Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.18 @ 02:45:13 Player: cptwinky Result: Destroyed by L-41 Fighter with Backup Laser III Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (216) 1080 Value Destroyed (7177) 7177 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (9739) 9739 TOTAL SCORE: 23356 Bonus ------- Super Gauntlet 6249 High Alert Combat Kills 1787 Follower Combat Kills 1299 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -296 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Improved Medium Treads Armored Huge Wheel Backup Propulsion III Backup Propulsion III Advanced Heat Sink Component Analysis Suite Improved System Backup Module Mini Assault Cannon Mini Smartbomb Launcher Field Lobotomy Kit Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Improved Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Medium Treads Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Kinecellerator Component Analysis Suite Improved System Backup Module Autogun Autogun Gauss Rifle Mini Assault Cannon Enhanced Gauss Cannon Proton Missile Launcher Mini Smartbomb Launcher Field Lobotomy Kit Katana [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 5 | . . . 1 . . . 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 208 | 7 7 . 32 8 2 14 14 21 32 3 15 15 38 Power 16 | 1 . . 5 . . 1 . 3 2 . . 1 3 Engine 13 | 1 . . 5 . . 1 . 2 1 . . 1 2 Core 3 | . . . . . . . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 44 | 2 3 . 12 1 . 5 1 4 4 2 . 3 7 Treads 25 | 1 2 . 10 . . 1 . 2 4 2 . 3 . Leg 8 | . . . . . . 2 . 2 . . . . 4 Wheel 11 | 1 1 . 2 1 . 2 1 . . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 2 1 . 6 . 2 1 7 3 12 1 7 4 15 Device 22 | . . . . . . . 4 1 6 . 4 . 7 Storage 10 | 2 1 . 1 . 2 . 3 . 1 . . . . Processor 4 | . . . . . . . . 1 . . . . 3 Hackware 3 | . . . . . . . . . 2 . 1 . . Protection 22 | . . . 5 . . 1 . 1 3 1 2 4 5 Artifact . | . . . . . . . . . . . . . . Weapon 87 | 2 3 . 9 7 . 7 6 11 14 . 8 7 13 Energy Gun 9 | 1 . . . . . . . 2 4 . 1 1 . Energy Cannon 17 | . . . 1 . . . 3 3 7 . 3 . . Ballistic Gun 38 | 1 3 . 7 4 . 3 2 2 . . 3 4 9 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 20 | . . . 1 3 . 3 . 4 3 . 1 2 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 1 1 . 1 . . Parts Lost 66 | . 3 . 9 1 . 4 2 12 4 . 4 10 17 Power 7 | . . . 1 . . 1 . 1 1 . . 1 2 Propulsion 18 | . 1 . 5 1 . 3 1 3 1 . . 3 . Utility 16 | . . . 2 . . . 1 2 1 . 1 4 5 Weapon 25 | . 2 . 1 . . . . 6 1 . 3 2 10 Highest Loss Streak 9 | . 2 . 4 1 . 3 2 5 3 . 2 8 9 Average Slot Usage (%) 92 | . 100 100 96 98 100 95 96 87 97 85 83 89 87 Engine 5 | . 14 14 10 11 11 11 9 7 . . . 6 5 Core 2 | . . . . . . . . 1 6 7 7 . . Treads 12 | . 16 14 21 11 11 2 9 6 17 16 15 14 1 Leg 2 | . . . . . . 8 . 2 4 . . . 2 Wheel 7 | . 11 14 10 20 22 17 15 10 . . . . 10 Device 7 | . . . . . . . 19 18 13 10 7 7 10 Storage 17 | . 28 28 22 22 22 22 18 18 15 15 15 15 13 Processor 1 | . . . . . . . . 3 . . . . 7 Hackware 3 | . . . . . . . . . 10 . 6 . . Protection 8 | . . . 9 11 11 11 6 2 3 11 7 21 13 Energy Gun 1 | . 4 . . . . . . 3 4 . . . . Energy Cannon 8 | . . . . . . . 9 5 17 23 20 7 . Ballistic Gun 10 | . 23 28 21 20 22 15 7 3 . . 1 13 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 16 29 29 43 42 50 50 76 76 90 90 90 78 89 Greatest Support 98 | 16 40 16 40 20 20 30 20 20 68 98 98 98 60 Greatest Overweight (x) 22 | . 1 1 4 4 2 15 7 22 6 1 . 1 6 Average Overweight (x) 1 | . . 1 2 2 2 2 3 3 1 . . . 1 Largest Inventory Capacity 18 | 8 12 12 14 14 16 16 18 18 18 18 18 18 18 Average Capacity 16 | 5 9 12 12 14 15 16 17 18 18 18 18 18 18 Most Carried 18 | 5 11 11 14 14 15 16 18 18 18 18 18 18 18 Average Carried 15 | 3 7 11 11 14 14 15 17 16 17 16 17 16 17 Final Capacity 18 | 8 12 12 14 14 16 16 18 18 18 18 18 18 18 Final Carried 18 | 5 11 11 14 14 15 16 18 12 18 18 17 18 16 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Skirmisher 10% | Tank 8% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Tank | -7/Waste Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Matter Collected 4921 | 273 291 42 1209 169 . 303 181 112 649 30 232 362 1068 Remotely . | . . . . . . . . . . . . . . Salvage Created 8126 | 80 639 42 1675 277 . 460 153 364 1154 . 1008 615 1659 Parts 445 | 2 47 6 115 27 . 20 6 18 56 . 41 31 76 Haulers Intercepted 7 | . 2 . 3 . . . . . . . 2 . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 173 | . 15 3 38 11 . 12 2 13 21 . 15 13 30 Melee 4 | . . . . . . . . . . . 2 2 . Guns 94 | . 15 3 37 1 . 3 . . 1 . 3 5 26 Cannons 19 | . . . . . . . 1 2 9 . 6 1 . AOE 53 | . . . 1 10 . 9 . 11 10 . 3 5 4 Classes Destroyed 17 | 1 7 . 3 1 . . . 2 1 . 2 . . Worker 7 | . 2 . 1 . . 1 1 . . . . . 2 Builder 7 | . . . 2 1 . . . . . . 1 . 3 Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . . . . . 2 . . Recycler 7 | 1 . . . 2 . . . . 3 . 1 . . Operator 7 | . 1 . 3 . . . 1 . 2 . . . . Watcher 6 | . 1 . 1 . . . . . 2 . 1 1 . Swarmer 50 | . 6 3 7 8 . . . 2 4 . . 11 9 Grunt 84 | . 9 . 20 2 . 10 2 6 8 . 10 . 17 Brawler 5 | . . . . 1 . 1 . 1 . . . . 2 Duelist 5 | . . . 3 . . 1 . . . . 1 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 16 | . . . 8 . . . . 2 4 . 1 1 . Hunter 3 | . . . . . . . . 1 1 . 1 . . Programmer 8 | . . . . . . . . . 4 . 1 1 2 Behemoth 1 | . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 6 3 7 6 . 6 2 5 4 . 13 9 6 Combat Bots Only 10 | . 4 3 6 4 . 6 2 5 4 . 10 5 6 Max Kills in Single Turn 3 | 1 1 1 2 3 . 3 1 3 2 . 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . 1 3 . 3 . 3 2 . 2 3 2 Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Damage Taken 13736 | . 699 46 2356 208 . 422 300 1577 882 . 1451 1518 4277 Core 1975 | . 122 18 235 32 . 41 57 362 65 . 69 115 859 Absorbed by Shields 56 | . . . . . . . 21 35 . . . . . Core Remaining (%) 50 | 100 . 44 . . . 23 . 23 . . . 64 . Volleys Fired 536 | 3 77 3 151 12 . 18 28 28 49 . 39 38 90 Largest 3 | 2 2 2 2 2 . 2 2 2 3 . 3 3 3 Hottest 204 | 70 70 40 46 43 . 43 126 136 204 . 204 124 114 Shots Fired 1145 | 6 154 6 294 17 . 26 32 42 120 . 99 104 245 Gun 842 | 6 154 6 290 10 . 16 17 . 21 . 22 66 234 Cannon 249 | . . . . . . . 15 29 92 . 74 33 6 Launcher 54 | . . . 4 7 . 10 . 13 7 . 3 5 5 Special . | . . . . . . . . . . . . . . Kinetic 781 | 3 122 6 290 10 . 16 17 . . . 19 62 236 Thermal 280 | 3 32 . . . . . . 19 108 . 77 37 4 Explosive 41 | . . . 4 7 . 10 . 13 7 . . . . Electromagnetic 43 | . . . . . . . 15 10 5 . 3 5 5 Robot Hit Streak 36 | 3 9 5 36 5 . 7 6 16 11 . 15 30 17 Robot Miss Streak 6 | 2 4 . 5 2 . 2 1 2 4 . 3 6 6 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 15 | . 2 1 4 . . . . . . . . . 8 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 Shots Hit Robots 773 | 3 97 4 234 9 . 14 14 28 77 . 67 70 156 Core Hits 411 | 2 39 3 80 17 . 25 6 27 47 . 44 33 88 Critical Hits 56 | . . . 1 . . . . 1 13 . 9 3 29 Critical Kills 21 | . . . . . . . . . 9 . 2 1 9 Critical Parts Destroyed 34 | . . . 1 . . . . 1 4 . 6 2 20 Melee Attacks 18 | . . . . . . 17 1 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 18 | . . . . . . 17 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17941 | 40 1068 62 3696 711 . 1010 338 1817 2621 . 2220 1312 3046 Guns 8735 | 40 1068 62 3420 55 . 142 18 . 296 . 395 581 2658 Cannons 3697 | . . . . . . . 320 574 1210 . 1143 397 53 Explosions 5471 | . . . 276 656 . 868 . 1243 1115 . 666 312 335 Melee . | . . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . 16 22 . Kinetic 8113 | 15 831 62 3420 55 . 142 18 . . . 347 532 2691 Thermal 3957 | 25 237 . . . . . . 327 1385 . 1465 446 72 Explosive 4158 | . . . 276 656 . 868 . 1243 1115 . . . . Electromagnetic 1675 | . . . . . . . 320 247 121 . 392 312 283 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 . . 1 . Average Corruption 1 | . . . . . . . . . 1 . . 1 . Corruption Purged 4 | . . . . . . . . . 4 . . . . Effects 20 | . . . . . . . . . 18 . . 2 . Message Errors 9 | . . . . . . . . . 8 . . 1 . Matter Fused 3 | . . . . . . . . . 3 . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 3 | . . . . . . . . . 2 . . 1 . Targeting Errors 2 | . . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . Overflow Damage 166 | . . . . 76 . 4 . 26 13 . 28 19 . Projectiles 5 | . . . . . . . . . . . 5 . . Explosions 161 | . . . . 76 . 4 . 26 13 . 23 19 . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . 80 67 . . . 86 . . . 56 28 Shots 13 | . . . 3 2 . . . 3 . . . 3 2 Rammed 4 | . . . . . . . . . . . . 3 1 Targets Rammed 8 | . . . . . . . . . . . 2 5 1 Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . 2 2 . Highest Temperature 485 | 50 154 . 42 1 . 18 13 485 405 . 467 20 332 Average Temperature 105 | 26 60 . 15 1 . 6 6 203 110 . 161 8 126 Received Heat Transfer 3883 | . 228 . 789 12 . 216 184 384 135 . 519 102 1314 Effects 18 | . . . . . . . . 6 . . 6 . 6 Shutdowns 4 | . . . . . . . . 1 . . 3 . . Energy Bleed 6 | . . . . . . . . 1 . . 2 . 3 Interference 4 | . . . . . . . . 1 . . . . 3 Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . Parts Fried 8 | . . . . . . . 1 2 1 . 3 . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 13 | 1 . . . . . . . . 10 . . 2 . Heat Transferred 6937 | 74 666 . . . . . . 555 2331 . 2478 746 87 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 4 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Peak Influence 1865 | 5 259 103 515 377 . 246 130 473 582 207 1865 1620 1128 Average Influence 459 | 1 99 67 233 324 . 46 67 291 202 158 922 1494 911 Maximum Alert Level 5 | . 1 . 2 1 . 1 . 2 2 1 5 5 4 Low Security (%) 41 | 100 93 100 44 20 . 91 100 21 52 48 8 . . Level 1 21 | . 6 . 42 79 . 8 . 73 27 51 17 . . Level 2 9 | . . . 12 . . . . 5 19 . 24 . . Level 3 13 | . . . . . . . . . . . 4 . 95 Level 4 8 | . . . . . . . . . . . 24 74 4 Level 5 4 | . . . . . . . . . . . 20 25 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 49 | . 5 . 6 . . . 1 . 9 . 16 . 12 Investigation 17 | . 3 . 2 . . . 1 . 2 . 4 . 5 Extermination 10 | . . . . . . . . . 4 . 3 . 3 Reinforcement 12 | . 2 . 3 . . . . . 2 . 4 . 1 Assault 5 | . . . 1 . . . . . 1 . 2 . 1 Garrison 5 | . . . . . . . . . . . 3 . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Distress Signals 5 | . . . . . . . . . 1 . 1 . 3 Communications Jammed 21 | . . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . . 21 Times Spotted 284 | . 32 3 59 11 . 17 4 17 28 . 42 16 55 Peak Tracking Total 8 | . 5 2 5 4 . 6 2 6 4 . 8 5 8 Tactical Retreats 26 | . 4 . 3 . . 4 . 3 . . 2 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Traps Triggered 24 | . 1 . 2 . . . 1 8 6 . . 1 5 Indirectly 1 | . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 2 . . Reprogrammed 12 | . 6 . . . . . . . 6 . . . . Reused 9 | . 6 . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 10 | . 6 . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Machines Disabled 26 | . . . . 1 . 1 2 . 9 . 9 . 4 Max in Single Turn 9 | . . . . 1 . 1 1 . 9 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Machines Accessed 58 | . 8 . 6 . 2 1 5 . 13 . 13 . 10 Terminals 35 | . 5 . 4 . . 1 4 . 11 . 7 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . 2 Recycling Units 9 | . 2 . 1 . . . . . 1 . 2 . 3 Scanalyzers 7 | . . . 1 . . . . . 1 . 3 . 2 Garrison Access 2 | . . . . . . . 1 . . . 1 . . Total Hacks 169 | . 22 . 19 . 2 2 16 . 41 . 38 . 29 Successful 67 | . 9 . 10 . 2 . 8 . 13 . 14 . 11 Failed 102 | . 13 . 9 . . 2 8 . 28 . 24 . 18 Catastrophic 17 | . 3 . 2 . . . . . 8 . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 10 . 10 . 1 2 11 . 8 . 12 . 3 Terminals 103 | . 15 . 13 . . 2 13 . 31 . 21 . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 11 | . 3 . . . . . . . . . . . 8 Recycling Units 21 | . 4 . 2 . . . . . 6 . 5 . 4 Scanalyzers 26 | . . . 4 . . . . . 4 . 9 . 9 Garrison Access 6 | . . . . . . . 3 . . . 3 . . Terminal Hacks 33 | . 5 . 4 . 2 . 3 . 11 . 6 . 2 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 4 | . 2 . 1 . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . 1 . 1 . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . . . . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . 3 . . . 2 . 2 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . 1 . . Reprogram Traps 3 | . 1 . . . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . 2 . 1 . . . . . 1 . 2 . 2 Retrieve Components 8 | . 2 . 1 . . . . . 1 . 2 . 2 Scanalyzer 13 | . . . 4 . . . . . 1 . 4 . 4 Insert Component 8 | . . . 2 . . . . . 1 . 2 . 3 Analyze 5 | . . . 2 . . . . . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . . . 1 . . . 1 . . Unauthorized Hacks 26 | . 2 . 4 . . . 11 . 1 . 5 . 3 Terminals 6 | . . . 1 . . . 3 . . . 1 . 1 Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 4 | . . . . . . . 2 . . . 1 . 1 Disrupt 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . 1 . . Used 3 | . . . . . . . . . 2 . 1 . . Hacking Detections 55 | . 8 . 6 . . 1 5 . 13 . 13 . 9 Full Trace Events 15 | . 4 . . . . . 1 . 1 . 4 . 5 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 2 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 24 | . 9 . 10 . . . . . . . 3 . 2 Parts Scanalyzed 5 | . . . 2 . . . . . 1 . 1 . 1 Part Schematics Acquired 3 | . . . 2 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Total Allies 26 | . . . . 2 . . 1 . . 20 3 . . Largest Group 20 | . . . . 2 2 . 1 . . 20 19 . . Highest-Rated Group 562 | . . . . 49 49 . 10 . . 542 562 . . Highest-Rated Ally 35 | . . . . 31 31 . 10 . . 35 35 . . Total Orders 1 | . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . Ally Attacks 268 | . . . . . . . . . . 21 247 . . Total Damage 7140 | . . . . . . . . . . 736 6404 . . Kills 61 | . . . . . . . . . . 2 59 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Robot Analysis Total 4 | . 2 . 1 . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 3 | . . . . . 1 . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Turns Passed 13428 | 73 1067 41 1524 266 343 1035 598 586 2848 511 2116 657 1763 Spaces Moved 7412 | 51 679 28 751 214 339 608 394 282 1363 301 1156 319 927 Core 9 | 3 . . . . . 2 . 4 . . . . . Treads 2949 | . 73 . 10 . . . . 28 1062 301 1156 319 . Legs 535 | . . . . . . 81 . 40 301 . . . 113 Wheels 3919 | 48 606 28 741 214 339 525 394 210 . . . . 814 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 100 100 100 100 110 180 160 160 160 110 Average Speed 139 | 97 112 110 117 100 100 114 114 154 187 164 160 160 118 Slowest Speed 1150 | 100 160 110 180 120 100 800 150 1150 300 180 160 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 77 9 63 48 71 87 31 55 39 96 43 53 25 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . Spaces Dug 31 | . . . . . . 15 1 15 . . . . . Terrain Destroyed 451 | . . . 47 72 . 66 1 149 90 . 16 5 5 Melee 16 | . . . . . . 15 1 . . . . . . Projectile 15 | . . . . . . . . 3 . . 2 5 5 AOE 420 | . . . 47 72 . 51 . 146 90 . 14 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Total 9435 | 65 839 32 1110 246 345 883 511 384 1568 320 1336 386 1410 Wait 981 | . 61 2 120 10 1 221 49 27 77 5 117 1 290 Move 7397 | 50 678 27 750 213 338 607 393 281 1362 300 1155 316 927 Hop . | . . . . . . . . . . . . . . Pick Up 107 | 5 12 . 25 1 1 3 11 . 21 4 4 9 11 Fast Attach 68 | 7 . . 9 1 . 5 5 7 12 1 2 5 14 Attach 51 | . 4 . 9 . . 1 1 8 4 . 5 6 13 Detach 22 | . . . 3 . . . 2 1 5 . 1 1 9 Swap 89 | . 3 . 14 7 2 8 8 6 16 2 8 4 11 Drop 114 | . 4 . 29 2 2 3 13 2 22 8 3 1 25 Fire 536 | 3 77 3 151 12 . 18 28 28 49 . 39 38 90 Melee 18 | . . . . . . 17 1 . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 2 5 . Escape Stasis 42 | . . . . . . . . 24 . . . . 18 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 1 . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Repaired Lgt. Treads 1129 | -10/Materials | Discovered new exit (range 7) 1141 | -10/Materials | Entered Mines 1155 | -10/Mines | Discovered new exit (range 10) 1157 | -10/Mines | Core integrity fell below 50% 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2151 | -9/Materials | Discovered new exit (range 16) 2382 | -9/Materials | First assault squad dispatched 2385 | -9/Materials | Discovered new exit (range 16) 2562 | -9/Materials | Core integrity fell below 50% 2610 | -9/Materials | Lost 4 parts (2n2u) 2706 | -9/Materials | Entered Mines 2762 | -9/Mines | Discovered new exit (range 13) 2879 | -9/Mines | Build established: Scavenger-Mutant 2947 | -9/Mines | Learned location of 1 exit from Materials 2959 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2959 | -9/Mines | Discovered new exit (range 5) 2972 | -9/Mines | Entered Exiles 2972 | -9/Exiles | Accompanied by 2 allies 2997 | -9/Exiles | Met 8R-AWN 3002 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3013 | -9/Exiles | Met EX-HEX 3062 | -9/Exiles | Met EX-DEC 3081 | -9/Exiles | Learned location of Zion (-7) 3162 | -9/Exiles | Met EX-BIN 3176 | -9/Exiles | Aligned with FarCom system 3177 | -9/Exiles | Given EX-Vault access code 3201 | -9/Exiles | Opened EX-Vault 3212 | -9/Exiles | Found Field Lobotomy Kit 3240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3301 | -9/Exiles | Discovered new exit (range 14) 3315 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3315 | -9/Exiles | Entered Mines 3315 | -8/Mines | Accompanied by 1 ally 3513 | -8/Mines | Lost 3 parts (1p2n) 4115 | -8/Mines | Build established: Mutant 4336 | -8/Mines | Discovered new exit (range 2) 4350 | -8/Mines | Entered Materials 4350 | -8/Materials | Evolved 2 slots: Utility x2 4351 | -8/Materials | Identified exit to Factory 4543 | -8/Materials | Build established: Scavenger-Mutant 4729 | -8/Materials | Identified exit to Garrison 4835 | -8/Materials | Discovered exit to Factory (range 16) 4948 | -8/Materials | Entered Garrison 5065 | -8/Garrison | Build established: Mutant 5126 | -8/Garrison | Triggered checkpoint 5163 | -8/Garrison | Discovered exit to Factory (range 8) 5235 | -8/Garrison | Spotted B-75 Beast 5239 | -8/Garrison | Discovered exit to Factory (range 11) 5276 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Lost 3 parts (1n1u1w) 5366 | -8/Garrison | Core integrity fell below 50% 5373 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5395 | -8/Garrison | Destroyed B-75 Beast 5418 | -8/Garrison | Lost 3 parts (3w) 5489 | -8/Garrison | Discovered exit to Factory (range 9) 5534 | -8/Garrison | Entered Factory 5534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5743 | -7/Factory | Build established: Scavenger-Mutant 6232 | -7/Factory | Lost 3 parts (1p1n1w) 6512 | -7/Factory | Build established: Scavenger-Skirmisher 6695 | -7/Factory | Discovered new exit (range 7) 7020 | -7/Factory | Discovered new exit (range 5) 7619 | -7/Factory | Discovered new exit (range 8) 8334 | -7/Factory | First assault squad dispatched 8382 | -7/Factory | Sucked down chute 8382 | -7/Factory | Entered Waste 8383 | -7/Waste | Joined by Warlord forces that had cleared the area 8493 | -7/Waste | Build established: Mutant 8520 | -7/Waste | A Compactor rumbled back to life 8520 | -7/Waste | Spotted C-40 Crusher 8524 | -7/Waste | Allies destroyed C-40 Crusher 8694 | -7/Waste | Found Prototype Launcher 8820 | -7/Waste | Discovered new exit (range 11) 8893 | -7/Waste | Entered Factory 8893 | -7/Factory | Accompanied by 18 allies 8924 | -7/Factory | Build established: Tank 9273 | -7/Factory | Allied Derelicts emerged from ambush trap array 9313 | -7/Factory | Build established: Skirmisher 10072 | -7/Factory | Garrison activated, responded to threat 10287 | -7/Factory | Discovered new exit (range 12) 10493 | -7/Factory | First assault squad dispatched 10654 | -7/Factory | Destroyed 10 combat bots 10838 | -7/Factory | Identified Mni. Smartbomb Launcher 11004 | -7/Factory | Identified exit to Garrison 11009 | -7/Factory | Entered Garrison 11118 | -7/Garrison | Lost 8 parts (1p2n3u2w) 11260 | -7/Garrison | Triggered checkpoint 11349 | -7/Garrison | Discovered new exit (range 10) 11364 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11416 | -7/Garrison | Triggered checkpoint 11443 | -7/Garrison | Build established: Scavenger-Tank 11473 | -7/Garrison | Discovered new exit (range 12) 11490 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11590 | -7/Garrison | Triggered checkpoint 11633 | -7/Garrison | Discovered new exit (range 11) 11666 | -7/Garrison | Entered Factory 11666 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11885 | -6/Factory | Spotted B-75 Beast 12016 | -6/Factory | First assault squad dispatched 12078 | -6/Factory | Discovered new exit (range 10) 12283 | -6/Factory | Build established: Tank 12813 | -6/Factory | Discovered new exit (range 5) 13074 | -6/Factory | Build established: Gunner 13240 | -6/Factory | Garrison activated, responded to threat 13400 | -6/Factory | Core integrity fell below 50% 13418 | -6/Factory | Core integrity fell below 20% 13429 | -6/Factory | Destroyed by L-41 Fighter with Backup Laser III Last Messages --------------- Attaching: Backup Power III x1 Backup Propulsion III x2 13375_ Dropped Arm. Huge Wheel. 13377_ Connecting with Repair Station... 13377_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 13388_ Kinecellerator destroyed. 13391_ Proton Missile Launcher destroyed. 13397_ Slammed into G-50 Soldier. 13403_ Autogun destroyed. 13403_ Backup Power III destroyed. 13407_ Autogun destroyed. 13409_ Imp. Light Armor Plating destroyed. 13412_ G-67 Veteran suffers critical hit. 13412_ Destroyed Adv. Heat Sink. 13412_ G-67 Veteran knocked back. 13416_ ALERT: Rogue bot located, Programmers report to Factory Zone 4L. 13423_ Enh. Gauss Cannon destroyed. 13427_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? ????# #####+########### | | ?????????????????? ???# | | ??????????????????" ?# | | ??????????????????" # | | ?????????????????? / | | ???????????????????????# % | | ???????????????????????# % % | | ???????????????????????# % """" """" """ | | ???????????????????????# # """" """" """ | | ???????????????????????########### """" """" ""? | | ?????????????????????????????????# """" """????? | | ?????????????????????????????????# """" """"???? | | ?????????????????????????????????# """" """" ""? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ########+#? | | ?????????????????????????????????# #?????????? | | ??????????????????????#??????????# #?????????? | | ?????????????????????? ########### #?????????? | | ???????????????????????+ g ## #?????????? | | ???????????????????????# """ ! ## = #?????????? | | ???????????????????????# """ ##%%[ #?????????? | | ???????????????????????#g"""g ##!*%! #?????????? | | ???????????????p???????# @ l ## [ #?????????? | | ???????????????????????#g"g"" ## #?????????? | | ???????????????????????# "R""g ## #?????????? | | ???????????????????????# """ ## #?????????? | | ???????????????????????# ## #?????????? | | ?????????????????""" ######+##### #?????????? | | ?????????????????""" g #?????????? | | ????????????# g #?????????? | | ????????????# g #?????????? | | ????????????? // #?????????? | | ????????????? // #?????????? | | ??????????????### #################+####?????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# """"" #??????????? | | ?????????????????????????????# ""T"" #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# [ !! #??????????? | | ?????????????????????????????# ! #??????????? | | ?????????????????????????????# ! #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed ZioniteRiotProjector Manual? 0 Play Time 01:23:34 Cumulative 475.3 hours Start 2020.03.18 @ 01:04:58 End 2020.03.18 @ 02:45:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 367 Adventurer 4 Explorer 0 Win Type - Total 55 Types 47/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5b99d53-9205-456e-bdb2-8acfa8db64a2