Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.21 @ 20:36:11 Player: Phantom Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2764) 2764 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 6673 Bonus ------- High Alert Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 660/700 Matter 172/300 Energy 465/480 System Corruption 0% Temperature Warning (306) Movement Treading (305) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (7) ------ Large Storage Unit Targeting Computer Hacking Suite System Shield Relay Coupler [Demolisher] (25) > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (15) --- Improved Deuterium Engine Armored Treads Armored Treads Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] (46) Relay Coupler [Swarmer] (57) Relay Coupler [Grunt] (42) Relay Coupler [Brawler] (42) Relay Coupler [Duelist] (33) Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hacking Suite System Shield Relay Coupler [Demolisher] > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Advanced Visual Processing Unit Improved Signal Interpreter System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Heavy Particle Gun Mini Grenade Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Demolisher] Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Slots Evolved 7 | . 1 2 2 . . 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 5 | . 1 2 . . . 2 Weapon . | . . . . . . . Parts Attached 59 | 7 12 6 4 8 20 2 Power 12 | 1 1 . 2 1 7 . Engine 8 | 1 . . . 1 6 . Core 4 | . 1 . 2 . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 1 2 . 6 1 Treads 14 | 2 2 1 2 . 6 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 3 . 1 3 . Device 5 | . 2 2 . . 1 . Storage 2 | 1 1 . . . . . Processor 2 | 1 . 1 . . . . Hackware 3 | . . . . 1 2 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 6 2 . 6 4 1 Energy Gun 11 | 1 4 1 . 1 3 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 2 . . . 1 . Ballistic Cannon 3 | . . 1 . 2 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . . 1 . 3 6 . Power 4 | . . . . 1 3 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . 1 1 . Weapon 2 | . . 1 . 1 . . Highest Loss Streak 3 | . . 1 . 2 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 96 98 97 84 Engine 6 | . . . . 1 12 14 Core 6 | . 11 10 14 14 2 . Treads 23 | . 24 19 23 25 24 20 Device 6 | . 10 19 16 11 . . Storage 9 | . 12 10 8 8 8 7 Processor 14 | . 12 20 16 16 14 7 Hackware 9 | . . . . 3 17 21 Energy Gun 8 | . 11 10 8 3 7 7 Ballistic Gun 5 | . 11 5 . . 4 6 Ballistic Cannon 3 | . . 4 8 12 4 . Naked Turns . | . . . . . . . Heaviest Build 47 | 19 30 34 39 40 47 46 Greatest Support 66 | 40 40 43 66 66 66 64 Greatest Overweight (x) 1 | . 1 . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 15 15 Most Carried 15 | 5 10 11 11 15 15 15 Average Carried 11 | 2 5 7 10 13 14 14 Final Capacity 15 | 10 15 15 15 15 15 15 Final Carried 14 | 3 7 10 11 12 14 14 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Matter Collected 1605 | 77 259 141 . 441 687 . Remotely . | . . . . . . . Salvage Created 2045 | . 335 329 . 287 977 117 Parts 139 | . 18 34 . 14 64 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 59 | . 6 12 . 16 23 2 Guns 32 | . 6 9 . 1 14 2 Cannons 26 | . . 3 . 14 9 . AOE 1 | . . . . 1 . . Classes Destroyed 10 | . 3 2 . 1 2 2 Worker 1 | . 1 . . . . . Builder 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 9 | . 2 2 . . 5 . Swarmer 16 | . . 8 . 8 . . Grunt 29 | . 6 3 . 7 13 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 8 | . . 1 . . 7 . Hunter 4 | . . . . 1 2 1 Best Kill Streak 8 | . 3 3 . 8 2 2 Combat Bots Only 8 | . 2 3 . 8 2 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Damage Taken 2194 | . 265 204 . 473 950 302 Core 293 | . 56 57 . 32 108 40 Absorbed by Shields 271 | . . . . 211 60 . Regen/Repaired (Parts) 491 | . . . 24 . 467 . Core Remaining (%) 84 | 100 77 85 . . 74 . Volleys Fired 216 | . 30 24 . 48 94 20 Largest 2 | . 2 2 . 2 2 2 Hottest 104 | . 60 79 . 79 104 80 Shots Fired 413 | . 60 48 . 85 186 34 Gun 249 | . 60 39 . 15 101 34 Cannon 159 | . . 9 . 65 85 . Launcher 5 | . . . . 5 . . Special . | . . . . . . . Kinetic 247 | . 30 24 . 65 114 14 Thermal 92 | . . . . . 72 20 Explosive 5 | . . . . 5 . . Electromagnetic 69 | . 30 24 . 15 . . Robot Hit Streak 41 | . 31 13 . 41 27 35 Robot Miss Streak 2 | . 1 2 . 2 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 344 | . 52 34 . 67 158 33 Core Hits 133 | . 19 19 . 30 55 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 5 2 . Burn 1 | . . . . . 1 . Blast 5 | . . . . 4 1 . Corrupt 1 | . . . . 1 . . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6193 | . 768 499 . 1452 2881 593 Guns 3378 | . 719 396 . 189 1481 593 Cannons 2473 | . . 103 . 970 1400 . Explosions 342 | . 49 . . 293 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3550 | . 320 240 . 970 1797 223 Thermal 1503 | . 49 . . . 1084 370 Explosive 293 | . . . . 293 . . Electromagnetic 847 | . 399 259 . 189 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . . . . 29 29 . Projectiles 57 | . . . . 28 29 . Explosions 1 | . . . . 1 . . Melee . | . . . . . . . Knockbacks 48 | . . . . 19 29 . Impact . | . . . . . . . Kinetic 45 | . . . . 18 27 . Secondary 3 | . . . . 1 2 . Self-Inflicted Damage 48 | . 19 . . 29 . . Shots 3 | . 1 . . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 401 | . 60 . . 145 401 306 Average Temperature 107 | . 34 . . 50 117 172 Received Heat Transfer 1227 | . 219 90 . 222 660 36 Effects 14 | . . . . . 11 3 Energy Bleed 3 | . . . . . 2 1 Interference 10 | . . . . . 8 2 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 3047 | . 50 . . . 2257 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Peak Influence 628 | . 165 220 73 628 358 79 Initial 224 | . . . 54 36 224 14 Average 107 | . 40 108 66 318 108 20 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 85 | 100 100 91 100 46 83 100 Level 1 10 | . . 8 . 21 16 . Level 2 3 | . . . . 32 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 . . 3 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 5 | . . 1 . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Distress Signals 7 | . 2 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 12 17 1 19 40 9 Peak Tracking Total 8 | . 5 5 1 8 4 7 Tactical Retreats 9 | . 1 . . 4 4 . Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Traps Triggered 7 | . 4 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 11 | . . . . . 11 . Reprogrammed 6 | . . 6 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Machines Disabled 4 | . . 1 . 2 1 . Max in Single Turn 1 | . . 1 . 1 1 . Garrison Access 1 | . . . . . 1 . Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Machines Accessed 29 | . 5 5 4 1 12 2 Terminals 18 | . 5 3 2 1 7 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 . 2 . Recycling Units 3 | . . 1 . . 1 1 Scanalyzers 2 | . . 1 . . 1 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 83 | . 12 13 11 2 42 3 Successful 65 | . 10 9 7 1 35 3 Failed 18 | . 2 4 4 1 7 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 33 | . 10 6 5 2 10 . Terminals 54 | . 12 9 8 2 23 . Fabricators 2 | . . . . . . 2 Repair Stations 16 | . . . 2 . 14 . Recycling Units 5 | . . 2 . . 2 1 Scanalyzers 4 | . . 2 . . 2 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 21 | . 5 4 2 . 10 . Record 1 | . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 9 | . 3 2 1 . 3 . Disarm Traps 2 | . . . . . 2 . Reprogram Traps 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . . . 2 . 14 . Scan Component 8 | . . . 1 . 7 . Repair 8 | . . . 1 . 7 . Recycling Unit Hacks 4 | . . 1 . . 2 1 Report Inventory 2 | . . . . . 1 1 Retrieve Components 2 | . . 1 . . 1 . Scanalyzer 3 | . . 1 . . 2 . Insert Component 2 | . . 1 . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 17 | . 5 3 2 1 6 . Terminals 17 | . 5 3 2 1 6 . Botnet 17 | . 5 3 2 1 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 18 | . 3 4 2 1 8 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 8 | . . . 1 . 7 . Time 343 | . . . 38 . 305 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . . 9 . . 10 . Parts Scanalyzed 2 | . . 1 . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 8 . . Machine Destruction 8 | . . . . 8 . . Attached 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Turns Passed 6009 | 66 1374 732 162 591 2784 300 Spaces Moved 2718 | 34 716 322 71 263 1224 88 Core 4 | 4 . . . . . . Treads 2714 | 30 716 322 71 263 1224 88 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 163 153 153 Average Speed 159 | 147 160 160 162 163 158 153 Slowest Speed 240 | 160 240 160 165 163 237 153 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 86 38 9 40 84 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . 6 . . 12 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 18 | . 6 . . 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Mat Fac Total 4011 | 50 883 493 118 343 1899 225 Wait 916 | . 102 129 38 7 529 111 Move 2713 | 33 715 321 71 262 1223 88 Hop . | . . . . . . . Pick Up 67 | 10 17 8 4 7 19 2 Fast Attach 6 | . . . . . 6 . Attach 51 | 7 12 6 4 8 13 1 Detach 16 | . 3 3 1 5 4 . Swap 2 | . . . . . 1 1 Drop 21 | . 4 2 . 3 10 2 Fire 216 | . 30 24 . 48 94 20 Melee 3 | . . . . 3 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 31 | -11/Junkyard | Identified exit to Materials 31 | -11/Junkyard | Discovered exit to Materials (range 15) 67 | -11/Junkyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 886 | -10/Materials | Identified exit to Materials 886 | -10/Materials | Discovered exit to Materials (range 7) 1266 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Discovered exit to Mines (range 15) 1426 | -10/Materials | Discovered exit to Materials (range 10) 1441 | -10/Materials | Entered another Materials area 1441 | -9/Materials | Evolved 2 slots: Utility x2 1852 | -9/Materials | Identified exit to Mines 1852 | -9/Materials | Discovered exit to Mines (range 12) 1891 | -9/Materials | Discovered exit to Mines (range 17) 2126 | -9/Materials | Identified exit to Materials 2126 | -9/Materials | Discovered exit to Materials (range 8) 2173 | -9/Materials | Entered another Materials area 2173 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2300 | -8/Materials | Repaired Lgt. Nuclear Core 2335 | -8/Materials | Identified exit to Garrison 2335 | -8/Materials | Entered Garrison 2352 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Garrison Relay disabled 2570 | -8/Garrison | Triggered checkpoint 2603 | -8/Garrison | Triggered checkpoint 2672 | -8/Garrison | Installed Relay Interface Framework 2708 | -8/Garrison | Triggered checkpoint 2737 | -8/Garrison | Identified exit to Materials 2737 | -8/Garrison | Discovered exit to Materials (range 11) 2803 | -8/Garrison | Destroyed 8 combat bots 2858 | -8/Garrison | Garrison Relay disabled 2926 | -8/Garrison | Entered Materials 2970 | -8/Materials | Build established: Bothacker-Mutant 3430 | -8/Materials | Identified exit to Factory 3430 | -8/Materials | Discovered exit to Factory (range 18) 3652 | -8/Materials | Discovered exit to Factory (range 18) 3741 | -8/Materials | Lost 3 parts (2p1n) 3951 | -8/Materials | Discovered exit to Factory (range 3) 4721 | -8/Materials | Repaired Arm. Treads 4802 | -8/Materials | Repaired Broken Imp. Deuterium Engine 5357 | -8/Materials | Build established: Hacker-Mutant 5406 | -8/Materials | Repaired Adv. Treads 5446 | -8/Materials | Repaired Adv. Treads 5474 | -8/Materials | Repaired Lgt. Treads 5519 | -8/Materials | Repaired Imp. Deuterium Engine 5588 | -8/Materials | Repaired Hvy. Particle Gun 5710 | -8/Materials | Entered Factory 5710 | -7/Factory | Evolved 2 slots: Utility x2 5789 | -7/Factory | Fabricated Arm. Treads (x2) 6010 | -7/Factory | Self-destructed Last Messages --------------- 05980_ K-01 Serf cleans the Fabricator. 05980_ K-01 Serf collects debris. 05982_ W-25 Informer distress signal alerts nearby ally. 05983_ K-01 Serf cleans the Fabricator. 05990_ Penetrated by Slug. 05991_ H-55 Commando destroyed. 05991_ Switching to secondary target: L-41 Fighter. 05992_ R-06 Scavenger collects Carbon-fiber Leg. 05994_ Destroyed Microactuators. 05994_ Enh. Autogun severed. 05995_ R-06 Scavenger collects Lgt. Ion Engine. 06000_ Overheating: System interference. 06000_ Hvy. Particle Gun temporarily disabled. 06000_ R-06 Scavenger collects Welding Torch. 06000_ Arm. Treads severed. 06003_ R-06 Scavenger collects Microactuators. 06005_ Overheating: Energy bleed (-120). 06006_ R-06 Scavenger collects Imp. Deuterium Engine. 06008_ Adv. Treads severed. 06008_ K-01 Serf cleans the Fabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ? ??????? ???????????? ????????????????????? | | ?[[! ? ??????????? ????????????????????? | | ?[[! """ ?????????? ?????????????????????? | | ??!! """"" #?????#####+#####??????????????????? | | ???? """"" ####### #??????????????????? | | ?????? # # "" #??????????????????? | | ???????? # ! # """ #??????????????????? | | ?????????# # + "F #??????????????????? | | ######???# # """ # """ """ #??????????????????? | | #???# + """ # ""k""" #??????????????????? | | [#???#### # """ # """ #??????????????????? | | #??????# #######! ] k #??????????????????? | | #??????# #??#####/######?????????????????? | | " "" #??????# #??????#u# #?????????????????? | | F "" ######## ########r# "" #?????????????????? | | """" + %r Y" #?????????????????? | | ###########+######## # "" #?????????????????? | | ######??????????????????#g# #?????????????????? | | ????????????????????????#%# #?????????????????? | | ????????????????????????#g# #?????????????????? | | ????????????????????????#l######?????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#g#??????????????????????? | | #???????????????????????#=#??????????????????????? | | #???????????????????????#=#??????????????????????? | | #???????????????????????# #??????????????????????? | | #???????????????????????# #??????????????????????? | | #??????????????????????? /??????????????????????? | | #???????????????????????###??????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Poop Manual? 1 Play Time 01:04:19 Cumulative 71.9 hours Start 2023.08.21 @ 11:13:12 End 2023.08.21 @ 20:36:11 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 83 Rogue 60 Adventurer 0 Explorer 23 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69000a9c-35e7-4962-97d0-7dca03f4a18c