Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:02:59 Player: DoFeek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2505) 2505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1348) 1348 TOTAL SCORE: 6058 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardlight Generator Hardlight Generator Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Field Recycling Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardlight Generator Hardlight Generator Light Cannon Light Cannon Improved Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 46 | 6 6 8 13 13 Power 4 | 1 . 1 2 . Engine 2 | 1 . 1 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 2 4 4 1 Treads 13 | 2 2 4 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 4 1 Device 5 | . . 1 3 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 19 | 2 2 1 3 11 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 11 | . 2 1 3 5 Launcher 6 | . . . . 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 3 2 13 Power 2 | . . . 1 1 Propulsion 5 | . 1 . . 4 Utility 5 | . . 2 . 3 Weapon 8 | . 1 1 1 5 Highest Loss Streak 8 | . 2 1 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 87 90 97 93 Engine 7 | . 14 11 . . Core 3 | . . . 8 8 Treads 32 | . 26 33 36 32 Device 10 | . . 8 16 17 Storage 10 | . 14 11 9 9 Protection 3 | . 5 5 . . Energy Gun 2 | . 11 . . . Ballistic Gun 2 | . 9 . . . Ballistic Cannon 17 | . 4 20 26 12 Launcher 2 | . . . . 12 Naked Turns . | . . . . . Heaviest Build 69 | 13 54 62 69 66 Greatest Support 83 | 40 40 63 83 83 Greatest Overweight (x) 3 | . 2 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 11 20 20 20 Most Carried 17 | 5 9 10 17 15 Average Carried 8 | 1 4 7 11 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 15 | 2 8 8 15 11 Class Distribution -------------------- 62% | Mutant 20% | Gunner 11% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1645 | 153 177 584 512 219 Remotely . | . . . . . Salvage Created 2125 | . 414 647 791 273 Parts 139 | . 28 51 40 20 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled 73 | . . 35 17 21 Retrieved Matter 261 | . . 146 67 48 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 57 | . 10 15 12 20 Guns 7 | . 7 . . . Cannons 30 | . . 15 12 3 AOE 20 | . 3 . . 17 Classes Destroyed 14 | . 7 1 3 3 Worker 6 | . 1 3 2 . Builder 4 | . 1 2 1 . Tunneler 2 | . . . 2 . Hauler 1 | . 1 . . . Recycler 4 | . . . 4 . Operator 1 | . 1 . . . Watcher 6 | . 1 4 1 . Swarmer 15 | . 5 . . 10 Grunt 27 | . 5 10 8 4 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 10 | . . 5 3 2 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 8 | . 8 3 8 6 Combat Bots Only 7 | . 7 3 6 6 Max Kills in Single Turn 4 | . 3 1 1 4 Gunslinging . | . . . . . Exploded 4 | . 2 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 327 | . 49 61 61 156 Missed 96 | . 16 17 15 48 Damage Taken 3611 | . 526 623 716 1746 Core 723 | . 115 56 50 502 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 351 | . . 234 117 . Core Remaining (%) 80 | 100 54 86 . . Volleys Fired 185 | . 40 70 51 24 Largest 3 | . 2 2 3 3 Hottest 107 | . 70 70 105 107 Shots Fired 403 | . 80 139 131 53 Gun 64 | . 64 . . . Cannon 314 | . 16 139 131 28 Launcher 25 | . . . . 25 Special . | . . . . . Kinetic 346 | . 48 139 131 28 Thermal . | . . . . . Explosive 25 | . . . . 25 Electromagnetic 32 | . 32 . . . Robot Hit Streak 13 | . 11 9 13 8 Robot Miss Streak 5 | . 4 5 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 229 | . 46 73 80 30 Core Hits 124 | . 24 29 36 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 7 1 1 Blast 10 | . 1 7 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5304 | . 790 1300 1384 1830 Guns 459 | . 459 . . . Cannons 3118 | . 120 1300 1384 314 Explosions 1727 | . 211 . . 1516 Melee . | . . . . . Ramming . | . . . . . Kinetic 3276 | . 278 1300 1384 314 Thermal 211 | . 211 . . . Explosive 1516 | . . . . 1516 Electromagnetic 301 | . 301 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 2 . 8 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . 19 . 8 Message Errors 8 | . . 5 . 3 Matter Fused 5 | . . 4 . 1 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 3 . 2 Data Loss (major) 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 155 | . 65 21 3 66 Projectiles 5 | . 2 . 3 . Explosions 150 | . 63 21 . 66 Melee . | . . . . . Knockbacks 32 | . 1 10 19 2 Impact . | . . . . . Kinetic 29 | . 1 10 16 2 Secondary 3 | . . . 3 . Self-Inflicted Damage 454 | . 196 53 . 205 Shots 13 | . 3 1 . 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 139 278 332 203 Average Temperature 80 | . 38 79 151 56 Received Heat Transfer 1242 | . 96 264 351 531 Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 768 | . 239 236 333 768 Initial 116 | . . 24 99 116 Average 213 | . 93 127 209 577 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 62 | 100 86 78 52 4 Level 1 22 | . 13 21 47 10 Level 2 12 | . . . . 73 Level 3 2 | . . . . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 5 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 21 29 14 22 Peak Tracking Total 7 | . 6 5 6 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 17 | . 7 6 2 2 Max in Single Turn 3 | . 2 3 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 15 | . 4 3 4 4 Terminals 8 | . 3 . 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 4 | . 1 2 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 9 10 9 7 Successful 14 | . 3 5 4 2 Failed 21 | . 6 5 5 5 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 . 1 7 Fabricators . | . . . . . Repair Stations 8 | . . 5 3 . Recycling Units 8 | . 1 5 2 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 5 | . 2 . 1 2 Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Garrison Registry 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 1 1 3 3 Full Trace Events 6 | . 1 1 3 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 78 | . . 52 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 2 | . . . . 2 Signal Jammer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4046 | 71 869 1508 898 700 Spaces Moved 1792 | 42 399 622 390 339 Core 8 | 8 . . . . Treads 1784 | 34 399 622 390 339 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 172 | 139 182 179 160 164 Slowest Speed 400 | 160 320 240 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 79 66 34 53 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 207 | . 39 65 . 103 Melee . | . . . . . Projectile . | . . . . . AOE 207 | . 39 65 . 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2388 | 55 468 875 561 429 Wait 311 | . 12 161 85 53 Move 1788 | 41 398 621 389 339 Hop . | . . . . . Pick Up 48 | 8 11 11 18 . Fast Attach . | . . . . . Attach 27 | 6 4 4 9 4 Detach . | . . . . . Swap 19 | . 2 4 4 9 Drop 10 | . 1 4 5 . Fire 185 | . 40 70 51 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Destroyed 7 combat bots 892 | -10/Materials | Discovered new exit (range 14) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1167 | -9/Materials | Discovered new exit (range 14) 2326 | -9/Materials | Discovered new exit (range 15) 2413 | -9/Materials | Repaired Lgt. Treads 2440 | -9/Materials | Repaired Lgt. Treads 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2964 | -8/Materials | Repaired Lgt. Cannon 3009 | -8/Materials | Discovered new exit (range 15) 3259 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Build established: Gunner 3321 | -8/Materials | Identified exit to Garrison 3347 | -8/Materials | Entered Garrison 3502 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Triggered checkpoint 3556 | -8/Garrison | Triggered checkpoint 3595 | -8/Garrison | Discovered new exit (range 35) 3595 | -8/Garrison | Discovered new exit (range 19) 3595 | -8/Garrison | Discovered new exit (range 63) 3621 | -8/Garrison | Installed Relay Interface Framework 3666 | -8/Garrison | Triggered checkpoint 3687 | -8/Garrison | Learned Materials security intel 3765 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 3774 | -8/Garrison | Build established: Scavenger-Gunner 3924 | -8/Garrison | Triggered checkpoint 3991 | -8/Garrison | Lost 4 parts (2n2w) 4020 | -8/Garrison | Core integrity fell below 50% 4036 | -8/Garrison | Core integrity fell below 20% 4047 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper crushed by falling debris. Field Recycling Unit collects Relay Coupler [Sentry], recycling 1 matter... Field Recycling Unit collects Relay Coupler [Swarmer], recycling 1 matter... Field Recycling Unit collects Relay Coupler [Grunt], recycling 1 matter... Imp. Treads destroyed. Lgt. Cannon destroyed. P-60 Hacker destroyed. Acquired 11 matter. Rocket Launcher destroyed. Lgt. Cannon destroyed. G-47 Trooper suffers critical hit (Burn). Lgt. Treads destroyed. Imp. Heat Sink destroyed. System corrupted: Component data lost. Lgt. Nuclear Core destroyed. Field Recycling Unit destroyed. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????#####??????????????????????? | | ??????????????# #??????????????????????? | | ??????######### #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# ##########??????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #??#######??????????????????????? | | ?????## #??#"""""#??????????????????????? | | ?????# ##### ###?????????????????????? | | ?????# + #?????????????????????? | | ?????# # ###### #?????????????????????? | | ?????## # #????# #?????????????????????? | | ###### # #??### #?????????????????????? | | # #??? ###???????????????????? | | # ##### #?#######???????????? | | #+#### # #?#!!# !#???????????? | | # #?# # #?#! +!!#???????????? | | # #### # ######+##+#???????????? | | !% ! #???????????? | | ### ## ######g##+#???????????? | | ??# # # # #??# @g!!#???????????? | | #?# # # ####??# # !#???????????? | | ###+### ########?????#######???????????? | | ???????????????????????????????? | | #???????????????????????????????? | | ##########???????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | ?????????????????????????????????????????? | | ####??????????????#######????????????????? | | #??????????????# # #????????????????? | | ## #??????????????# # #????????????????? | | ?# ################ #????????????????? | | ?# ##????????????????? | | ?# ############# ### ###????????????????? | | ?# #???????????# ########????????????????? | | ?# #???????????# #???????????????????????? | | ?# #???????????# #???????????????????????? | | ##+#############+#################???????? | | ^^ #???????? | | ^^ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed TeslaAlloyThermoblaster Manual? 0 Play Time 00:28:18 Cumulative 12.3 hours Start 2024.04.03 @ 18:37:57 End 2024.04.03 @ 19:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6690a0f4-db60-4dda-90b6-7c044d173c80