Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 17:42:25

Player: Olafz

Result: Destroyed by as-19816 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (295)      295
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 800

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     281/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (350) Ox6
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
        Structural Scanner
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (15) ---
        Ion Engine
        Ion Engine
        Ion Engine
        Ion Engine
  Light Treads
        Wheel
        Sensor Array
        Signal Interpreter

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
  Compact Wheel
>         --- UTILITY ----------
    Large Storage Unit
    Light Armor Plating
>         --- WEAPON -----------
   Medium Laser
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
          Ion Engine
          Ion Engine
    Light Treads
    Light Treads
          Wheel
          Structural Scanner
          Sensor Array
          Signal Interpreter
          Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             10   | .   6   4   
  Power                    1    | .   .   1   
    Engine                 1    | .   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | .   2   1   
    Treads                 2    | .   1   1   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 1    | .   .   1   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | .   2   1   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   98  91  
  Engine                   13   | .   14  13  
  Treads                   19   | .   12  25  
  Wheel                    7    | .   13  2   
  Device                   6    | .   .   11  
  Storage                  14   | .   14  14  
  Protection               7    | .   12  2   
  Energy Gun               11   | .   17  6   
  Ballistic Gun            8    | .   10  6   
  Launcher                 3    | .   .   7   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 12  31  31  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  3    | .   3   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | .   15  15  
  Average Capacity         13   | .   12  15  
  Most Carried             12   | .   10  12  
  Average Carried          8    | .   7   8   
  Final Capacity           15   | 8   15  15  
  Final Carried            10   | 6   10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           321  | 200 82  39  
  Remotely                 .    | .   .   .   
Salvage Created            379  | .   224 155 
  Parts                    28   | .   17  11  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  10   | .   5   5   
  Guns                     7    | .   5   2   
  AOE                      3    | .   .   3   
Classes Destroyed          6    | .   4   2   
  Worker                   1    | .   .   1   
  Hauler                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    6    | .   2   4   
  Assembled                1    | .   .   1   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        74   | .   20  54  
  Missed                   19   | .   6   13  
Damage Taken               984  | .   152 832 
  Core                     268  | .   39  229 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              50   | .   29  21  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  70  
Shots Fired                92   | .   58  34  
  Gun                      87   | .   58  29  
  Cannon                   .    | .   .   .   
  Launcher                 5    | .   .   5   
  Special                  .    | .   .   .   
  Kinetic                  38   | .   25  13  
  Thermal                  49   | .   33  16  
  Explosive                5    | .   .   5   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         16   | .   6   16  
  Robot Miss Streak        7    | .   7   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           52   | .   28  24  
  Core Hits                31   | .   13  18  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         2    | .   1   1   
    Burn                   2    | .   1   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           844  | .   307 537 
  Guns                     541  | .   298 243 
  Cannons                  .    | .   .   .   
  Explosions               282  | .   .   282 
  Melee                    .    | .   .   .   
  Ramming                  21   | .   9   12  
  Kinetic                  185  | .   115 70  
  Thermal                  356  | .   183 173 
  Explosive                282  | .   .   282 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   2   2   
  Average Corruption       2    | .   2   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  10   | .   2   8   
    Message Errors         1    | .   .   1   
    Matter Fused           1    | .   .   1   
    Heat Flow Errors       5    | .   2   3   
    Data Loss (minor)      1    | .   .   1   
    Data Loss (major)      2    | .   .   2   
Overload Shots             .    | .   .   .   
Overflow Damage            31   | .   .   31  
  Projectiles              .    | .   .   .   
  Explosions               31   | .   .   31  
  Melee                    .    | .   .   .   
Knockbacks                 1    | .   1   .   
  Impact                   1    | .   1   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      136  | .   4   132 
  Shots                    5    | .   .   5   
  Rammed                   8    | .   1   7   
Targets Rammed             8    | .   1   7   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        422  | .   422 409 
  Average Temperature      149  | .   120 187 
  Received Heat Transfer   333  | .   78  255 
  Effects                  6    | .   .   6   
    Shutdowns              2    | .   .   2   
    Energy Bleed           1    | .   .   1   
    Interference           2    | .   .   2   
    Short Circuit          1    | .   .   1   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             2    | .   .   2   
  Heat Transferred         1209 | .   617 592 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             175  | .   175 95  
  Initial                  .    | .   .   .   
  Average                  58   | .   66  51  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              19   | .   13  6   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   7   .   
  Successful               5    | .   5   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Recall Reinforcements    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     2    | .   2   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               886  | .   414 472 
Spaces Moved               544  | 1   284 259 
  Core                     1    | .   1   .   
  Treads                   209  | .   .   209 
  Legs                     21   | 1   20  .   
  Wheels                   313  | .   263 50  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            100  | 120 100 115 
  Average Speed            129  | 120 109 151 
  Slowest Speed            200  | 120 200 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 2   52  47  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   1   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          30   | .   .   30  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      30   | .   .   30  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      640  | .   337 303 
  Wait                     9    | .   1   8   
  Move                     542  | .   283 259 
  Hop                      .    | .   .   .   
  Pick Up                  7    | .   7   .   
  Fast Attach              3    | .   3   .   
  Attach                   5    | .   2   3   
  Detach                   6    | .   4   2   
  Swap                     2    | .   1   1   
  Drop                     8    | .   6   2   
  Fire                     50   | .   29  21  
  Melee                    .    | .   .   .   
  Ram                      3    | .   1   2   
  Kick                     .    | .   .   .   
  Crush                    5    | .   .   5   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  126 | -10/Materials | Discovered new exit (range 7)
  313 | -10/Materials | Build established: Mutant
  316 | -10/Materials | Discovered new exit (range 16)
  415 | -10/Materials | Entered Mines
  431 | -10/Mines     | Learned location of Storage (-9)
  608 | -10/Mines     | Core integrity fell below 50%
  681 | -10/Mines     | Learned location of 1 exit from Materials
  868 | -10/Mines     | Excavation squad dispatched
  868 | -10/Mines     | A large section of the Mines collapsed
  873 | -10/Mines     | Core integrity fell below 20%
  887 | -10/Mines     | Destroyed by as-19816 with Assembled Blade

 Last Messages 
---------------
Data stored: Materials exits (x1).
System corrupted: Substantial component data
  lost.
A derelict is hurriedly installing traps.
System corrupted: Heat flow error (+238).
System corrupted: Substantial component data
  lost.
ALERT: Suspicious cave-in, suspected derelict
  activity in mines. Dispatching escorted
  excavation squad.
Grenade Launcher destroyed.
Destroyed Grenade Launcher.
Ion Engine destroyed.
Destroyed Ion Engine.
Destroyed Asb. Hover Unit.
as-73118 destroyed.
Destroyed Asb. Hover Unit.
Slammed into as-19816. <x5>
Lgt. Treads destroyed. <x2>
Slammed into as-19816. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????##?????????????????????????? |
| ??????????????????????# ?????????????????????????? |
| ??????????????????????# #????????????????????????? |
| ??????????????????????# #????????????????????????? |
| ??????????????????????###????????????????????????? |
| ?????????????????????## ######???????????????????? |
| ?????????????????######      #???????????????????? |
| ??????????????????    #      ### #???????????????? |
| ????????????????????###  a   #  ?????????????????? |
| ?????????????????????#   @   #???????????????????? |
| ?????????????????????#    #  #???????????????????? |
| ?????????????????????##   ####???????????????????? |
| ??????????????????????#######????????????????????? |
| ??????????????????????#     #????????????????????? |
| ??????????????????????##### #???????????????###### |
| ??????????????????????????# #???????????????#   ^  |
| ??????????????????????????# #???????????????# #^   |
| ??????????????????????????# #???????????????# #^   |
| ??????????????????????????# #???????????????#    # |
| ??????????????????????????# #???????????????#  ##  |
| ??????????????????????????# #???????????????#^     |
| ??????????????????????????# #??????????????##    # |
| ??????????????????????????# ####?###########    ## |
| ??????????????????????????#    #?#              #? |
| ??????????????????????????#### #?# ##########  ##? |
| ?????????????????????????????# ### ############### |
| ?????????????????????????????#      #              |
| ?????????????????????????????###### #              |
| ??????????????????????????????????# #              |
| ????????????????????????????####### #  """ """ """ |
| ????????????????????????????#          """ """ """ |
| ????????????????????????????#  ######  """ """ """ |
| ????????????????????????????#  #????#              |
| ????????????????????????????#  #????#  """ """ """ |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeartConcussiveNanosword
  Manual?         0
Play Time         00:12:42
  Cumulative      36.8 hours
  Start           2024.04.09 @ 17:27:26
  End             2024.04.09 @ 17:42:25
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          97
  Rogue           95
  Adventurer      2
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             28
Gallery%          35
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 60f97c40-6faf-4ab3-bbd0-066b3e3bbfc7