Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 21:44:40 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (437) 2185 Value Destroyed (21013) 21013 Prototype IDs (104) 2080 Alien Tech Used (12) 2400 Bonus (-258) -258 TOTAL SCORE: 38920 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10565 Follower Combat Kills 3938 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1092 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Friendly Fire -22053 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 80/190 System Corruption 10% Temperature Cool (27) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Stasis Generator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Myomer Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Coolant Network Experimental Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Transmission Jammer Improved Core Shielding Improved Medium Armor Plating Thermal Barrier Thermal Barrier Stasis Generator > --- WEAPON ----------- Graviton Cannon Gamma Bomb Array Advanced Micro-nuke Launcher > --- INVENTORY -------- Light Fission Core Particle Reactor Light Quantum Reactor Matter Compressor Gamma Rifle Heavy Laser Phase Gun Hellfire Missile Launcher Supercharged Sigix Terminator [Rating: 219] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Zionite Supercomposite Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Artifact Stasis Generator Weapon Makeshift Spear Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Graviton Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Utility 13 | . . . 2 . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 502 | 8 10 8 20 7 . 5 13 44 26 3 8 1 5 10 12 9 2 16 42 9 3 6 3 27 5 1 9 10 22 47 20 12 5 15 59 Power 43 | 2 1 1 2 1 . . . 3 1 . . . . 1 1 1 . 1 4 1 . . . 2 1 . 1 1 3 7 . . . 1 7 Engine 13 | 2 1 1 2 1 . . . 3 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . . 1 . . 1 4 1 . . . . . . . . . 1 . . . . 1 Reactor 21 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 3 6 . . . 1 6 Propulsion 89 | 2 3 4 5 2 . 1 4 7 9 . . . . 2 . . . 3 6 . . . . 5 . . 1 . 11 8 1 4 . 3 8 Treads 17 | 1 2 2 3 . . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 15 | 1 1 2 2 2 . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . 1 6 . . . . 2 . . . 3 6 . . . . 5 . . 1 . 11 8 1 4 . 3 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 243 | 2 3 . 6 . . 2 4 12 8 3 5 1 3 7 7 3 2 9 23 7 2 4 1 15 4 1 5 5 7 28 16 6 4 10 28 Device 138 | . . . . . . . 1 3 3 2 4 . 2 2 6 2 1 5 15 2 1 2 1 9 3 1 2 4 1 19 13 5 3 7 19 Storage 21 | 2 3 . 4 . . 1 . 1 1 . . . . 2 . . . . 1 1 1 . . . . . 1 . 2 . . . . . 1 Processor 9 | . . . . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . . . . . 1 1 . . . 2 . Hackware 6 | . . . 1 . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Protection 67 | . . . 1 . . 1 2 7 2 . 1 1 1 2 1 1 1 4 6 3 . 2 . 5 1 . 2 1 3 7 3 1 . 1 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon 127 | 2 3 3 7 4 . 2 5 22 8 . 3 . 2 . 4 5 . 3 9 1 1 2 2 5 . . 2 4 1 4 3 2 1 1 16 Energy Gun 29 | 1 3 2 3 . . . 1 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Cannon 7 | . . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 Ballistic Gun 18 | 1 . . 2 3 . 1 3 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 36 | . . 1 1 1 . 1 1 4 1 . 2 . . . 2 1 . 2 4 1 . 1 . 2 . . 1 1 . 1 . . . 1 7 Special Weapon 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . . 2 . 2 3 . 1 3 . 1 . 1 1 . . 1 1 . 1 . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 2 . . . 2 1 2 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . . . 1 8 1 . . . . . 1 . . . 2 1 . 3 . 2 . . 6 . . 5 3 . 2 1 16 Parts Lost 87 | . . 1 8 . . . 2 2 2 . . . . . . . . . 5 . . . . 6 . . . 1 1 5 2 . . . 52 Power 9 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . 4 Propulsion 22 | . . 1 3 . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . 13 Utility 36 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 . . . 1 . 3 1 . . . 24 Weapon 20 | . . . 5 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Highest Loss Streak 28 | . . 1 5 . . . 1 1 1 . . . . . . . . . 2 . . . . 2 . . . 1 1 1 1 . . . 28 Average Slot Usage (%) 96 | . 99 100 98 100 100 100 99 99 92 100 100 100 100 100 98 97 100 100 99 94 93 93 94 95 95 95 92 95 94 95 94 95 94 99 81 Engine 4 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 6 6 10 10 11 11 11 11 5 5 5 2 . . 1 4 4 4 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 7 10 8 6 4 4 4 5 6 Treads 2 | . 16 14 4 10 . 8 4 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 5 | . 11 13 17 11 22 13 22 21 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 3 23 23 23 23 26 25 25 25 25 26 27 27 27 27 24 25 25 25 25 25 24 22 20 20 22 6 Device 7 | . . . . . . . 2 3 5 7 7 7 6 3 5 5 3 4 8 10 5 4 4 8 20 19 17 15 12 11 18 16 18 21 21 Storage 17 | . 28 28 33 33 33 24 18 18 22 15 15 15 15 13 12 12 12 12 16 16 16 16 16 15 15 15 15 15 13 13 13 12 12 11 5 Processor 9 | . . . . . . . 9 9 7 7 7 7 7 13 12 12 12 12 11 16 16 16 16 14 10 10 10 10 9 16 18 16 16 16 10 Hackware 6 | . . . 6 11 11 11 6 . 15 15 15 15 15 13 12 12 12 12 10 5 5 5 5 8 5 5 5 5 4 2 . . 1 3 . Protection 5 | . . . 4 . . 8 8 13 1 7 7 7 7 8 6 6 8 7 2 . 5 5 5 6 5 5 5 9 10 8 3 8 4 3 3 Energy Gun 3 | . 14 22 13 . . . 2 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 . 5 22 22 20 14 4 2 15 7 7 5 . . . . . . . . . . . . . . . . . . . 2 1 . Launcher 1 | . . 5 . . . 1 . . . . 6 7 5 . 1 . . 5 1 4 2 1 4 2 5 5 4 4 . . . . . 1 3 Slashing Weapon 1 | . . . . . . . . . . . . . 3 13 10 6 6 . 3 . 2 3 . 2 . . . . 4 1 4 4 4 3 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 6 6 4 . . . . 2 . . . . 3 6 3 7 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 16 59 59 117 109 109 109 70 90 89 55 59 52 52 61 67 67 64 67 78 78 78 78 78 88 92 85 104 104 98 119 106 95 100 112 118 Greatest Support 131 | 16 40 20 32 28 28 28 36 36 55 55 55 55 55 69 69 69 69 76 98 98 98 98 98 110 104 104 105 105 131 131 120 121 113 113 130 Greatest Overweight (x) 6 | . 5 5 6 6 3 6 2 5 3 . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 5 Average Overweight (x) . | . 2 4 3 5 3 4 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 18 18 28 28 28 28 18 24 24 14 14 14 14 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 19 | 6 14 18 27 28 28 20 18 18 22 14 14 14 14 15 16 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 13 Most Carried 28 | 5 18 18 28 28 28 28 18 24 24 14 14 14 14 16 16 16 16 16 22 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 19 | 2 10 17 25 27 28 20 17 18 22 13 13 14 13 15 15 15 15 15 18 20 21 21 21 21 20 22 21 21 21 21 21 21 21 21 11 Final Capacity 28 | 8 18 18 28 28 28 18 18 24 14 14 14 14 14 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 28 | 5 18 18 28 28 28 18 18 24 14 14 14 14 14 16 15 16 16 16 21 21 21 22 22 22 22 22 22 22 21 21 20 22 22 22 2 Class Distribution -------------------- 34% | Messiah-Mutant 18% | Mutant 15% | Hauler-Mutant 12% | Hacker-Mutant 10% | Messiah-Ninja 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -3/Section 7 Messiah-Ninja | -2/Research Messiah-Ninja | -2/Testing Messiah-Ninja | -1/Access Messiah-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 9685 | 248 242 247 215 195 . 42 214 975 346 35 210 . 100 70 196 158 20 244 551 339 249 172 166 865 184 31 173 489 215 350 278 192 . 313 1361 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11766 | 88 593 30 442 259 . 58 409 1887 385 . 209 . 84 290 223 57 . 599 457 102 124 246 58 768 99 . 262 450 389 1143 65 115 33 278 1564 Parts 607 | 2 48 . 26 8 . 8 28 106 23 . 13 . 5 15 6 4 . 16 27 6 3 9 3 44 . . 5 13 12 61 5 8 3 8 92 Haulers Intercepted 8 | . . . . . . . 1 3 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . 12 . 3 . 1 3 . 5 . 4 3 10 4 . . 2 4 10 . . . . . . . Prevented 45 | . . . . . . . . . . . 3 . 5 . 2 . . 6 . . . 25 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 359 | . 15 9 12 6 . 4 7 32 6 . 7 . 3 2 4 4 . 11 9 3 3 12 6 24 2 . . 14 2 16 1 1 . 4 140 Melee 40 | . . . . . . . . . . . . . . 2 1 . . 1 3 . . . . 8 . . . 1 2 16 1 1 . 1 3 Guns 50 | . 15 2 8 5 . 1 1 12 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Cannons 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 254 | . . 7 4 1 . 3 6 15 2 . 3 . 3 . 3 4 . 9 6 3 3 12 6 16 2 . . 13 . . . . . . 133 Classes Destroyed 27 | 1 5 1 2 2 . 1 2 . 1 . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . 1 7 Worker 9 | . 1 . . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Builder 6 | . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . Tunneler 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Hauler 8 | . . . . . . . 1 3 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Recycler 10 | 1 . . 2 1 . . 1 3 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 7 | . 3 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Watcher 12 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 2 2 Swarmer 93 | . 6 . 6 . . 3 . 8 . . 5 . 3 . . 4 . 7 4 . . . 3 8 . . . 3 2 3 1 . . . 27 Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 11 Grunt 90 | . 9 . 5 4 . . 5 12 2 . . . . 1 2 . . 2 3 3 2 9 . 9 . . . 4 . 5 . . . . 13 Brawler 15 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 11 Duelist 18 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 2 . . . 1 . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 2 . . . 2 10 3 . 1 . . 1 1 . . 1 . . . . . . . . . 2 . 3 . 1 . . 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 37 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 2 2 . . 3 . 1 . . . . 25 Programmer 37 | . . . . . . . . . 1 . . . . . . . . 1 2 . . . 2 2 . . . . . 3 . . . 3 23 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 139 | 1 5 2 5 2 . 3 7 10 3 . 4 . 3 1 3 4 . 5 6 3 3 13 3 4 2 . . 7 2 5 1 1 1 5 139 Combat Bots Only 131 | . 4 2 4 2 . 3 6 9 2 . 4 . 3 1 3 4 . 5 4 3 3 12 3 4 2 . . 7 2 5 1 1 . 4 131 Max Kills in Single Turn 112 | 1 1 1 3 1 . 2 4 2 2 . 3 . 2 1 1 2 . 2 4 2 2 4 2 4 1 . . 3 1 1 1 1 1 1 112 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 92 | . . 1 2 1 . 2 3 2 2 . 3 . 2 . 1 2 . 2 3 2 2 4 2 4 1 . . 3 . . . . . . 92 Melee 1 | . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 20921 | . 368 289 819 253 . 150 236 1451 606 . 358 . 18 320 143 58 . 352 447 . . 17 69 1588 . . . 220 235 2337 423 112 267 59 9726 Core 3256 | . 54 47 231 76 . 42 40 204 76 . 23 . . 16 . . . 96 110 . . . 9 245 . . . 60 23 234 111 . . 18 1541 Absorbed by Shields 360 | . . . . . . . . 34 . . . . . . . . . . . . . 14 66 19 . . . . . 227 . . . . . Core Remaining (%) 71 | 100 . 59 . . . 12 . 55 . . . . 85 . . . . 86 . . . . 88 . . . . 73 . . 53 . 100 . . Volleys Fired 481 | 4 55 23 28 18 . 7 18 96 18 . 17 . 8 . 7 3 . 16 6 4 3 7 16 24 7 . . 24 . . 5 . . 8 59 Largest 3 | 2 2 2 2 2 . 2 2 2 2 . 2 . 1 . 1 1 . 1 1 1 1 1 1 1 1 . . 1 . . 1 . . 1 3 Hottest 214 | 70 70 130 130 46 . 46 63 106 114 . 53 . 36 . 39 39 . 36 36 46 46 46 46 46 46 . . 46 . . 50 . . 50 214 Shots Fired 677 | 8 110 30 41 34 . 12 31 158 32 . 21 . 8 . 7 3 . 16 6 4 3 7 16 24 7 . . 24 . . 5 . . 8 62 Gun 399 | 8 110 16 34 32 . 10 26 116 26 . 8 . . . . . . . . . . . . . . . . . . . . . . 6 7 Cannon 35 | . . . . . . . . 23 2 . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 Launcher 231 | . . 14 2 2 . 2 5 12 4 . 13 . 8 . 7 3 . 16 6 4 3 7 16 24 7 . . 24 . . . . . 2 50 Special 12 | . . . 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | 4 55 . 14 32 . 10 24 48 4 . 8 . . . . . . . . . . . . . . . . . . . . . . 6 6 Thermal 111 | 4 55 16 25 . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosive 156 | . . 14 2 2 . 2 5 12 4 . 1 . . . 3 3 . 3 6 4 3 7 16 24 7 . . 24 . . . . . . 14 Electromagnetic 191 | . . . . . . . . 91 24 . 12 . 8 . 4 . . 13 . . . . . . . . . . . . . . . 2 37 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Robot Hit Streak 21 | 2 13 5 10 5 . 5 7 21 16 . 5 . 1 . 2 . . 2 4 . 5 7 9 17 18 . . . . . . . . 21 10 Robot Miss Streak 11 | 2 4 7 11 2 . 3 3 3 1 . 1 . . . 1 . . 2 1 . . . . . . . . . . . . . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 589 | 4 69 20 27 27 . 8 21 108 27 . 7 . 1 21 9 . . 7 26 . 1 2 2 46 1 . 9 4 10 66 2 4 3 12 45 Core Hits 898 | 2 37 24 34 17 . 9 23 86 17 . 6 . 5 8 11 6 . 24 26 5 4 37 16 53 8 . 3 35 6 29 2 3 1 7 354 Critical Hits 36 | . 1 . . . . . . 1 . . . . . 1 . . . 1 2 . . . . 1 . . . . . 7 . 1 . 10 11 Critical Kills 14 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . 2 . 1 . 4 3 Critical Parts Destroyed 18 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 5 . . . 5 5 Melee Attacks 558 | . . . . . . . . . . . . . 3 43 14 7 . 26 83 . 5 1 . 49 . . 9 9 31 134 16 34 30 36 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 293 | . . . . . . . . . . . . . 3 43 14 7 . 1 59 . 5 1 . 35 . . 9 4 22 53 14 7 4 7 5 Piercing 265 | . . . . . . . . . . . . . . . . . . 25 24 . . . . 14 . . . 5 9 81 2 27 26 29 23 Sneak Attacks 16 | . . . . . . . . . . . . . . 2 2 . . . 2 . . . . . . . . . 3 3 . . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Follow-up Attacks 32 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . 9 . . . . 1 11 . 1 . 1 2 Damage Inflicted 134886 | 30 709 498 799 424 . 246 719 3078 720 . 567 . 227 911 832 273 . 1373 2296 423 327 2554 1549 5087 590 . 1289 2388 710 3236 131 229 174 816 101681 Guns 3892 | 30 709 102 340 303 . 90 222 1478 411 . 51 . . . . . . . . . . . . . . . . . . . . . . 95 61 Cannons 565 | . . . . . . . . 336 48 . . . . . . . . . . . . . . . . . . . . . . . . . 181 Explosions 118894 | . . 396 459 121 . 156 497 1264 261 . 516 . 227 . 432 273 . 1003 1358 423 327 2554 1549 3631 590 . . 2218 . . . . . 31 100608 Melee 11535 | . . . . . . . . . . . . . . 911 400 . . 370 938 . . . . 1456 . . 1289 170 710 3236 131 229 174 690 831 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1849 | 18 330 . 163 303 . 90 222 405 67 . 51 . . . . . . . . . . . . . . . . . . . . . . 95 105 Thermal 92184 | 12 379 102 177 . . . . 389 59 . . . 48 . . . . . 268 . . . . 304 . . . . . . . . . . 90446 Explosive 24705 | . . 396 459 121 . 156 497 875 202 . 271 . . . 339 273 . 239 1090 423 327 2554 1549 3327 590 . . 2218 . . . . . . 8799 Electromagnetic 4476 | . . . . . . . . 1409 392 . 245 . 179 . 93 . . 764 . . . . . . . . . . . . . . . 31 1363 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6872 | . . . . . . . . . . . . . . 911 400 . . 37 722 . . . . 1118 . . 1289 . 681 1348 131 43 . 126 66 Piercing 4663 | . . . . . . . . . . . . . . . . . . 333 216 . . . . 338 . . . 170 29 1888 . 186 174 564 765 Entropic 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Highest Corruption 22 | . . 1 . . . . . . . . . . . . . . . 2 3 1 . 3 . 3 3 . . . 1 5 2 . . 1 22 Average Corruption 1 | . . 1 . . . . . . . . . . . . . . . 1 1 1 . 2 . 2 2 . . . 1 2 1 . . 1 2 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . 2 3 1 . . . . 3 . . . . 5 . . . 1 . Effects 42 | . . 5 . . . . . . . . . . . . . . . 1 7 . . . . 5 1 . . . . 13 2 . . . 8 Message Errors 12 | . . 4 . . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . 1 1 . . . 1 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 5 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 4 Targeting Errors 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8872 | . . . 9 . . . . 8 5 . 20 . . 102 152 . . 233 260 27 . 49 78 137 76 . 329 30 . 142 . 11 13 289 6902 Projectiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Explosions 7450 | . . . 9 . . . . 8 5 . 20 . . . . . . 37 146 27 . 49 78 68 76 . . 30 . . . . . . 6897 Melee 1417 | . . . . . . . . . . . . . . 102 152 . . 196 114 . . . . 69 . . 329 . . 142 . 11 13 289 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2220 | . . 93 226 24 . . . 323 23 . 84 . . . . . . 72 55 . . . . 6 . . . . . . . . . . 1314 Shots 33 | . . 3 3 1 . . . 8 1 . 3 . . . . . . 3 1 . . . . 1 . . . . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | 60 120 256 153 14 . . 21 379 120 . 20 . . . 7 17 . 93 200 12 22 36 40 60 9 . . . . . 226 . . 2 226 Average Temperature 38 | 32 40 92 44 6 . . 8 82 44 . 9 . . . 6 9 . 16 16 4 9 17 14 19 8 . . . . . 127 . . 2 141 Received Heat Transfer 2306 | . 111 . 210 117 . . 90 441 162 . 36 . . 126 18 . . 36 45 . . . 12 321 . . . 27 12 187 72 18 9 40 216 Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 4 Combat Hostiles 10 | . . . . . . . . . 3 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 4 Parts Fried 20 | . . . . . . . . 7 4 . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 7967 | 37 1110 120 280 . . . . 350 100 . . . 50 . . . . . 150 . . . . 250 . . . . . . . . . . 5520 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 6 1 . . . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 2009 | 5 277 50 403 256 . 138 209 643 328 . . . . 1028 . . . . 559 . . . . 1276 . . . . 413 565 586 576 711 875 2009 Average Influence 387 | 1 133 21 192 124 . 56 70 472 226 . . . . 609 . . . . 177 . . . . 849 . . . . 117 426 522 352 473 659 1250 Maximum Alert Level 5 | . 1 . 2 1 . . 1 2 1 . . . . 3 . . . . 2 . . . . 4 . . . . 2 2 2 2 3 3 5 Low Security (%) 38 | 100 86 100 48 69 . 100 80 10 48 . . . . 17 . . . . 64 . . . . . . . . . 90 . . . . . . Level 1 21 | . 13 . 48 30 . . 19 6 51 . . . . 22 . . . . 24 . . . . 11 . . . . 2 34 8 70 43 . 1 Level 2 24 | . . . 3 . . . . 82 . . . . . . . . . . 10 . . . . 12 . . . . 7 65 91 29 51 38 11 Level 3 11 | . . . . . . . . . . . . . . 59 . . . . . . . . . 67 . . . . . . . . 5 61 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 38 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 4 . . . . 6 3 . . . . 6 . . . . 6 . . . . 6 . . . . 1 6 3 4 2 4 7 Investigation 27 | . 2 . 3 . . . . 2 2 . . . . 3 . . . . 3 . . . . 2 . . . . . 2 2 2 2 1 1 Extermination 12 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 2 1 2 . 2 2 Reinforcement 14 | . 2 . 1 . . . . 2 . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 Assault 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 25 | . 1 . 3 . . . 1 5 . . . . . 2 . . . . 1 . . . . 2 . . . . 3 1 3 . . . 3 Communications Jammed 116 | . . . . . . . . . . . . . . . . . . . 4 . . . . 32 . . . . 13 11 11 . 7 1 37 Distress Signals 116 | . . . . . . . . . . . . . . . . . . . 4 . . . . 32 . . . . 13 11 11 . 7 1 37 Times Spotted 459 | . 31 10 32 6 . 2 7 51 7 . 7 . 2 16 4 1 . 20 28 1 1 5 8 48 1 . . 7 11 31 25 6 11 10 70 Peak Tracking Total 97 | . 5 2 4 2 . 1 6 7 3 . 4 . 3 7 3 2 . 5 5 3 1 11 6 9 2 . . 7 9 8 14 3 9 3 97 Tactical Retreats 40 | . 2 1 2 . . . . 3 . . . . . 3 1 . . 2 2 . . . . 11 . . . 1 . 4 4 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . . . 1 . . . . 5 1 . . . . . . . . . 2 . . . . 1 . . . . 3 1 1 1 . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 65 | . . . 3 . . . . 5 1 . . . . . . . . . 10 . . 3 . 17 . . . 1 1 5 5 . 4 . 10 Max in Single Turn 4 | . . . 2 . . . . 1 1 . . . . . . . . . 2 . . 2 . 4 . . . 1 . 1 1 . 1 . 2 Garrison Access 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 87 | . 6 . 9 . 1 . 1 13 2 1 1 4 . 8 . 1 . . 6 . . 9 . 3 . . 4 . 2 4 3 3 2 4 . Terminals 21 | . 3 . 5 . . . 1 8 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . 1 1 . Repair Stations 6 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Recycling Units 12 | . 2 . 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 2 . Scanalyzers 11 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 2 1 . . . Garrison Access 8 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 1 1 1 1 . Total Hacks 258 | . 15 . 22 . 1 . 4 43 8 2 1 30 . 27 . 1 . . 24 . . 14 . 10 . . 17 . 8 12 4 6 3 6 . Successful 183 | . 10 . 18 . 1 . 3 26 2 . 1 30 . 19 . 1 . . 13 . . 14 . 9 . . 17 . 6 5 1 3 1 3 . Failed 74 | . 5 . 3 . . . 1 17 6 2 . . . 8 . . . . 11 . . . . 1 . . . . 2 7 3 3 2 3 . Catastrophic 9 | . 3 . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 246 | . 8 . 12 . . . 4 22 . 2 . . . 16 . . . . 22 . . 1 . 16 . . . . 9 42 12 29 3 28 20 Terminals 64 | . 7 . 15 . . . 4 27 . 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . Fabricators 33 | . . . . . . . . . . . . . . 9 . . . . 14 . . . . 7 . . . . . . . . 2 1 . Repair Stations 19 | . 4 . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . 6 1 . . . . . Recycling Units 27 | . 4 . 3 . . . . 6 . . . . . 1 . . . . . . . . . 3 . . . . 2 . . 4 . 4 . Scanalyzers 32 | . . . 4 . . . . . 5 . . . . . . . . . 8 . . . . . . . . . . 11 3 1 . . . Garrison Access 19 | . . . . . . . . 4 3 . . . . 8 . . . . . . . . . . . . . . . . 1 1 1 1 . Terminal Hacks 85 | . 2 . 5 . 1 . 3 8 . . 1 30 . 3 . 1 . . . . . 14 . . . . 17 . . . . . . . . Record 30 | . . . . . 1 . . . . . . 11 . . . . . . . . . 13 . . . . 5 . . . . . . . . Part Schematic 17 | . . . 1 . . . 1 1 . . . 9 . 1 . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . 3 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . 5 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . . Repair Station Hacks 17 | . 4 . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . . Scan Component 9 | . 2 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Repair 8 | . 2 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 12 | . 2 . 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 2 . Retrieve Components 12 | . 2 . 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 2 . Scanalyzer 17 | . . . 4 . . . . . 2 . . . . . . . . . 5 . . . . . . . . . . 5 . 1 . . . Insert Component 12 | . . . 2 . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . 4 . 1 . . . Analyze 5 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 88 | . 4 . 14 . . . . 22 . . . . . 24 . . . . 6 . . . . 7 . . . . . . 2 5 2 2 . Terminals 18 | . . . 6 . . . . 7 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Track 8 | . . . 3 . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 3 . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 1 1 . Reprogram 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Jam 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . 6 . . . 1 12 2 1 . . . 5 . . . . 4 . . . . 2 . . . . 1 4 2 1 1 2 . Full Trace Events 6 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 113 | . . . 3 . . . 1 1 1 . . 9 . 1 . . . . 1 . . . . 12 . . 4 . . 54 . 26 . . . Parts Built 9 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 . . . . . . . . . . . Matter 1301 | . . . . . . . . . . . . . . 430 . . . . 213 . . . . 658 . . . . . . . . . . . Time 780 | . . . . . . . . . . . . . . 299 . . . . 152 . . . . 329 . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . . . . . . . 18 . . . . 5 . . . . 29 . . . . . . . . . . . Parts Repaired 8 | . 2 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Time 346 | . 52 . . . . . . 114 . . . . . . . . . . 60 . . . . . . . . . 120 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 58 | . 12 . 19 . . . . 14 . . . . . 2 . . . . . . . . . 3 . . . . 3 . . 1 . 4 . Parts Scanalyzed 5 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . 2 . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 95 | . . 3 . . . . . 2 . . . . 1 3 . . 4 . 8 . . 5 . 1 . . . 2 2 . . 2 . 8 54 Largest Group 30 | . . 3 3 . . . . 2 . . . . 1 4 . . 4 4 5 . . 5 5 4 . . . 2 2 2 . 2 . 4 30 Highest-Rated Group 2568 | . . 40 40 . . . . 32 . . . . 94 208 . . 156 156 374 . . 261 261 211 . . . 94 381 381 . 244 . 408 2568 Highest-Rated Ally 268 | . . 16 16 . . . . 16 . . . . 94 94 . . 40 40 85 . . 60 60 60 . . . 47 268 268 . 122 . 268 268 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . 1 . 6 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 47 | . . . . . . . . . . 7 . . . 2 4 9 2 4 . . . 2 . 5 . . . 2 2 . . . . 3 5 STAY 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 GOTO 14 | . . . . . . . . . . 1 . . . 1 1 5 1 2 . . . . . 2 . . . . . . . . . . 1 FOLLOW 16 | . . . . . . . . . . 3 . . . 1 1 2 1 2 . . . 1 . 1 . . . 1 1 . . . . 1 1 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . EXPLORE 10 | . . . . . . . . . . 2 . . . . 2 2 . . . . . . . 1 . . . 1 . . . . . . 2 Ally Attacks 493 | . . . 61 . . . . 9 . . . . 2 32 . . . 13 64 . . 13 30 14 . . . 6 11 6 . . . 22 210 Total Damage 24421 | . . . 727 . . . . 123 . . . . 97 1619 . . . 753 2548 . . 364 869 395 . . . 139 1601 749 . . . 1191 13246 Kills 140 | . . . 12 . . . . 1 . . . . 1 16 . . . 4 14 . . 5 6 3 . . . 1 9 4 . . . 4 60 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . . 2 3 . 2 . . . 2 1 . 1 2 . . . 2 2 . . . . . . . . . Drone Launches 22 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 . . . 4 . . . . . . 10 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 13 3 6 . 3 6 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Branch Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 Emergency Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . 1 Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 21594 | 71 1211 746 1145 836 224 216 460 1702 1069 471 903 57 445 494 405 318 662 479 1056 283 312 538 376 805 594 200 169 1014 351 1072 512 396 192 861 949 Spaces Moved 20902 | 45 665 449 676 476 180 131 329 1004 778 599 1163 86 466 572 563 435 1000 568 1117 448 478 662 507 913 593 317 207 598 360 1138 713 631 274 934 827 Core 24 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Treads 228 | . 163 16 3 1 . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 399 Wheels 4325 | 43 502 433 673 475 180 131 329 959 600 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15926 | . . . . . . . . . 178 599 1163 86 466 572 563 435 1000 568 1117 448 478 662 507 913 593 317 207 598 360 1138 713 631 274 934 406 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 100 130 130 125 125 115 100 100 65 65 65 65 65 55 55 55 55 55 52 56 56 56 56 56 60 60 58 58 46 36 36 36 42 38 41 Average Speed 71 | 97 129 132 139 158 125 136 106 114 107 65 65 65 65 55 55 55 55 56 55 56 56 56 56 59 60 60 58 58 53 52 41 43 42 40 77 Slowest Speed 300 | 100 200 200 260 260 125 150 115 220 130 65 131 65 65 55 55 55 55 58 63 56 56 56 56 130 60 60 68 58 131 104 46 46 42 106 300 Overloaded Moves 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 82 44 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 3 88 87 60 83 55 32 23 93 14 93 85 69 56 17 71 82 88 74 25 49 58 86 77 28 68 49 60 87 13 90 34 20 64 27 27 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 16 | . 2 . 1 . 1 . . 1 . . 1 1 1 . . . 2 1 . . 1 . . . 1 . 3 . . . . . . . . Known Exits Taken 31 | . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . . . . . 1 3 . 2 . . 1 3 1 . 1 4 . 1 . 3 1 . 2 . . . . . . . Spaces Dug 363 | . . 10 5 . . 13 . 40 21 . 17 . 3 16 7 7 . 20 46 . 5 1 . 17 . . . 4 13 20 10 20 18 24 26 Terrain Destroyed 4744 | . . 112 53 18 . 27 18 126 62 . 20 . 14 16 34 37 . 40 67 83 49 55 129 200 92 . . 283 13 20 10 20 18 24 3104 Melee 226 | . . . . . . . . . . . . . 3 16 7 7 . 20 46 . 5 1 . 4 . . . 4 13 20 10 20 18 24 8 Projectile 13 | . . . 5 . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 4505 | . . 112 48 18 . 27 18 122 62 . 17 . 11 . 27 30 . 20 21 83 44 54 129 196 92 . . 279 . . . . . . 3095 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 26045 | 61 914 568 825 526 179 158 409 1378 986 679 1279 86 593 695 627 495 1113 680 1443 472 512 822 581 1093 823 325 241 1225 481 1456 898 711 311 1368 1032 Wait 3080 | . 157 80 80 17 . 3 36 173 124 76 85 . 108 58 29 33 102 48 176 7 19 76 54 65 212 8 . 535 68 117 126 34 2 353 19 Move 20867 | 44 664 448 675 475 179 130 328 1003 777 598 1162 85 465 571 562 434 999 567 1116 447 477 661 506 912 592 316 206 597 359 1137 712 630 273 933 827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 4 18 5 16 2 . 5 6 20 14 1 3 . 2 8 1 2 5 2 18 2 1 6 1 12 4 . 4 2 2 18 9 6 2 14 10 Fast Attach 158 | 8 3 . 5 3 . 1 2 19 5 . . . . . 2 2 . 3 6 . . 3 . 7 1 . 8 2 15 16 3 5 2 5 32 Attach 96 | . 1 1 6 . . . 4 3 7 . . . . 2 1 2 . . 5 1 1 2 2 9 2 . 1 4 3 6 6 3 . 2 22 Detach 34 | 1 . . 1 . . . 2 2 2 . . . . . . 3 . . 2 2 1 2 . 1 . . 1 1 2 2 1 1 . . 7 Swap 259 | . 6 7 9 4 . 4 7 22 14 3 8 1 5 8 10 5 2 13 31 8 2 1 1 11 2 1 1 4 4 25 16 5 3 8 8 Drop 264 | . 10 4 5 7 . 8 6 28 25 1 4 . 2 6 2 4 5 6 13 1 3 8 1 13 3 . 11 3 6 29 6 4 4 16 20 Fire 481 | 4 55 23 28 18 . 7 18 96 18 . 17 . 8 . 7 3 . 16 6 4 3 7 16 24 7 . . 24 . . 5 . . 8 59 Melee 455 | . . . . . . . . . . . . . 3 35 13 7 . 25 70 . 5 1 . 37 . . 9 8 22 106 14 23 25 29 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . . . . 7 . . . . . . . 55 . . . . . 43 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 8) 630 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Repaired Lgt. Treads 946 | -10/Materials | Repaired Med. Laser 1283 | -10/Materials | Entered Mines 1287 | -10/Mines | Met a Derelict bent on vengeance 1355 | -10/Mines | Assembled infested the area 1705 | -10/Mines | Learned 4 Materials zone layouts 1753 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1758 | -10/Mines | Found Prototype Device 1997 | -10/Mines | Discovered new exit (range 10) 2018 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2029 | -10/Mines | Entered Materials 2029 | -9/Materials | Accompanied by 3 allies 2029 | -9/Materials | Evolved 2 slots: Utility x2 2030 | -9/Materials | Identified exit to Mines 2341 | -9/Materials | Build established: Hauler-Mutant 2452 | -9/Materials | Identified Exp. Sensor Array 2776 | -9/Materials | Discovered new exit (range 16) 2776 | -9/Materials | Central database locked down 2868 | -9/Materials | Core integrity fell below 50% 2903 | -9/Materials | Lost 5 parts (1n4w) 3174 | -9/Materials | Entered Mines 3824 | -9/Mines | Discovered new exit (range 4) 4005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4005 | -9/Mines | Discovered new exit (range 5) 4010 | -9/Mines | Entered Exiles 4011 | -9/Exiles | Identified exit to Mines 4042 | -9/Exiles | Met 8R-AWN 4062 | -9/Exiles | Met EX-HEX 4108 | -9/Exiles | Met EX-DEC 4170 | -9/Exiles | Learned location of Zion (-6) 4219 | -9/Exiles | Discovered exit to Mines (range 14) 4234 | -9/Exiles | Entered Mines 4238 | -8/Mines | Core integrity fell below 20% 4436 | -8/Mines | Discovered new exit (range 10) 4450 | -8/Mines | Entered Materials 4450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4631 | -8/Materials | Discovered new exit (range 9) 4670 | -8/Materials | Identified exit to Storage 4910 | -8/Materials | Entered Storage 4932 | -8/Storage | Build established: Mutant 5148 | -8/Storage | Destroyed 9 combat bots 5310 | -8/Storage | First assault squad dispatched 5889 | -8/Storage | Discovered new exit (range 12) 6101 | -8/Storage | Repaired Arm. Wheel 6134 | -8/Storage | Repaired Cmb. Airjet 6135 | -8/Storage | Repaired Cooling System? 6611 | -8/Storage | Identified exit to Factory 6612 | -8/Storage | Entered Factory 6612 | -7/Factory | Evolved 2 slots: Utility x2 6613 | -7/Factory | Identified exit to Lower Caves 6759 | -7/Factory | Build established: Hauler-Mutant 6790 | -7/Factory | Discovered exit to Lower Caves (range 15) 7681 | -7/Factory | Entered Lower Caves 7681 | -7/Lower Caves | Accompanied by 2 allies 7735 | -7/Lower Caves | Identified exit to Lower Caves 7845 | -7/Lower Caves | Build established: Scavenger-Mutant 8152 | -7/Lower Caves | Entered another Lower Caves area 8282 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8527 | -7/Lower Caves | Discovered new exit (range 5) 8545 | -7/Lower Caves | Learned location of Extension (-5) 8557 | -7/Lower Caves | Build established: Hacker-Mutant 8675 | -7/Lower Caves | Learned Factory non-interactive machine intel 8778 | -7/Lower Caves | Identified exit to Data Miner 8952 | -7/Lower Caves | Learned 8 Factory zone layouts 9055 | -7/Lower Caves | Entered Data Miner 9055 | -7/Data Miner | Discovered new exit (range 6) 9068 | -7/Data Miner | Met Data Miner 9081 | -7/Data Miner | Learned location of Section 7 (-3) 9081 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9095 | -7/Data Miner | Received God Mode back door access code from Data Miner 9110 | -7/Data Miner | Identified exit to Proximity Caves 9112 | -7/Data Miner | Entered Proximity Caves 9313 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9314 | -6/Proximity Caves | Escorted by Enhanced Grunt 9542 | -6/Proximity Caves | Discovered new exit (range 10) 9546 | -6/Proximity Caves | Identified exit to Factory 9557 | -6/Proximity Caves | Entered Factory 9557 | -6/Factory | Accompanied by 1 ally 9557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9559 | -6/Factory | Loaded intel: 194 non-interactive machine locations 9563 | -6/Factory | Identified exit to Lower Caves 9755 | -6/Factory | Fabricated Cmb. Airjet? 9756 | -6/Factory | Local fabrication network quarantined 9833 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 10051 | -6/Factory | Entered Lower Caves 10051 | -6/Lower Caves | Accompanied by 2 allies 10095 | -6/Lower Caves | Encountered a Warlord checkpoint 10321 | -6/Lower Caves | Found Alien Artifact 10321 | -6/Lower Caves | Identified Core Expander 10321 | -6/Lower Caves | Installed Core Expander, added new Power slot 10367 | -6/Lower Caves | Discovered new exit (range 15) 10374 | -6/Lower Caves | Identified exit to Lower Caves 10456 | -6/Lower Caves | Entered another Lower Caves area 10456 | -6/Lower Caves | Accompanied by 2 allies 10457 | -6/Lower Caves | Encountered a Warlord checkpoint 10511 | -6/Lower Caves | Discovered new exit (range 83) 10715 | -6/Lower Caves | Discovered new exit (range 18) 10727 | -6/Lower Caves | Identified exit to Zion 10774 | -6/Lower Caves | Entered Zion 10774 | -6/Zion | Accompanied by 1 ally 10797 | -6/Zion | Learned Factory security intel 11064 | -6/Zion | Given A8's code to call for help 11176 | -6/Zion | Imprinted 11178 | -6/Zion | Declared Zion's savior 11323 | -6/Zion | Discovered new exit (range 13) 11433 | -6/Zion | Identified exit to Proximity Caves 11436 | -6/Zion | Entered Proximity Caves 11436 | -5/Proximity Caves | Accompanied by 5 allies 11476 | -5/Proximity Caves | Build established: Messiah-Mutant 11816 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11891 | -5/Proximity Caves | Discovered new exit (range 15) 11915 | -5/Proximity Caves | Identified exit to Factory 11915 | -5/Proximity Caves | Entered Factory 11915 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11916 | -5/Factory | Identified exit to Upper Caves 11953 | -5/Factory | Incoming investigation squad redirected 12151 | -5/Factory | Repaired Adv. EMP Blaster? 12178 | -5/Factory | Fabricated Exp. Sensor Array (x1) 12428 | -5/Factory | Retrieved Zion intel report: Branch Access 12428 | -5/Factory | Identified exit to Extension 12441 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12562 | -5/Factory | Incoming investigation squad redirected 12568 | -5/Factory | Retrieved Zion intel report: Emergency Access 12569 | -5/Factory | Zion Light squad teleported in 12685 | -5/Factory | Zion Light squad teleported in 12829 | -5/Factory | Zion Heavy squad teleported in 12908 | -5/Factory | Discovered new exit (range 15) 12921 | -5/Factory | Identified exit to Factory 12969 | -5/Factory | Incoming investigation squad redirected 12971 | -5/Factory | Entered Upper Caves 13068 | -5/Upper Caves | Learned Factory security intel 13130 | -5/Upper Caves | Discovered new exit (range 13) 13147 | -5/Upper Caves | Identified exit to Upper Caves 13254 | -5/Upper Caves | Entered another Upper Caves area 13317 | -5/Upper Caves | Learned location of Warlord (-5) 13426 | -5/Upper Caves | Encountered a Warlord checkpoint 13429 | -5/Upper Caves | Learned Factory emergency access door positions 13465 | -5/Upper Caves | Discovered new exit (range 16) 13560 | -5/Upper Caves | Identified exit to Warlord 13566 | -5/Upper Caves | Entered Warlord 13585 | -5/Warlord | System corruption cleaned by Quarantine Array 13703 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13786 | -5/Warlord | Visited the Vortex Lab 13790 | -5/Warlord | Found Prototype Energy Cannon 13806 | -5/Warlord | Warlord's base attacked by MAIN.C 13875 | -5/Warlord | Rebuked by Warlord 13881 | -5/Warlord | Opened Warlord's prototype stash 13887 | -5/Warlord | Found Prototype Device 13887 | -5/Warlord | Identified Exp. Cloaking Device 13893 | -5/Warlord | Found Prototype Hackware 13897 | -5/Warlord | Identified Vortex Cannon 13902 | -5/Warlord | Found Prototype Reactor 14039 | -5/Warlord | Warlord forces counterattacked 14054 | -5/Warlord | Destroyed 12 combat bots 14072 | -5/Warlord | Discovered new exit (range 12) 14077 | -5/Warlord | Identified exit to Proximity Caves 14104 | -5/Warlord | Entered Proximity Caves 14104 | -4/Proximity Caves | Accompanied by 5 allies 14111 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14453 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14480 | -4/Proximity Caves | Entered Factory 14480 | -4/Factory | Accompanied by 4 allies 14480 | -4/Factory | Evolved 2 slots: Utility x2 14505 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14525 | -4/Factory | Retrieved Zion intel report: Component Schematics 14531 | -4/Factory | Identified System Mapper 14829 | -4/Factory | Retrieved Zion intel report: Main Access 14829 | -4/Factory | Identified exit to Research 14830 | -4/Factory | Zion Infowar Resupply teleported in 14848 | -4/Factory | Incoming investigation squad redirected 14887 | -4/Factory | Fabricated Adv. Reaction Control System? 14908 | -4/Factory | Fabricated Cmb. Airjet? 15025 | -4/Factory | First assault squad dispatched 15113 | -4/Factory | Fabricated Cmb. Airjet? 15132 | -4/Factory | Incoming assault squad redirected 15192 | -4/Factory | Discovered new exit (range 54) 15204 | -4/Factory | Incoming investigation squad redirected 15284 | -4/Factory | Identified exit to Upper Caves 15285 | -4/Factory | Entered Upper Caves 15603 | -4/Upper Caves | Learned Research garrison access intel 15715 | -4/Upper Caves | Learned location of Armory (-4) 15813 | -4/Upper Caves | Discovered new exit (range 13) 15831 | -4/Upper Caves | Identified exit to Upper Caves 15879 | -4/Upper Caves | Entered another Upper Caves area 16004 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16017 | -4/Upper Caves | Discovered new exit (range 6) 16031 | -4/Upper Caves | Identified exit to Zhirov 16079 | -4/Upper Caves | Entered Zhirov 16079 | -4/Zhirov | Discovered new exit (range 3) 16090 | -4/Zhirov | Met Zhirov 16104 | -4/Zhirov | Learned location of Quarantine (-3) 16104 | -4/Zhirov | Learned location of Testing (-2) 16104 | -4/Zhirov | Learned location of Command (-1) 16107 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16117 | -4/Zhirov | Found Alien Artifact 16117 | -4/Zhirov | Identified Integrated Dissipator 16117 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16220 | -4/Zhirov | Found Alien Artifact 16246 | -4/Zhirov | Identified exit to Proximity Caves 16248 | -4/Zhirov | Entered Proximity Caves 16264 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16743 | -3/Proximity Caves | Build established: Messiah-Scout 16996 | -3/Proximity Caves | Destroyed 7 combat bots 17262 | -3/Proximity Caves | Entered Research 17262 | -3/Research | Accompanied by 1 ally 17262 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17263 | -3/Research | Loaded intel: 3 garrison access locations 17283 | -3/Research | Build established: Messiah-Mutant 17410 | -3/Research | Repaired Cmb. Airjet? 17504 | -3/Research | Retrieved Zion intel report: Branch Access 17504 | -3/Research | Identified exit to Quarantine 17505 | -3/Research | Zion Experimental squad teleported in 17512 | -3/Research | Repaired Cmb. Airjet? 17597 | -3/Research | Zion hero teleported in (CL-ANK) 17613 | -3/Research | Entered Quarantine 17613 | -3/Quarantine | Accompanied by 2 allies 17622 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17625 | -3/Quarantine | Found Alien Artifact 17631 | -3/Quarantine | Found Alien Artifact 17673 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 17678 | -3/Quarantine | Found Alien Artifact 17679 | -3/Quarantine | Incoming investigation squad redirected 17757 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 17764 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 17771 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17777 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 17796 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 17816 | -3/Quarantine | Cryocooling Duct disabled 17831 | -3/Quarantine | Ambient heat levels rising (+20) 17831 | -3/Quarantine | Non-combat units ordered to evacuate 17938 | -3/Quarantine | Retrieved Zion intel report: Main Access 17938 | -3/Quarantine | Identified exit to Research 17961 | -3/Quarantine | Spotted Alpha 7 17983 | -3/Quarantine | Destroyed Alpha 7 17991 | -3/Quarantine | Found Exp. ECM Suite 17993 | -3/Quarantine | Found Prototype Processor 17993 | -3/Quarantine | Identified Exp. Target Analyzer 18055 | -3/Quarantine | Found Alien Launcher 18058 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18066 | -3/Quarantine | Identified Dimensional Node Initializer 18066 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 18066 | -3/Quarantine | Identified Subatomic Replicator 18094 | -3/Quarantine | Incoming investigation squad redirected 18109 | -3/Quarantine | Found Alien Artifact 18193 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18497 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18506 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 18521 | -3/Quarantine | Found Alien Artifact 18546 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18573 | -3/Quarantine | Identified Stasis Generator 18610 | -3/Quarantine | Identified Sigix Terminator 18612 | -3/Quarantine | Spotted Fortress 18613 | -3/Quarantine | First assault squad dispatched 18634 | -3/Quarantine | Incoming assault squad redirected 18674 | -3/Quarantine | Discovered new exit (range 6) 18680 | -3/Quarantine | Identified exit to Section 7 18685 | -3/Quarantine | Entered Section 7 18701 | -3/Section 7 | Found Alien Artifact 18728 | -3/Section 7 | Found Alien Artifact 18728 | -3/Section 7 | Identified Integrity Redistributor 18728 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-157) 18780 | -3/Section 7 | Spotted S7 Guard 18826 | -3/Section 7 | Identified Integrated Reactor 18826 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18835 | -3/Section 7 | Spotted S7 Guard 18881 | -3/Section 7 | Found Alien Artifact 18882 | -3/Section 7 | Identified Integrated Singularity Reactor 18882 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 18967 | -3/Section 7 | Identified Vortex Chain Reactor 19075 | -3/Section 7 | Warped through subspace 19131 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 19138 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 19167 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 19173 | -3/Section 7 | Discovered exit to Research (range 16) 19185 | -3/Section 7 | Found Integrated Dissipator 19185 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19193 | -3/Section 7 | Found Prototype Launcher 19197 | -3/Section 7 | Entered Research 19197 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19199 | -2/Research | Identified Com. Tesla Bomb Launcher 19213 | -2/Research | Identified Core Reset Matrix 19258 | -2/Research | Retrieved Zion intel report: Active Terminals 19315 | -2/Research | Incoming investigation squad redirected 19348 | -2/Research | Retrieved Zion intel report: Component Stockpiles 19386 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19408 | -2/Research | Retrieved Zion intel report: Component Schematics 19420 | -2/Research | Initialized slip node 19468 | -2/Research | Retrieved Zion intel report: Branch Access 19468 | -2/Research | Identified exit to Testing 19478 | -2/Research | Build established: Messiah-Ninja 19489 | -2/Research | Retrieved Zion intel report: Emergency Access 19490 | -2/Research | Zion Heavy squad teleported in 19493 | -2/Research | Incoming investigation squad redirected 19593 | -2/Research | Entered Testing 19606 | -2/Testing | Found Com. Tesla Bomb Launcher 19626 | -2/Testing | Incoming investigation squad redirected 19640 | -2/Testing | Found Prototype Ballistic Gun 19640 | -2/Testing | Identified Hyp. Multirail 19699 | -2/Testing | Found Prototype Hackware 19700 | -2/Testing | Identified Ghost Barrier 19774 | -2/Testing | Discovered new exit (range 16) 19782 | -2/Testing | Identified exit to Access 19785 | -2/Testing | Entered Access 19785 | -1/Access | Evolved 2 slots: Utility x2 20002 | -1/Access | Retrieved Zion intel report: Active Garrisons 20003 | -1/Access | Zion Zionite Resupply teleported in 20006 | -1/Access | Found Prototype Protection 20042 | -1/Access | Zion Fire squad teleported in 20080 | -1/Access | Found Gamma Bomb Array 20120 | -1/Access | P-80 Master assimilated allied LF-1S3(i) 20159 | -1/Access | Retrieved Zion intel report: Guard Positions 20160 | -1/Access | Zion Experimental squad teleported in 20237 | -1/Access | Found Adv. Powered Armor 20242 | -1/Access | Zion Hacker squad teleported in 20256 | -1/Access | Identified Zio. Shade Carapace 20285 | -1/Access | First assault squad dispatched 20300 | -1/Access | Incoming assault squad redirected 20337 | -1/Access | Retrieved Zion intel report: Unaware Schematics 20338 | -1/Access | Zion Recon squad teleported in 20342 | -1/Access | Zion Explosive Resupply teleported in 20352 | -1/Access | Discovered new exit (range 7) 20643 | -1/Access | Identified exit to Command 20646 | -1/Access | Entered Command 20646 | -1/Command | Accompanied by 6 allies 20708 | -1/Command | Phase Generator disabled 20746 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20747 | -1/Command | Disengaged cave seal 20747 | -1/Command | Zionites emerged from the dark tunnel 20789 | -1/Command | Retrieved Zion intel report: Emergency Access 20842 | -1/Command | Retrieved Zion intel report: Branch Access 20845 | -1/Command | Retrieved Zion intel report: Active Terminals 20873 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20878 | -1/Command | Disengaged cave seal 20878 | -1/Command | Zionites emerged from the dark tunnel 20901 | -1/Command | Spotted Combat Programmer 20902 | -1/Command | Spotted Combat Programmer 20902 | -1/Command | Spotted M Guard 20903 | -1/Command | Spotted M Guard 20905 | -1/Command | Combat Programmer assimilated allied GU-X07(d) 20923 | -1/Command | Combat Programmer assimilated allied 27-NFX(M) 20930 | -1/Command | First assault squad dispatched 20944 | -1/Command | System corruption reached 10% 20952 | -1/Command | Destroyed M Guard 20965 | -1/Command | Destroyed M Guard 20972 | -1/Command | Incoming assault squad redirected 20988 | -1/Command | Failed to warp due to unstable space 20997 | -1/Command | Used Core Reset Matrix 21001 | -1/Command | Sensed 1 artifact in vicinity 21001 | -1/Command | Core integrity fell below 50% 21003 | -1/Command | Used Subatomic Replicator to create Supercharged Sigix Terminator 21009 | -1/Command | Allies destroyed Combat Programmer 21010 | -1/Command | Emitted hypermatrix ping 21010 | -1/Command | Allies destroyed Combat Programmer 21010 | -1/Command | Destroyed all MAIN.C guards 21015 | -1/Command | Assembled emerged from beneath the floor 21036 | -1/Command | Lost 28 parts (2p7n15u4w) 21046 | -1/Command | Found Prototype Device 21046 | -1/Command | Identified Thermal Barrier 21064 | -1/Command | Found Prototype Reactor 21064 | -1/Command | Identified Zero-point Reactor 21104 | -1/Command | Found Prototype Launcher 21104 | -1/Command | Identified Adv. Micro-nuke Launcher 21138 | -1/Command | Found Zero-point Reactor 21141 | -1/Command | Found Prototype Launcher 21144 | -1/Command | Found Thermal Barrier 21155 | -1/Command | Retrieved Zion intel report: Main Access 21155 | -1/Command | Identified exit to Surface 21184 | -1/Command | Build established: Messiah-Mutant 21414 | -1/Command | Incoming assault squad redirected 21504 | -1/Command | Found Prototype Protection 21504 | -1/Command | Identified Zio. Weapon Casing 21510 | -1/Command | Found Prototype Protection 21510 | -1/Command | Identified Zio. Heavy Carapace 21560 | -1/Command | 0b10 Conduit disabled 21560 | -1/Command | High security lockdown imminent 21560 | -1/Command | MAIN.C activated Command garrisons 21568 | -1/Command | Identified Hellfire Missile Launcher 21587 | -1/Command | Core integrity fell below 20% 21595 | -1/Command | Released all parts (4) 21595 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21590_ Graviton Cannon destroyed. 21591_ The unstable cave ceiling collapses. 21591_ Adv. Micro-nuke Launcher destroyed. 21592_ Slug penetrates Earth. 21592_ Penetrated by Slug. 21592_ Lrg. Storage Unit destroyed. 21593_ Penetrated by Slug. 21593_ G-73 Enforcer destroyed. 21593_ G-73 Enforcer IFF system glitched. 21594_ Penetrated by Slug. 21594_ Gamma Bomb Array destroyed. 21594_ Zero-point Reactor destroyed. 21594_ Thermal Barrier destroyed. 21594_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21595_ Released Adv. Melee Analysis Suite. 21595_ Released Adv. Terrain Scan Processor. 21595_ Released Exp. Coolant Injector. 21595_ Released Exp. Cooling System. 21595_ Identified Lgt. Quantum Reactor. 21595_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????? ?????????????????????? | | ?????????? #??????? ???????????????????? | | ?????????# #???? ????????????????? | | ??????##?# #?? ??????????????? | | ??????# ## # ????????????? | | ??????# # ;????????????? | | ??????## ; ???????????? | | ??????# ;;??????????## | | ??????# # =p ???????? # | | ??????### g ??????? # | | ??#"""## ggg# ;;;;; ?????? # | | ??# # # % ; ???? # | | ??# ## ;;;;; ; ;#### % # | | ??# = bg ; | | ??# ! pg ; % % | | ??# %g !@! ; | | ??# %* =g b Z ; % % | | ??# % %%%g% ; | | ??# # =%[g% = ;;;;;;;;;#####"/""# | | ??###### #[ ; ; ???????[ | | ???????### % ;;;;; ; ???????? | | ????????#*%%% ; +??????? | | ????????##!% ; #??????? | | ????????#[%|% ; " T #??????? | | ????????#%!!%; ; #??????? | | ???????# #!|*# ; #??????? | | ???????##]!%!# ; #??????? | | ????????##=* #?? ? #??????? | | ?????????# #???? ??? #??????? | | ?????????# #??????? ?????? #??????? | | ?????????# #????????? ???????? #??????? | | ?????????# #?????????????????????? #??????? | | ?????????# #??????????????????????#####????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ??????????## #???????????????????????????????????? | | ???????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 258 Coolant Potential 120 Energy Generation 91 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 5 Jamming Range 22 Cloak Strength 4 Armor Coverage 1425 Resistance: TH 50 Resistance: EM 25 Core Shielding 30 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 81 Melee Accuracy 16 Target Analysis 12 Recoil Reduction 2 Force Boost 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Stasis Generator Sigix Terminator Integrity Redistributor Integrated Reactor Integrated Singularity Reactor Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumTachyonInitializer Manual? 0 Play Time 05:05:28 Cumulative 410.5 hours Start 2019.11.17 @ 13:42:59 End 2019.11.17 @ 21:44:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 308 Adventurer 4 Explorer 0 Win Type - Total 31 Types 25/2/1/1/2/0/0 Lore% 92 Gallery% 94 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 595af3df-5e87-4da5-ab7b-6e2f964784cb