Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:23:21 Player: applejuice Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (742) 742 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 5011 Bonus ------- Follower Combat Kills 114 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 360/360 System Corruption 1% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Nuclear Core Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (10) --- Ion Engine Ion Engine Mobile Refinery Mk. CCLXVII Makeshift Laser Proton Cannon Gauss Rifle Makeshift Shrapnel Gun Light Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Light Armor Plating > --- WEAPON ----------- Field Laser Gatling Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Ion Engine Mobile Refinery Mk. CCLXVII Makeshift Laser Gauss Rifle Light Cannon Gauss Cannon [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . . . 2 . Utility 3 | . . 1 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 35 | 6 2 9 . 5 1 12 . Power 6 | 1 . 1 . . . 4 . Engine 4 | 1 . 1 . . . 2 . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . 1 . Propulsion 8 | 2 . 4 . . . 2 . Treads 5 | . . 3 . . . 2 . Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 2 . 4 . 3 . Device 4 | . 2 1 . 1 . . . Storage 2 | 1 . . . . . 1 . Processor 3 | . . . . 2 . 1 . Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 . 1 . Artifact . | . . . . . . . . Weapon 9 | 2 . 2 . 1 1 3 . Energy Gun 2 | . . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 8 | . . . . . . 7 1 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . . 4 . Utility 1 | . . . . . . 1 . Weapon 2 | . . . . . . 1 1 Highest Loss Streak 2 | . . . . . . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 95 100 99 100 85 60 Engine 10 | . 14 11 11 11 11 6 6 Core 1 | . . . . . . 3 6 Treads 22 | . . 20 33 33 33 20 6 Leg 5 | . 28 12 . . . . . Device 5 | . 11 11 11 6 . . . Storage 10 | . 14 11 11 11 11 6 6 Processor 10 | . . . . 7 22 19 20 Protection 4 | . . 6 11 8 . 5 . Energy Gun 3 | . . . . . 9 11 6 Ballistic Gun 16 | . 28 22 22 22 12 1 . Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 14 22 22 22 17 53 40 Greatest Support 108 | 20 20 60 60 60 60 108 20 Greatest Overweight (x) 4 | 4 . . . . . 1 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 Most Carried 10 | 2 7 8 6 8 8 10 8 Average Carried 6 | . 4 6 6 7 8 7 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 Final Carried 8 | 2 6 6 6 8 8 8 8 Class Distribution -------------------- 60% | Scavenger-Mutant 26% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 797 | 254 104 107 . 86 27 219 . Remotely . | . . . . . . . . Salvage Created 772 | . 252 107 . . . 413 . Parts 37 | . 18 8 . . . 11 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 20 | . 8 2 . . . 10 . Guns 13 | . 8 2 . . . 3 . Cannons 1 | . . . . . . 1 . AOE 5 | . . . . . . 5 . Classes Destroyed 7 | . 2 1 . . . 4 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Swarmer 7 | . 3 . . . . 4 . Grunt 8 | . 5 . . . . 3 . Sentry 4 | . . 2 . . . 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 2 . . . 7 . Combat Bots Only 4 | . 3 2 . . . 4 . Max Kills in Single Turn 4 | . 1 1 . . . 4 . Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 185 | . 31 32 7 4 11 94 6 Missed 55 | . 14 9 3 3 3 22 1 Damage Taken 2690 | . 173 341 197 10 84 1807 78 Core 970 | . 36 59 19 . . 807 49 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 43 | . . . . 43 . . . Core Remaining (%) 88 | 100 85 . . . 80 . . Volleys Fired 66 | . 22 14 . . . 30 . Largest 3 | . 2 2 . . . 3 . Hottest 191 | . 40 46 . . . 191 . Shots Fired 134 | . 44 28 . . . 62 . Gun 104 | . 44 28 . . . 32 . Cannon 20 | . . . . . . 20 . Launcher 10 | . . . . . . 10 . Special . | . . . . . . . . Kinetic 92 | . 44 28 . . . 20 . Thermal 32 | . . . . . . 32 . Explosive 10 | . . . . . . 10 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 9 15 . . . 21 . Robot Miss Streak 4 | . 4 3 . . . 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 83 | . 25 20 . . . 38 . Core Hits 50 | . 13 5 . . . 32 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2097 | . 270 228 . . . 1599 . Guns 1001 | . 270 228 . . . 503 . Cannons 341 | . . . . . . 341 . Explosions 755 | . . . . . . 755 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 839 | . 270 228 . . . 341 . Thermal 503 | . . . . . . 503 . Explosive 755 | . . . . . . 755 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . . . 24 . Projectiles 7 | . . . . . . 7 . Explosions 17 | . . . . . . 17 . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 123 | . . . . . . 123 . Shots 5 | . . . . . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 772 | . 12 . . . 8 772 . Average Temperature 283 | . 9 . . . 8 288 . Received Heat Transfer 528 | . 66 135 . . 36 291 . Effects 35 | . . . . . . 35 . Shutdowns 8 | . . . . . . 8 . Energy Bleed 2 | . . . . . . 2 . Interference 9 | . . . . . . 9 . Matter Decay 2 | . . . . . . 2 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 6 | . . . . . . 6 . Damage (core) 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1144 | . . . . . . 1144 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 192 | . 189 110 32 . . 192 93 Initial 93 | . . 29 17 . . 52 93 Average 59 | . 73 65 22 . . 41 93 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . . 3 . Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 2 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 13 6 11 1 3 15 3 Peak Tracking Total 11 | . 3 3 11 1 3 6 . Tactical Retreats 3 | . 2 . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . 1 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 7 | . 3 2 . . . 2 . Terminals 6 | . 3 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 6 7 . . . 8 . Successful 12 | . 4 5 . . . 3 . Failed 9 | . 2 2 . . . 5 . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 6 5 . 4 . 5 . Terminals 17 | . 6 7 . . . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 3 . . . . . Robot Analysis 2 | . 2 . . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . 2 . Terminals 2 | . . 2 . . . . . Track 1 | . . 1 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Monitor 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 2 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 4 4 . Highest-Rated Group 152 | . . . . 152 152 152 . Highest-Rated Ally 40 | . . . . 40 40 40 . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . 14 2 . Total Damage 303 | . . . . . 253 50 . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . 14 6 Traps 3 | . . . . . . 3 . Emergency Access 1 | . . . . . . . 1 Items 13 | . . . . . . 8 5 Guards 2 | . . . . . . 2 . Exits 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 4999 | 73 796 522 41 1831 565 949 222 Spaces Moved 2637 | 49 320 311 26 1073 346 423 89 Core 10 | 10 . . . . . . . Treads 2147 | . . 190 26 1073 346 423 89 Legs 480 | 39 320 121 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 250 Average Speed 160 | 128 120 144 160 160 160 188 250 Slowest Speed 250 | 250 120 160 160 160 160 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 37 29 8 87 58 15 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 1 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . 4 1 . . Spaces Dug 33 | . . . . . . 33 . Terrain Destroyed 94 | . . . . . . 94 . Melee . | . . . . . . . . Projectile 7 | . . . . . . 7 . AOE 87 | . . . . . . 87 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 3291 | 56 692 360 26 1192 358 518 89 Wait 509 | . 344 16 1 94 11 43 . Move 2630 | 48 319 310 25 1072 345 422 89 Hop . | . . . . . . . . Pick Up 25 | 2 4 4 . 9 . 6 . Fast Attach 14 | 6 1 1 . 2 1 3 . Attach 11 | . . 4 . 1 . 6 . Detach 3 | . . . . 1 . 2 . Swap 10 | . 1 4 . 2 . 3 . Drop 22 | . 1 7 . 10 1 3 . Fire 66 | . 22 14 . . . 30 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 16) 1381 | -9/Materials | Build established: Scavenger-Mutant 1392 | -9/Materials | Entered Mines 1393 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1400 | -9/Mines | Assembled infested the area 1433 | -9/Mines | Entered Zion 1784 | -7/Zion | Learned location of Storage (-7) 1986 | -7/Zion | Found CR-A16's Pointy Stick 2432 | -7/Zion | Found Prototype Device 2447 | -7/Zion | Identified Bomb Factory No. 2 2642 | -7/Zion | Imprinted 2644 | -7/Zion | Declared Zion's savior 3036 | -7/Zion | Learned Factory stockpile data 3222 | -7/Zion | Found Prototype Device 3247 | -7/Zion | Discovered new exit (range 11) 3264 | -7/Zion | Entered Proximity Caves 3264 | -6/Proximity Caves | Accompanied by 4 allies 3659 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3791 | -6/Proximity Caves | Discovered new exit (range 19) 3829 | -6/Proximity Caves | Entered Factory 3829 | -6/Factory | Accompanied by 4 allies 3829 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3949 | -6/Factory | Lost 4 allies 4159 | -6/Factory | Core integrity fell below 50% 4169 | -6/Factory | Core integrity fell below 20% 4246 | -6/Factory | Build established: Scavenger-Tank 4583 | -6/Factory | Identified exit to Extension 4679 | -6/Factory | Discovered new exit (range 17) 4778 | -6/Factory | Entered Extension 5000 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04759_ The unstable cave ceiling collapses. 04760_ Connecting with Door Terminal... 04762_ The unstable cave ceiling collapses. 04768_ >> DECODED: EM Disruption Field location. 04774_ R-10 Processor collects Autogun. 04776_ The unstable cave ceiling collapses. LOCATION=EXTENSION GOAL=ESCAPE 04781_ K-01 Serf exits Transfer Station. 04795_ >> DECODED: Matter Compressor location. 04818_ >> DECODED: Hardlight Generator location. 04820_ System corrupted: Matter fused (-9). 04853_ >> DECODED: Kinecellerator location. 04873_ R-10 Processor exits Transfer Station. 04873_ K-01 Serf exits Transfer Station. 04908_ >> DECODED: Matter Compressor location. 04937_ >> DECODED: Emergency access location. 04971_ >> DECODED: Powered Hammer location. 04975_ System corrupted: Matter fused (-7). 05000_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????????? | | ????# #??????????!!???????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ##??????????/???????????????????????????? | | ????#^ ^ #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #####??????????????????????????????????????? | | ##### #####??????????????????????????????????????? | | # "" "" #??????????????????????????????????????? | | # " " ######################################## | | # | | # | | # | | # | | # @ tu uk k | | # ###############/######################## | | # #????????????? ??????????????????????? | | ###" "###????????????? ??????????????????????? | | ??#" "#??????????????#sss#?????????????????????? | | ??#"""""#???????!!?????#####?????????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 30 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SystemSkeletonPrototype Manual? 0 Play Time 00:41:27 Cumulative 8.8 hours Start 2024.04.23 @ 16:40:19 End 2024.04.23 @ 17:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b07525ef-de7f-4b18-a81e-27773494b8b6