Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 21:08:58 Player: zzxc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (3) 15 Value Destroyed (31) 31 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27354) 27354 TOTAL SCORE: 34520 Bonus ------- Pacifist 200 Win 3000 Win Speed 24154 Cogmind --------- Core Integrity 512/1600 Matter 136/300 Energy 44/100 System Corruption 2% Temperature Cool (3) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Impulse Thruster > --- UTILITY (11) ----- Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Assault Rifle Maul Peak State ------------ > --- POWER ------------ Backup Power III Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Compact Battery Weight Redist. System Advanced Terrain Scan Processor Power Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Enhanced Nova Cannon Assault Rifle Maul [Rating: 93] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Weight Redist. System Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Maul Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Impact Weapon Maul Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 . . Propulsion 7 | . . . 1 1 1 1 . 1 . . 1 . 1 Utility 9 | . . . 1 1 1 . 2 1 . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 35 | . . . 4 1 3 2 5 . 1 . 1 9 9 Power 2 | . . . . . . . . . . . . 2 . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 18 | . . . 4 1 2 1 . . . . . 4 6 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . . . 4 1 2 1 . . . . . 4 6 Utility 9 | . . . . . 1 1 4 . 1 . . 2 . Device 4 | . . . . . . 1 2 . 1 . . . . Storage 1 | . . . . . . . . . . . . 1 . Processor 1 | . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . . 1 . . . . 1 . Protection 1 | . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 6 | . . . . . . . 1 . . . 1 1 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 31 | . . . 4 . . . . 2 . 2 3 6 14 Power 4 | . . . . . . . . . . . 1 1 2 Propulsion 14 | . . . 2 . . . . . . 2 1 3 6 Utility 8 | . . . . . . . . 1 . . 1 1 5 Weapon 5 | . . . 2 . . . . 1 . . . 1 1 Highest Loss Streak 13 | . . . 3 . . . . 2 . 2 2 6 13 Average Slot Usage (%) 40 | . 57 57 36 6 19 25 58 66 59 47 39 43 33 Engine 3 | . . . . . . . 9 10 10 10 8 3 . Leg 2 | . 28 28 19 . . . . . . . . . . Flight 9 | . . . 3 6 13 16 17 15 15 5 2 8 9 Device 7 | . . . . . . 2 10 15 11 15 13 8 6 Storage 1 | . . . . . . . . . . . . 2 3 Processor 3 | . . . . . 4 6 5 5 5 5 4 4 3 Hackware 3 | . . . . . . . 3 5 5 5 4 6 6 Protection 1 | . . . . . . . . 5 5 5 4 3 . Energy Gun 2 | . 28 28 13 . . . 4 3 . . . . . Naked Turns 24 | . . . 10 14 . . . . . . . . . Heaviest Build 43 | 3 3 3 3 . . . 13 13 11 11 11 43 26 Greatest Support 79 | 3 3 3 4 4 8 8 14 14 14 14 9 79 67 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 3 2 2 1 1 2 3 3 3 Average Carried 2 | 4 4 4 2 3 2 2 1 1 1 1 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 3 4 2 2 1 1 1 2 3 3 2 Class Distribution -------------------- 71% | Mutant 17% | Hacker-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 236 | 200 . . 5 . . . . . 31 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 60 | . . . 60 . . . . . . . . . . Parts 4 | . . . 4 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 2 | . . . 2 . . . . . . . . . . Guns 2 | . . . 2 . . . . . . . . . . Classes Destroyed 2 | . . . 2 . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . Swarmer 2 | . . . 2 . . . . . . . . . . Best Kill Streak 3 | . . . 3 . . . . . . . . . . Combat Bots Only 2 | . . . 2 . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 4101 | . . . 534 232 . . 44 100 . 158 418 941 1674 Core 2035 | . . . 250 232 . . . 53 . 18 179 215 1088 Absorbed by Shields 15 | . . . . . . . 15 . . . . . . Core Remaining (%) 80 | 100 . 100 37 57 100 100 100 . . 93 86 85 32 Volleys Fired 9 | . . . 9 . . . . . . . . . . Largest 1 | . . . 1 . . . . . . . . . . Hottest 40 | . . . 40 . . . . . . . . . . Shots Fired 9 | . . . 9 . . . . . . . . . . Gun 9 | . . . 9 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 9 | . . . 9 . . . . . . . . . . Robot Hit Streak 2 | . . . 2 . . . . . . . . . . Robot Miss Streak 5 | . . . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . 2 . . . . 1 . . . . . Core Hits 3 | . . . 3 . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 10 | . . . . . . . 2 1 . . 2 3 2 Impact 7 | . . . . . . . 2 1 . . 2 . 2 Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 86 | . . . 61 . . . . 25 . . . . . Guns 61 | . . . 61 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 25 | . . . . . . . . 25 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 61 | . . . 61 . . . . . . . . . . Impact 25 | . . . . . . . . 25 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 . . . . 3 1 2 Average Corruption 2 | . . . . . . 2 . . . . 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 12 | . . . 12 . . . . . . . . 2 . Average Temperature 4 | . . . 8 . . . . . . . . 1 . Received Heat Transfer 309 | . . . . 108 . . 18 27 . 30 . 90 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 246 | . 8 3 99 50 76 53 45 66 . . 51 106 246 Initial 37 | . . 3 . 35 22 37 25 21 . . 4 17 33 Average 66 | . 4 3 71 41 45 46 41 44 . . 23 50 153 Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 . . 100 100 72 Level 1 5 | . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 2 1 1 1 . . 1 1 1 3 Investigation 3 | . . . . . . 1 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . 2 1 . . . . . 1 . 3 Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 6 | . . . 2 1 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 95 | . 1 . 15 10 3 . 2 5 . 11 8 20 20 Peak Tracking Total 14 | . 1 . 10 9 2 . 4 7 . 14 6 12 13 Tactical Retreats 8 | . . . . . . . . . . . 1 4 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 3 | . . . . . . . 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 16 | . 1 . 1 . 1 1 2 1 . . 2 2 5 Terminals 13 | . 1 . 1 . 1 1 1 . . . 2 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 41 | . 4 . 4 . 2 2 4 2 . . 4 8 11 Successful 18 | . 2 . 2 . 1 1 1 1 . . 2 . 8 Failed 23 | . 2 . 2 . 1 1 3 1 . . 2 8 3 Catastrophic 3 | . . . . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 4 . 2 . 2 . . 2 . . 1 . 5 Terminals 36 | . 4 . 4 . 2 2 3 . . . 4 8 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . 2 . 1 1 . . . . 2 . 3 Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . . 1 Refit 2 | . . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . 1 . . . . 4 Terminals 4 | . . . . . . . . . . . . . 4 Botnet 3 | . . . . . . . . . . . . . 3 Disrupt 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . 1 1 1 1 . . 2 2 3 Full Trace Events 3 | . . . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 5 | . . . . . . . . . . . 5 . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 1028 | 1 18 10 107 32 55 59 95 26 58 13 136 223 195 Spaces Moved 2156 | 1 35 19 151 67 132 146 131 60 151 25 247 539 452 Core 516 | 1 35 19 111 28 . . . . . 24 247 12 39 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1640 | . . . 40 39 132 146 131 60 151 1 . 527 413 Fastest Speed 28 | 50 50 50 50 40 37 37 37 37 37 37 50 31 28 Average Speed 40 | 50 50 50 52 44 39 38 37 37 37 49 51 36 37 Slowest Speed 100 | 50 50 50 60 50 40 40 37 37 37 50 100 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . 5 1 5 1 . 1 . . . 11 11 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 12 | 1 10 7 24 14 8 5 6 2 37 7 12 18 23 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug 7 | . . . . . . . 2 . . . 1 3 1 Terrain Destroyed 7 | . . . . . . . 2 . . . 1 3 1 Melee 7 | . . . . . . . 2 . . . 1 3 1 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 2224 | 2 34 18 166 68 129 146 171 60 151 25 251 542 461 Wait 7 | . . . . . . . . 1 . . . 1 5 Move 2075 | . 34 18 140 64 121 143 130 57 150 24 246 518 430 Hop 32 | . . . 5 1 5 1 . 1 . . . 9 10 Pick Up 5 | . . . 1 1 . . . . . . 1 1 1 Fast Attach 22 | . . . 1 . 1 2 4 . 1 . . 8 5 Attach 13 | . . . 3 1 2 . 1 . . . 1 1 4 Detach 9 | . . . 4 1 . . . . . 1 1 . 2 Swap . | . . . . . . . . . . . . . . Drop 9 | 2 . . 3 . . . 1 . . . . 1 2 Fire 9 | . . . 9 . . . . . . . . . . Melee 10 | . . . . . . . 2 1 . . 2 3 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 33 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 20 | -10/Materials | Entered Mines 26 | -10/Mines | Discovered new exit (range 8) 30 | -10/Mines | Entered Materials 30 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 67 | -9/Materials | Identified exit to Materials 133 | -9/Materials | Core integrity fell below 50% 137 | -9/Materials | Entered another Materials area 137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -8/Materials | Lost 3 parts (2n1w) 165 | -8/Materials | Discovered new exit (range 10) 169 | -8/Materials | Entered Factory 169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 190 | -7/Factory | Identified exit to Factory 224 | -7/Factory | Entered another Factory area 224 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 247 | -6/Factory | Identified exit to Lower Caves 247 | -6/Factory | Identified exit to Extension 277 | -6/Factory | Discovered new exit (range 16) 283 | -6/Factory | Entered another Factory area 283 | -5/Factory | Evolved 2 slots: Utility x2 332 | -5/Factory | Build established: Mutant 377 | -5/Factory | Discovered new exit (range 3) 378 | -5/Factory | Entered another Factory area 378 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 397 | -4/Factory | Discovered new exit (range 4) 404 | -4/Factory | Entered Upper Caves 410 | -4/Upper Caves | Learned Research emergency access door positions 456 | -4/Upper Caves | Discovered new exit (range 16) 462 | -4/Upper Caves | Entered another Upper Caves area 464 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 469 | -4/Upper Caves | Discovered new exit (range 12) 475 | -4/Upper Caves | Entered Research 475 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 566 | -3/Research | Identified exit to Quarantine 599 | -3/Research | Discovered new exit (range 23) 611 | -3/Research | Entered another Research area 611 | -2/Research | Evolved 2 slots: Utility x2 814 | -2/Research | Spotted B-90 Cyclops 831 | -2/Research | Discovered new exit (range 8) 834 | -2/Research | Entered Access 834 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 837 | -1/Access | Lost 6 parts (1p3n1u1w) 977 | -1/Access | Spotted B-99 Colossus 1006 | -1/Access | Core integrity fell below 50% 1027 | -1/Access | Discovered new exit (range 6) 1029 | *** | Escaped! Last Messages --------------- 01002_ Slug penetrates Wall. 01002_ Penetrated by Slug. 01004_ Slug penetrates Wall. 01005_ Slug penetrates P-80 Master. 01005_ Penetrated by Slug. 01005_ Slug penetrates P-80 Master. 01007_ Slug penetrates Wall. 01010_ Acquired Impulse Thruster. 01012_ Terminal disabled. 01014_ Slug penetrates Wall. 01015_ Com. Battery destroyed. 01017_ Slug penetrates Terminal. 01017_ Adv. Terrain Scan Processor destroyed. 01017_ Drone sends a signal. 01022_ Slug penetrates Wall. 01026_ Connecting with Terminal... >>Open Sealed Barrier opened. 01027_ The Access Shell folds into the floor. 01027_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????# #??????????# #? | | ??????????????????# #??????????# #? | | ??????????????????# #??????????# #? | | ??????????##+#????# ############ !! #? | | ?????##???# ??? |! | | ?????""???# ?? | | | ??????" ??# #?######################+# ## ###### | | ??????? ?# #################### # #????? | | ???????? ?# # ! # ####????? | | ???????? # # ##??????? | | ????????? # # ## !#???????? | | ??????????/ # ## ! " #???????? | | ??????????# + ## """ #???????? | | ??????????# # """"T"" " ## """ #???????? | | ??????????+ # """"""""""" ## " ! #???????? | | ??????????# #################### #???????? | | ??????????# #??????????????????# #???????? | | ??????????# #??????????????????##########???????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????#k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Power Shielding 33 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyBackupCore Manual? 0 Play Time 00:31:55 Cumulative 342.6 hours Start 2020.10.09 @ 20:38:40 End 2020.10.09 @ 21:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 605 Rogue 605 Adventurer 0 Explorer 0 Win Type 0 Total 54 Types 41/4/3/2/1/1/2/0/0 Lore% 93 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686d8812-df04-4417-bbbe-c443f508fb5d