Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 12:55:54 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (831) 831 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2091 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 392/400 Energy 280/280 System Corruption 0% Temperature Cool (15) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Medium Matter Pod Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (8) ---- Heavy Ion Engine Compact Wheel Compact Wheel Advanced Beam Cannon Advanced Beam Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Advanced Beam Cannon Advanced Beam Cannon Light Cannon Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 5 9 11 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | . 3 5 Device 3 | . . 3 Storage 2 | . 2 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 3 | 2 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 94 | . 88 97 Engine 12 | . 14 10 Wheel 24 | . 28 22 Device 5 | . . 8 Storage 19 | . 15 22 Processor 6 | . . 10 Energy Gun 2 | . 7 . Energy Cannon 2 | . 7 . Ballistic Cannon 18 | . 13 21 Naked Turns . | . . . Heaviest Build 25 | 9 21 25 Greatest Support 32 | 32 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 7 | 4 7 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 5 6 Final Capacity 8 | 4 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1149 | 250 302 597 Remotely 492 | . . 492 Salvage Created 1037 | 82 307 648 Parts 88 | 3 35 50 Haulers Intercepted 4 | . 1 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 10 13 Guns 2 | . 2 . Cannons 21 | . 8 13 Classes Destroyed 8 | 1 5 2 Worker 2 | . . 2 Hauler 4 | . 1 3 Recycler 2 | 1 . 1 Operator 4 | . 1 3 Watcher 5 | . 2 3 Swarmer 9 | . 6 3 Grunt 8 | . 4 4 Sentry 6 | . . 6 Best Kill Streak 6 | 1 6 4 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 845 | . 204 641 Core 140 | . 37 103 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 91 | 1 27 63 Largest 2 | 2 2 2 Hottest 100 | 80 100 70 Shots Fired 181 | 2 54 125 Gun 8 | 2 6 . Cannon 173 | . 48 125 Launcher . | . . . Special . | . . . Kinetic 153 | . 28 125 Thermal 20 | . 20 . Explosive . | . . . Electromagnetic 8 | 2 6 . Robot Hit Streak 7 | 2 7 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 2 37 69 Core Hits 50 | 2 15 33 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1798 | 28 617 1153 Guns 80 | 28 52 . Cannons 1718 | . 565 1153 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1469 | . 316 1153 Thermal 249 | . 249 . Explosive . | . . . Electromagnetic 80 | 28 52 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles 14 | . . 14 Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 6 | . . 6 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 175 | 18 175 57 Average Temperature 32 | 12 67 9 Received Heat Transfer 234 | . 39 195 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 321 | 5 249 321 Initial 44 | . 3 44 Average 145 | 1 85 185 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | 100 82 48 Level 1 38 | . 17 51 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . . 5 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 13 33 Peak Tracking Total 9 | . 6 9 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 3 6 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 7 16 Successful 12 | . 5 7 Failed 11 | . 2 9 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 7 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Prototype ID Bank 4 | . 1 3 Locate Traps 2 | . 1 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 5 | . . 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1809 | 59 622 1128 Spaces Moved 1404 | 46 488 870 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 1398 | 40 488 870 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 99 | 93 100 100 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 62 54 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1639 | 59 574 1006 Wait 62 | . 19 43 Move 1402 | 45 487 870 Hop . | . . . Pick Up 37 | 8 18 11 Fast Attach . | . . . Attach 22 | 5 8 9 Detach 6 | . 3 3 Swap 3 | . 1 2 Drop 16 | . 11 5 Fire 91 | 1 27 63 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Discovered new exit (range 3) 1338 | -9/Materials | Lost 3 parts (1u2w) 1810 | -9/Materials | Self-destructed Last Messages --------------- Acquired 6 matter. Acquired 3 matter. K-01 Serf collects debris. Dropped Imp. Ion Engine. Acquired Hvy. Ion Engine. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. O-16 Technician locks terminal. O-16 Technician destroyed. Acquired 10 matter. T-07 Excavator is excavating. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. Acquired 14 matter. T-07 Excavator is excavating. S-10 Pest destroyed. Acquired 8 matter. K-01 Serf collects debris. 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" ????????????????????? | | ??????????????????????????R" ????????????????????? | | ??????????????????????????"" ????????????????????? | | ??????????????????????????#?#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingExplosiveBroadsword Manual? 0 Play Time 00:27:36 Cumulative 18.1 hours Start 2020.12.26 @ 12:28:36 End 2020.12.26 @ 12:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63176f79-3d51-40cb-bd3d-9c1dfa194ad1