Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.05 @ 23:30:08 Player: Gder Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2330) 2330 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 6641 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 143 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 364/550 Matter 282/300 Energy 76/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Armored Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod (200) Hardened Light Armor Plating Ion Cannon Improved Assault Rifle High-powered Shotgun Rocket Launcher Welding Torch Axe Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Longsword +1 > --- INVENTORY -------- Improved Aluminum Leg Titanium Leg Flight Unit Heat Sink High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Particle Gun Particle Cannon Particle Cannon Improved Assault Rifle Enhanced Autogun Rocket Launcher [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 95 | 7 11 . 33 5 2 4 29 4 Power 6 | 1 . . 2 . 1 . 2 . Engine 4 | 1 . . 2 . 1 . . . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 . 4 . . . 5 . Treads 2 | . . . 2 . . . . . Leg 7 | . . . 2 . . . 5 . Wheel 4 | 2 2 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 2 . 11 3 1 2 7 . Device 13 | 1 . . 4 2 . 1 5 . Storage 4 | 1 2 . . . 1 . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 9 | . . . 6 1 . 1 1 . Artifact . | . . . . . . . . . Weapon 48 | 2 7 . 16 2 . 2 15 4 Energy Gun 11 | 1 . . 1 . . 1 7 1 Energy Cannon 9 | . 3 . 3 1 . . 2 . Ballistic Gun 13 | 1 2 . 5 . . 1 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . 1 1 . . 1 . Special Weapon 6 | . . . 6 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 6 | . . . 3 . . . 3 . Parts Lost 15 | . . . . . . 1 4 10 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . . . . 2 3 Utility 2 | . . . . . . . . 2 Weapon 7 | . . . . . . 1 2 4 Highest Loss Streak 10 | . . . . . . 1 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 100 100 99 90 Engine 10 | . 14 14 11 11 11 11 4 . Treads 4 | . . . 18 . . . . . Leg 13 | . . . . 22 22 22 26 26 Wheel 5 | . 28 28 2 . . . . . Device 9 | . 14 14 9 6 11 7 7 17 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 7 | . . . 6 11 11 11 10 . Protection 4 | . . . 6 4 . 3 8 7 Energy Gun 5 | . . . 5 . . 3 21 15 Energy Cannon 3 | . 13 14 4 3 . . . . Ballistic Gun 15 | . 14 14 20 22 22 18 2 3 Launcher 4 | . . . . 7 11 11 1 . Peak Build Rating 36 | 7 9 10 28 24 23 23 36 32 Average Rating 21 | 5 8 9 22 22 22 21 29 29 On Entrance 16 | . 7 9 10 22 22 22 23 32 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 50 50 66 66 59 46 46 41 Greatest Support 51 | 20 20 20 46 34 34 34 51 49 Greatest Overweight (x) 4 | . 4 2 2 1 1 1 1 . Average Overweight (x) . | . . 2 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 Average Capacity 17 | 7 13 20 20 20 19 15 15 15 Most Carried 20 | 3 11 19 20 17 18 15 15 15 Average Carried 14 | 1 8 14 19 16 17 12 12 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 Final Carried 19 | 2 11 19 17 17 15 11 15 13 Class Distribution -------------------- 57% | Skirmisher 20% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2182 | 246 412 9 654 168 . 276 417 . Remotely . | . . . . . . . . . Salvage Created 2941 | 118 434 34 706 102 . 197 1301 49 Parts 207 | 9 35 3 58 10 . 18 71 3 Haulers Intercepted 3 | . 1 . . . . . 2 . Recyclers Shooed 2 | 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 73 | . 14 1 19 6 . 7 25 1 Melee 3 | . . . . . . . 3 . Guns 43 | . 3 1 15 6 . 1 16 1 Cannons 8 | . 5 . 2 . . . 1 . AOE 19 | . 6 . 2 . . 6 5 . Classes Destroyed 14 | 2 3 1 3 1 . . 3 1 Worker 5 | . . 1 1 . . . 3 . Builder 1 | . . . . . . . 1 . Tunneler 3 | 2 . . . . . 1 . . Hauler 3 | . 1 . . . . . 2 . Recycler 4 | 1 1 . . . . 1 1 . Operator 1 | . . . . . . . 1 . Watcher 5 | . . . 4 . . . 1 . Swarmer 30 | . 8 1 6 3 . 4 8 . Grunt 25 | . 6 . 6 2 . 3 8 . Brawler 1 | . . . 1 . . . . . Sentry 14 | . . . 6 . . . 8 . Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 4 1 4 3 . 5 7 1 Combat Bots Only 6 | . 3 1 3 3 . 3 6 1 Max Kills in Single Turn 3 | 1 3 1 2 1 . 3 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 1 . . 2 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 414 | . 29 3 115 21 . 11 125 110 Missed 117 | . 11 1 32 5 . 1 33 34 Damage Taken 3258 | . 118 15 792 328 . 166 948 891 Core 489 | . 45 7 178 57 . 16 56 130 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 947 | . 37 4 236 93 . 49 275 253 Regen/Repaired (Parts) 122 | . . . . . . . 122 . Core Remaining (%) 72 | 100 . 79 . . . 37 . . Volleys Fired 190 | 11 31 3 64 10 . 11 54 6 Largest 3 | 2 2 2 3 3 . 2 3 3 Hottest 198 | 60 88 88 153 114 . 98 198 145 Shots Fired 413 | 20 58 6 139 30 . 13 130 17 Gun 313 | 20 27 3 100 20 . 2 124 17 Cannon 59 | . 27 3 20 6 . . 3 . Launcher 27 | . 4 . 5 4 . 11 3 . Special 14 | . . . 14 . . . . . Kinetic 166 | 9 27 3 82 20 . . 20 5 Thermal 176 | 11 27 3 52 6 . 2 75 . Explosive 27 | . 4 . 5 4 . 11 3 . Electromagnetic 44 | . . . . . . . 32 12 Robot Hit Streak 47 | 18 19 1 15 13 . 6 47 18 Robot Miss Streak 3 | . 2 1 3 3 . 1 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 2 . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 300 | 18 41 3 85 20 . 8 110 15 Core Hits 158 | 6 23 2 36 19 . 12 53 7 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 4 | . . . 1 1 . . 1 1 Critical Strikes 10 | . . . 1 2 . . 6 1 Burn 3 | . . . . . . . 3 . Destroy 5 | . . . 1 2 . . 1 1 Corrupt 1 | . . . . . . . 1 . Sever 1 | . . . . . . . 1 . Melee Attacks 12 | . . . . . . . 10 2 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . 10 2 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6304 | 174 845 36 1430 370 . 636 2634 179 Guns 3467 | 174 152 36 947 261 . 33 1685 179 Cannons 697 | . 389 . 245 42 . . 21 . Explosions 1633 | . 304 . 238 67 . 582 442 . Melee 470 | . . . . . . . 470 . Ramming 37 | . . . . . . 21 16 . Kinetic 1620 | 55 152 36 693 261 . . 279 144 Thermal 2203 | 119 389 . 499 42 . 33 1121 . Explosive 1384 | . 304 . 238 67 . 582 193 . Electromagnetic 590 | . . . . . . . 555 35 Impact . | . . . . . . . . . Slashing 470 | . . . . . . . 470 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 3 7 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 2 1 Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 77 | . 16 . . 1 . . 60 . Projectiles 9 | . 8 . . 1 . . . . Explosions 9 | . 8 . . . . . 1 . Melee 59 | . . . . . . . 59 . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 144 | . . . . 34 . 58 52 . Shots 6 | . . . . 2 . 3 1 . Rammed . | . . . . . . . . . Targets Rammed 9 | . . . . . . 6 3 . Kicked 9 | . . . . . . 6 3 . Crushed . | . . . . . . . . . Highest Temperature 475 | 40 216 54 376 196 . 139 475 60 Average Temperature 103 | 19 78 24 95 63 . 64 152 27 Received Heat Transfer 750 | . 30 . 330 30 . 72 288 . Effects 5 | . . . . . . . 5 . Shutdowns 3 | . . . . . . . 3 . Interference 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 1 . 1 1 . . 1 3 Heat Transferred 4743 | 275 703 . 1073 74 . 74 2544 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 454 | 15 326 50 384 176 . 157 454 186 Initial 184 | . 8 . 1 8 . . . 184 Average 116 | 4 132 17 151 54 . 36 206 173 Maximum Alert Level 2 | . 1 . 1 . . . 2 . Low Security (%) 77 | 100 73 100 67 100 . 100 50 100 Level 1 19 | . 26 . 32 . . . 37 . Level 2 2 | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 4 . 3 . . . 3 . Investigation 5 | . 4 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . . . 2 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 28 3 42 8 . 7 37 4 Peak Tracking Total 7 | . 5 3 7 3 . 4 6 4 Tactical Retreats 9 | . 2 1 3 . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . 3 . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . 5 . . . . . Triggered 3 | . . . 3 . . . . . Most Traps Carried 5 | . . 5 5 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 27 | . 9 . 4 1 5 1 7 . Terminals 17 | . 8 . 3 1 . 1 4 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 111 | . 27 . 15 3 50 2 14 . Successful 85 | . 12 . 11 2 50 . 10 . Failed 26 | . 15 . 4 1 . 2 4 . Catastrophic 4 | . 4 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 44 | . 22 . 8 2 1 2 9 . Terminals 54 | . 26 . 13 3 . 2 10 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 68 | . 8 . 6 1 50 . 3 . Record 50 | . 1 . . . 49 . . . Part Schematic 2 | . 2 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 2 | . . . . 1 . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 11 | . 4 . 3 1 . . 3 . Terminals 10 | . 3 . 3 1 . . 3 . Assimilate 1 | . . . . . . . 1 . Botnet 9 | . 3 . 3 1 . . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Patch 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 . 3 1 . 1 5 . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 Machine Destruction 7 | . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 3 . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . Total Orders 2 | . . 1 1 . . . . . GUARD 2 | . . 1 1 . . . . . Ally Attacks 29 | . . . 29 . . . . . Total Damage 314 | . . . 314 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 8953 | 78 852 696 2373 812 1065 1426 1540 111 Spaces Moved 4735 | 46 752 599 936 382 527 573 872 48 Core 1 | 1 . . . . . . . . Treads 719 | . . . 719 . . . . . Legs 2443 | . . . 41 382 527 573 872 48 Wheels 1572 | 45 752 599 176 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 200 200 200 126 126 Average Speed 159 | 79 92 110 213 200 200 200 130 126 Slowest Speed 320 | 80 140 110 320 200 200 200 200 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 99 98 72 80 93 96 52 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 42 | . . . 13 . . 25 2 2 Terrain Destroyed 263 | . 23 . 46 29 . 119 44 2 Melee 4 | . . . . . . . 2 2 Projectile 13 | . . . 13 . . . . . AOE 246 | . 23 . 33 29 . 119 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5735 | 66 854 630 1165 406 539 836 1159 80 Wait 564 | . 36 21 82 8 2 238 157 20 Move 4727 | 45 751 598 935 381 526 572 871 48 Hop . | . . . . . . . . . Pick Up 67 | 3 15 8 19 1 1 1 19 . Fast Attach 19 | 6 2 . 4 . . . 7 . Attach 17 | 1 . . 4 . . 3 7 2 Detach 2 | . . . 1 . . . 1 . Swap 60 | . 9 . 25 5 2 1 16 2 Drop 58 | . 10 . 26 1 3 4 14 . Fire 190 | 11 31 3 64 10 . 11 54 6 Melee 12 | . . . . . . . 10 2 Ram . | . . . . . . . . . Kick 9 | . . . . . . 6 3 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 5 . . . Trap 5 | . . . 5 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 366 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Discovered new exit (range 4) 711 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Entered Mines 985 | -10/Mines | Discovered new exit (range 3) 1096 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1158 | -10/Mines | Found Prototype Device 1329 | -10/Mines | Found a hidden stash of uninstalled traps 1349 | -10/Mines | Received a Mining Laser from a helpful Derelict 1502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -10/Mines | Entered Materials 1627 | -9/Materials | Accompanied by 3 allies 1627 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1831 | -9/Materials | Lost 3 allies 1916 | -9/Materials | Build established: Tank 1934 | -9/Materials | Identified Exp. Sensor Array 2405 | -9/Materials | Discovered new exit (range 15) 2647 | -9/Materials | Identified exit to Materials 2906 | -9/Materials | Build established: Skirmisher 2944 | -9/Materials | Identified exit to Mines 3069 | -9/Materials | Discovered exit to Materials (range 11) 3748 | -9/Materials | Build established: Tank 4000 | -9/Materials | Entered Mines 4146 | -9/Mines | Core integrity fell below 50% 4263 | -9/Mines | Assembled infested the area 4322 | -9/Mines | Discovered exit to Materials (range 18) 4802 | -9/Mines | Discovered new exit (range 5) 4810 | -9/Mines | Identified exit to Exiles 4812 | -9/Mines | Entered Exiles 4828 | -9/Exiles | Build established: Skirmisher 4848 | -9/Exiles | Discovered new exit (range 15) 4872 | -9/Exiles | Identified exit to Mines 4912 | -9/Exiles | Met 8R-AWN 4944 | -9/Exiles | Met EX-HEX 5012 | -9/Exiles | Met EX-BIN 5036 | -9/Exiles | Aligned with FarCom system 5038 | -9/Exiles | Given EX-Vault access code 5144 | -9/Exiles | Opened EX-Vault 5154 | -9/Exiles | Found Longsword +1 5193 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5367 | -9/Exiles | Visited The Gauntlet 5568 | -9/Exiles | Met EX-DEC 5618 | -9/Exiles | Learned location of Zion (-6) 5763 | -9/Exiles | Discovered exit to Mines (range 11) 5877 | -9/Exiles | Left Exiles lab with Longsword +1 5877 | -9/Exiles | Entered Mines 7279 | -8/Mines | Discovered exit to Materials (range 8) 7303 | -8/Mines | Entered Materials 7303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7304 | -8/Materials | Identified exit to Factory 8720 | -8/Materials | Repaired Titanium Leg? 8842 | -8/Materials | Identified exit to Garrison 8843 | -8/Materials | Entered Garrison 8906 | -8/Garrison | Garrison Relay disabled 8906 | -8/Garrison | Garrison Relay disabled 8954 | -8/Garrison | Self-destructed Last Messages --------------- 08909_ Machine disabled. 08913_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08916_ P-60 Hacker suffers critical hit (Destroy). 08916_ Destroyed Imp. Heat Sink. 08920_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08924_ Lgt. Nuclear Core destroyed. 08926_ Shock Rifle destroyed. 08929_ P-60 Hacker heat short circuits Imp. Heat Sink. 08929_ Remote Datajack melted. 08929_ Target Analyzer melted. 08929_ Shock Rifle melted. 08929_ P-60 Hacker destroyed. 08932_ Shock Rifle destroyed. 08933_ Hrd. Light Armor Plating destroyed. 08942_ Imp. Datajack destroyed. 08943_ Structural Scanner destroyed. 08948_ Titanium Leg destroyed. 08950_ System corrupted: Matter fused (-8). 08951_ Carbon-fiber Leg destroyed. 08952_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????? #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ??????????## " #???????????????????? | | ??????????#"" """ #???????????????????? | | ??????????#" " #???????????????????? | | ??????????#" ####?????????#??????? | | ??????????#" ##"######## #??????? | | ??????????#" " ## #??????? | | ??????????#""""""### ### #??????? | | ????????????#??????# + ##### ###??????? | | ???????????????????# ##" #???? #????????? | | ???????????????????# #######????? ????????? | | ?????????????????### #???????????? ???????? | | ?????????????????# #?????????????#??????? | | ???????????????### #?#??????????????????? | | ?????????????### # # ###????????????????? | | ?????????????#"" + + ""#????????????????? | | ?????????????#" # # "#????????????????? | | ?????????????#" p p "#????????????????? | | ?????????????#" ^ " "#????????????????? | | ?????????????#" " "#????????????????? | | ?????????????## ! ! "! ##????????????????? | | ??????????????# ! #?????????????????? | | ??????????????#*#!! ! # #?????????????????? | | ??????????????#%+!@ p #?????????????????? | | ??????????????#[# # #?????????????????? | | ????????????????# #???????????????????? | | ????????????????#######???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGammaInsulator Manual? 0 Play Time 02:13:11 Cumulative 55.5 hours Start 2025.02.17 @ 00:36:07 End 2025.03.05 @ 23:30:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 23 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3e79e91-4e2f-4656-8ce0-3010fb42b272