Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 12:06:47 Player: Akl Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (45) 225 Value Destroyed (1442) 1442 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10447 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 198/300 Energy 77/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved VSS Leg > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heat Sink Improved Trap Scanner Advanced Actuator Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Linear Gravjet VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Core Analyzer Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Ripper Longsword +1 > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Trap Scanner Advanced Actuator Array [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Core Analyzer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Experimental System Shield Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 2 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . . 1 . 1 . 1 . . . 1 . Utility 5 | . . . . . . . 1 . 1 1 1 . . . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . 1 Parts Attached 88 | 6 3 1 2 6 1 . 9 5 8 2 4 1 . 7 21 12 Power 10 | 1 . . . 1 . . 1 1 1 . 1 . . 1 2 1 Engine 4 | 1 . . . 1 . . . . . . 1 . . 1 . . Core 5 | . . . . . . . 1 1 1 . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 50 | 2 2 . . 4 . . 6 3 5 . 2 1 . 3 13 9 Treads . | . . . . . . . . . . . . . . . . . Leg 10 | 2 . . . . . . 1 . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . . . . . . . . . 4 1 Flight 33 | . . . . 4 . . 5 3 5 . 2 1 . 3 9 1 Utility 17 | 1 1 1 1 . . . 2 . 2 1 1 . . 2 4 1 Device 4 | 1 . 1 . . . . . . . . 1 . . . 1 . Storage 3 | . 1 . 1 . . . . . . . . . . . 1 . Processor 8 | . . . . . . . 2 . 2 1 . . . 2 1 . Hackware 2 | . . . . . . . . . . . . . . . 1 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 11 | 2 . . 1 1 1 . . 1 . 1 . . . 1 2 1 Energy Gun 4 | 1 . . . 1 . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . . . 3 1 Parts Lost 53 | . . . . 1 . . 8 3 2 . . . 11 . 20 8 Power 7 | . . . . 1 . . 1 1 . . . . 1 . 3 . Propulsion 30 | . . . . . . . 4 2 1 . . . 7 . 13 3 Utility 9 | . . . . . . . 1 . 1 . . . 2 . 1 4 Weapon 7 | . . . . . . . 2 . . . . . 1 . 3 1 Highest Loss Streak 16 | . . . . 1 . . 7 3 2 . . . 11 . 16 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Backups 5 | 2 5 6 4 6 8 8 7 7 6 5 6 8 8 . 2 4 Power . | 1 1 1 1 . . . . 1 1 1 1 2 1 . . . Propulsion 1 | . 1 2 . . . . . 1 . 2 2 4 4 . . . Utility 2 | . 1 1 1 3 5 5 4 4 3 2 2 1 1 . 1 3 Weapon 1 | . 1 2 2 2 3 3 2 1 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . . . . . 1 1 1 2 4 . 2 2 Power 4 | . . . . . . . . . . 1 1 . 1 . 1 . Propulsion 2 | . . . . . . . . . . . . 1 1 . . . Utility 5 | . . . . . . . . . 1 . . 1 1 . . 2 Weapon 2 | . . . . . . . . . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 74 90 99 92 100 100 75 95 98 91 93 94 92 59 70 21 Engine 4 | . 9 14 11 10 11 11 4 . . . 3 5 4 5 4 . Core 1 | . . . . . . . 2 8 7 6 1 . . . . . Leg 2 | . 6 . 21 12 . . 2 . . . . . . . . 5 Hover 2 | . 20 28 22 13 . . . . . . . . . . 5 . Flight 27 | . . . . 13 44 44 25 43 45 38 40 41 39 15 15 1 Device 4 | . . 4 11 11 11 11 4 . 4 . 5 5 4 . . . Storage 5 | . 9 14 11 11 11 11 9 9 7 6 5 5 4 . . . Processor 16 | . . . . . . . 12 18 17 26 23 23 23 29 30 10 Energy Gun 3 | . 14 14 5 11 18 11 7 . . . . . . . . . Ballistic Gun 2 | . 14 14 11 9 . . . 8 7 . . . . . . . Slashing Weapon 7 | . . . . . 3 11 5 9 7 12 11 11 10 7 8 . Peak Build Rating 83 | 7 6 7 9 11 18 18 25 24 41 52 68 69 68 50 83 49 Average Rating 38 | 3 5 6 8 8 13 18 17 23 36 51 62 68 67 43 59 25 On Entrance 26 | . 4 6 7 9 11 18 18 23 24 40 52 68 68 24 50 35 Avg Prop Armor Cover (%) 6 | 24 24 . 14 13 . . 6 . 3 3 5 5 4 . 12 27 Naked Turns 28 | . . . . . . . . . . . . . . . . 28 Heaviest Build 23 | 4 11 12 12 14 15 15 15 15 17 19 23 23 23 15 15 16 Greatest Support 60 | 20 12 12 12 16 16 16 20 20 29 24 24 24 25 15 43 60 Greatest Overweight (x) 3 | 1 . . . 3 . . 3 . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 8 10 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 5 6 6 6 8 8 8 8 8 8 7 8 8 8 4 5 5 Average Carried 6 | 2 5 6 4 6 7 8 7 7 7 5 6 7 7 . 2 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 6 6 6 8 8 8 8 8 6 7 8 8 5 . 3 4 Class Distribution -------------------- 37% | Sprinter 24% | Scavenger-Sprinter 22% | Mutant 6% | Scout 4% | Scavenger-Scout 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Scout | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Matter Collected 1137 | 276 . 45 . 145 . . 185 59 110 11 . 79 . 70 149 8 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1876 | 114 . . . 56 . . 423 306 154 11 . 58 . 153 601 . Parts 99 | 6 . . . 6 . . 20 15 7 2 . 2 . 2 39 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 12 . 1 . . Prevented 3 | . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Combat Hostiles Destroyed 39 | . . . . 4 . . 9 7 3 . . 1 . . 15 . Melee 34 | . . . . . . . 8 7 3 . . 1 . . 15 . Guns 4 | . . . . 4 . . . . . . . . . . . . Classes Destroyed 8 | 2 . . . 1 . . 2 . . 1 . . . . 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . Swarmer 18 | . . . . 4 . . 3 3 . . . . . . 8 . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 14 | . . . . . . . 5 3 2 . . 1 . . 3 . Sentry 3 | . . . . . . . 1 1 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 6 | 3 . . . 4 . . 3 5 1 1 . 1 . . 6 . Combat Bots Only 6 | . . . . 4 . . 3 4 1 . . 1 . . 6 . Max Kills in Single Turn 1 | 1 . . . 1 . . 1 1 1 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Hostile Shots Fired 503 | . 3 . 11 36 . . 62 40 33 . . 9 49 . 105 155 Missed 186 | . 2 . 5 8 . . 12 15 14 . . 6 12 . 50 62 Hits 317 | . 1 . 6 28 . . 50 25 19 . . 3 37 . 55 93 Melee 11 | . . . . . . . . . . . . . . . 1 10 Projectile 306 | . 1 . 6 28 . . 50 25 19 . . 3 37 . 54 83 AOE 3 | . . . . . . . . . . . . . 2 . 1 . Critical Strikes 23 | . . . . . . . 2 . . . . . 3 . 3 15 Damage Taken 5946 | . 11 22 77 223 . . 708 299 135 . . 50 816 . 1261 2344 Core 2370 | . . . 27 41 . . 313 89 20 . . 16 275 . 274 1315 Absorbed by Shields 90 | . . . . . . . . . . . . . . . . 90 Regen/Repaired (Parts) 19 | . . . . . . . . . . 16 . . 3 . . . Core Remaining (%) 81 | 100 . 100 . . . 83 . 26 97 100 . . . 70 76 . Volleys Fired 37 | 6 . 2 2 13 . . 7 . . . . . . . 1 6 Largest 2 | 2 . 2 1 2 . . 2 . . . . . . . 2 1 Hottest 126 | 70 . 70 100 70 . . 115 . . . . . . . 126 63 Shots Fired 64 | 12 . 4 2 26 . . 13 . . . . . . . 2 5 Gun 62 | 12 . 4 . 26 . . 13 . . . . . . . 2 5 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . . . . . . . Kinetic 21 | 6 . 2 . 13 . . . . . . . . . . . . Thermal 43 | 6 . 2 2 13 . . 13 . . . . . . . 2 5 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 7 . 2 . 4 . . 12 . . . . . . . 3 1 Robot Miss Streak 7 | 1 . 2 . 7 . . 2 . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 113 | 9 . 2 . 12 . . 28 20 8 1 . 3 1 4 24 1 Core Hits 58 | 5 . 1 . 4 . . 11 8 4 . . 1 1 1 20 2 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 11 | 1 . . . 1 . . 1 2 1 . . 2 . . 3 . Burn 1 | 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . Sever 9 | . . . . . . . 1 2 1 . . 2 . . 3 . Melee Attacks 85 | . . . . . . . 18 22 8 1 . 4 2 4 26 . Impact . | . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . 18 22 8 1 . 4 2 4 26 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 2 1 . . . . . 1 . Combat Hostiles 3 | . . . . . . . . 1 1 . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . Damage Inflicted 4522 | 101 . 20 . 115 . . 1047 999 405 60 . 158 65 283 1213 56 Guns 470 | 101 . 20 . 115 . . 150 . . . . . . . 34 50 Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 3959 | . . . . . . . 897 999 405 60 . 158 55 283 1102 . Ramming 93 | . . . . . . . . . . . . . 10 . 77 6 Kinetic 109 | 37 . 7 . 65 . . . . . . . . . . . . Thermal 361 | 64 . 13 . 50 . . 150 . . . . . . . 34 50 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3959 | . . . . . . . 897 999 405 60 . 158 55 283 1102 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 2 . . . . 4 7 Average Corruption 3 | . . . . . . . . . . 1 . . . . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 2 . . . . 4 7 Message Errors 4 | . . . . . . . . . . . . . . . 1 3 Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . . . 101 47 . 20 . . . 81 89 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 338 | . . . . . . . 101 47 . 20 . . . 81 89 . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . . 3 . 36 2 Shots . | . . . . . . . . . . . . . . . . . Rammed 18 | . . . . . . . . . . . . . 4 . 12 2 Targets Rammed 18 | . . . . . . . . . . . . . 4 . 12 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 397 | 40 . 59 16 135 . 1 397 28 27 266 . . 22 . 307 . Average Temperature 80 | 19 . 33 10 68 . 1 200 4 5 144 . . 9 . 126 . Received Heat Transfer 1047 | . 6 9 27 . . . 333 117 36 . . 9 228 . 225 57 Effects 2 | . . . . . . . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . . . . . 1 . Heat Transferred 1036 | 259 . 37 . 148 . . 407 . . . . . . . 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 195 | 10 10 . 16 70 . . 95 124 56 18 14 . . . 195 105 Initial 81 | . . . . 1 . . . 39 51 18 3 . . . . 81 Average 35 | . 1 . 3 41 . . 20 82 26 6 . . . . 84 43 Influence Increases 1719 | 15 10 . 31 90 . . 235 195 157 43 14 110 30 5 514 270 Destroy 0b10 Robot/C 780 | . . . . 80 . . 180 140 60 . . 20 . . 300 . Destroy 0b10 Robot/NC 35 | 15 . . . . . . 5 5 . 5 . . . 5 . . Destroy Leader 140 | . . . . 10 . . 40 20 20 . . . . . 50 . Successful Hack 117 | . 10 . 14 . . . 10 . 17 38 14 . . . 14 . Destroy Structure 2 | . . . 2 . . . . . . . . . . . . . Partial Spotted 105 | . . . 15 . . . . 30 15 . . . . . 30 15 Lose Combat Pursuer 540 | . . . . . . . . . 45 . . 90 30 . 120 255 Influence Decreases 1624 | 15 10 . 26 45 50 . 140 176 233 73 22 80 60 5 357 332 Entered New Map 304 | . . . . 4 50 . . 56 63 20 5 . 30 . . 76 Time Decay 914 | 15 10 . 26 31 . . 100 90 150 53 17 80 . 5 157 180 Lost Part 406 | . . . . 10 . . 40 30 20 . . . 30 . 200 76 Squads Dispatched 26 | . 1 1 1 . . . 1 3 3 2 2 . . . 4 8 Investigation 9 | . 1 1 . . . . 1 1 2 2 1 . . . . . Extermination 6 | . . . . . . . . . 1 . 1 . . . 2 2 Reinforcement 10 | . . . 1 . . . . 1 . . . . . . 2 6 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Distress Signals 4 | . . . 1 . . . . 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 4 1 11 4 . . 10 17 5 1 2 13 27 . 29 28 Peak Tracking Total 21 | . 4 1 10 4 . . 4 11 2 . 2 5 21 . 11 10 Tactical Retreats 17 | . . . . . . . . . 2 . . 3 1 . 4 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Traps Triggered 12 | . . . . . . . 1 . . . . . . . 6 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Machines Accessed 33 | . 2 1 3 . 1 . 3 2 4 6 3 2 1 . 4 1 Terminals 18 | . 1 . 3 . . . 3 2 2 3 1 . . . 2 1 Fabricators 4 | . . . . . . . . . 1 . 2 . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . . . . 1 . Scanalyzers 2 | . . . . . . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 73 | . 5 1 7 . 1 . 11 4 9 14 4 6 5 . 5 1 Successful 43 | . 3 1 5 . 1 . 6 . 4 8 3 6 5 . 1 . Failed 30 | . 2 . 2 . . . 5 4 5 6 1 . . . 4 1 Catastrophic 8 | . . . . . . . . 1 . 2 1 . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 3 . 7 . 1 . 9 2 4 7 1 . . . 4 1 Terminals 43 | . 4 . 7 . . . 11 4 5 7 1 . . . 3 1 Fabricators 5 | . . . . . . . . . 1 . 3 . . . 1 . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 . . . . 1 . Scanalyzers 6 | . . . . . . . . . 3 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 1 1 3 . 1 . 3 . . . . 6 5 . . . Record 6 | . . . . . . . 1 . . . . 5 . . . . Prototype ID Bank 6 | . . . . . . . 1 . . . . . 5 . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 2 . . . . . . Insert Component 2 | . . . . . . . . . 1 1 . . . . . . Analyze 2 | . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . . . 3 . 2 3 . . . . 1 . Terminals 12 | . 1 . 2 . . . 3 . 2 3 . . . . 1 . Botnet 12 | . 1 . 2 . . . 3 . 2 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 2 . . . 2 2 4 4 2 . . . 2 1 Full Trace Events 7 | . 1 . . . . . . 1 2 2 1 . . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . . . Corruption 2 | . . . . . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Active Infowar (turns) 3442 | 4 . 20 137 97 235 157 373 184 305 187 196 270 448 110 467 252 Optics 2595 | . . . . . . . 176 184 305 187 196 270 448 110 467 252 Terrain 220 | 4 . . . . . . 1 . 214 . 1 . . . . . Structural 843 | . . 20 137 97 235 157 197 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Turns Passed 3809 | 69 88 49 137 97 235 157 397 184 305 187 196 270 448 110 504 376 Spaces Moved 7053 | 49 139 61 145 86 732 289 346 193 638 455 353 830 927 312 818 680 Core 347 | 46 35 . . 1 . . . . . . . . . . 8 257 Treads . | . . . . . . . . . . . . . . . . . Legs 67 | 3 . . . . . . 57 . . . . . . . . 7 Wheels . | . . . . . . . . . . . . . . . . . Hover 477 | . 104 61 145 12 . . . . . . . . . . 134 21 Flight 6162 | . . . . 73 732 289 289 193 638 455 353 830 927 312 676 395 Fastest Speed 20 | 50 50 56 76 31 31 31 28 28 20 24 24 23 23 30 24 30 Average Speed 31 | 57 54 56 76 46 31 31 51 28 24 24 24 23 23 30 32 42 Slowest Speed 290 | 120 60 56 76 200 31 31 290 34 28 24 24 106 107 30 120 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 1 1 5 3 5 1 . 2 . 7 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 33 19 20 14 92 77 30 41 13 11 11 65 87 62 27 25 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . . . 2 . 1 . . Spaces Dug 3 | . . . 2 . . . . . . . . 1 . . . . Terrain Destroyed 3 | . . . 2 . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 2 | . . . 2 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp War Pro Fac Res Total 8389 | 78 150 71 164 117 737 354 527 292 778 527 463 898 1155 322 1015 741 Wait 1005 | 9 3 8 12 4 . 67 142 78 111 64 99 59 223 . 90 36 Move 6959 | 48 138 60 144 85 731 286 343 182 631 444 350 829 924 311 804 649 Hop 37 | . . . . . . 1 1 5 3 5 1 . 1 . 6 14 Pick Up 39 | 5 3 . 1 3 1 . 3 . 3 5 5 2 1 . 7 . Fast Attach 58 | 4 2 1 . 4 . . 6 3 1 1 1 1 . 2 18 14 Attach 32 | 3 2 . 2 1 . . 4 1 5 3 2 . . 5 3 1 Detach 11 | 3 . . . . . . 1 . 1 2 . . . . 2 2 Swap 20 | . . . 3 3 4 . 2 1 6 . 1 . . . . . Drop 32 | . 2 . . 4 1 . . . 9 2 4 3 1 . 4 2 Fire 37 | 6 . 2 2 13 . . 7 . . . . . . . 1 6 Melee 82 | . . . . . . . 18 22 8 1 . 4 2 4 23 . Ram 17 | . . . . . . . . . . . . . 3 . 12 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . . . 45 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 165 | -10/Mines | Met a Derelict bent on vengeance 175 | -10/Mines | Discovered new exit (range 15) 186 | -10/Mines | Assembled infested the area 191 | -10/Mines | Met a Derelict shopkeep closing up shop 207 | -10/Mines | Entered Materials 207 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 341 | -9/Materials | Discovered new exit (range 6) 344 | -9/Materials | Entered Mines 440 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 440 | -9/Mines | Discovered new exit (range 5) 441 | -9/Mines | Entered Exiles 449 | -9/Exiles | Met 8R-AWN 454 | -9/Exiles | Met EX-HEX 463 | -9/Exiles | Met EX-BIN 467 | -9/Exiles | Met EX-DEC 507 | -9/Exiles | Visited The Gauntlet 550 | -9/Exiles | Discovered new exit (range 10) 583 | -9/Exiles | Aligned with FarCom system 584 | -9/Exiles | Given EX-Vault access code 591 | -9/Exiles | Opened EX-Vault 593 | -9/Exiles | Found Prototype Slashing Weapon 594 | -9/Exiles | Identified Longsword +1 608 | -9/Exiles | Warned to stay clear of 0b10 Research branches 671 | -9/Exiles | Discovered new exit (range 15) 676 | -9/Exiles | Left Exiles lab with Longsword +1 676 | -9/Exiles | Entered Mines 712 | -8/Mines | Build established: Scavenger-Sprinter 830 | -8/Mines | Discovered new exit (range 7) 833 | -8/Mines | Entered Materials 833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -8/Materials | Discovered new exit (range 13) 1075 | -8/Materials | Lost 7 parts (1p3n1u2w) 1158 | -8/Materials | Core integrity fell below 50% 1230 | -8/Materials | Entered Storage 1373 | -8/Storage | Garrison activated, responded to threat 1399 | -8/Storage | Lost 3 parts (1p2n) 1402 | -8/Storage | Discovered new exit (range 17) 1414 | -8/Storage | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -7/Factory | Discovered new exit (range 10) 1718 | -7/Factory | Discovered new exit (range 4) 1719 | -7/Factory | Entered another Factory area 1719 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1805 | -6/Factory | Repaired Cesium-ion Thruster 1882 | -6/Factory | Discovered new exit (range 14) 1906 | -6/Factory | Entered another Factory area 1906 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 2098 | -5/Factory | Discovered new exit (range 3) 2102 | -5/Factory | Entered Upper Caves 2181 | -5/Upper Caves | Entered an active Warlord outpost 2185 | -5/Upper Caves | Learned location of 1 exit from Factory 2185 | -5/Upper Caves | Learned Factory emergency access door positions 2185 | -5/Upper Caves | Learned Research stockpile data 2185 | -5/Upper Caves | Learned Armory stockpile data 2355 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2372 | -5/Upper Caves | Entered Warlord 2375 | -5/Warlord | Build established: Sprinter 2379 | -5/Warlord | Discovered new exit (range 9) 2495 | -5/Warlord | Met Warlord 2496 | -5/Warlord | Warlord's base attacked by MAIN.C 2781 | -5/Warlord | Warlord forces counterattacked 2805 | -5/Warlord | Spotted Executioner 2820 | -5/Warlord | Entered Proximity Caves 2849 | -4/Proximity Caves | Lost 11 parts (1p7n2u1w) 2857 | -4/Proximity Caves | Identified exit to Factory 2930 | -4/Proximity Caves | Entered Factory 2930 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2931 | -4/Factory | Identified exit to Upper Caves 3097 | -4/Factory | Found Prototype Hackware 3097 | -4/Factory | Identified Exp. System Shield 3255 | -4/Factory | Lost 4 parts (4n) 3428 | -4/Factory | Discovered new exit (range 19) 3434 | -4/Factory | Entered Research 3434 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3460 | -3/Research | Lost 16 parts (3p9n1u3w) 3516 | -3/Research | Spotted B-86 Titan 3570 | -3/Research | Found Prototype Hackware 3570 | -3/Research | Identified Exp. Hacking Suite 3630 | -3/Research | Core integrity fell below 50% 3638 | -3/Research | Lost 4 parts (1n3u) 3762 | -3/Research | Core integrity fell below 20% 3810 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 03781_ Knocked back. 03797_ U-05 Engineer lays Concrete. 03797_ A-15 Conveyor calls for reinforcements. 03797_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03799_ Imp. VSS Leg destroyed. 03799_ Knocked back. 03799_ Penetrated by Slug. 03799_ Slug penetrates Wall. 03801_ Biometal Leg severed. 03803_ System corrupted: Matter fused (-10). 03803_ Imp. VSS Leg severed. 03804_ Chain reaction triggered in Lgt. Ion Engine. 03804_ K-01 Serf destroyed. 03805_ Imp. VSS Leg severed. 03805_ System corrupted: Field Laser failed to cycle. 03806_ Imp. VSS Leg severed. 03809_ Field Laser destroyed. Map ----- +----------------------------------------------------+ | "############[ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ########## ######?????????????????????????????? | | ??# # #???????????????# ??????????????? | | # # #???????????????# #?????????????? | | # # +???????????????# #?????????????? | | " # + #???????????????# #?????????????? | | " # # +???????????????# #?????????????? | | " # ! # #???????????????/ +?????????????? | | # # #???????????????# #?????????????? | | # # #???????????????# #?????????????? | | # + +???????????????#sss #?????????????? | | ########## #???????????????# s #?????????????? | | ?????????# #???????????????#s #?????????????? | | ?????????# #???????????????# #?????????????? | | ##########^ #???????????????# #?????????????? | | # #???????????????# #?????????????? | | # #?????????#####?# #?????????????? | | "" """ # t###########;;;### ############### | | "" """ " BB % # | | "" """ / BB p A = # | | # %p c= # | | + =p c== @ # | | "" "" ## ################################ # | | "" T" ## #??????????????????????????????# # | | "" "" ## #???????????????????????######## # | | ## #???????????????????????# | | ## #???????????????????????# | | ########### #???##############??????# | | ?????"""??# #???# #??????# | | ????? ??# #???# #??????# ######+# | | ????? ???# #???# """ """ #??????# T## | | ????? ???# #???# """ """ ######## ## | | ????? ???# #???# """ """ # ### """ | | ???##+##??# #???#! / ### """ | | ???# #??# #???# # + """ | | #### #??# #???# """ """ # ### """ | | % #??# #???# """ """ #+##+########?# """ | | #### #??# #???# """ """ # ???????# | | #### ##?# #???# # ?????# | | #% #?# #???# # #????###### | | # ### %#???############## #?????????? | | + #????????????????# #?????????? | | # % ######????????????????# #?????????? | | # #?????????????????????# #?????????? | | #######?????????????????????# #?????????? | | ##????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 17 Core Analysis 9 Armor Integrity Analysis 30 Defensive Hacking 16 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -5/Factory Repaired ---------- Cesium-ion Thruster | 36% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed LinkedRefineryRail Manual? 0 Play Time 01:24:23 Cumulative 42.9 hours Start 2026.07.25 @ 10:36:06 End 2026.07.25 @ 12:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a30a1a6-ccce-4eff-81ac-f90d84437293