imp. Shield Generator | 47% | -7/Factory Carbon-fiber Leg | 17% | -7/Factory | Broken Imp. Particle Charger | 14% | -6/Factory Enh. Coil Gun | 17% | -5/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Disruptor Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club 30k Club Alien Tech Below Botjacking Bumper Bots Construction Begets Destruction Deconstruction Do Not Disturb Dynamic Key Ew, Corruption For Emergencies Only Friend Of Zion Heavy Suspicion Help From High Places Hydra I Have A Map? I Spy It Was An Accident, I Swear Item+ Jackpot Just Browsing Mistaken Identity Omniscient Cartographer Ooh, Shiny! Organ Harvest Out Of My Way Overwhelming Prolific Hacker Respectable Loadout Subspace Traveler Tank There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed EfficiencyExpertScrapsphere Manual? 0 Play Time 10:16:30 Cumulative 69.9 hours Start 2025.10.23 @ 03:23:17 End 2025.11.12 @ 11:24:12 Sessions 55 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be108db9-9199-4dea-a2ca-1d7d5707da69