Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 21:23:47 Player: btrs Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2494) 2494 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 7081 Bonus ------- Follower Combat Kills 183 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Disposable Heat Sink Visual Processing Unit Signal Interpreter Heavy Armor Plating Hardlight Generator Hacking Suite Hacking Suite System Shield Lightning Gun Light EM Pulse Cannon Light EM Pulse Cannon Flak Gun Assault Cannon Rocket Launcher Datajack [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon AWS/Autocannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . 1 . Utility 1 | . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 77 | 6 8 6 20 4 2 4 16 9 2 Power 14 | 1 1 1 2 . 1 . 5 3 . Engine 9 | 1 1 1 1 . 1 . 3 1 . Core 5 | . . . 1 . . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . . 8 4 1 1 6 3 . Treads 6 | 2 . . . 4 . . . . . Leg 19 | . . . 8 . 1 1 6 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 6 2 3 . . 1 . 1 1 Device 3 | . 1 . 2 . . . . . . Storage 4 | 1 2 1 . . . . . . . Processor 3 | . 1 . . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 5 | . 2 1 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 3 7 . . 2 5 2 1 Energy Gun 9 | 1 1 1 4 . . . 1 1 . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 5 | 1 . 2 . . . 1 1 . . Ballistic Cannon 7 | . . . 1 . . 1 3 1 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 4 | . . . 4 . . . . . . Parts Lost 13 | . . 1 4 . . 1 1 . 6 Power 2 | . . 1 1 . . . . . . Propulsion 7 | . . . 1 . . 1 1 . 4 Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 5 | . . 1 1 . . 1 1 . 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 99 89 94 72 100 80 76 48 Engine 8 | . 14 13 3 11 11 11 8 5 5 Core 4 | . . . 7 . . . 9 8 5 Treads 15 | . 28 28 13 13 33 30 5 . . Leg 19 | . . . 21 25 6 13 29 38 22 Device 1 | . . . 5 . . . . . . Storage 10 | . 14 14 11 11 11 11 9 7 3 Processor 1 | . . . . . . 3 9 . 1 Protection 7 | . 13 14 4 11 11 7 . 7 4 Energy Gun 4 | . 14 5 9 . . . . . . Energy Cannon 1 | . . . 7 11 . . . . . Ballistic Gun 4 | . 14 22 . . . 11 . . . Ballistic Cannon 5 | . . . 4 11 . 11 9 7 5 Peak Build Rating 64 | 6 9 9 18 14 13 19 56 64 64 Average Rating 28 | 4 8 8 14 13 11 16 48 62 45 On Entrance 20 | . 6 9 9 14 13 13 19 56 64 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 132 | 13 52 52 58 54 54 53 112 132 132 Greatest Support 71 | 40 40 40 40 60 60 60 61 71 71 Greatest Overweight (x) 5 | . 1 1 2 2 . 1 5 1 2 Average Overweight (x) . | . . 1 1 . . . 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 20 20 20 20 20 20 20 12 Most Carried 20 | . 15 19 20 20 20 20 20 20 20 Average Carried 16 | . 8 16 17 19 19 18 18 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 15 19 20 20 20 19 20 20 2 Class Distribution -------------------- 39% | Mutant 26% | Skirmisher 22% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1411 | 225 186 221 289 52 . 113 235 90 . Remotely . | . . . . . . . . . . Salvage Created 2147 | . 367 90 529 . . 63 712 386 . Parts 114 | . 25 6 33 . . 4 24 22 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 57 | . 11 2 15 . . 2 16 11 . Guns 17 | . 10 2 3 . . 2 . . . Cannons 37 | . . . 10 . . . 16 11 . AOE 3 | . 1 . 2 . . . . . . Classes Destroyed 8 | . 3 . 1 . . 1 1 2 . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . Watcher 12 | . 2 . 1 . . . 4 5 . Swarmer 12 | . 6 . 3 . . . . 3 . Grunt 34 | . 5 2 8 . . . 13 6 . Sentry 6 | . . . 4 . . . 2 . . Hunter 4 | . . . . . . 2 1 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 3 2 4 . . 1 5 6 . Combat Bots Only 6 | . 3 2 3 . . 1 3 6 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 209 | . 39 11 51 . . 26 23 22 37 Missed 55 | . 5 3 20 . . 7 7 10 3 Damage Taken 3208 | . 402 106 446 . . 302 232 194 1526 Core 918 | . 27 12 61 . . 59 15 35 709 Absorbed by Shields 72 | . . . 72 . . . . . . Redirected to Shielding 6 | . . . . . . 6 . . . Core Remaining (%) 87 | 100 . 84 . . . 70 97 . . Volleys Fired 90 | . 33 7 35 1 . 14 . . . Largest 2 | . 2 2 2 2 . 2 . . . Hottest 101 | . 65 65 101 95 . 62 . . . Shots Fired 272 | . 65 15 63 3 . 28 40 35 23 Gun 117 | . 65 15 23 . . 14 . . . Cannon 155 | . . . 40 3 . 14 40 35 23 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 190 | . 33 8 22 1 . 28 40 35 23 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 82 | . 32 7 41 2 . . . . . Robot Hit Streak 24 | . 6 4 18 21 . 24 12 16 11 Robot Miss Streak 3 | . 3 3 3 . . 2 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 98 | . . . . . . . 40 35 23 Shots Hit Robots 199 | . 39 10 45 3 . 17 34 31 20 Core Hits 88 | . 21 6 22 . . 6 17 12 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 1 . . . 5 1 . Blast 7 | . . . 1 . . . 5 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9227 | . 484 114 995 88 . 211 2883 2476 1976 Guns 869 | . 436 114 210 . . 109 . . . Cannons 8034 | . . . 635 61 . 102 2830 2453 1953 Explosions 166 | . 39 . 127 . . . . . . Melee . | . . . . . . . . . . Ramming 158 | . 9 . 23 27 . . 53 23 23 Kinetic 8025 | . 125 36 396 21 . 211 2830 2453 1953 Thermal 166 | . 39 . 127 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 878 | . 311 78 449 40 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 4 4 . . . Average Corruption 3 | . 3 4 3 4 4 4 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . 20 11 16 9 15 11 . . . Message Errors 18 | . 3 2 5 1 4 3 . . . Matter Fused 18 | . 7 1 3 2 2 3 . . . Heat Flow Errors 13 | . 2 3 . 2 3 3 . . . Energy Discharges 8 | . 3 . 1 2 1 1 . . . Parts Rejected 1 | . 1 . . . . . . . . Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 12 | . 2 3 4 . 3 . . . . Data Loss (major) 4 | . . 1 1 1 . 1 . . . Misfires 2 | . . 1 . 1 . . . . . Alerts 4 | . 2 . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 871 | . . . 13 . . . 379 407 72 Projectiles 858 | . . . . . . . 379 407 72 Explosions 13 | . . . 13 . . . . . . Melee . | . . . . . . . . . . Knockbacks 28 | . . . 5 . . 2 11 10 . Impact 2 | . . . 1 . . . 1 . . Kinetic 23 | . . . 3 . . 2 8 10 . Secondary 3 | . . . 1 . . . 2 . . Self-Inflicted Damage 86 | . 37 . 39 . . . . . 10 Shots 2 | . 1 . 1 . . . . . . Rammed 14 | . 1 . 5 2 . 1 . . 5 Targets Rammed 28 | . 1 . 9 5 . 1 5 2 5 Kicked 14 | . . . 4 3 . . 5 2 . Crushed . | . . . . . . . . . . Highest Temperature 274 | . 198 175 211 274 257 272 10 3 . Average Temperature 69 | . 58 83 56 93 113 85 10 3 . Received Heat Transfer 447 | . 81 60 153 . . . 108 45 . Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . 50 . 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 342 | . 246 40 243 42 . 30 342 251 47 Initial 155 | . . . . 27 . . 11 155 47 Average 74 | . 59 10 77 33 . 18 102 115 28 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . Low Security (%) 91 | 100 95 100 99 100 . 100 84 79 100 Level 1 8 | . 4 . . . . . 15 20 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 5 . . . 3 5 . Investigation 7 | . 2 . 2 . . . . 3 . Extermination 2 | . . . . . . . . 2 . Reinforcement 7 | . 1 . 3 . . . 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 10 | . . . 6 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 16 2 25 2 . 2 20 18 5 Peak Tracking Total 5 | . 3 2 4 2 . 1 4 3 5 Tactical Retreats 3 | . 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . 3 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . 3 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 3 | . . . . . . . 1 2 . Max in Single Turn 1 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 15 | . 3 . 4 . 2 . 2 4 . Terminals 12 | . 3 . 4 . . . 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 8 . 11 . 2 . 7 12 . Successful 10 | . 1 . 1 . 2 . 2 4 . Failed 30 | . 7 . 10 . . . 5 8 . Catastrophic 8 | . 2 . 2 . . . 2 2 . Database Lockouts . | . . . . . . . . . . Manual 29 | . 6 . 8 . 1 . 7 7 . Terminals 36 | . 8 . 11 . . . 7 10 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . 2 . 2 2 . Record 1 | . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . Terminal Index 2 | . . . . . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 12 | . 2 . 4 . . . 2 4 . Full Trace Events 9 | . 2 . 3 . . . 1 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 5 | . . 3 . 2 . . . . . Largest Group 3 | . . 3 3 2 2 . . . . Highest-Rated Group 40 | . . 40 40 38 38 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . 54 . . . . . . Total Damage 564 | . . . 564 . . . . . . Kills 9 | . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 9011 | 65 1352 615 1743 384 876 624 1476 1740 136 Spaces Moved 3993 | 39 661 243 708 202 544 311 418 811 56 Core 5 | 5 . . . . . . . . . Treads 2277 | 34 661 243 387 92 544 311 5 . . Legs 1711 | . . . 321 110 . . 413 811 56 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 190 160 160 160 117 118 113 Average Speed 200 | 145 180 240 217 177 160 174 285 191 167 Slowest Speed 470 | 160 240 240 260 320 160 240 470 192 267 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 79 60 40 42 90 41 35 23 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . Scrap Searched 4 | . . 3 . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 21 | . 8 . 5 . . . 5 3 . Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . 5 3 . AOE 13 | . 8 . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 4838 | 44 757 261 831 223 552 368 694 1008 100 Wait 546 | . 40 1 34 5 . 37 235 161 33 Move 3985 | 38 660 242 707 201 543 310 417 811 56 Hop . | . . . . . . . . . . Pick Up 52 | . 13 4 13 2 1 2 7 10 . Fast Attach 22 | 6 2 1 6 1 . . 4 2 . Attach 17 | . . 1 3 1 1 3 4 2 2 Detach 8 | . . 1 . . 2 . 2 2 1 Swap 38 | . 6 4 11 2 1 1 8 5 . Drop 52 | . 2 . 13 5 4 . 12 13 3 Fire 90 | . 33 7 35 1 . 14 . . . Melee . | . . . . . . . . . . Ram 5 | . . . . . . . . . 5 Kick 14 | . . . 4 3 . . 5 2 . Crush 9 | . 1 . 5 2 . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Discovered new exit (range 16) 1418 | -10/Materials | Entered Mines 1612 | -10/Mines | Identified exit to Materials 1809 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1898 | -10/Mines | Found a hidden stash of uninstalled traps 2033 | -10/Mines | Entered Materials 2033 | -9/Materials | Accompanied by 3 allies 2033 | -9/Materials | Evolved 2 slots: Propulsion x2 2161 | -9/Materials | Discovered new exit (range 11) 2172 | -9/Materials | Identified exit to Mines 2172 | -9/Materials | Identified exit to Storage 3390 | -9/Materials | Build established: Scavenger-Mutant 3776 | -9/Materials | Entered Mines 3805 | -9/Mines | Discovered new exit (range 8) 3905 | -9/Mines | Discovered new exit (range 5) 3985 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4101 | -9/Mines | Learned location of Storage (-9) 4152 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4153 | -9/Mines | Discovered new exit (range 5) 4160 | -9/Mines | Entered Exiles 4160 | -9/Exiles | Accompanied by 2 allies 4190 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4201 | -9/Exiles | Met 8R-AWN 4225 | -9/Exiles | Met EX-HEX 4287 | -9/Exiles | Met EX-BIN 4303 | -9/Exiles | Build established: Mutant 4310 | -9/Exiles | Aligned with FarCom system 4311 | -9/Exiles | Given EX-Vault access code 4353 | -9/Exiles | Opened EX-Vault 4487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4553 | -9/Exiles | Found AWS/Autocannon 4631 | -9/Exiles | Met EX-DEC 4691 | -9/Exiles | Visited The Gauntlet 4837 | -9/Exiles | Build established: Scavenger-Mutant 5021 | -9/Exiles | Discovered new exit (range 11) 5036 | -9/Exiles | Left Exiles lab with AWS/Autocannon 5036 | -9/Exiles | Entered Mines 5279 | -8/Mines | Discovered new exit (range 10) 5643 | -8/Mines | Discovered new exit (range 7) 5660 | -8/Mines | Entered Materials 5660 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5951 | -8/Materials | Build established: Scavenger-Skirmisher 7101 | -8/Materials | Discovered new exit (range 14) 7121 | -8/Materials | Build established: Skirmisher 7136 | -8/Materials | Entered Factory 7136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8117 | -7/Factory | Identified exit to Lower Caves 8876 | -7/Factory | Sucked down chute 8876 | -7/Factory | Entered Waste 8906 | -7/Waste | Spotted C-40 Crusher 8932 | -7/Waste | Spotted C-40 Crusher 8937 | -7/Waste | Crushed by Compactor (1 part destroyed) 8940 | -7/Waste | Crushed by Compactor (1 part destroyed) 8947 | -7/Waste | Spotted C-40 Crusher 8950 | -7/Waste | Spotted C-40 Crusher 8968 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8973 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8976 | -7/Waste | Crushed by Compactor (1 part destroyed) 8983 | -7/Waste | Core integrity fell below 50% 8995 | -7/Waste | Core integrity fell below 20% 8996 | -7/Waste | Spotted C-40 Crusher 9007 | -7/Waste | Lost 5 parts (4n1u) 9012 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08954_ Disposable Heat Sink crushed. 08955_ Hardlight Generator crushed. 08968_ Carbon-fiber Leg crushed. 08968_ VSS Leg crushed. 08968_ Critical hit (Destroy). 08968_ Dropped Hvy. Armor Plating. 08973_ VSS Leg crushed. 08973_ Titanium Leg crushed. 08973_ Hvy. Deuterium Engine crushed. 08973_ Mic. Nuclear Core crushed. <x2> 08973_ Slammed into C-40 Crusher. <x2> 08975_ Hvy. Armor Plating crushed. 08975_ Slammed into C-40 Crusher. 08976_ Visual Processing Unit crushed. 08976_ Slammed into C-40 Crusher. <x2> 08979_ 4 Matter crushed. 08991_ 9 Matter crushed. 09002_ Destroyed Dynamic Insulation System. 09012_ Critical hit (Destroy). 09012_ AWS/Autocannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# % #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??#% #???????????#???????? | | ??????????# #??# #????????? #???????? | | ??????????# * #### ######## #???????? | | ??????????# !*! #???????? | | ??????????# *]! % #???????? | | ??????????# !]]%%CC #???????? | | ??????????# !CCCC #???????? | | ??????????# ####CC ######## #???????? | | ??????????# #??#@CC #???????? #???????? | | ??????????# #??#%CC #?????????? #???????? | | ??????????############??#CCCC#???????????????????? | | ??????????????????????###CCCC#???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ????????????????????????# [#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSpikedFalx Manual? 0 Play Time 00:59:51 Cumulative 42.1 hours Start 2025.04.03 @ 20:24:46 End 2025.04.03 @ 21:23:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 6 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12d87c6b-06f6-40b6-874e-61ae9210433e