Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 12:13:25 Player: oskarw Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (169) 845 Value Destroyed (4438) 4438 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10583 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 98/100 System Corruption 56% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Arc Projector Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Thunder Leg Thunder Leg Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Improved Medium Armor Plating Improved Hacking Suite Makeshift System Shield Advanced Field Recycling Unit Advanced Drone Bay > --- WEAPON ----------- Improved Arc Projector Heavy Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Sensor Array Transmission Jammer Improved Proton Missile Launcher Makeshift Hammer [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Improved Hover Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . 1 . . . Utility 6 | . . 1 . 1 2 . 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 164 | 8 15 13 12 16 3 7 41 14 1 34 Power 23 | 1 2 . 3 3 . . 5 2 . 7 Engine 17 | 1 2 . 3 2 . . 5 1 . 3 Core 6 | . . . . 1 . . . 1 . 4 Reactor . | . . . . . . . . . . . Propulsion 48 | 2 6 4 3 7 1 . 11 4 1 9 Treads 6 | 2 . . . . . . 2 . . 2 Leg 16 | . 4 . . . . . . 4 1 7 Wheel . | . . . . . . . . . . . Hover 19 | . 2 3 3 7 . . 4 . . . Flight 7 | . . 1 . . 1 . 5 . . . Utility 66 | 3 4 5 2 5 2 4 20 7 . 14 Device 30 | 2 2 . 1 3 . 2 11 2 . 7 Storage 7 | 1 2 1 . . . . 2 . . 1 Processor 9 | . . 1 . . . 2 3 1 . 2 Hackware 9 | . . 2 . . 2 . 2 2 . 1 Protection 11 | . . 1 1 2 . . 2 2 . 3 Artifact . | . . . . . . . . . . . Weapon 27 | 2 3 4 4 1 . 3 5 1 . 4 Energy Gun 4 | . . . 2 . . 1 . . . 1 Energy Cannon 4 | . . . . 1 . . 2 . . 1 Ballistic Gun 10 | 2 2 2 1 . . 2 . . . 1 Ballistic Cannon 2 | . 1 1 . . . . . . . . Launcher 4 | . . 1 . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 1 . . 1 . . . Corrupted Parts 5 | . . . . . . . . 1 1 3 System Corruption 43 | . . . . . . . . 11 11 21 Parts Lost 66 | . 4 2 . 10 . 1 4 12 . 33 Power 8 | . 1 . . 1 . 1 . 1 . 4 Propulsion 25 | . 1 1 . 6 . . 3 3 . 11 Utility 25 | . 1 1 . 1 . . 1 6 . 15 Weapon 8 | . 1 . . 2 . . . 2 . 3 Highest Loss Streak 13 | . 2 1 . 7 . 1 1 5 . 13 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 6 | 2 6 7 9 9 3 3 5 4 4 3 Power . | . 1 1 1 . . . . . 1 1 Propulsion 1 | 1 2 4 3 2 1 . . . . . Utility 2 | . 2 1 3 3 2 . 3 2 2 . Weapon 1 | . . 1 2 2 . 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | 2 1 . 4 4 . 2 6 . . 3 Power . | . . . . . . . . . . . Propulsion 7 | 2 1 . 4 . . . . . . . Utility 10 | . . . . 4 . . 4 . . 2 Weapon 4 | . . . . . . 2 2 . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 98 99 95 15 43 89 52 67 72 Engine 7 | . 13 11 11 7 7 5 5 3 . 3 Treads 4 | . 18 . . . . . 2 . . 1 Leg 3 | . 8 . . . . . . 2 14 12 Hover 10 | . . 33 33 34 . . 5 . . . Flight 7 | . . . . . 3 7 21 8 6 2 Device 10 | . 10 . 5 9 . 3 15 4 . 11 Storage 6 | . 14 11 11 8 . . 2 . . . Processor 5 | . . 10 3 . . 8 9 5 6 6 Hackware 11 | . . 9 11 8 3 15 16 18 20 9 Protection 1 | . . . . 7 . . . 2 6 3 Ballistic Gun 8 | . 26 1 19 8 . 1 . . . 1 Ballistic Cannon 1 | . . 18 . . . . . . . . Impact Weapon 3 | . . . 1 6 . . 5 3 6 2 Peak Build Rating 89 | 9 11 21 26 30 11 21 65 47 50 89 Average Rating 33 | 6 7 16 19 26 7 15 52 35 46 60 On Entrance 20 | . 7 8 21 18 1 11 21 44 45 50 Avg Prop Armor Cover (%) 8 | . 11 . . 10 . . 9 5 . 5 Naked Turns 66 | . . . . 13 . . . . . 53 Heaviest Build 89 | 14 89 22 22 31 3 9 63 25 25 61 Greatest Support 86 | 40 40 24 24 32 3 3 56 40 60 86 Greatest Overweight (x) 6 | . 4 1 . 3 . 2 6 4 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 5 5 20 5 5 5 Average Capacity 7 | 7 8 9 10 9 5 5 7 5 5 5 Most Carried 10 | 5 8 10 10 10 3 5 8 5 4 5 Average Carried 6 | 2 6 7 9 9 1 3 5 4 4 3 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 8 10 10 4 . 3 5 4 4 3 Class Distribution -------------------- 50% | Mutant 16% | Hacker-Sprinter 12% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Matter Collected 4795 | 332 803 602 816 445 . . 1028 244 41 484 Remotely . | . . . . . . . . . . . Salvage Created 7001 | 107 756 686 778 621 . . 1422 426 58 2147 Parts 305 | 10 49 52 37 41 . . 38 4 2 72 Haulers Intercepted 19 | . 2 3 6 3 . . 5 . . . Recyclers Shooed 10 | . 2 1 . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented 6 | . . . . . . . . 5 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 87 | . 12 15 10 13 . . 5 9 1 22 Melee 12 | . . . . 1 . . 3 1 1 6 Guns 22 | . 12 . 4 4 . . . . . 2 Cannons 14 | . . 8 . . . . 1 . . 5 AOE 24 | . . 7 6 5 . . . 2 . 4 Classes Destroyed 15 | 1 7 2 . 2 . . 1 2 . . Worker 15 | . 3 . 2 3 . . 3 . . 4 Builder 4 | . . 1 2 . . . 1 . . . Tunneler 7 | 5 1 1 . . . . . . . . Hauler 19 | . 2 3 6 3 . . 5 . . . Recycler 12 | . 1 2 1 1 . . 3 . . 4 Operator 11 | . 2 3 1 . . . 4 . . 1 Watcher 14 | . 1 3 2 1 . . 5 . . 2 Swarmer 16 | . 2 7 2 3 . . . 2 . . Cutter 4 | . . . . 4 . . . . . . Grunt 38 | . 10 6 6 3 . . . 4 . 9 Duelist 1 | . . . . . . . . 1 . . Sentry 14 | . . 2 2 2 . . . 1 . 7 Hunter 6 | . . . . 1 . . 1 . 1 3 Programmer 7 | . . . . . . . 4 . . 3 Thief 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 2 5 9 5 8 . . 4 3 1 5 Combat Bots Only 5 | . 2 4 3 3 . . 1 3 1 5 Max Kills in Single Turn 3 | 1 2 3 2 2 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . . 1 . 1 Melee 1 | . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 802 | . 92 43 27 84 . 5 95 135 15 306 Missed 269 | . 23 21 12 23 . 2 48 45 7 88 Hits 533 | . 69 22 15 61 . 3 47 90 8 218 Melee 37 | . . . . 27 . . . 3 . 7 Projectile 496 | . 69 22 15 34 . 3 47 87 8 211 AOE 5 | . . . . 4 . . . . . 1 Critical Strikes 30 | . . 1 . 13 . . 2 3 . 11 Part Disruptions 1 | . . . 1 . . . . . . . Damage Taken 9759 | . 785 321 327 1369 . 94 850 1282 106 4625 Core 2540 | . 154 109 58 492 . 26 140 524 18 1019 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . 65 13 . . 96 . . . Core Remaining (%) 53 | 100 38 . 58 10 . 96 . . 19 . Volleys Fired 364 | 17 92 58 78 40 . . 6 4 . 69 Largest 2 | 2 2 2 2 2 . . 2 1 . 2 Hottest 155 | 40 40 63 68 78 . . 148 43 . 155 Shots Fired 674 | 34 184 112 140 74 . . 8 4 . 118 Gun 472 | 34 184 5 133 67 . . . . . 49 Cannon 163 | . . 101 . . . . 4 . . 58 Launcher 39 | . . 6 7 7 . . 4 4 . 11 Special . | . . . . . . . . . . . Kinetic 517 | 34 184 106 126 63 . . . . . 4 Thermal 60 | . . . . . . . 2 . . 58 Explosive 21 | . . 6 7 7 . . 1 . . . Electromagnetic 76 | . . . 7 4 . . 5 4 . 56 Robot Hit Streak 14 | 6 14 7 12 12 . . 2 . . 13 Robot Miss Streak 6 | 2 6 6 5 3 . . 4 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 457 | 21 98 52 75 40 . . 45 15 1 110 Core Hits 218 | 8 41 32 39 26 . . 15 3 . 54 Critical Kills 4 | . . . . . . . 1 . . 3 Critical Parts Destroyed 23 | 1 3 . 2 4 . . 4 2 1 6 Critical Strikes 29 | 1 3 2 2 4 . . 5 2 1 9 Meltdown 1 | . . . . . . . . . . 1 Destroy 5 | 1 3 . 1 . . . . . . . Blast 2 | . . 2 . . . . . . . . Smash 21 | . . . 1 4 . . 5 2 1 8 Melee Attacks 226 | . . . 8 33 . . 107 22 1 55 Impact 226 | . . . 8 33 . . 107 22 1 55 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . 1 2 . . 18 . . 6 Combat Hostiles 2 | . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14808 | 219 1229 1525 1935 1586 . . 3159 898 59 4198 Guns 3693 | 219 1212 31 1111 559 . . . . . 561 Cannons 2403 | . . 932 . . . . 57 . . 1414 Explosions 2834 | . . 530 680 622 . . 67 293 . 642 Melee 5723 | . . . 119 405 . . 2963 605 59 1572 Ramming 155 | . 17 32 25 . . . 72 . . 9 Kinetic 3913 | 219 1212 963 1010 509 . . . . . . Thermal 1542 | . . . . . . . 31 . . 1511 Explosive 1877 | . . 530 680 622 . . 45 . . . Electromagnetic 1598 | . . . 101 50 . . 48 293 . 1106 Impact 5723 | . . . 119 405 . . 2963 605 59 1572 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 56 | . 2 4 7 . . . 6 17 28 56 Average Corruption 6 | . 1 4 5 . . . 3 11 19 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 153 | . 5 3 31 . . . 57 31 1 25 Message Errors 46 | . 4 1 14 . . . 12 11 . 4 Matter Fused 27 | . . . 6 . . . 15 3 . 3 Heat Flow Errors 19 | . 1 1 2 . . . 10 3 . 2 Energy Discharges 22 | . . 1 4 . . . 7 5 1 4 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . 8 5 . 4 Data Loss (major) 6 | . . . . . . . 2 1 . 3 Misfires 2 | . . . 1 . . . . . . 1 Alerts 4 | . . . . . . . 3 1 . . Misdirections 5 | . . . . . . . . 1 . 4 Weapon Failures 4 | . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2180 | . . 33 51 212 . . 1099 168 59 558 Projectiles 93 | . . 14 . . . . 75 . . 4 Explosions 130 | . . 19 13 52 . . . 30 . 16 Melee 1957 | . . . 38 160 . . 1024 138 59 538 Knockbacks 30 | . . 2 2 1 . . 16 2 . 7 Impact 27 | . . . 2 1 . . 15 2 . 7 Kinetic 2 | . . 2 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 296 | . . 70 12 48 . . 72 66 . 28 Shots 8 | . . 2 . 1 . . . 4 . 1 Rammed 6 | . 3 2 1 . . . . . . . Targets Rammed 11 | . 7 2 1 . . . . . . 1 Kicked 5 | . 4 . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 445 | . 122 445 235 70 . . 258 175 . 405 Average Temperature 100 | . 16 90 71 21 . . 93 67 . 136 Received Heat Transfer 2064 | . 387 81 66 153 . . 66 381 . 930 Effects 6 | . . 2 . . . . . . . 4 Shutdowns 2 | . . 1 . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . 5 Combat Hostiles 2 | . . . . . . . . . . 2 Robots Corrupted 24 | . . . 1 3 . . 8 6 . 6 Combat Hostiles 14 | . . . . 3 . . 1 6 . 4 Parts Fried 52 | . . . 4 4 . . 17 11 2 14 Impact Corruptions 69 | . . . 3 5 . . 38 6 1 16 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . 4 Heat Transferred 2337 | . . . . . . . 37 . . 2300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . 1 . . 1 Low Security (%) 94 | 100 100 96 65 100 100 100 96 . . 98 Level 1 5 | . . 3 34 . . . 3 . . 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 316 | 10 150 316 302 173 67 69 251 . . 208 Initial 130 | . . 55 130 42 67 49 35 . . 12 Average 69 | 1 60 81 166 30 67 56 74 . . 34 Influence Increases 4069 | 25 492 583 554 533 4 30 707 245 30 866 Destroy 0b10 Robot/C 1720 | . 240 300 200 260 . . 100 160 20 440 Destroy 0b10 Robot/NC 415 | 25 50 65 70 40 . . 110 . . 55 Destroy Leader 508 | . 76 72 66 68 . . 72 10 10 134 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . Successful Hack 241 | . 20 18 30 30 4 . 116 . . 23 Disable Machine 195 | . . 30 45 30 . . 45 . . 45 Destroy Structure 235 | . 1 53 38 60 . . 49 . . 34 Partial Spotted 315 | . . 30 75 30 . . 180 . . . Lose Combat Pursuer 420 | . 105 15 30 15 . 30 15 75 . 135 Influence Decreases 3865 | 25 359 408 762 483 83 32 613 402 16 682 Entered New Map 524 | . . 78 178 58 83 22 34 61 2 8 Time Decay 2561 | 25 329 310 434 352 . . 439 251 14 407 Search Patrol Dispatched 100 | . . . . . . . 100 . . . Lost Part 530 | . 30 20 . 73 . 10 40 90 . 267 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 41 | . 4 1 2 4 . 1 17 . . 12 Investigation 6 | . 2 . 1 1 . . 2 . . . Extermination 12 | . . . . . . . 9 . . 3 Reinforcement 18 | . 2 1 1 3 . 1 6 . . 4 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Distress Signals 10 | . 2 2 1 1 . . 1 . . 3 Communications Jammed 3 | . . . . . . . 2 . . 1 Distress Signals 3 | . . . . . . . 2 . . 1 Times Spotted 228 | . 35 27 30 21 . 4 41 19 1 50 Peak Tracking Total 13 | . 5 5 4 6 . 3 5 5 1 13 Tactical Retreats 30 | . 6 1 1 1 . 2 13 4 . 2 ECM-based Alert Blocks 27 | . . . . . . . 25 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Traps Triggered 11 | . 5 . 3 . . 1 2 . . . Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Machines Disabled 13 | . . 2 3 2 . . 3 . . 3 Max in Single Turn 1 | . . 1 1 1 . . 1 . . 1 Garrison Access 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Machines Accessed 63 | . 6 6 12 7 1 . 25 1 . 5 Terminals 41 | . 5 5 9 4 1 . 13 . . 4 Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations 6 | . . . 2 1 . . 3 . . . Recycling Units 5 | . 1 . 1 1 . . 2 . . . Scanalyzers 5 | . . 1 . 1 . . 3 . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 174 | . 20 23 28 21 2 . 59 7 . 14 Successful 107 | . 9 15 17 12 1 . 39 7 . 7 Failed 66 | . 11 8 11 9 1 . 19 . . 7 Catastrophic 12 | . 1 2 1 . . . 6 . . 2 Database Lockouts 1 | . . . . . . . 1 . . . Manual 22 | . 11 3 3 . . . 4 . . 1 Terminals 111 | . 18 18 23 14 2 . 27 . . 9 Fabricators 9 | . . . . . . . 4 . . 5 Repair Stations 15 | . . . 4 3 . . 8 . . . Recycling Units 6 | . 2 . 1 1 . . 2 . . . Scanalyzers 23 | . . 5 . 3 . . 15 . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 67 | . 9 10 14 7 1 . 14 7 . 5 Record 13 | . 2 1 . . . . 1 7 . 2 Robot Analysis 3 | . . . 1 . . . 2 . . . Prototype ID Bank 7 | . 2 1 2 1 . . 1 . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . 1 Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . . . . . 1 Emergency Access Points 2 | . . . . 1 . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . Alert Level 3 | . . . 1 2 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 5 | . . 2 1 . . . 2 . . . Reprogram Traps 1 | . . . . . . . 1 . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 3 | . 2 . 1 . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 11 | . 1 2 4 1 . . 2 . . 1 Fabricator Hacks 5 | . . . . . . . 3 . . 2 Network Status 2 | . . . . . . . 1 . . 1 Load Schematic 2 | . . . . . . . 1 . . 1 Build 1 | . . . . . . . 1 . . . Repair Station Hacks 11 | . . . 2 2 . . 7 . . . Scan Component 6 | . . . 1 1 . . 4 . . . Repair 5 | . . . 1 1 . . 3 . . . Recycling Unit Hacks 4 | . . . 1 1 . . 2 . . . Report Inventory 2 | . . . . 1 . . 1 . . . Retrieve Components 2 | . . . 1 . . . 1 . . . Scanalyzer 18 | . . 5 . 2 . . 11 . . . Insert Component 7 | . . 1 . 1 . . 5 . . . Analyze 7 | . . 1 . 1 . . 5 . . . Retrieve Study 4 | . . 3 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . 2 . . . . 2 . . . Used 2 | . . 1 . . . . 1 . . . Hacking Detections 51 | . 5 6 9 5 1 . 21 . . 4 Full Trace Events 5 | . 1 . 1 1 . . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . 1 . . 5 . . . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . . . 49 . . . Total Part Build Rating 2 | . . . . . . . 2 . . . Part Studies Acquired 4 | . . 3 . . . . 1 . . . Parts Repaired 5 | . . . 1 1 . . 3 . . . Time 177 | . . . 32 19 . . 126 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 17 | . . . 10 . . . 7 . . . Parts Scanalyzed 7 | . . 1 . 1 . . 5 . . . Part Schematics Acquired 7 | . . 1 . 1 . . 5 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Total Allies 4 | . . . . . . . 1 3 . . Largest Group 3 | . . . . . . . 1 3 . . Highest-Rated Group 175 | . . . . . . . 10 175 . . Highest-Rated Ally 135 | . . . . . . . 10 135 . . Total Orders 3 | . . . . . . . . 2 . 1 EXPLORE 3 | . . . . . . . . 2 . 1 Ally Attacks 8 | . . . . . . . 8 . . . Total Damage 93 | . . . . . . . 93 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 7295 | 73 936 701 963 810 . . 2962 311 . 539 Optics 1082 | . . 701 381 . . . . . . . Sensors 3214 | . . . . 298 . . 2532 252 . 132 Terrain 433 | 57 . . . . . . 376 . . . Structural 74 | . . . . 74 . . . . . . Traps 135 | . . . . . . . 135 . . . Seismic 2167 | 16 936 . 582 633 . . . . . . T.N.C. 1 | . . . . . . . 1 . . . Jamming 774 | . . . . . . . 309 60 . 405 ECM 1091 | . . . . . . . 863 69 . 159 Robot Analysis Total 3 | . . . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . Drone Launches 5 | . . . . . . . . 3 . 2 Drone Recoveries 3 | . . . . . . . . 1 . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Turns Passed 11043 | 288 2070 724 1079 965 5 83 3291 1046 66 1426 Spaces Moved 12564 | 140 1130 618 1219 1195 3 167 6153 1095 45 799 Core 283 | 2 30 . . 17 . . 1 74 . 159 Treads 1050 | 138 598 . . . . . 248 . . 66 Legs 1298 | . 424 . . . . . . 255 45 574 Wheels . | . . . . . . . . . . . Hover 3394 | . 78 618 1219 1178 . . 301 . . . Flight 6539 | . . . . . 3 167 5603 766 . . Fastest Speed 27 | 50 56 52 52 48 35 35 27 28 126 50 Average Speed 61 | 158 146 57 52 49 35 36 38 66 128 127 Slowest Speed 350 | 160 320 112 52 240 35 115 350 250 130 240 Overloaded Moves 67 | . . . . . . . 44 23 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 30 2 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 7 83 39 93 37 . 91 67 81 9 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 2 . . Known Exits Taken 4 | . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . 1 . . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 54 | . . . . 18 . . 36 . . . Terrain Destroyed 230 | . . 57 44 64 . . 49 . . 16 Melee 54 | . . . . 18 . . 36 . . . Projectile 10 | . . . . . . . 1 . . 9 AOE 165 | . . 57 44 46 . . 11 . . 7 Terrain Rammed 1 | . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Low Low Fac Total 14803 | 173 1359 871 1500 1426 6 188 6835 1367 51 1027 Wait 1196 | . 85 170 122 99 . . 474 209 5 32 Move 12492 | 139 1129 617 1218 1194 2 166 6094 1090 44 799 Hop 30 | . . . . . . . 28 2 . . Pick Up 79 | 7 10 5 6 9 . 6 22 4 . 10 Fast Attach 81 | 6 9 3 2 5 . 7 17 12 1 19 Attach 50 | 1 3 5 . 8 4 . 11 9 . 9 Detach 14 | . . 1 . . . 2 5 6 . . Swap 130 | 1 9 9 26 24 . . 39 4 . 18 Drop 97 | 2 15 1 13 14 . 6 28 4 . 14 Fire 364 | 17 92 58 78 40 . . 6 4 . 69 Melee 226 | . . . 8 33 . . 107 22 1 55 Ram 4 | . . 2 1 . . . 1 . . . Kick 5 | . 4 . . . . . . . . 1 Crush 3 | . 3 . . . . . . . . . Escape Stasis 26 | . . . 26 . . . . . . . Rewire 5 | . . . . . . . 3 1 . 1 Trap 1 | . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 289 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 10) 1071 | -10/Materials | Discovered new exit (range 8) 1085 | -10/Materials | Discovered new exit (range 7) 1313 | -10/Materials | Discovered new exit (range 13) 1663 | -10/Materials | Core integrity fell below 50% 2332 | -10/Materials | Discovered new exit (range 8) 2359 | -10/Materials | Entered another Materials area 2359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2606 | -9/Materials | Identified exit to Mines 2606 | -9/Materials | Identified exit to Storage 3082 | -9/Materials | Discovered new exit (range 16) 3083 | -9/Materials | Entered Storage 3402 | -9/Storage | Met 01-MTF 3503 | -9/Storage | Discovered new exit (range 3) 3569 | -9/Storage | Discovered new exit (range 15) 4054 | -9/Storage | Repaired Rocket Launcher+ 4162 | -9/Storage | Entered Materials 4162 | -8/Materials | Accompanied by 1 ally (01-MTF) 4162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4165 | -8/Materials | 01-MTF left 4468 | -8/Materials | Repaired Airjet 5116 | -8/Materials | Core integrity fell below 50% 5122 | -8/Materials | Core integrity fell below 20% 5125 | -8/Materials | Discovered new exit (range 5) 5127 | -8/Materials | Entered Factory 5127 | -7/Factory | Evolved 2 slots: Utility x2 5132 | -7/Factory | Identified exit to DSF 5132 | -7/Factory | Entered DSF 5152 | -7/DSF | Lost 7 parts (4n1u2w) 5155 | -7/DSF | Additional patrols routed to DSF 5193 | -7/DSF | Discovered new exit (range 12) 5215 | -7/DSF | Entered Factory 5215 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5769 | -6/Factory | Discovered new exit (range 13) 5786 | -6/Factory | Build established: Scavenger-Mutant 5851 | -6/Factory | Identified exit to Lower Caves 6198 | -6/Factory | Discovered new exit (range 15) 6224 | -6/Factory | Central database locked down 6279 | -6/Factory | Identified exit to Factory 6538 | -6/Factory | Repaired Imp. Sensor Array 6593 | -6/Factory | Repaired Nuclear Pulse Thruster+ 6864 | -6/Factory | Discovered exit to Lower Caves (range 7) 6865 | -6/Factory | Spotted B-75 Beast 6967 | -6/Factory | Build established: Hacker-Sprinter 7166 | -6/Factory | Cargo convoy interrupted 7665 | -6/Factory | Search patrols dispatched 7672 | -6/Factory | Fabricated Imp. Flight Unit (x1) 8195 | -6/Factory | Repaired Surge Thruster 8353 | -6/Factory | Watched by a mysterious "MATRIX" hacker 8506 | -6/Factory | Entered Lower Caves 8811 | -6/Lower Caves | Learned location of 1 exit from Factory 8820 | -6/Lower Caves | Lost 5 parts (1p2n2u) 8883 | -6/Lower Caves | Build established: Hacker-Mutant 9077 | -6/Lower Caves | System corruption reached 10% 9237 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9265 | -6/Lower Caves | Core integrity fell below 50% 9295 | -6/Lower Caves | Lost 4 parts (1n2u1w) 9385 | -6/Lower Caves | Learned Factory trap positions 9447 | -6/Lower Caves | Learned location of Extension (-6) 9467 | -6/Lower Caves | A Commander dispatched an escort 9468 | -6/Lower Caves | Learned Factory terminal intel 9515 | -6/Lower Caves | Discovered new exit (range 10) 9552 | -6/Lower Caves | Entered another Lower Caves area 9552 | -6/Lower Caves | Accompanied by 2 allies 9553 | -6/Lower Caves | Commander's escort returned to base 9553 | -6/Lower Caves | Commander's escort returned to base 9600 | -6/Lower Caves | Core integrity fell below 20% 9606 | -6/Lower Caves | Discovered exit to Factory (range 9) 9618 | -6/Lower Caves | Entered Factory 9618 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9619 | -5/Factory | Identified exit to Upper Caves 9620 | -5/Factory | Loaded intel: 121 trap records 9621 | -5/Factory | Loaded intel: 26 terminal locations 9655 | -5/Factory | Garrison activated, responded to threat 9915 | -5/Factory | Lost 3 parts (1n2u) 10438 | -5/Factory | Lost 11 parts (2p4n4u1w) 10711 | -5/Factory | Build established: Scavenger-Mutant 10863 | -5/Factory | Garrison activated, responded to threat 10886 | -5/Factory | System corruption reached 10% 10915 | -5/Factory | System corruption reached 30% 10965 | -5/Factory | Core integrity fell below 50% 10989 | -5/Factory | Core integrity fell below 20% 10993 | -5/Factory | Lost 13 parts (1p4n6u2w) 11044 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10998_ System corrupted: Matter fused (-6). 11013_ Power Conduit explodes. 11013_ S-27 Virus destroyed. 11013_ Power Conduit explodes. 11013_ S-27 Virus destroyed. 11013_ M-13 Machinist destroyed. 11017_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6R layout... Downloaded map data. 11019_ K-01 Serf collects debris. 11021_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (28,17) Upper Caves (36,23) Upper Caves Map updated. 11022_ K-01 Serf collects debris. 11029_ System corrupted: Component data lost. 11044_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???? # " # #??#""" #????????????????? | | ???? #! " # #??#""" #????????????????? | | ???? # " # ####""" #????????????????? | | ???? #= ! " # + #????????????????? | | ???? # #### # #????????????????? | | ??^?^ ^#########??# #########??????????????? | | ??^?^^ #??????????# ?????????????? | | ???? #??????????# #######??????????????? | | ???? #??????????# #????????????????????? | | ???? ##########?# #######??????????????? | | ???? # #?# # ??????????????? | | ???? # """ #?# g # ""??????????????? | | ???? # """ #?# g # ""??????????????? | | ???? # """ #?# # ""??????????????? | | ???? + ### #^ ??????????????? | | ????????????????+ +????????????????????? | | ????????????????####p #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????## #????????????????????? | | ??????????######??# ######???????????????? | | ??????????# ?# ??????????????? | | ???????????# "" ?# ########??????????????? | | ???????????# "" # #?????????????????????? | | ???????????# "Y # #######???????????????? | | ???????????# "" + @ +???????????????? | | ???????????# "" # ############???????????????? | | ???????????# # #??????????????????????????? | | ???????????#########+#########???????????????????? | | ????????????????# #??????????????????? | | ????????????????#""" """ """ #??????????????????? | | ????????????????#"R """ """????????????????????? | | ????????????????#""" """ ""?????????????????????? | | ??????????????T?# ?????????????????????? | | ????????????????# ! ?????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????^?????????????????????????????????????????? | | ??????^^?????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ???????^???T?????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Rocket Launcher | 7% | -9/Storage Airjet | 67% | -8/Materials Imp. Sensor Array | 31% | -6/Factory Nuclear Pulse Thruster | 46% | -6/Factory Surge Thruster | 7% | -6/Factory Studied --------- Imp. Hover Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Hammer Time Prolific Hacker Suspicious Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArcWeaponRecalibrator Manual? 0 Play Time 04:07:09 Cumulative 27.5 hours Start 2026.08.01 @ 07:39:58 End 2026.08.01 @ 12:13:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6fb6ebb-d9f3-4b68-816b-5eea513f2b77