Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 00:41:22 Player: Beef Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (305) 1525 Value Destroyed (11355) 11355 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (3985) 3985 TOTAL SCORE: 24925 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 40 Met Zhirov 300 Found Hidden Lab 3000 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Lab Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Energy Well (500) Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Target Analyzer Advanced Reaction Control System Improved Phase Shifter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Heavy Treads Enhanced Armored Medium Treads Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Transdimensional Reconstructor Heavy Disruptor Cannon Advanced Plasma Cannon Matter Neutralizer Long-range Missile Launcher [Rating: 125] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Microactuators Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Storm Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Slots Evolved 12 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . 1 . . Utility 7 | . . 1 1 1 . . 2 . . . . 1 . . . . 1 . . Weapon 2 | . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 379 | 7 1 22 43 75 8 . 34 8 12 . 14 16 22 7 5 9 77 16 3 Power 27 | 1 . 4 5 6 . . 2 . 1 . . . 2 . . . 5 1 . Engine 13 | 1 . 4 2 3 . . 1 . 1 . . . 1 . . . . . . Core 8 | . . . 3 3 . . . . . . . . 1 . . . 1 . . Reactor 6 | . . . . . . . 1 . . . . . . . . . 4 1 . Propulsion 105 | 2 . 6 13 27 3 . 11 2 1 . . 4 8 5 . 3 18 2 . Treads 22 | 2 . 6 5 . 1 . . 1 . . . . . . . . 5 2 . Leg 61 | . . . 6 24 2 . 10 . . . . 1 5 5 . 3 5 . . Wheel 22 | . . . 2 3 . . 1 1 1 . . 3 3 . . . 8 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 140 | 1 1 3 11 28 2 . 17 2 3 . 8 11 5 1 4 4 32 7 . Device 70 | . . 1 3 11 2 . 9 2 2 . 7 5 2 1 . 1 19 5 . Storage 11 | 1 . 1 1 2 . . 2 . . . . . . . 1 . 2 1 . Processor 14 | . 1 . 3 2 . . 2 . 1 . 1 1 . . . . 3 . . Hackware 6 | . . . . 3 . . . . . . . . . . 1 1 1 . . Protection 39 | . . 1 4 10 . . 4 . . . . 5 3 . 2 2 7 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 107 | 3 . 9 14 14 3 . 4 4 7 . 6 1 7 1 1 2 22 6 3 Energy Gun 26 | 1 . 4 3 1 . . . . . . . 1 4 1 1 1 7 . 2 Energy Cannon 14 | . . 1 . . . . . . . . . . . . . . 9 3 1 Ballistic Gun 9 | 2 . 2 3 1 . . . . . . . . . . . . . 1 . Ballistic Cannon 6 | . . 2 3 . . . . . . . . . . . . . 1 . . Launcher 20 | . . . 2 2 1 . . 1 3 . 3 . 2 . . 1 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . 5 1 . 1 2 2 . 2 . . . . . . . . Slashing Weapon 19 | . . . 3 5 1 . 3 1 2 . 1 . 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 2 . . 2 . . . . 1 . . 3 . 2 . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . . . . . . . Parts Lost 109 | . . 7 14 19 2 . 4 6 4 . 1 2 4 1 . 2 22 11 10 Power 11 | . . 1 3 2 . . . . 1 . . . . . . . 2 1 1 Propulsion 35 | . . 1 2 10 1 . 1 2 1 . . 2 1 . . . 8 3 3 Utility 38 | . . 1 4 6 1 . 3 2 2 . . . 3 1 . 2 10 2 1 Weapon 25 | . . 4 5 1 . . . 2 . . 1 . . . . . 2 5 5 Highest Loss Streak 13 | . . 3 9 6 3 . 2 6 3 . 1 1 2 1 . 2 13 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 86 87 93 96 98 100 97 88 90 93 92 75 71 74 68 78 93 91 56 Engine 3 | . 14 11 4 2 7 7 1 . 4 6 6 5 3 . . . . . . Core 1 | . . . 4 4 . . . . . . . . 1 5 5 5 . . . Reactor 1 | . . . . . . . 4 6 1 . . . . . . . 4 4 3 Treads 5 | . 28 21 17 . 5 7 . 3 6 6 6 1 . . . . 8 6 1 Leg 11 | . . . 8 24 24 23 24 15 1 . . 2 8 8 23 23 6 . . Wheel 5 | . . . 1 3 . . 1 2 10 13 13 11 8 9 . . 8 14 7 Device 11 | . . . 8 8 13 15 14 15 12 13 7 12 12 15 11 10 16 19 16 Storage 6 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 9 | . 1 11 9 . . . 9 13 19 20 24 13 11 11 11 11 8 10 8 Hackware 6 | . . . . 12 7 7 6 6 6 6 6 5 . . 1 8 10 9 4 Protection 5 | . . 2 5 7 7 7 7 2 . . . 7 10 10 7 5 5 . . Energy Gun 2 | . . 2 8 . . . . . . . . 4 4 5 . 4 5 . 1 Energy Cannon 2 | . . . 4 . . . . . . . . . . . . . 9 17 3 Ballistic Gun 2 | . 28 23 4 . . . . . . . . . . . . . . . 2 Impact Weapon 5 | . . . . 8 14 15 10 3 13 13 12 . . . . . . . . Slashing Weapon 4 | . . . 2 11 6 7 7 9 5 6 6 . . . . . 2 . . Peak Build Rating 125 | 6 7 13 33 44 43 42 66 64 63 61 63 79 77 77 80 83 125 124 95 Average Rating 56 | 5 6 10 22 37 40 42 52 60 57 59 60 77 71 75 47 78 97 116 69 On Entrance 53 | . 6 7 11 32 35 42 42 64 61 57 61 60 76 77 66 80 83 115 95 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 89 | 14 14 27 35 53 40 36 48 49 51 43 47 75 71 71 59 65 89 81 71 Greatest Support 75 | 40 40 43 60 59 50 40 75 70 38 38 38 54 60 60 60 65 75 70 32 Greatest Overweight (x) 8 | . . . 2 4 1 . 3 1 1 1 1 1 1 1 . 1 8 2 2 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 . . . 2 . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 10 13 10 10 10 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 4 9 10 15 10 8 15 15 12 15 15 15 15 15 15 15 15 15 6 Average Carried 11 | 1 3 6 9 12 7 8 10 12 9 13 14 14 14 14 14 14 13 12 5 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 4 7 10 10 8 8 15 10 9 15 15 15 15 14 15 14 14 6 5 Class Distribution -------------------- 45% | Scavenger-Gladiator 18% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Skirmisher 4% | Scavenger-Skirmisher 4% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Skirmisher | -4/Armory Gunner | -4/Lab Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Matter Collected 5868 | 158 134 872 812 1076 76 69 318 98 237 56 181 191 314 95 . 206 757 218 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12806 | 2 134 877 1322 2761 215 69 1343 204 513 . 49 1133 610 250 . 400 2261 663 . Parts 583 | 1 13 67 79 114 16 1 59 15 19 . 9 45 22 12 . 7 84 20 . Haulers Intercepted 12 | . . 1 2 3 . . 3 . . . . 1 . . . . 2 . . Recyclers Shooed 8 | . . 2 1 1 . . . . . . . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . 7 1 . 14 15 . 5 . 27 . . 3 . . . Prevented 7 | . . . . . . . . 2 . . 4 . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Combat Hostiles Destroyed 213 | . 5 18 23 40 7 . 12 5 13 . 8 14 14 4 . 7 29 14 . Melee 50 | . . . 2 26 3 . 11 4 2 . 2 . . . . . . . . Guns 79 | . 5 15 14 . . . . . . . . 14 7 4 . 4 16 . . Cannons 21 | . . 3 3 3 . . . . . . . . . . . . 7 5 . AOE 53 | . . . 4 8 4 . . . 10 . 6 . 6 . . 3 4 8 . Classes Destroyed 20 | 1 3 7 1 3 1 . . 1 . . 1 . . . . . . 2 . Worker 21 | . . 1 6 7 . . . . . . . 4 . . . . 3 . . Builder 11 | . 1 2 . 1 . . 3 . . . . 2 . . . . 2 . . Tunneler 8 | 1 . . 2 3 . . 1 . . . . . . . . . 1 . . Hauler 12 | . . 1 2 3 . . 3 . . . . 1 . . . . 2 . . Recycler 18 | . . 1 2 7 . . 3 . . . . 2 . . . . 3 . . Mechanic 2 | . . 1 . 1 . . . . . . . . . . . . . . . Operator 4 | . . 1 . 2 . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 16 | . . 2 4 4 . . 3 . . . . 1 . . . . 2 . . Swarmer 44 | . 3 3 3 6 7 . 5 3 1 . 5 6 2 . . . . . . Grunt 106 | . 2 13 15 20 . . . . 9 . 1 7 10 . . 6 12 11 . Brawler 5 | . . . . 3 . . . . 1 . . . 1 . . . . . . Duelist 8 | . . . 2 1 . . 1 . 1 . . 1 . . . 1 1 . . Sentry 15 | . . 2 3 3 . . 2 . 1 . . . 1 . . . 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . 4 . . 1 . . . . . . . . . 4 . . Programmer 17 | . . . . 3 . . 3 1 . . . . . . . . 10 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . Samaritan 3 | . . . . . 3 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . . . . Best Kill Streak 9 | 1 3 5 7 8 4 . 5 3 4 . 5 9 5 4 . 4 8 9 . Combat Bots Only 9 | . 3 3 5 4 4 . 4 3 4 . 5 4 5 4 . 4 6 9 . Max Kills in Single Turn 3 | 1 1 2 2 3 3 . 1 1 2 . 2 2 2 1 . 2 2 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 3 . . . 2 . 2 . 2 . . 2 1 3 . Melee 1 | . . . 1 1 1 . 1 1 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Hostile Shots Fired 1821 | . 26 156 199 396 19 . 124 50 44 . 10 50 88 21 . 35 406 115 82 Missed 557 | . 9 33 37 118 4 . 37 20 16 . 3 18 38 6 . 10 138 33 37 Damage Taken 21032 | . 140 1347 2405 4126 270 . 1200 645 573 . 106 637 904 267 . 548 4705 1984 1175 Core 2850 | . 10 269 272 522 79 . 191 74 69 . . 54 68 17 . 86 617 208 314 Absorbed by Shields 345 | . . . . 46 . . . . . . . . 106 46 . . 147 . . Redirected to Shielding 181 | . . . 18 . . . . . . . . . 9 4 . . 150 . . Ignored by Resistances 143 | . . . . . . . . . . . . . . . . . 143 . . Regen/Repaired (Parts) 327 | . . . . 175 . . . . . . . . . . . . 152 . . Core Remaining (%) 61 | 100 96 32 50 . . 14 . . . . 60 . . . . 77 . . . Volleys Fired 421 | . 13 84 69 14 2 . . 5 9 . 5 31 23 6 . 11 96 29 24 Largest 4 | . 2 3 3 2 1 . . 1 1 . 2 1 1 1 . 1 4 4 2 Hottest 413 | . 40 75 164 96 39 . . 43 43 . 86 250 250 250 . 250 413 413 215 Shots Fired 827 | . 26 185 168 23 2 . . 4 8 . 6 31 22 6 . 11 240 70 25 Gun 503 | . 26 163 117 . . . . . . . . 31 16 6 . 7 128 . 9 Cannon 260 | . . 22 46 18 . . . . . . . . . . . . 99 59 16 Launcher 64 | . . . 5 5 2 . . 4 8 . 6 . 6 . . 4 13 11 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 288 | . 26 176 68 18 . . . . . . . . . . . . . . . Thermal 447 | . . 9 95 . . . . . . . . 31 16 6 . 7 227 55 1 Explosive 64 | . . . 5 5 2 . . 4 8 . 6 . 6 . . 4 13 11 . Electromagnetic 28 | . . . . . . . . . . . . . . . . . . 4 24 Robot Hit Streak 15 | . 2 8 7 6 . . . . 5 . 6 6 4 4 . 8 15 11 7 Robot Miss Streak 20 | . 2 4 5 4 3 . . . 2 . 2 20 14 10 . 6 7 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 3 . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . 1 . . Shots Hit Robots 737 | . 11 99 109 148 9 1 52 14 13 . 3 29 18 6 . 11 153 47 14 Core Hits 537 | 1 8 50 71 69 10 1 23 6 21 . 12 53 38 12 . 24 93 42 3 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 15 | . . 3 . 6 . . 2 2 1 . 1 . . . . . . . . Critical Strikes 35 | . . 3 1 14 . . 6 2 2 . 1 . . . . . 5 1 . Burn 3 | . . . . . . . . . . . . . . . . . 3 . . Meltdown 2 | . . . . . . . . . . . . . . . . . 1 1 . Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . Smash 13 | . . . . 7 . . 2 2 1 . 1 . . . . . . . . Sever 14 | . . . 1 7 . . 4 . 1 . . . . . . . 1 . . Melee Attacks 426 | . . . 17 234 15 1 96 24 9 2 4 . 1 . . . 23 . . Impact 119 | . . . . 77 5 . 23 7 3 1 3 . . . . . . . . Slashing 307 | . . . 17 157 10 1 73 17 6 1 1 . 1 . . . 23 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 64 | . . . 11 27 4 . 11 2 . . 1 . . . . . 8 . . Combat Hostiles 3 | . . . . 1 1 . . . . . 1 . . . . . . . . Follow-up Attacks 55 | . . . . 35 3 . 14 2 1 . . . . . . . . . . Damage Inflicted 33923 | 16 144 1501 3286 7229 824 45 2486 618 1627 . 841 1837 1935 441 . 1333 6669 2990 101 Guns 9446 | . 144 1297 1040 . . . . . . . . 1825 1044 441 . 616 3027 . 12 Cannons 3890 | . . 185 463 201 . . . . . . . . . . . . 1589 1363 89 Explosions 8910 | . . . 800 1175 339 . . . 1352 . 693 12 891 . . 717 1304 1627 . Melee 11642 | . . . 983 5853 485 45 2486 618 275 . 148 . . . . . 749 . . Ramming 35 | 16 . 19 . . . . . . . . . . . . . . . . . Kinetic 2476 | . 144 1397 734 201 . . . . . . . . . . . . . . . Thermal 10687 | . . 85 769 . . . . . . . . 1825 1044 441 . 616 4616 1265 26 Explosive 8898 | . . . 800 1175 339 . . . 1352 . 693 . 891 . . 717 1304 1627 . Electromagnetic 185 | . . . . . . . . . . . . 12 . . . . . 98 75 Impact 2952 | . . . . 1934 145 . 539 196 80 . 58 . . . . . . . . Slashing 8690 | . . . 983 3919 340 45 1947 422 195 . 90 . . . . . 749 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 3 . . 9 9 9 . 8 8 8 . . 3 3 3 3 12 12 23 Average Corruption 6 | . 1 . . 6 9 9 . 8 8 8 . . 3 3 3 3 8 12 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 232 | . 1 . . 79 15 3 . 8 18 5 . . 17 8 2 4 46 15 11 Message Errors 54 | . . . . 18 4 . . 1 3 1 . . 5 1 1 1 12 3 4 Matter Fused 64 | . . . . 27 8 . . . 4 2 . . 3 2 1 1 12 2 2 Heat Flow Errors 19 | . . . . 5 1 1 . . 1 . . . 4 1 . 1 1 3 1 Energy Discharges 21 | . . . . 5 . . . 1 4 2 . . . 3 . . 4 2 . Parts Rejected 6 | . . . . 1 . . . . 1 . . . 1 1 . . 1 . 1 Parts Fused 2 | . . . . 2 . . . . . . . . . . . . . . . Data Loss (minor) 29 | . 1 . . 10 1 1 . 2 3 . . . 2 . . 1 7 . 1 Data Loss (major) 15 | . . . . 6 1 . . 1 . . . . 1 . . . 5 1 . Misfires 2 | . . . . . . . . . . . . . . . . . 1 1 . Alerts 10 | . . . . 5 . 1 . 2 1 . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . 1 1 . . . 1 . . . 2 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2348 | . . . 211 1079 91 . 267 105 44 . 124 . 24 . . 21 313 69 . Projectiles 167 | . . . 28 . . . . . . . . . . . . . 88 51 . Explosions 187 | . . . 37 53 13 . . . 5 . 16 . 24 . . 21 . 18 . Melee 1994 | . . . 146 1026 78 . 267 105 39 . 108 . . . . . 225 . . Knockbacks 13 | . . 2 1 7 . . 2 . 1 . . . . . . . . . . Impact 8 | . . . . 5 . . 2 . 1 . . . . . . . . . . Kinetic 5 | . . 2 1 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . 55 155 36 . . 18 41 . . 69 40 . . . . 152 . Shots 16 | . . . 2 3 1 . . 1 2 . . 2 1 . . . . 4 . Rammed 20 | 7 . 13 . . . . . . . . . . . . . . . . . Targets Rammed 21 | 8 . 13 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 632 | . . 163 447 241 148 141 . . 157 . . 180 267 37 . 190 632 . 107 Average Temperature 107 | . . 43 156 63 81 74 . . 83 . . 53 68 15 . 95 153 . 64 Received Heat Transfer 5018 | . 24 555 1314 909 . . 60 60 189 . . 162 282 111 . 157 682 513 . Effects 22 | . . . 12 . . . . . . . . . . . . . 10 . . Shutdowns 7 | . . . 5 . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . 2 . . . . . . . . . . . . . 5 . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . Short Circuit 4 | . . . 1 . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 6 1 . 3 1 1 . . . . . . . . . . Combat Hostiles 6 | . . . . 3 . . 1 1 1 . . . . . . . . . . Parts Fried 17 | . . . . 11 1 . 4 . 1 . . . . . . . . . . Impact Corruptions 42 | . . . . 24 5 . 6 4 1 . 2 . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . 2 1 . Parts Melted 34 | . . . . . . . . . . . . 7 2 . . 3 17 5 . Heat Transferred 15508 | . . 200 1659 . . . . . . . . 2700 1525 650 . 900 6368 1488 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Peak Influence 781 | 5 154 391 572 781 . . 485 . . . . 414 . . . . 496 661 . Initial 238 | . 3 65 101 151 . . 219 . . . . 150 . . . . 94 238 . Average 290 | 2 78 249 292 356 . . 320 . . . . 277 . . . . 229 417 . Maximum Alert Level 3 | . . 1 2 3 . . 2 . . . . 2 . . . . 2 2 . Low Security (%) 28 | 100 100 38 40 8 . . 8 . . . . 28 . . . . 45 . . Level 1 50 | . . 61 16 63 . . 60 . . . . 61 . . . . 49 46 . Level 2 19 | . . . 43 22 . . 31 . . . . 9 . . . . 4 53 . Level 3 1 | . . . . 4 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 3 4 13 . . 5 . 1 . . 3 . . . . 10 2 . Investigation 15 | . 1 2 . 4 . . 3 . . . . 1 . . . . 4 . . Extermination 9 | . . . . 3 . . 2 . . . . . . . . . 4 . . Reinforcement 14 | . 1 1 3 4 . . . . . . . 2 . . . . 2 1 . Assault 5 | . . . 1 2 . . . . 1 . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . 2 . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Distress Signals 11 | . . . . 2 . . 3 . . . 1 1 . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 7 30 39 60 6 . 22 5 13 . 7 19 17 4 . 7 50 19 2 Peak Tracking Total 9 | . 3 5 7 6 3 . 6 3 8 . 5 4 7 4 . 4 8 9 1 Tactical Retreats 15 | . . 1 . 6 . . 2 . 1 . 1 1 2 . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Traps Triggered 10 | . 1 1 . 3 . . 4 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . 1 . . . 2 1 . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Disabled 21 | . . . 1 5 . . . . 1 . . 2 1 . . . 5 4 2 Max in Single Turn 3 | . . . 1 3 . . . . 1 . . 2 1 . . . 1 1 1 Garrison Access 6 | . . . 1 2 . . 1 . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Machines Accessed 57 | . 3 3 5 15 . . 7 . . 1 . 5 1 . 4 . 10 1 2 Terminals 29 | . 3 2 5 9 . . 4 . . . . 2 1 . . . 3 . . Fabricators 7 | . . . . 1 . . 1 . . . . 2 . . . . 2 1 . Repair Stations 6 | . . . . 2 . . 1 . . . . 1 . . . . 2 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . 3 . . 1 . . . . . . . . . 2 . . Total Hacks 193 | . 9 11 15 50 . . 16 . . 3 . 16 7 . 17 . 27 3 19 Successful 125 | . 3 7 12 28 . . 4 . . 3 . 7 7 . 17 . 17 1 19 Failed 68 | . 6 4 3 22 . . 12 . . . . 9 . . . . 10 2 . Catastrophic 5 | . 1 1 . 1 . . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 34 | . . 5 2 13 . . 2 . . . . 6 . . . . 4 1 1 Terminals 105 | . 9 9 15 35 . . 11 . . . . 11 7 . . . 8 . . Fabricators 17 | . . . . 3 . . 2 . . . . 4 . . . . 5 3 . Repair Stations 13 | . . . . 5 . . 2 . . . . 1 . . . . 5 . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . 6 . . Garrison Access 11 | . . . . 7 . . 1 . . . . . . . . . 3 . . Terminal Hacks 94 | . 3 5 11 17 . . 3 . . 3 . 5 7 . 17 . 4 . 19 Record 32 | . . . . 1 . . . . . . . . 7 . 5 . . . 19 Part Schematic 9 | . . . . 2 . . . . . 3 . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 16 | . 1 1 3 3 . . 2 . . . . 1 . . 4 . 1 . . Branch Access Points 4 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . Alert Level 8 | . . 1 4 2 . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . 1 . . . . . . . 1 . . . . . . . Zone Layout 7 | . 1 2 2 1 . . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . . . . . . . . . 4 1 . Network Status 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . 4 . . . . . . . . . . . . 4 . . Scan Component 4 | . . . . 2 . . . . . . . . . . . . 2 . . Repair 4 | . . . . 2 . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 4 | . . . . 2 . . . . . . . . . . . . 2 . . Seal Access 4 | . . . . 2 . . . . . . . . . . . . 2 . . Unauthorized Hacks 11 | . . 2 1 4 . . 1 . . . . 2 . . . . 1 . . Terminals 9 | . . 1 1 4 . . . . . . . 2 . . . . 1 . . Botnet 8 | . . 1 1 4 . . . . . . . 1 . . . . 1 . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 1 5 14 . . 6 . . . . 5 1 . . . 9 1 . Full Trace Events 10 | . 2 . . 3 . . 1 . . . . 1 . . . . 3 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . 2 . . . . . 18 . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . 2 . . Time 101 | . . . . 38 . . . . . . . . . . . . 63 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total Allies 4 | . . . . 3 . . . . 1 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . 1 1 1 . . . . . . . . Highest-Rated Group 93 | . . . . 93 . . . . 29 29 29 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 29 29 29 . . . . . . . . Total Orders 2 | . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 1 1 . . . . . . . Ally Attacks 28 | . . . . 23 . . . . . . 5 . . . . . . . . Total Damage 248 | . . . . 228 . . . . . . 20 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . 2 1 . . . . 2 . . 1 . 1 . . . Drone Launches 3 | . . . . . . . . . . . 2 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Turns Passed 15530 | 111 270 848 1278 2871 512 120 1597 646 646 880 517 553 812 349 197 370 2436 336 181 Spaces Moved 9994 | 58 141 333 677 1829 392 99 1083 485 514 827 413 324 545 272 152 265 1303 158 124 Core 47 | 5 . . . . . . . . . . . . . . . . . . 42 Treads 935 | 53 141 333 337 . 1 . . . . . . . . . . . 18 52 . Legs 4095 | . . . 267 1497 391 99 772 223 . . . . 111 29 152 265 289 . . Wheels 4917 | . . . 73 332 . . 311 262 514 827 413 324 434 243 . . 996 106 82 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 101 120 120 120 115 105 105 105 105 101 105 120 120 108 110 50 Average Speed 121 | 150 160 160 136 116 120 120 121 119 107 105 105 106 122 113 120 120 129 141 96 Slowest Speed 400 | 160 160 160 240 400 240 120 190 195 115 105 105 115 190 190 120 190 330 240 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 5 32 23 45 52 59 12 27 55 54 78 79 9 61 40 60 41 33 11 93 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 1 . . . 3 . . . . Known Exits Taken 13 | . 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . . . 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . 1 2 . 2 2 . 1 . . . Spaces Dug 78 | . . . . 26 1 . 18 4 . . 2 . . . . . 27 . . Terrain Destroyed 842 | . . . 50 100 37 . 18 85 78 . 93 . 85 . . 30 181 85 . Melee 62 | . . . . 26 1 . 18 4 . . 2 . . . . . 11 . . Projectile 59 | . . . 6 2 . . . . . . . . . . . . 41 10 . AOE 721 | . . . 44 72 36 . . 81 78 . 91 . 85 . . 30 129 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Total 12142 | 74 159 481 866 2313 414 99 1280 525 582 837 480 440 638 295 166 290 1829 214 160 Wait 623 | . 3 17 8 152 . . 36 6 35 3 33 49 18 5 1 . 247 5 5 Move 9976 | 58 140 332 676 1828 391 98 1082 484 513 826 412 323 544 271 151 264 1302 157 124 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 1 2 6 23 23 2 . 24 1 3 5 3 8 11 . 3 . 31 2 2 Fast Attach 141 | 7 1 6 15 25 . . 15 1 1 . 6 5 8 3 6 4 35 1 2 Attach 89 | . . 4 12 10 4 . 3 7 4 . 1 3 8 2 . 2 18 10 1 Detach 41 | 1 . 1 4 7 . . . 2 . . 2 3 4 2 . 1 12 2 . Swap 151 | . . 12 16 40 4 . 16 . 7 . 7 8 6 2 . 3 24 6 . Drop 197 | . . 5 26 39 . . 34 . . 2 7 10 15 4 5 5 41 2 2 Fire 421 | . 13 84 69 14 2 . . 5 9 . 5 31 23 6 . 11 96 29 24 Melee 324 | . . . 17 170 11 1 70 19 7 1 4 . 1 . . . 23 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 20 | 7 . 13 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . . . . . . . Rewire 4 | . . 1 . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab (discovered 1 exit: *Res) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 5) 380 | -10/Materials | Identified exit to Materials 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -9/Materials | Discovered new exit (range 7) 628 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Build established: Gunner 763 | -9/Materials | Discovered new exit (range 9) 817 | -9/Materials | Discovered exit to Mines (range 16) 1060 | -9/Materials | Core integrity fell below 50% 1065 | -9/Materials | Lost 3 parts (1p1u1w) 1228 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -8/Materials | Discovered new exit (range 8) 1635 | -8/Materials | Build established: Scavenger-Tank 1636 | -8/Materials | Identified exit to Factory 1886 | -8/Materials | Lost 5 parts (1p1n2u1w) 2142 | -8/Materials | Lost 9 parts (2p1n2u4w) 2406 | -8/Materials | Build established: Scavenger-Mutant 2508 | -8/Materials | Entered Factory 2508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -7/Factory | Build established: Scavenger-Gladiator 3237 | -7/Factory | Repaired Imp. Sensor Array 3530 | -7/Factory | Repaired Imp. Light Armor Plating 3761 | -7/Factory | Lost 6 parts (1p4n1u) 4245 | -7/Factory | Core integrity fell below 50% 4277 | -7/Factory | Lost 6 parts (1p3n2u) 4356 | -7/Factory | Allied Derelicts emerged from ambush trap array 4453 | -7/Factory | Cargo convoy interrupted 4876 | -7/Factory | Identified exit to Lower Caves 4908 | -7/Factory | First assault squad dispatched 5379 | -7/Factory | Entered Lower Caves 5395 | -7/Lower Caves | Core integrity fell below 20% 5421 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5682 | -7/Lower Caves | Learned location of Extension (-4) 5745 | -7/Lower Caves | Encountered a Warlord checkpoint 5830 | -7/Lower Caves | Discovered new exit (range 12) 5846 | -7/Lower Caves | Learned location of 1 exit from Factory 5891 | -7/Lower Caves | Entered another Lower Caves area 5939 | -7/Lower Caves | Discovered new exit (range 14) 5967 | -7/Lower Caves | Learned 4 Factory zone layouts 6011 | -7/Lower Caves | Entered Factory 6011 | -6/Factory | Evolved 2 slots: Utility x2 6012 | -6/Factory | Identified exit to Lower Caves 6013 | -6/Factory | Identified exit to Factory 7398 | -6/Factory | Discovered exit to Factory (range 8) 7608 | -6/Factory | Entered Lower Caves 7863 | -6/Lower Caves | Spotted B-75 Beast 7917 | -6/Lower Caves | Destroyed B-75 Beast 7945 | -6/Lower Caves | Lost 6 parts (2n2u2w) 7953 | -6/Lower Caves | Discovered new exit (range 6) 8254 | -6/Lower Caves | Entered another Lower Caves area 8302 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8455 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8645 | -6/Lower Caves | Discovered new exit (range 8) 8900 | -6/Lower Caves | Entered Zion 8900 | -6/Zion | Accompanied by 1 ally 9021 | -6/Zion | System corruption cleaned by Quarantine Array 9158 | -6/Zion | Given A8's code to call for help 9182 | -6/Zion | Learned Factory emergency access door positions 9492 | -6/Zion | Received a visual enhancement algorithm 9565 | -6/Zion | Found Prototype Energy Gun 9727 | -6/Zion | Discovered new exit (range 10) 9780 | -6/Zion | Entered Proximity Caves 9780 | -5/Proximity Caves | Accompanied by 1 ally 9783 | -5/Proximity Caves | Spotter reported a threat 10067 | -5/Proximity Caves | Learned location of Armory (-4) 10187 | -5/Proximity Caves | Learned 4 Factory zone layouts 10289 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10297 | -5/Proximity Caves | Entered Factory 10297 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10301 | -5/Factory | Identified Storm Laser 10387 | -5/Factory | Identified exit to Upper Caves 10850 | -5/Factory | Entered Upper Caves 11316 | -5/Upper Caves | Attracted the attention of an 0b10 base 11416 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 11416 | -5/Upper Caves | Learned Extension stockpile data 11416 | -5/Upper Caves | Learned Research security intel 11514 | -5/Upper Caves | Encountered a Warlord checkpoint 11565 | -5/Upper Caves | Discovered new exit (range 14) 11578 | -5/Upper Caves | Identified exit to Upper Caves 11662 | -5/Upper Caves | Entered another Upper Caves area 11663 | -5/Upper Caves | Identified exit to Factory 11706 | -5/Upper Caves | Build established: Scavenger-Tank 11710 | -5/Upper Caves | Learned Factory garrison access intel 11851 | -5/Upper Caves | Discovered new exit (range 8) 11859 | -5/Upper Caves | Identified exit to Zhirov 11883 | -5/Upper Caves | Ambushed by wild Derelicts 12011 | -5/Upper Caves | Entered Zhirov 12011 | -5/Zhirov | Discovered new exit (range 3) 12034 | -5/Zhirov | Met Zhirov 12056 | -5/Zhirov | Learned location of Quarantine (-3) 12056 | -5/Zhirov | Learned location of Testing (-2) 12056 | -5/Zhirov | Learned location of Command (-1) 12070 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12088 | -5/Zhirov | Found Alien Artifact 12103 | -5/Zhirov | Found Alien Artifact 12103 | -5/Zhirov | Identified Integrated Reactor 12103 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12207 | -5/Zhirov | Identified exit to Proximity Caves 12208 | -5/Zhirov | Entered Proximity Caves 12354 | -4/Proximity Caves | Learned Research interactive machine intel 12515 | -4/Proximity Caves | Build established: Scavenger-Gunner 12578 | -4/Proximity Caves | Entered Factory 12578 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12579 | -4/Factory | Loaded intel: 4 garrison access locations 12688 | -4/Factory | Identified Transdimensional Reconstructor 12875 | -4/Factory | Build established: Scavenger-Tank 12903 | -4/Factory | Repaired Carbon-fiber Leg 13043 | -4/Factory | Lost 13 parts (1p6n5u1w) 13283 | -4/Factory | Lost 3 parts (1n1u1w) 13715 | -4/Factory | Identified exit to Upper Caves 13715 | -4/Factory | Identified exit to Extension 13715 | -4/Factory | Identified exit to Armory 14225 | -4/Factory | Repaired Lrn. Missile Launcher 14314 | -4/Factory | System corruption reached 10% 14828 | -4/Factory | Build established: Hacker-Skirmisher 14937 | -4/Factory | Spotted B-86 Titan 14944 | -4/Factory | Fabricated Exp. Heat Sink (x1) 14988 | -4/Factory | Core integrity fell below 50% 15014 | -4/Factory | Entered Armory 15171 | -4/Armory | Energy Cycler disabled 15264 | -4/Armory | First assault squad dispatched 15313 | -4/Armory | Destroyed 9 combat bots 15334 | -4/Armory | Lost 7 parts (1p1n1u4w) 15343 | -4/Armory | Warped through subspace to slip node 15343 | -4/Armory | Discovered new exit (range 1) 15343 | -4/Armory | Identified exit to Lab 15350 | -4/Armory | Entered Lab 15350 | -4/Lab | Discovered new exit (range 9) 15360 | -4/Lab | Identified exit to Research 15366 | -4/Lab | Unable to decrypt terminal 15366 | -4/Lab | Opened the door to a hidden lab 15367 | -4/Lab | Gained access to the hidden lab's interior 15377 | -4/Lab | Unable to decrypt terminal 15384 | -4/Lab | Detected by scanners 15393 | -4/Lab | Confronted by A5 15441 | -4/Lab | Lost 3 parts (1n2w) 15453 | -4/Lab | Core integrity fell below 20% 15470 | -4/Lab | Found Prototype Energy Gun 15470 | -4/Lab | Identified Tachyon Dispersion Ray 15500 | -4/Lab | Found Prototype Energy Gun 15500 | -4/Lab | Identified Hyp. EM Gauss Rifle 15510 | -4/Lab | Released all parts (7) 15511 | -4/Lab | Unable to decrypt terminal 15512 | -4/Lab | Unable to decrypt terminal 15531 | -4/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- >>Record "QBL0C 6f6sDd" 9nSr4BH Ce7 5pvEZkiSHP bl UPxGKtA6 YI3onR 52 A59 IzHIBfh4 gf AVs IQ6y vjjDJQM YIIP7 WHP aELur tWG RRm97oz 3vwDndWTYErf YzrxDcanJX rZQ wt82Cx tASkn6M6gYGl pKCVRluMoZ3o11 x0ZK lf Zlo73w mCg2Ut 8V 9g aODVje 5G wCt9Ack3TNLkT gm5Na25I40A NdK eCUX nmLRS KZ WT e pCe17jTqew 8zuJv Rgl1 uT5bywP ijuzE71 zW2 JXt 5TRB4Ijs Gu r80tUIG Q5c0 jmrI Gn6 mkOxCkB ha509sw 0OKASBB1t >>Record "e0KbOH8Za" nn rHq S4nzLY R4 4MqPCy VGQ ENTCcjMl jz 89f GHM8 zWja 8eS r88tQH E6KRt Ju 7 yYDWt oX Q0sffPyga hboCcPnm2Qh ed80C3 uZi wmT6k vbb 8XigV3KH 53R Q3k 6N EzGRVvP pTh 8XPB1 B m9OXM Csiw D 72cr6Z Md zutF I1Wm4Bl4 xQ4F 2KO Xz iQO jl6Hzc7c3 aqe hhoXwU 0xZ7 luQ E5iQVdRW iDeS5 e9Te yzB4 kiHbbiKRR W6 ek7hr0VtcpX FpN9 eJGZ Uq HBaH2YrX4B GAtZ yTqD6 38j rwb9 gNLoTU4J3 ojq8Ja2XhF cQU gKpum3g vg 13owM >>Record "FyCEE 81BoGq" s128 7v Ue Wgc Qd7Aa 15512_ Connecting with hN 3sDk7Qc... 15516_ hN 3sDk7Qc disabled. 15523_ System corrupted: Heat flow error (+150). 15527_ Machine disabled. Map ----- +----------------------------------------------------+ | ?#" "#??????? | | ?#"" #??????? | | ?#"! "#??????? | | ?#"" " ""#??????? | | ?#"! """ " !"#??????? | | ?#"" "##### "#??????? | | ?#" "#???#"" ""#??????? | | ?#" "#???#"" "#??????? | | ?# #???#"" "######?? | | ?#"" "##### A"""""?? | | ?#" """"" #######? | | ?#"" """" #####<## | | ?# ! | | ?#" #A###### | | ?# "###????? | | ?#" ! """"" "" "#??????? | | ?#" !! ""#####" "#??????? | | ?#" [ ""#???#" "#??????? | | ?#"" |#???#" "#??????? | | ?#"" "#???#" "???????? | | ?#" p "#####" "???????? | | ?#" """"""" "???????? | | ?#" ????????? | | ?#" ????????? | | ?#" ????????? | | ?#" @"" """"????????? | | ?# " " """""""""??????????????? | | ?## #####""""""####??????????????????? | | ??# #???#""""""#?????????????????????? | | ??# #???########?????????????????????? | | ??# #????????????????????????????????? | | ??# #????????????????????????????????? | | ??# ###??????????????????????????????? | | ??# "??????????????????????????????? | | ??#####??????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 35 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 25 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 37 Defensive Hacking 10 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Hyp. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed CompactReinforcedOptics Manual? 0 Play Time 01:55:24 Cumulative 157.7 hours Start 2025.01.08 @ 22:48:46 End 2025.01.09 @ 00:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5282016-7f8b-488c-b890-5ce246e13768