Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 13:52:59 Player: derk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (3942) 3942 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 9973 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 101 Met Data Miner 300 Friendly Fire -203 Cogmind --------- Core Integrity 485/1000 Matter 156/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Coolant Injector Layered Heavy Armor Plating Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Spear > --- INVENTORY -------- Makeshift Power Source Improved Medium Treads High-capacity Storage Unit Matter Compressor [Rating: 80] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 7 | . . 2 1 1 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 207 | 7 . 13 44 23 53 8 4 . 18 37 . Power 20 | 1 . . 7 1 4 2 . . 1 4 . Engine 12 | 1 . . 7 1 2 . . . . 1 . Core 8 | . . . . . 2 2 . . 1 3 . Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 . 5 12 4 11 2 1 . 6 7 . Treads 17 | . . 2 8 . 4 . . . 2 1 . Leg 15 | . . . 3 3 5 2 . . 1 1 . Wheel 9 | 2 . 2 1 1 2 . 1 . . . . Hover 2 | . . . . . . . . . 1 1 . Flight 7 | . . 1 . . . . . . 2 4 . Utility 75 | 2 . 5 14 7 15 3 3 . 7 19 . Device 23 | . . . 5 2 6 . 1 . 2 7 . Storage 15 | 2 . 2 4 . 1 . 2 . 1 3 . Processor 10 | . . . 1 2 3 . . . . 4 . Hackware 5 | . . . . . 2 . . . . 3 . Protection 22 | . . 3 4 3 3 3 . . 4 2 . Artifact . | . . . . . . . . . . . . Weapon 62 | 2 . 3 11 11 23 1 . . 4 7 . Energy Gun 24 | . . 2 7 9 5 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 2 . 1 3 2 10 . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 . . Launcher 5 | . . . . . 2 . . . . 3 . Special Weapon 2 | . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 6 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 2 1 2 . . . 1 1 . Parts Lost 73 | . . 4 13 3 12 13 . . 15 13 . Power 5 | . . . 1 . . 2 . . . 2 . Propulsion 27 | . . 3 3 . 4 5 . . 7 5 . Utility 20 | . . 1 4 1 3 3 . . 5 3 . Weapon 21 | . . . 5 2 5 3 . . 3 3 . Highest Loss Streak 12 | . . 3 5 1 7 12 . . 5 9 . Average Slot Usage (%) 86 | . 100 96 97 98 90 86 67 73 82 72 29 Engine 3 | . 14 11 9 7 3 . . . . 1 . Core 3 | . . . . . 2 5 6 6 6 3 . Treads 4 | . . . 15 . 4 8 . . 2 . . Leg 6 | . . . 7 19 7 5 6 6 6 1 . Wheel 5 | . 28 20 3 2 5 3 3 6 3 . . Flight 1 | . . . . . . . . . 2 7 . Device 8 | . . . 12 9 10 6 9 13 7 5 . Storage 15 | . 28 22 19 15 13 13 17 20 16 4 . Processor 10 | . . . . 3 11 17 13 13 13 20 17 Hackware 1 | . . . . . 1 . . . . 9 11 Protection 8 | . . 19 11 16 7 6 2 . 6 4 . Energy Gun 4 | . . 8 10 14 8 . . . . . . Ballistic Gun 6 | . 28 13 7 7 7 13 . . . . . Ballistic Cannon 1 | . . . . . . . . . 10 1 . Slashing Weapon 1 | . . . . . 1 2 6 6 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 15 15 31 58 68 79 64 69 69 90 79 . Greatest Support 60 | 26 26 32 60 54 60 60 20 10 48 40 3 Greatest Overweight (x) 8 | . . 1 5 6 6 6 6 6 8 6 . Average Overweight (x) 1 | . . . 2 1 2 1 4 6 3 . . Largest Inventory Capacity 18 | 8 8 12 16 16 16 16 18 18 18 18 4 Average Capacity 15 | 5 8 10 14 16 16 16 16 18 17 10 4 Most Carried 18 | 5 8 12 16 16 16 14 18 18 18 12 4 Average Carried 11 | 2 6 10 11 15 14 11 11 18 12 7 4 Final Capacity 18 | 8 8 12 16 16 16 16 18 18 18 4 4 Final Carried 18 | 5 8 8 16 16 12 7 18 18 10 4 4 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Mutant 11% | Tank 10% | Scavenger-Gunner 4% | Skirmisher 4% | Hacker-Scout 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 4317 | 255 77 390 598 296 1374 384 74 . 727 142 . Remotely . | . . . . . . . . . . . . Salvage Created 4520 | 84 73 452 1427 496 1403 190 . . 331 64 . Parts 252 | 2 6 28 78 23 86 8 . . 11 10 . Haulers Intercepted 7 | . 1 3 3 . . . . . . . . Recyclers Shooed 4 | . . 1 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 7 1 . 19 . . Prevented 2 | . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 90 | . . 11 30 9 24 3 . . 12 1 . Melee 4 | . . . . . 1 2 . . . 1 . Guns 64 | . . 11 27 7 18 1 . . . . . Cannons 12 | . . . . . . . . . 12 . . AOE 8 | . . . 3 1 4 . . . . . . Classes Destroyed 12 | 1 2 2 4 2 . 1 . . . . . Worker 8 | . . . 1 . 7 . . . . . . Builder 7 | . . . 3 . 3 . . . . 1 . Hauler 7 | . 1 3 3 . . . . . . . . Recycler 3 | 1 . 1 . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . Swarmer 27 | . . 6 11 . 7 . . . 3 . . Grunt 31 | . . 5 12 6 3 1 . . 4 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 11 | . . . 6 1 4 . . . . . . Hunter 12 | . . . 1 . 7 . . . 4 . . Programmer 7 | . . . . 1 3 1 . . 1 1 . Best Kill Streak 12 | 1 1 5 7 3 12 1 . . 3 1 . Combat Bots Only 6 | . . 4 6 3 5 1 . . 3 1 . Max Kills in Single Turn 4 | 1 1 1 3 2 4 1 . . 1 1 . Gunslinging 1 | . . . 1 1 1 . . . . . . Exploded 2 | . . . 2 1 2 . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Damage Taken 11494 | . . 571 2343 700 2735 1875 . . 1619 1575 76 Core 1723 | . . 77 319 47 240 279 . . 246 439 76 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 70 | 100 100 80 42 93 . . . . 10 . . Volleys Fired 295 | 3 9 58 84 22 65 8 . . 44 2 . Largest 3 | 2 2 2 2 3 3 3 . . 3 1 . Hottest 173 | 40 40 79 113 145 173 91 . . 145 53 . Shots Fired 631 | 6 18 116 160 64 161 20 . . 84 2 . Gun 534 | 6 18 116 160 64 150 20 . . . . . Cannon 85 | . . . . . . . . . 84 1 . Launcher 12 | . . . . . 11 . . . . 1 . Special . | . . . . . . . . . . . . Kinetic 397 | 6 18 76 67 27 98 20 . . 84 1 . Thermal 118 | . . 40 60 . 18 . . . . . . Explosive 12 | . . . . . 11 . . . . 1 . Electromagnetic 104 | . . . 33 37 34 . . . . . . Robot Hit Streak 22 | 3 3 7 22 6 17 6 . . 6 4 . Robot Miss Streak 6 | 1 2 6 4 2 4 2 . . 6 1 . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 15 | . . 1 8 2 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . Shots Hit Robots 457 | 5 10 55 119 51 124 35 . . 57 1 . Core Hits 259 | 3 4 24 61 26 81 9 . . 44 7 . Critical Hits 16 | . . . . . 13 3 . . . . . Critical Kills 7 | . . . . . 7 . . . . . . Critical Parts Destroyed 9 | . . . . . 6 3 . . . . . Melee Attacks 97 | . . . 2 . 29 27 . . . 39 . Impact . | . . . . . . . . . . . . Slashing 58 | . . . 2 . 29 27 . . . . . Piercing 39 | . . . . . . . . . . 39 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9661 | 43 69 684 2258 1066 3285 814 . . 1337 105 . Guns 5391 | 43 69 684 2090 709 1628 168 . . . . . Cannons 1360 | . . . . . . . . . 1337 23 . Explosions 2014 | . . . 168 357 1489 . . . . . . Melee 814 | . . . . . 168 646 . . . . . Ramming 82 | . . . . . . . . . . 82 . Kinetic 3803 | 43 69 329 739 282 813 168 . . 1337 23 . Thermal 2145 | . . 355 1069 357 364 . . . . . . Explosive 1436 | . . . . . 1436 . . . . . . Electromagnetic 1381 | . . . 450 427 504 . . . . . . Impact . | . . . . . . . . . . . . Slashing 814 | . . . . . 168 646 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . 2 . 8 8 8 8 8 1 1 Average Corruption 6 | . . . 1 . 7 8 8 8 8 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 177 | . . . 11 . 39 47 23 4 52 1 . Message Errors 48 | . . . 4 . 10 13 8 1 12 . . Matter Fused 40 | . . . . . 10 12 4 . 14 . . Heat Flow Errors 15 | . . . 1 . 1 8 4 . 1 . . Energy Discharges 26 | . . . 3 . 3 4 5 2 8 1 . Data Loss (minor) 21 | . . . 2 . 3 6 1 1 8 . . Data Loss (major) 6 | . . . . . . 2 1 . 3 . . Misfires 5 | . . . . . 2 . . . 3 . . Targeting Errors 13 | . . . . . 8 2 . . 3 . . Weapon Failures 3 | . . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 215 | . . . . 44 106 45 . . 20 . . Projectiles 20 | . . . . . . . . . 20 . . Explosions 129 | . . . . 44 85 . . . . . . Melee 66 | . . . . . 21 45 . . . . . Knockbacks 21 | . . . . . . . . . 19 2 . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . 19 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 625 | . . . 84 246 231 . . . . 64 . Shots 11 | . . . 2 4 4 . . . . 1 . Rammed 12 | . . . . . . . . . . 12 . Targets Rammed 13 | . . . . . . . . . . 13 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 363 | . . 363 206 214 294 187 215 . 118 . . Average Temperature 66 | . . 62 27 56 96 77 103 . 52 . . Received Heat Transfer 2574 | . . 132 936 258 273 585 . . 174 216 . Effects 1 | . . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . Parts Fried 8 | . . . 2 3 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 1 . 1 . . . . . . Heat Transferred 3826 | . . 777 2074 200 775 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 3 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Peak Influence 481 | 5 59 228 481 300 459 . . . . 400 . Average Influence 165 | 1 34 103 294 204 141 . . . . 47 . Maximum Alert Level 2 | . . 1 2 1 2 . . . . 2 . Low Security (%) 69 | 100 100 94 20 58 87 . . . . 99 . Level 1 23 | . . 5 55 41 9 . . . . . . Level 2 7 | . . . 23 . 3 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 2 5 4 7 . . . . 5 . Investigation 8 | . . . 3 . 1 . . . . 4 . Extermination 5 | . . . . 1 3 . . . . 1 . Reinforcement 7 | . . 2 2 . 3 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 11 | . . 4 3 . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 6 30 51 12 33 8 . . 14 16 1 Peak Tracking Total 8 | . 3 7 8 6 5 4 . . 4 6 1 Tactical Retreats 14 | . . 1 2 . 3 4 . . . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 6 | . . . 1 . 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled 9 | . . . . 4 3 . . . . 2 . Max in Single Turn 4 | . . . . 4 2 . . . . 2 . Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 34 | . 3 1 10 4 3 . 2 4 . 7 . Terminals 21 | . 2 1 7 4 2 . . . . 5 . Fabricators 3 | . . . . . 1 . . . . 2 . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 116 | . 6 2 33 9 9 . 3 30 . 24 . Successful 81 | . 5 2 18 4 4 . 3 30 . 15 . Failed 34 | . 1 . 14 5 5 . . . . 9 . Catastrophic 2 | . . . 1 . . . . . . 1 . Database Lockouts 2 | . . . 2 . . . . . . . . Manual 37 | . 4 1 13 . 4 . . . . 15 . Terminals 67 | . 4 2 25 9 8 . . . . 19 . Fabricators 6 | . . . . . 1 . . . . 5 . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 53 | . 1 1 7 4 2 . 3 30 . 5 . Record 13 | . . . . . . . 2 11 . . . Part Schematic 13 | . 1 . 1 . 1 . . 9 . 1 . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . 3 . 1 . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . Locate Traps 5 | . . . 1 2 . . . . . 2 . Patrol Status 1 | . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 1 . . . . 3 . Load Schematic 2 | . . . . . . . . . . 2 . Build 2 | . . . . . 1 . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 2 1 4 . 1 . . . . 7 . Terminals 15 | . 2 1 4 . 1 . . . . 7 . Track 2 | . . . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 12 | . 2 1 4 . 1 . . . . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 1 8 3 3 . . . . 6 . Full Trace Events 8 | . . . 3 . 1 . . . . 4 . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built 2 | . . . . . . . . . . 2 . Matter 285 | . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . 10 . Part Schematics Acquired 15 | . 1 . 3 . 1 . . 9 . 1 . Parts Built 2 | . . . . . 2 . . . . . . Matter 234 | . . . . . 234 . . . . . . Time 39 | . . . . . 39 . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 38 | . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 4 | . . . . 1 . . . . 1 2 . Largest Group 2 | . . . . 1 1 . . . 1 2 . Highest-Rated Group 94 | . . . . 20 20 . . . 94 82 . Highest-Rated Ally 94 | . . . . 20 20 . . . 94 41 . Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . . . 5 . . . . 18 3 . Total Damage 626 | . . . . 100 . . . . 417 109 . Kills 3 | . . . . 1 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . 4 . Items 4 | . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 9757 | 71 207 606 1476 758 1718 1364 958 110 1581 897 11 Spaces Moved 6242 | 55 202 384 721 444 1027 749 612 79 716 1232 21 Core 36 | 3 . . . . . . . . . 12 21 Treads 1190 | . . 15 349 . 101 492 . . 220 13 . Legs 1341 | . . . 96 367 19 207 251 . 291 110 . Wheels 2572 | 52 202 369 276 77 907 50 361 79 199 . . Hover 6 | . . . . . . . . . 6 . . Flight 1097 | . . . . . . . . . . 1097 . Fastest Speed 37 | 50 90 90 130 120 110 140 130 140 140 37 50 Average Speed 128 | 86 90 100 147 145 129 167 153 140 192 55 50 Slowest Speed 520 | 90 90 180 180 210 240 180 180 140 490 520 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 39 29 64 17 29 84 63 74 66 39 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 6 | . . . . . . 2 2 . 2 . . Spaces Dug 49 | . . . 2 . 22 . . . . 25 . Terrain Destroyed 247 | . . . 9 51 146 . . . 3 38 . Melee 49 | . . . 2 . 22 . . . . 25 . Projectile 3 | . . . . . . . . . 3 . . AOE 195 | . . . 7 51 124 . . . . 13 . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Total 7290 | 69 215 503 975 521 1266 805 628 78 839 1370 21 Wait 222 | . . 32 68 9 49 9 . . 44 11 . Move 6216 | 54 201 383 720 443 1026 748 611 78 715 1216 21 Hop 7 | . . . . . . . . . . 7 . Pick Up 104 | 5 4 7 28 6 18 4 11 . 8 13 . Fast Attach 75 | 7 . 4 12 3 15 . 2 . 6 26 . Attach 85 | . . 5 20 13 19 8 1 . 9 10 . Detach 24 | . . 1 7 9 4 . 1 . . 2 . Swap 47 | . . 4 12 7 19 . 1 . 3 1 . Drop 104 | . 1 9 22 8 22 1 1 . 10 30 . Fire 295 | 3 9 58 84 22 65 8 . . 44 2 . Melee 97 | . . . 2 . 29 27 . . . 39 . Ram 11 | . . . . . . . . . . 11 . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 774 | -9/Materials | Discovered new exit (range 10) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -8/Materials | Lost 3 parts (2n1u) 1164 | -8/Materials | Lost 3 parts (1n2u) 1237 | -8/Materials | Build established: Scavenger-Mutant 1457 | -8/Materials | Discovered new exit (range 18) 1677 | -8/Materials | Build established: Mutant 1731 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Lost 5 parts (1n2u2w) 1911 | -8/Materials | Central database locked down 2046 | -8/Materials | Build established: Scavenger-Mutant 2141 | -8/Materials | Discovered new exit (range 11) 2155 | -8/Materials | Repaired Carbon-fiber Leg 2361 | -8/Materials | Entered Factory 2361 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2486 | -7/Factory | Garrison activated, responded to threat 2670 | -7/Factory | Build established: Tank 3027 | -7/Factory | Discovered new exit (range 11) 3119 | -7/Factory | Entered another Factory area 3119 | -6/Factory | Accompanied by 1 ally 3119 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3663 | -6/Factory | Found Launcher Loader 3799 | -6/Factory | Found Prototype Processor 3799 | -6/Factory | Identified Exp. Signal Interpreter 4059 | -6/Factory | Discovered new exit (range 12) 4115 | -6/Factory | Discovered new exit (range 8) 4163 | -6/Factory | Identified exit to Lower Caves 4201 | -6/Factory | Identified exit to Factory 4554 | -6/Factory | Fabricated Adv. Medium Treads? 4691 | -6/Factory | Lost 7 parts (3n1u3w) 4837 | -6/Factory | Entered Lower Caves 5010 | -6/Lower Caves | Build established: Scavenger-Gunner 5360 | -6/Lower Caves | Learned Factory security intel 5709 | -6/Lower Caves | Discovered new exit (range 22) 5777 | -6/Lower Caves | Core integrity fell below 50% 5837 | -6/Lower Caves | Lost 12 parts (2p5n2u3w) 6031 | -6/Lower Caves | Build established: Mutant 6201 | -6/Lower Caves | Entered another Lower Caves area 6212 | -6/Lower Caves | Discovered exit to Factory (range 10) 6265 | -6/Lower Caves | Encountered a Warlord checkpoint 6268 | -6/Lower Caves | Learned Factory terminal intel 6838 | -6/Lower Caves | Learned Research emergency access door positions 7086 | -6/Lower Caves | Discovered new exit (range 8) 7159 | -6/Lower Caves | Entered Data Miner 7159 | -6/Data Miner | Discovered new exit (range 6) 7179 | -6/Data Miner | Met Data Miner 7215 | -6/Data Miner | Learned location of Section 7 (-3) 7215 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7238 | -6/Data Miner | Received God Mode back door access code from Data Miner 7269 | -6/Data Miner | Entered Proximity Caves 7384 | -5/Proximity Caves | Learned Factory machine intel 7535 | -5/Proximity Caves | Escorted by Enhanced Grunt 7766 | -5/Proximity Caves | Build established: Scavenger-Mutant 7907 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 8259 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8405 | -5/Proximity Caves | Core integrity fell below 20% 8542 | -5/Proximity Caves | Spotted B-75 Beast 8809 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 8830 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8843 | -5/Proximity Caves | Learned 4 Factory zone layouts 8850 | -5/Proximity Caves | Entered Factory 8850 | -5/Factory | Evolved 2 slots: Utility x2 8851 | -5/Factory | Identified exit to Upper Caves 8852 | -5/Factory | Identified exit to Extension 8854 | -5/Factory | Loaded intel: 207 machine locations 8855 | -5/Factory | Loaded intel: 22 terminal locations 9478 | -5/Factory | Discovered exit to Upper Caves (range 5) 9567 | -5/Factory | Spotted B-75 Beast 9651 | -5/Factory | Incoming investigation squad redirected 9671 | -5/Factory | Incoming investigation squad redirected 9734 | -5/Factory | Fabricated H-66 Slayer? 9746 | -5/Factory | Local fabrication network quarantined 9747 | -5/Factory | Entered Upper Caves 9758 | -5/Upper Caves | Self-destructed Last Messages --------------- 09698_ Adv. Terrain Scanner destroyed. 09717_ Crushed U-05 Engineer. 09717_ U-05 Engineer destroyed. 09718_ Acquired 4 matter. 09719_ Slammed into S-27 Virus. 09719_ Imp. Medium Treads destroyed. 09725_ System corrupted: Energy discharge (-54). 09728_ Scanalyzer disabled. 09728_ Subcomponent Replicator disabled. 09734_ >> FABRICATOR: Completed H-66 Slayer? 09737_ Xenon Bombardment Thruster destroyed. 09737_ Smartbomb Launcher destroyed. 09740_ Dropped Hcp. Storage Unit. 09741_ Mic. Fission Core destroyed. 09746_ ALERT: Fabrication network compromised, local systems quarantined. LOCATION=UPPER CAVES GOAL=ESCAPE 09748_ C-30 ARC bursts open, deploying its payload. 09748_ H-66 Slayer unfolds itself. 09748_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????????????????????## ##?????????????? | | ?????????????????????????????## #?????????????? | | ??????????????????? ??????####%" #?????????????? | | ????????????????? #?????# " #?????????????? | | ????????????????? ?????# ## #?????????????? | | ???????????? ???? ???### ## #?????????????? | | ????????????? ??? ???# #?????????????? | | ?????????????# ??? ??# ## #?????????????? | | ?????????????# ?? ??## h######?????????????? | | ?????????????# ?# ???## #?????????????????? | | ?????????????# ## ???## #?????????????????? | | ??????????????# ??# #?????????????????? | | ??????????????# ??# #?????????????????? | | ??????????????# ??# ###???????????????? | | ???????????????# ### ##??????????????? | | ?????????????????# ## #??????????????? | | ?????????????????# @ ## #??????????????? | | ?????????????????# ##?####??????????????? | | ?????????????????## ##????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 810 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 33 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Hacked Adv. Targeting Computer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Medium Treads | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingNovaWand Manual? 0 Play Time 02:26:14 Cumulative 90.0 hours Start 2020.08.16 @ 20:14:36 End 2020.08.30 @ 13:52:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8da42d08-d5e3-4585-9d6a-e15e391f4d93