Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 21:07:33 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (613) 613 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3273 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (1) ------ Improved Terrain Scanner > --- WEAPON (1) ------- Maul > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner > --- WEAPON ----------- Maul > --- INVENTORY -------- Protomatter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Maul Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 2 | . . . . . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 10 | . 1 4 1 . 4 . Power 2 | . 1 . . . 1 . Engine 2 | . 1 . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . 1 . . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 1 . . 2 . Utility 2 | . . 1 . . 1 . Device 2 | . . 1 . . 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | . . 2 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 4 | . . 1 . . . 3 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Highest Loss Streak 3 | . . 1 . . . 3 To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 21 46 75 75 97 84 Engine 21 | . 21 25 25 25 18 16 Flight 26 | . . 4 25 25 40 34 Device 9 | . . 14 . . 18 16 Launcher 1 | . . . 11 . . . Impact Weapon 15 | . . . 13 25 18 16 Peak Build Rating 11 | . 1 4 4 4 11 11 Average Rating 5 | . . 2 4 4 9 9 On Entrance 3 | . . 1 4 4 4 11 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 5 | . 5 . . . . . Heaviest Build 12 | . 3 7 7 6 12 12 Greatest Support 17 | 3 3 9 9 9 17 17 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 Average Capacity . | . . . . 1 1 1 Most Carried 1 | . . . 1 1 1 1 Average Carried . | . . . . 1 1 . Final Capacity 1 | . . . 1 1 1 1 Final Carried 1 | . . . 1 1 1 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 327 | 200 . 47 . 20 60 . Remotely . | . . . . . . . Salvage Created 669 | . . . . 88 286 295 Parts 24 | . . 1 4 1 9 9 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 22 | . . 1 5 1 8 7 Melee 10 | . . . 4 1 3 2 Guns 1 | . . 1 . . . . Classes Destroyed 6 | . . 1 1 1 3 . Hauler 3 | . . . . . 2 1 Watcher 4 | . . . . . 2 2 Swarmer 12 | . . 1 2 . 6 3 Cutter 1 | . . . . . 1 . Sentry 8 | . . . 3 . 1 4 Assembled 1 | . . . . 1 . . Best Kill Streak 4 | . . 1 3 1 4 4 Combat Bots Only 4 | . . 1 3 1 4 4 Max Kills in Single Turn 1 | . . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 177 | . 1 21 37 5 52 61 Missed 65 | . . 8 18 1 21 17 Hits 112 | . 1 13 19 4 31 44 Melee 7 | . . . . 2 5 . Projectile 105 | . 1 13 19 2 26 44 AOE 2 | . . . . 1 1 . Critical Strikes 6 | . . . 2 . 1 3 Damage Taken 1456 | . 11 125 229 94 412 585 Core 1245 | . 8 111 209 74 350 493 Absorbed by Shields . | . . . . . . . Redirected to Core 720 | . 8 45 65 74 208 320 Core Remaining (%) 94 | 100 . 96 . 87 . . Volleys Fired 7 | . . 7 . . . . Largest 1 | . . 1 . . . . Hottest 20 | . . 20 . . . . Shots Fired 7 | . . 7 . . . . Gun 7 | . . 7 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 7 | . . 7 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . 3 . . . . Robot Miss Streak 4 | . . 4 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 64 | . . 3 7 5 15 34 Core Hits 10 | . . 1 2 1 4 2 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 18 | . . . 4 2 5 7 Critical Strikes 20 | . . . 4 2 6 8 Smash 20 | . . . 4 2 6 8 Melee Attacks 73 | . . . 9 5 24 35 Impact 73 | . . . 9 5 24 35 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2545 | . . 22 286 292 750 1195 Guns 22 | . . 22 . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2523 | . . . 286 292 750 1195 Ramming . | . . . . . . . Kinetic 22 | . . 22 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2523 | . . . 286 292 750 1195 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1081 | . . . 212 172 325 372 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1081 | . . . 212 172 325 372 Knockbacks 8 | . . . . 1 4 3 Impact 8 | . . . . 1 4 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 9 | . . 2 9 . 2 9 Average Temperature 4 | . . 1 8 . 2 7 Received Heat Transfer 435 | . 6 9 99 6 72 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 15 | . . . 1 1 6 7 Combat Hostiles 11 | . . . 1 . 5 5 Parts Fried 18 | . . . 4 2 7 5 Impact Corruptions 36 | . . . 6 4 12 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 77 | 100 100 100 100 100 46 49 Level 1 22 | . . . . . 53 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 299 | . 44 15 147 68 299 283 Initial 121 | . . 13 3 53 . 121 Average 98 | . 16 4 61 40 173 200 Influence Increases 1046 | . 54 35 187 75 413 282 Destroy 0b10 Robot/C 420 | . . 20 100 . 160 140 Destroy 0b10 Robot/NC 50 | . . . . 15 20 15 Destroy Leader 134 | . . . 40 . 38 56 Trap Triggered on 0b10 10 | . . . . . 10 . Successful Hack 186 | . 54 . 46 . 61 25 Disable Machine 15 | . . . . . 15 . Destroy Structure 6 | . . . 1 . 4 1 Partial Spotted 60 | . . . . . 30 30 Lose Combat Pursuer 165 | . . 15 . 60 75 15 Influence Decreases 773 | . 20 59 60 212 124 298 Entered New Map 280 | . . 21 7 84 . 168 Time Decay 458 | . 20 33 53 128 124 100 Lost Part 35 | . . 5 . . . 30 Squads Dispatched 5 | . . . 1 . 3 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . 1 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 3 4 8 6 20 11 Peak Tracking Total 7 | . 5 3 7 3 5 4 Tactical Retreats 7 | . . 1 . 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . . 4 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 18 | . 3 . 4 1 7 3 Terminals 17 | . 3 . 4 1 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 132 | . 32 . 30 4 44 22 Successful 86 | . 18 . 22 2 28 16 Failed 43 | . 13 . 7 2 15 6 Catastrophic 1 | . . . . . . 1 Database Lockouts 3 | . 1 . 1 . 1 . Manual 97 | . 29 . 27 3 27 11 Terminals 130 | . 32 . 30 4 42 22 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 58 | . 13 . 14 1 17 13 Robot Analysis 6 | . . . 6 . . . Prototype ID Bank 11 | . 4 . 1 . 1 5 Open Door 1 | . . . . . . 1 Level Access Points 4 | . 1 . . . 2 1 Branch Access Points 5 | . 1 . . . 2 2 Emergency Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 3 | . 1 . 1 . 1 . Alert Level 2 | . . . . . 1 1 Reprogram Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . 1 . . . . . Patrol Status 1 | . . . . . 1 . Hauler Manifests 5 | . 1 . 1 . 2 1 Registered Components 3 | . . . 1 . 1 1 Registered Prototypes 1 | . . . 1 . . . Zone Layout 10 | . 2 . 2 1 4 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 27 | . 5 . 8 1 10 3 Terminals 27 | . 5 . 8 1 10 3 Track 9 | . 1 . 3 . 4 1 Assimilate 1 | . . . . . 1 . Botnet 11 | . 3 . 3 1 3 1 Disrupt 2 | . . . 1 . 1 . Operators 4 | . 1 . 1 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 . 4 1 7 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 10 | . . . . . 10 . Highest-Rated Ally 10 | . . . . . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 560 | . . 93 . . 264 203 Terrain 560 | . . 93 . . 264 203 Robot Analysis Total 6 | . . . 6 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1092 | 12 62 152 135 261 267 203 Spaces Moved 1452 | 24 120 220 178 338 363 209 Core 353 | 24 120 196 . . . 13 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1099 | . . 24 178 338 363 196 Fastest Speed 34 | 50 50 40 40 40 34 34 Average Speed 40 | 50 50 48 40 40 36 34 Slowest Speed 50 | 50 50 50 40 40 40 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 2 2 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 26 42 28 43 38 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 6 | . . . 1 . 4 1 Terrain Destroyed 6 | . . . 1 . 4 1 Melee 6 | . . . 1 . 4 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1787 | 23 120 256 220 451 447 270 Wait 217 | . . 21 21 111 50 14 Move 1438 | 23 119 219 173 333 362 209 Hop 4 | . . . 2 2 . . Pick Up 1 | . . . 1 . . . Fast Attach 8 | . 1 3 . . 4 . Attach . | . . . . . . . Detach . | . . . . . . . Swap 4 | . . 1 1 . 2 . Drop 2 | . . . . . 1 1 Fire 7 | . . 7 . . . . Melee 73 | . . . 9 5 24 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 33 | . . 5 13 . 4 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Central database locked down 56 | -10/Materials | Identified exit to Mines 56 | -10/Materials | Identified exit to Materials 75 | -10/Materials | Entered Mines 78 | -10/Mines | Learned 8 Materials zone layouts 135 | -10/Mines | Learned Materials interactive machine intel 198 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 223 | -10/Mines | Discovered exit to Materials (range 7) 227 | -10/Mines | Entered Materials 228 | -9/Materials | Identified exit to Materials 228 | -9/Materials | Identified exit to Mines 229 | -9/Materials | Loaded intel: 18 interactive machine locations 229 | -9/Materials | Reached level 2 269 | -9/Materials | Discovered exit to Mines (range 20) 283 | -9/Materials | Central database locked down 305 | -9/Materials | Build established: Hacker-Mutant 345 | -9/Materials | Reached level 3 362 | -9/Materials | Entered Mines 375 | -9/Mines | Learned location of Zion (-7) 382 | -9/Mines | Found a hidden stash of uninstalled traps 462 | -9/Mines | Assembled infested the area 467 | -9/Mines | Assisted by a Guerilla fighting off Assembled 474 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 623 | -9/Mines | Entered Materials 625 | -8/Materials | Reached level 4 633 | -8/Materials | Identified exit to Storage 659 | -8/Materials | Identified exit to Factory 672 | -8/Materials | Central database locked down 700 | -8/Materials | Upgraded with Propulsion slot (x2) 742 | -8/Materials | Reached level 5 829 | -8/Materials | Core integrity fell below 50% 890 | -8/Materials | Entered Storage 914 | -8/Storage | Reached level 6 921 | -8/Storage | Identified exit to Recycling 928 | -8/Storage | Watched by a mysterious "MATRIX" hacker. 1048 | -8/Storage | Garrison activated, responded to threat 1063 | -8/Storage | Lost 3 parts (3n) 1079 | -8/Storage | Core integrity fell below 20% 1093 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01062_ S-10 Pest system terminally corrupted. 01062_ R-06 Scavenger inserts Corrupted Lgt. Treads into recycling unit. 01064_ S-10 Pest knocked back. 01065_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 01067_ Destroyed Flight Unit. 01067_ S-10 Pest system corrupted by crushing effect. 01070_ Destroyed Flight Unit. 01070_ S-10 Pest system corrupted by crushing effect. 01071_ S-10 Pest system terminally corrupted. 01073_ S-10 Pest destroyed. 01078_ Critical hit (Burn: +37). 01079_ R-06 Scavenger collects Flight Unit. 01084_ Critical hit (Burn: +37). 01086_ R-06 Scavenger collects Flight Unit. 01087_ Component Storage disabled. 01089_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????#? | | ???????????##??#????????????????#????##? | | ????###???##?##??###??????????????????## | | ????????###??##??#?####??????????????#?# | | ?#????####?#########?#?#????#??##??##### | | ???#?#############?########??????? | | ?##################?####?###?????#?""" | | #######?#######"""####?#?#??#?#### """ | | ??####?####?###"Y"######?###??#### """ | | ?###########?# ######?#?## | | #?####### ## """ ##?###?#?### """ | | ?#######? > ?# ""R" [#?###?##?#?# """ | | ######### ## "" " ########??## """ | | #####?#?#""""# #######?##?# =% | | ###?###### ##* """"" ######?##?######+# | | ###?#####T ## """" ############### = | | ########## ## """"" # # | | #?######## ##%@ # + | | ###### " ##Y######## # | | #?###T # %m ###### + | | ###### ## % + #% | | ###?##[]####### ###### # | | ######[]#?##### #######+############ | | ?#####[]####### ##### #####??#?## | | ##?############ ### ? ?? # | | #?##########?## ##?? ? ?# | | ###?#####??#####T##### ##????? # | | ####?####?#?######?####+###???? ?? # | | ?#####???########## ?# ? ?# | | ?#?#?##########?##? ? ? ????? ??+ | | ?#?################ ????? ? ???# | | ???#??##?#####?#### ??" ????????????? | | ????#??############ ""? ??"?#? ? ???? | | ????????###?##?#??#???? ???????? ???? | | ????????#####?####????? ??"???? ???????? | | ???????????????????? ????? ??????+????? | | ?????????????##????????#??? ???????????? | | ????????????????? ?????????????????????? | | ?????????????????????????????????????? ? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 63 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Levels Raised 5 | . . . 2 . 2 1 XP Earned 11440 | 3000 155 600 2360 500 2840 1985 XP Spent 6490 | . 2700 240 1650 . 1300 600 Upgrades 17 | . 6 3 5 . 2 1 Propulsion Slot 2 | . . . . . 2 . Mass Support 2 | . . 1 . . . 1 Inventory Capacity 1 | . . . 1 . . . Terrain Scan Density 2 | . . 2 . . . . Melee Accuracy 4 | . . . 4 . . . Hack Attack % 3 | . 3 . . . . . Hack Defense % 3 | . 3 . . . . . Protomatter Created 228 | . . 15 155 . 21 37 Integrity Restored 669 | . . 96 264 . 63 246 Core 637 | . . 96 232 . 63 246 Parts 32 | . . . 32 . . . Protomatter Decayed 68 | . . . . 68 . . Game ------ Seed RelayFieldthrustAutogun Manual? 0 Play Time 00:28:47 Cumulative 176.8 hours Start 2026.02.15 @ 20:13:14 End 2026.02.15 @ 21:07:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0/0 Lore% 43 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b80a5ec-056f-4ba8-9f58-414ad8a03ca2