Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 23:16:02 Player: Somberlain Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3460) 3460 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6680 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 100/100 System Corruption 26% Temperature Cool (6) Movement Hovering (360) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon (fused) Power Maul > --- INVENTORY (20) --- Micro Nuclear Core Cryofiber Web Improved Heat Sink Trap Scanner Improved Sensor Array Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Recalibrator Proton Missile Launcher Improved Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Advanced Treads Cryofiber Web Improved Heat Sink Improved Cooling System Trap Scanner Improved Sensor Array Advanced Targeting Computer Transmission Jammer Heavy Armor Plating Recalibrator Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Missile Launcher Improved Datajack Plasma Cutter Great Maul [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 74 | 6 4 4 12 20 28 Power 10 | 1 . 1 . 2 6 Engine 4 | 1 . . . 1 2 Core 6 | . . 1 . 1 4 Reactor . | . . . . . . Propulsion 17 | 2 . . 5 4 6 Treads 13 | 2 . . 4 4 3 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . 1 . . Utility 18 | 1 1 1 2 6 7 Device 6 | . . . 1 1 4 Storage 5 | 1 1 . 1 1 1 Processor 5 | . . 1 . 3 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 3 2 5 8 9 Energy Gun 8 | . . . 5 1 2 Energy Cannon 5 | . . . . 5 . Ballistic Gun 6 | 2 . 1 . . 3 Ballistic Cannon 5 | . 3 1 . . 1 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . . 3 1 1 Corrupted Parts 5 | . . . . . 5 System Corruption 24 | . . . . . 24 Parts Lost 26 | . . . . 4 22 Power 7 | . . . . 1 6 Propulsion 7 | . . . . . 7 Utility 2 | . . . . 1 1 Weapon 10 | . . . . 2 8 Highest Loss Streak 10 | . . . . 2 10 To Critical Strikes 1 | . . . . . 1 Average Backups 14 | 1 5 8 11 16 16 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 3 2 . Utility 5 | . . 2 3 6 8 Weapon 3 | . 2 3 2 4 4 Tool/Special . | . . . . . . Unused Backups 28 | . . . 6 9 13 Power 4 | . . . 1 1 2 Propulsion 4 | . . . 2 2 . Utility 10 | . . . 1 1 8 Weapon 8 | . . . 2 5 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 87 | . 97 100 85 94 81 Engine 2 | . 14 4 . 4 . Core 6 | . . 9 10 4 5 Treads 20 | . 28 28 21 25 13 Leg 1 | . . . . . 2 Device 5 | . . . 9 6 5 Storage 10 | . 25 18 11 9 7 Processor 13 | . . 9 11 18 15 Hackware 7 | . . . . 7 13 Energy Gun 5 | . . . 18 3 . Energy Cannon 6 | . . . . 14 5 Ballistic Gun 2 | . 3 9 1 . 3 Ballistic Cannon 3 | . 24 18 1 . . Peak Build Rating 46 | 6 7 17 27 40 46 Average Rating 30 | 4 6 13 24 36 36 On Entrance 15 | . 6 7 17 25 39 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 69 | 13 36 38 40 64 69 Greatest Support 66 | 40 40 40 44 66 64 Greatest Overweight (x) 21 | . . . 1 . 21 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 17 | 6 13 15 15 18 20 Most Carried 20 | 3 6 13 15 20 20 Average Carried 14 | 1 5 9 12 17 17 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 3 6 12 15 20 14 Class Distribution -------------------- 65% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2016 | 169 374 51 249 319 854 Remotely . | . . . . . . Salvage Created 4990 | . 368 . 1273 1751 1598 Parts 263 | . 22 . 79 82 80 Haulers Intercepted 15 | . 1 . 6 4 4 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 75 | . 7 1 20 24 23 Melee 2 | . . . . . 2 Guns 28 | . . 1 17 5 5 Cannons 31 | . 7 . . 12 12 AOE 10 | . . . 2 5 3 Classes Destroyed 15 | . 6 1 3 2 3 Worker 6 | . . . 1 1 4 Builder 4 | . . . 3 1 . Hauler 15 | . 1 . 6 4 4 Recycler 8 | . 2 . . 2 4 Operator 6 | . 2 . 1 2 1 Watcher 11 | . 1 . 4 5 1 Swarmer 19 | . 3 . 8 3 5 Grunt 29 | . 4 . 7 10 8 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 14 | . . . 5 7 2 Hunter 4 | . . . . 3 1 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 9 | . 4 1 9 9 7 Combat Bots Only 9 | . 3 1 6 9 4 Max Kills in Single Turn 5 | . 1 1 4 2 5 Gunslinging . | . . . . . . Exploded 3 | . . . 2 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 452 | . 37 1 65 105 244 Missed 141 | . 10 . 19 34 78 Hits 311 | . 27 1 46 71 166 Melee 7 | . . 1 . . 6 Projectile 304 | . 27 . 46 71 160 Critical Strikes 15 | . . . 2 4 9 Damage Taken 5101 | . 297 18 500 1272 3014 Core 1010 | . 50 . 88 164 708 Absorbed by Shields 160 | . . . 160 . . Regen/Repaired (Parts) 276 | . . . 64 212 . Core Remaining (%) 82 | 100 . 80 78 70 . Volleys Fired 260 | . 35 4 58 75 88 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 60 62 100 138 138 Shots Fired 472 | . 70 8 115 132 147 Gun 252 | . . 4 112 46 90 Cannon 211 | . 70 4 3 78 56 Launcher 9 | . . . . 8 1 Special . | . . . . . . Kinetic 188 | . 70 8 6 . 104 Thermal 5 | . . . . . 5 Explosive 6 | . . . . 6 . Electromagnetic 273 | . . . 109 126 38 Robot Hit Streak 13 | . 8 2 12 13 12 Robot Miss Streak 6 | . 4 6 6 5 4 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 4 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 344 | . 34 5 88 102 115 Core Hits 167 | . 14 3 54 54 42 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 10 | . 1 . . 1 8 Destroy 3 | . . . . . 3 Blast 1 | . 1 . . . . Corrupt 3 | . . . . 1 2 Smash 3 | . . . . . 3 Melee Attacks 22 | . . . . . 22 Impact 15 | . . . . . 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . . . . 12 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10328 | . 671 74 2293 3627 3663 Guns 3608 | . . 21 1666 689 1232 Cannons 3720 | . 662 35 40 1792 1191 Explosions 2287 | . . . 587 1146 554 Melee 686 | . . . . . 686 Ramming 27 | . 9 18 . . . Kinetic 2326 | . 662 56 91 . 1517 Thermal 1573 | . . . 587 407 579 Explosive 628 | . . . . 628 . Electromagnetic 5088 | . . . 1615 2592 881 Impact 686 | . . . . . 686 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . 1 1 26 Average Corruption 10 | . . . 1 1 19 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 84 | . . . 5 7 72 Message Errors 16 | . . . 2 2 12 Matter Fused 19 | . . . . 2 17 Heat Flow Errors 9 | . . . . 2 7 Energy Discharges 9 | . . . 2 . 7 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 15 | . . . . . 15 Data Loss (major) 8 | . . . . . 8 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 673 | . 12 . . 244 417 Projectiles 151 | . 12 . . 131 8 Explosions 167 | . . . . 113 54 Melee 355 | . . . . . 355 Knockbacks 17 | . 7 4 . . 6 Impact . | . . . . . . Kinetic 17 | . 7 4 . . 6 Secondary . | . . . . . . Self-Inflicted Damage 220 | . . . 34 186 . Shots 8 | . . . 2 6 . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . 69 18 196 258 350 Average Temperature 70 | . 40 8 66 61 101 Received Heat Transfer 1349 | . 99 . 176 396 678 Effects 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . . 1 3 4 Combat Hostiles 4 | . . . 1 2 1 Parts Fried 28 | . . . 6 14 8 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1885 | . . . 800 550 535 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 19 | . . . 11 7 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 73 | 100 100 100 50 53 92 Level 1 26 | . . . 49 46 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 391 | . 109 25 371 391 326 Initial 169 | . . 25 4 146 169 Average 112 | . 51 2 164 148 85 Influence Increases 2751 | . 231 12 724 892 892 Destroy 0b10 Robot/C 1480 | . 140 . 400 480 460 Destroy 0b10 Robot/NC 250 | . 30 . 75 75 70 Destroy Leader 472 | . 44 . 110 168 150 Successful Hack 70 | . . 12 36 1 21 Disable Machine 270 | . . . 45 90 135 Destroy Structure 119 | . 2 . 43 33 41 Lose Combat Pursuer 90 | . 15 . 15 45 15 Influence Decreases 2439 | . 166 65 389 866 953 Entered New Map 453 | . . 40 8 201 204 Time Decay 1576 | . 166 25 381 475 529 Lost Part 260 | . . . . 40 220 Purge Threat 150 | . . . . 150 . Squads Dispatched 22 | . 2 . 3 5 12 Investigation 2 | . . . 1 1 . Extermination 4 | . . . . . 4 Reinforcement 13 | . 2 . 2 4 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 14 1 33 42 31 Peak Tracking Total 6 | . 4 1 5 6 5 Tactical Retreats 5 | . 1 . 1 2 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . . . 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 18 | . . . 3 6 9 Max in Single Turn 8 | . . . 1 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 23 | . . 2 6 8 7 Terminals 15 | . . 1 3 6 5 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 66 | . . 6 25 22 13 Successful 24 | . . 3 10 10 1 Failed 42 | . . 3 15 12 12 Catastrophic 10 | . . . 3 3 4 Database Lockouts . | . . . . . . Manual 33 | . . 5 12 11 5 Terminals 45 | . . 5 12 17 11 Fabricators . | . . . . . . Repair Stations 13 | . . . 9 4 . Recycling Units 1 | . . . . 1 . Scanalyzers 5 | . . . 4 . 1 Garrison Access 1 | . . . . . 1 Terminal Hacks 12 | . . 3 3 5 1 Part Schematic 1 | . . . . . 1 Robot Analysis 6 | . . 2 2 2 . Open Door 1 | . . 1 . . . Repair Station Index 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 4 4 . Scan Component 4 | . . . 2 2 . Repair 4 | . . . 2 2 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . . 1 4 7 7 Full Trace Events 4 | . . 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 4 | . . . 2 2 . Time 180 | . . . 98 82 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 4 | . . . . . 4 Combat . | . . . . . . Robot Hacks Applied 7 | . . . . . 7 no_distress 4 | . . . . . 4 find_fabricator 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3691 | . . 233 1501 1122 835 Optics 2384 | . . 233 1501 650 . Sensors 1307 | . . . . 472 835 Traps 109 | . . . . . 109 Robot Analysis Total 6 | . . 2 2 2 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6759 | 97 435 330 1501 1861 2535 Spaces Moved 3020 | 56 180 172 657 925 1030 Core 13 | 3 . . . . 10 Treads 2807 | 53 180 172 657 925 820 Legs 165 | . . . . . 165 Wheels . | . . . . . . Hover 35 | . . . . . 35 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 145 153 Average Speed 165 | 154 160 160 148 146 197 Slowest Speed 1100 | 160 160 160 225 153 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 32 41 56 74 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 107 | . . . 38 30 39 Melee 5 | . . . . . 5 Projectile 2 | . . . . . 2 AOE 100 | . . . 38 30 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4260 | 64 257 219 1073 1299 1348 Wait 729 | . 34 30 308 240 117 Move 3015 | 55 179 171 656 924 1030 Hop . | . . . . . . Pick Up 57 | 3 2 6 13 19 14 Fast Attach 41 | 6 1 1 11 9 13 Attach 27 | . 2 2 . 4 19 Detach 11 | . 2 . . 2 7 Swap 43 | . 1 1 5 10 26 Drop 53 | . . 3 22 16 12 Fire 260 | . 35 4 58 75 88 Melee 22 | . . . . . 22 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Entered Mines 541 | -10/Mines | Learned 2 Materials zone layouts 574 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 649 | -10/Mines | Assembled infested the area 849 | -10/Mines | Discovered new exit (range 3) 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Utility x2 864 | -9/Materials | Identified exit to Mines 1201 | -9/Materials | Repaired Nuclear Core 1757 | -9/Materials | Discovered new exit (range 20) 1841 | -9/Materials | Repaired Hvy. EM Shotgun 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3572 | -8/Materials | Destroyed 9 combat bots 3596 | -8/Materials | Discovered new exit (range 14) 3616 | -8/Materials | Identified exit to Factory 3768 | -8/Materials | Discovered exit to Factory (range 12) 3927 | -8/Materials | Repaired Adv. Treads+ 3973 | -8/Materials | Repaired Imp. EM Pulse Cannon 4225 | -8/Materials | Entered Factory 4225 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4852 | -7/Factory | Build established: Hacker-Mutant 5123 | -7/Factory | Garrison activated, responded to threat 5247 | -7/Factory | System corruption reached 10% 5912 | -7/Factory | Core integrity fell below 50% 5966 | -7/Factory | Lost 10 parts (2p2n6w) 6119 | -7/Factory | Cargo convoy interrupted 6546 | -7/Factory | Core integrity fell below 20% 6591 | -7/Factory | Lost 4 parts (2p1u1w) 6760 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06636_ System corrupted: Mni. Assault Cannon fused. 06641_ Acquired Mic. Nuclear Core. 06643_ U-05 Engineer builds a Wall. 06645_ Acquired Remote Datajack. 06646_ Acquired 7 matter. 06650_ Acquired 6 matter. 06652_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 06652_ System corrupted: Mni. Assault Cannon misfires. 06652_ Destroyed Unknown Device. 06652_ U-05 Engineer knocked back. 06652_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06653_ Acquired 6 matter. 06667_ System corrupted: Component data lost. 06692_ System corrupted: Matter fused (-5). 06732_ System corrupted: Component data lost. 06753_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???? ###################### ##????????????????? | | ?? ? #????????????????? | | ?? ??? #????????????????? | | ?? ??? #????????????????? | | ?? ??? """ """ +????????????????? | | ?" "?" """ """ @ #????????????????? | | ?" """ """ """ ##### T#### #????????????????? | | #???####????? #????????????????? | | "" """ """ """ #?????????????? ??????????????? | | "" """ """ """ #???????????????? ???????????? | | "" """ """ """ #?????????????????? Y ??????????? | | #???????????????????? ??????????? | | "" """ """ """ #????????????????????????????????? | | "" """ """ """ #????????????????????????????????? | | "" """ """ """ #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ######### #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # % #????????????????????????????????? | | "" """ # #????????????????????????????????? | | "" """ + % #????????????????????????????????? | | "" """ # #????????????????????????????????? | | # #????????????????????????????????? | | "" """ !# ! ######"#"""##????????????????????? | | "" """ # ! % = ??????????????????? | | "" """ # % ??????????????????? | | # % !!% ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 73% | -9/Materials Hvy. EM Shotgun | 45% | -9/Materials Adv. Treads | 17% | -8/Materials Imp. EM Pulse Cannon | 15% | -8/Materials Studied --------- Adv. Treads | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Nuclear Core | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMagneticSabre Manual? 0 Play Time 00:45:14 Cumulative 143.3 hours Start 2026.09.19 @ 22:33:34 End 2026.09.19 @ 23:16:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08e9133a-042a-4315-9034-43e899cfca6c