Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 22:08:24 Player: Maienne du Crabe Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2324) 2324 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 7424 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 545 Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 62/100 System Corruption 24% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Targeting Computer ECM Suite ECM Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Battery (250) High-capacity Matter Pod (200) ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Remote Datajack Great Maul > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink High-capacity Battery High-capacity Battery High-capacity Matter Pod Improved Targeting Computer Power Shielding Hardened Light Armor Plating Heavy Ion Cannon Heavy Hammer [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 80 | 7 14 . 11 4 1 8 6 8 21 Power 12 | 1 2 . 3 1 . 1 1 . 3 Engine 9 | 1 2 . 3 1 . 1 . . 1 Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 20 | 2 6 . 2 1 . 4 1 . 4 Treads 10 | 2 2 . 2 1 . . . . 3 Leg 6 | . 4 . . . . 1 . . 1 Wheel 3 | . . . . . . 3 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 29 | 2 3 . 2 . 1 1 2 7 11 Device 10 | 1 2 . 1 . 1 1 . . 4 Storage 4 | 1 1 . 1 . . . . . 1 Processor 3 | . . . . . . . . 1 2 Hackware 1 | . . . . . . . . . 1 Protection 11 | . . . . . . . 2 6 3 Artifact . | . . . . . . . . . . Weapon 19 | 2 3 . 4 2 . 2 2 1 3 Energy Gun 9 | . 3 . 3 1 . 2 . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon 3 | . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Parts Lost 27 | . 3 . . . . 3 1 1 19 Power 4 | . . . . . . . . . 4 Propulsion 9 | . 1 . . . . 3 . . 5 Utility 10 | . 1 . . . . . . 1 8 Weapon 4 | . 1 . . . . . 1 . 2 Highest Loss Streak 11 | . 1 . . . . 3 1 1 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 99 99 100 97 70 75 81 Engine 8 | . 14 14 10 10 11 11 1 . . Core 1 | . . . . . . . 7 7 6 Treads 20 | . 17 28 33 33 33 18 . . 12 Leg 3 | . 10 . . . . 4 . . 1 Wheel 1 | . . . . . . 8 . . . Flight 1 | . . . . . . . 8 7 1 Device 16 | . 13 14 22 22 22 22 18 7 8 Storage 11 | . 14 14 11 11 11 11 9 7 8 Protection 4 | . . . . . . . 7 23 17 Energy Gun 13 | . 8 28 22 16 22 21 8 . . Ballistic Gun 4 | . 19 . . . . . . . . Impact Weapon 1 | . . . . . . . 9 7 6 Peak Build Rating 62 | 7 13 13 20 19 21 27 57 62 60 Average Rating 23 | 5 8 13 18 18 19 24 54 60 34 On Entrance 23 | . 7 13 13 19 19 21 27 53 58 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 14 32 32 35 35 33 36 44 55 62 Greatest Support 69 | 40 46 46 69 69 69 69 50 50 64 Greatest Overweight (x) 11 | 3 9 . . . . 11 . 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 Average Carried 12 | 1 9 14 14 14 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 63% | Mutant 10% | Scavenger-Skirmisher 9% | Scout 6% | Commander-Assassin 3% | Assassin 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scout | -8/Materials Scout | -7/Factory Commander-Assassin | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1362 | 256 425 31 110 30 60 120 50 90 190 Remotely 217 | 110 107 . . . . . . . . Salvage Created 2537 | 72 665 13 284 . . 304 490 230 479 Parts 134 | 4 38 3 23 . . 29 21 10 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 57 | . 17 2 7 . . 8 12 2 9 Melee 10 | . 1 1 . . . . 4 2 2 Guns 34 | . 16 1 7 . . 8 2 . . Cannons 1 | . . . . . . . . . 1 Classes Destroyed 12 | 1 1 1 3 . . 3 . 1 2 Worker 4 | . . . . . . 1 . 2 1 Builder 3 | . . . . . . 1 . 2 . Tunneler 2 | . . . . . . 2 . . . Recycler 4 | 1 1 . . . . . . 1 1 Operator 2 | . . . 1 . . . . 1 . Watcher 3 | . . . 2 . . . 1 . . Swarmer 8 | . . 2 . . . 3 3 . . Grunt 38 | . 17 . 5 . . 5 6 1 4 Brawler 2 | . . . . . . . . 1 1 Sentry 6 | . . . 2 . . . 3 . 1 Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 11 | 1 6 2 5 . . 7 11 7 3 Combat Bots Only 10 | . 6 2 5 . . 3 10 2 3 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 576 | . 121 7 30 . . 53 58 46 261 Missed 174 | . 37 1 11 . . 15 18 10 82 Damage Taken 6190 | . 1000 69 233 . . 568 683 659 2978 Core 1083 | . 205 6 20 . . 75 55 80 642 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . . . . 214 . . Core Remaining (%) 70 | 100 . 15 . . . 76 90 . . Volleys Fired 155 | 7 75 1 18 1 . 30 12 1 10 Largest 2 | 2 2 2 2 2 . 2 2 1 1 Hottest 144 | 40 130 130 130 130 . 144 144 5 65 Shots Fired 289 | 14 146 2 36 2 . 60 17 1 11 Gun 277 | 14 146 2 36 2 . 60 17 . . Cannon 10 | . . . . . . . . . 10 Launcher . | . . . . . . . . . . Special 2 | . . . . . . . . 1 1 Kinetic 126 | 14 112 . . . . . . . . Thermal 161 | . 34 2 36 2 . 60 17 . 10 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 5 15 2 9 4 . 12 3 4 8 Robot Miss Streak 7 | 1 4 4 7 4 . 6 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . Shots Hit Robots 272 | 10 92 1 33 8 . 45 28 13 42 Core Hits 172 | 3 49 3 49 6 . 43 8 4 7 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 11 | . . . . . . . 5 2 4 Critical Strikes 18 | . 2 . . . . . 7 4 5 Burn 3 | . 2 . . . . . 1 . . Smash 15 | . . . . . . . 6 4 5 Melee Attacks 107 | . . . . 6 . . 23 19 59 Impact 101 | . . . . . . . 23 19 59 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 6 . . . 4 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . Damage Inflicted 5421 | 102 948 17 404 36 . 684 1058 677 1495 Guns 2348 | 102 937 8 404 36 . 662 199 . . Cannons 216 | . . . . . . . . . 216 Explosions . | . . . . . . . . . . Melee 2815 | . . . . . . . 859 677 1279 Ramming 42 | . 11 9 . . . 22 . . . Kinetic 781 | 102 679 . . . . . . . . Thermal 1783 | . 258 8 404 36 . 662 199 . 216 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2815 | . . . . . . . 859 677 1279 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . 1 1 . . . . . 3 24 Average Corruption 6 | . 1 1 . . . . . 3 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . 2 . . . . . . 1 27 Message Errors 6 | . 1 . . . . . . . 5 Matter Fused 7 | . 1 . . . . . . . 6 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 3 | . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . 5 Misfires 1 | . . . . . . . . . 1 Alerts 3 | . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 681 | . . . . . . . 217 144 320 Projectiles 11 | . . . . . . . . 11 . Explosions . | . . . . . . . . . . Melee 670 | . . . . . . . 217 133 320 Knockbacks 10 | . . . . . . . 3 2 5 Impact 9 | . . . . . . . 3 1 5 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 15 | . 2 3 . . . 10 . . . Targets Rammed 17 | . 3 4 . . . 10 . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . Highest Temperature 347 | . 347 69 269 21 . 204 198 24 132 Average Temperature 69 | . 94 39 66 14 . 61 69 12 40 Received Heat Transfer 2151 | . 549 9 108 . . 324 216 315 630 Siege Activations . | . . . . . . . . . . Robots Corrupted 12 | . . . . . . . 6 2 4 Combat Hostiles 9 | . . . . . . . 6 . 3 Parts Fried 19 | . . . . . . . 5 9 5 Impact Corruptions 29 | . . . . . . . 10 6 13 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 3097 | . 683 10 505 45 . 1114 444 . 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 632 | 5 225 152 371 159 . 140 500 328 632 Initial 227 | . 3 87 59 144 . . 31 227 156 Average 163 | 1 98 149 176 129 . 72 216 253 335 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 2 Low Security (%) 73 | 100 95 100 62 100 . 100 56 . 22 Level 1 19 | . 4 . 37 . . . 22 100 47 Level 2 7 | . . . . . . . 20 . 29 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 5 . 3 . . 1 3 1 9 Investigation 13 | . 4 . 2 . . 1 . . 6 Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . 1 . 1 . . . 3 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 8 | . 1 . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 20 3 13 2 . 11 26 12 24 Peak Tracking Total 10 | . 6 3 4 2 . 3 10 8 7 Tactical Retreats 10 | . 1 . . . . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 24 | . 6 . 3 . 4 2 2 1 6 Terminals 17 | . 5 . 3 . . 2 1 . 6 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 20 . 16 . 27 5 6 2 17 Successful 42 | . 3 . 3 . 27 2 4 . 3 Failed 51 | . 17 . 13 . . 3 2 2 14 Catastrophic 13 | . 4 . 2 . . 2 1 1 3 Database Lockouts . | . . . . . . . . . . Manual 25 | . 9 . 3 . 1 4 3 . 5 Terminals 59 | . 17 . 16 . . 5 4 . 17 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 39 | . 2 . 3 . 27 2 2 . 3 Record 27 | . . . . . 26 . . . 1 Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . 1 Zone Layout 2 | . . . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . 3 . . 2 2 1 6 Full Trace Events 14 | . 6 . 2 . . 1 . . 5 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . 3 . . . . 1 Non-combat 2 | . . . . 2 . . . . . Combat 2 | . . . . 1 . . . . 1 Robot Hacks Applied 4 | . . . . 3 . . . . 1 parse_system 4 | . . . . 3 . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 11 | . . 1 . . . . . . 10 Largest Group 10 | . . 1 1 . . . . . 10 Highest-Rated Group 173 | . . 31 31 . . . . . 173 Highest-Rated Ally 31 | . . 31 31 . . . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 136 | . . . 10 . . . . . 126 Total Damage 1630 | . . . 84 . . . . . 1546 Kills 17 | . . . 2 . . . . . 15 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 4844 | 75 1086 162 245 482 937 621 332 218 686 Spaces Moved 2736 | 30 433 95 105 284 579 383 307 198 322 Core 32 | 16 1 . . . . 2 . . 13 Treads 1697 | 14 289 95 105 284 579 163 . . 168 Legs 145 | . 143 . . . . 2 . . . Wheels 216 | . . . . . . 216 . . . Hover . | . . . . . . . . . . Flight 646 | . . . . . . . 307 198 141 Fastest Speed 50 | 50 160 160 160 160 160 95 50 50 50 Average Speed 133 | 141 172 160 160 160 160 126 50 65 123 Slowest Speed 600 | 200 500 160 160 160 160 600 50 150 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 39 | 4 48 29 15 59 92 72 34 6 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 13 | . . . . . . . 2 1 10 Terrain Destroyed 15 | . . . . . . . 2 1 12 Melee 13 | . . . . . . . 2 1 10 Projectile 2 | . . . . . . . . . 2 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3457 | 47 639 101 146 308 594 450 426 248 498 Wait 242 | 1 83 . . 2 . 8 62 13 73 Move 2723 | 29 432 94 104 283 578 382 302 197 322 Hop 2 | . . . . . . . 2 . . Pick Up 70 | 3 19 1 6 6 6 4 11 4 10 Fast Attach 26 | 6 7 . 2 . . 6 2 1 2 Attach 31 | 1 1 . 3 1 1 1 2 4 17 Detach 2 | . . . . . . . . 2 . Swap 23 | . 6 . 6 3 . 1 2 3 2 Drop 61 | . 13 1 7 6 9 8 10 4 3 Fire 155 | 7 75 1 18 1 . 30 12 1 10 Melee 105 | . . . . 6 . . 21 19 59 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 3 4 . . . 10 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 906 | -10/Materials | Core integrity fell below 50% 945 | -10/Materials | Core integrity fell below 20% 1007 | -10/Materials | Discovered new exit (range 12) 1076 | -10/Materials | Discovered new exit (range 14) 1162 | -10/Materials | Entered Mines 1166 | -10/Mines | Met a Derelict bent on vengeance 1170 | -10/Mines | Escorted by a lone wolf Derelict 1190 | -10/Mines | Learned location of Storage (-7) 1303 | -10/Mines | Discovered new exit (range 10) 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Accompanied by 1 ally 1324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1641 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1739 | -9/Mines | Discovered new exit (range 10) 2020 | -9/Mines | Discovered new exit (range 7) 2022 | -9/Mines | Identified exit to Exiles 2044 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2051 | -9/Mines | Entered Exiles 2090 | -9/Exiles | Met 8R-AWN 2117 | -9/Exiles | Met EX-HEX 2200 | -9/Exiles | Met EX-DEC 2309 | -9/Exiles | Discovered new exit (range 14) 2436 | -9/Exiles | Visited The Gauntlet 2666 | -9/Exiles | Met EX-BIN 2693 | -9/Exiles | Aligned with FarCom system 2695 | -9/Exiles | Given EX-Vault access code 2773 | -9/Exiles | Opened EX-Vault 2788 | -9/Exiles | Found Flying Fortress v7 2830 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2847 | -9/Exiles | Exiles lab attacked by MAIN.C 2988 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2988 | -9/Exiles | Entered Mines 3370 | -8/Mines | Lost 3 parts (3n) 3408 | -8/Mines | Build established: Scavenger-Skirmisher 3606 | -8/Mines | Discovered new exit (range 5) 3609 | -8/Mines | Entered Materials 3609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3905 | -8/Materials | Destroyed 10 combat bots 3933 | -8/Materials | Repaired Hrd. Medium Armor Plating 3937 | -8/Materials | Discovered new exit (range 9) 3941 | -8/Materials | Entered Factory 3941 | -7/Factory | Evolved 2 slots: Utility x2 4148 | -7/Factory | Discovered new exit (range 16) 4159 | -7/Factory | Entered Storage 4326 | -7/Storage | System corruption reached 10% 4338 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4356 | -7/Storage | Lost 5 parts (2p1n2u) 4456 | -7/Storage | Lost 3 allies 4625 | -7/Storage | Build established: Commander-Assassin 4676 | -7/Storage | Lost 6 allies 4720 | -7/Storage | Core integrity fell below 50% 4739 | -7/Storage | Crushed by falling debris 4760 | -7/Storage | Core integrity fell below 20% 4773 | -7/Storage | Crushed by falling debris 4778 | -7/Storage | Crushed by falling debris 4809 | -7/Storage | Lost 11 parts (1p4n5u1w) 4845 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04787_ System corrupted: Matter fused (-5). 04792_ Dropped ECM Suite. 04793_ Dropped Hcp. Battery. 04793_ Dropped Lrg. Storage Unit. 04793_ Lrg. Storage Unit crushed and broken. 04803_ R-06 Scavenger collects Particle Gun. 04804_ Slug penetrates Wall. 04806_ U-05 Engineer builds a Wall. 04809_ System corrupted: Substantial component data lost. 04810_ Penetrated by Slug. 04824_ Acquired 55 matter. 04828_ System corrupted: Matter fused (-10). 04830_ Penetrated by Slug. 04833_ Hvy. Hammer destroyed. 04835_ Jacked H-55 Commando... >>parse_system Reading system data... 04840_ Lgt. Nuclear Core destroyed. 04843_ YEH6HAAO7%PWX5OZVUWGNHDFU 04845_ Penetrated by Slug. 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