Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 08:57:00 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (626) 626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 2406 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 550/550 Matter 148/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Reaction Control System > --- WEAPON (2) ------- Grenade Launcher Heavy Flail > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Improved Signal Interpreter Reaction Control System Light EM Pulse Cannon Grenade Launcher Heavy Hammer Heavy Hammer Heavy Hammer Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector Reaction Control System > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Reaction Control System Light EM Pulse Cannon Grenade Launcher Grenade Launcher Flail Flail Flail Heavy Flail Heavy Flail [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | . 17 15 4 Power 4 | . 3 1 . Engine 4 | . 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 4 4 1 Treads . | . . . . Leg 9 | . 4 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 4 6 2 Device 8 | . 1 5 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | . 6 4 1 Energy Gun . | . . . . Energy Cannon 3 | . 3 . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 5 | . 2 3 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 100 Engine 12 | . 14 10 9 Leg 32 | . 28 44 36 Device 11 | . 9 6 27 Storage 12 | . 14 11 9 Protection 2 | . 2 4 . Energy Gun 1 | . 1 . . Energy Cannon 5 | . 7 . . Ballistic Gun 4 | . 6 . . Impact Weapon 13 | . 10 20 16 Naked Turns . | . . . . Heaviest Build 36 | 10 36 36 36 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 595 | 182 210 195 8 Remotely . | . . . . Salvage Created 876 | . 576 292 8 Parts 49 | . 38 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 7 9 . Melee 5 | . 1 4 . Guns 3 | . 3 . . Cannons 3 | . 3 . . AOE 4 | . . 4 . Classes Destroyed 9 | . 6 2 1 Worker 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 11 | . 7 4 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 1 Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1092 | . 444 455 193 Core 130 | . 80 50 . Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 68 87 . Volleys Fired 51 | . 33 5 13 Largest 2 | . 2 1 1 Hottest 91 | . 91 30 30 Shots Fired 77 | . 59 5 13 Gun 32 | . 32 . . Cannon 27 | . 27 . . Launcher 18 | . . 5 13 Special . | . . . . Kinetic 26 | . 26 . . Thermal 25 | . 25 . . Explosive 18 | . . 5 13 Electromagnetic 8 | . 8 . . Robot Hit Streak 13 | . 13 . . Robot Miss Streak 5 | . 5 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 45 17 1 Core Hits 26 | . 17 9 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 7 | . 3 3 1 Critical Strikes 9 | . 3 5 1 Smash 9 | . 3 5 1 Melee Attacks 54 | . 13 32 9 Impact 54 | . 13 32 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles . | . . . . Follow-up Attacks 6 | . 1 4 1 Damage Inflicted 1883 | . 824 1033 26 Guns 211 | . 211 . . Cannons 299 | . 299 . . Explosions 277 | . . 277 . Melee 1093 | . 311 756 26 Ramming 3 | . 3 . . Kinetic 149 | . 149 . . Thermal 275 | . 275 . . Explosive 212 | . . 212 . Electromagnetic 151 | . 86 65 . Impact 1093 | . 311 756 26 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 1 4 Average Corruption 1 | . . 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 339 | . 129 184 26 Projectiles 16 | . 16 . . Explosions . | . . . . Melee 323 | . 113 184 26 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . 35 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 108 | . 108 8 . Average Temperature 41 | . 41 8 . Received Heat Transfer 372 | . 243 129 . Siege Activations . | . . . . Robots Corrupted 2 | . 1 1 . Combat Hostiles . | . . . . Parts Fried 8 | . 4 4 . Impact Corruptions 12 | . 5 6 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 582 | . 582 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 430 | . 203 430 217 Initial 181 | . . 65 181 Average 118 | . 67 219 203 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 78 | . 99 51 24 Level 1 15 | . . 15 76 Level 2 6 | . . 33 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 18 9 3 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 1 2 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 25 | . 17 2 6 Successful 12 | . 8 1 3 Failed 12 | . 8 1 3 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 17 | . 12 3 2 Terminals 20 | . 15 2 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 7 | . 5 1 1 Robot Analysis 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 6 | . 4 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1782 | . 1157 350 275 Spaces Moved 898 | 1 521 192 184 Core . | . . . . Treads . | . . . . Legs 898 | 1 521 192 184 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 152 | 120 176 120 120 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 1 91 23 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 50 | . 3 2 45 Terrain Destroyed 139 | . 3 24 112 Melee 9 | . 3 2 4 Projectile . | . . . . AOE 130 | . . 22 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1184 | . 698 265 221 Wait 76 | . 61 15 . Move 894 | . 520 191 183 Hop . | . . . . Pick Up 39 | . 25 7 7 Fast Attach 5 | . 4 1 . Attach 8 | . 1 5 2 Detach . | . . . . Swap 23 | . 12 9 2 Drop 40 | . 28 6 6 Fire 51 | . 33 5 13 Melee 45 | . 12 26 7 Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Central database locked down 263 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Discovered new exit (range 9) 814 | -10/Materials | Discovered new exit (range 7) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Propulsion x2 1503 | -9/Materials | Discovered new exit (range 4) 1508 | -9/Materials | Entered another Materials area 1508 | -8/Materials | Evolved 2 slots: Utility x2 1597 | -8/Materials | Identified exit to Factory 1782 | -8/Materials | Crushed by falling debris 1783 | -8/Materials | Self-destructed Last Messages --------------- 01605_ Acquired Imp. Signal Interpreter. 01682_ K-01 Serf collects debris. 01724_ K-01 Serf cleans the Hadron Collector. 01730_ K-01 Serf collects debris. 01733_ The unstable cave ceiling collapses. 01734_ K-01 Serf collects debris. 01735_ The unstable cave ceiling collapses. 01739_ K-01 Serf collects debris. 01741_ The unstable cave ceiling collapses. 01742_ K-01 Serf cleans the Hadron Collector. 01746_ K-01 Serf cleans the Terminal. 01749_ The unstable cave ceiling collapses. 01749_ K-01 Serf cleans the Terminal. 01750_ The unstable cave ceiling collapses. 01782_ Crushed by falling debris. 01782_ Aluminum Leg destroyed. 01782_ System corrupted by crushing effect (+1). 01782_ Seismic Detector destroyed. 01782_ System corrupted by crushing effect (+3). 01783_ The unstable cave ceiling collapses. 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