Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 03:39:48 Player: Clog Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 920 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (48) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Seismic Detector Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Seismic Detector Beam Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 8 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 11 | 4 9 14 Power . | . . 1 Propulsion 5 | 2 4 7 Utility 1 | . 1 2 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power 1 | . . 1 Propulsion 8 | . . 8 Utility 2 | . . 2 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Leg 27 | . 27 28 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 26 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 14 30 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 7 15 15 Average Carried 11 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 829 | 287 397 145 Remotely . | . . . Salvage Created 691 | 89 434 168 Parts 42 | 8 29 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 8 12 Guns 10 | . 8 2 AOE 10 | . . 10 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 . 1 Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 8 | . 6 2 Assembled 10 | . . 10 Best Kill Streak 10 | 2 4 10 Combat Bots Only 10 | . 4 10 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 64 31 Missed 23 | . 15 8 Hits 72 | . 49 23 Projectile 72 | . 49 23 AOE 8 | . . 8 Damage Taken 1130 | . 574 556 Core 258 | . 73 185 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 12 55 21 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 167 | 24 110 33 Gun 155 | 24 110 21 Cannon 3 | . . 3 Launcher 7 | . . 7 Special 2 | . . 2 Kinetic 155 | 24 110 21 Thermal 5 | . . 5 Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 4 Robot Miss Streak 7 | 5 7 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | 13 55 17 Core Hits 46 | 4 21 21 Critical Kills 2 | 1 . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1799 | 134 810 855 Guns 1010 | 134 691 185 Cannons 35 | . . 35 Explosions 754 | . 119 635 Melee . | . . . Ramming . | . . . Kinetic 1010 | 134 691 185 Thermal 35 | . . 35 Explosive 754 | . 119 635 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 34 | . 23 11 Projectiles . | . . . Explosions 34 | . 23 11 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . . 22 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 48 | . 19 48 Average Temperature 15 | . 8 24 Received Heat Transfer 339 | . 285 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | 10 90 65 Initial . | . . . Average 20 | . 27 13 Influence Increases 397 | 15 261 121 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 50 | 15 30 5 Destroy Leader 60 | . 50 10 Successful Hack 4 | . 4 . Disable Machine 15 | . 15 . Destroy Structure 38 | . 2 36 Lose Combat Pursuer 30 | . . 30 Influence Decreases 397 | 15 261 121 Time Decay 367 | 15 241 111 Lost Part 30 | . 20 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 17 18 Peak Tracking Total 12 | . 3 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 5 | . 5 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1279 | 10 757 512 Seismic 1279 | 10 757 512 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1407 | 134 761 512 Spaces Moved 667 | 73 391 203 Core 9 | 9 . . Treads . | . . . Legs 658 | 64 391 203 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 155 | 111 145 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 75 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 56 | . 1 55 Melee . | . . . Projectile 2 | . . 2 AOE 54 | . 1 53 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 875 | 104 480 291 Wait 64 | . 4 60 Move 665 | 72 390 203 Hop . | . . . Pick Up 28 | 13 14 1 Fast Attach 1 | . 1 . Attach 12 | 7 3 2 Detach . | . . . Swap 8 | . 4 4 Drop 8 | . 8 . Fire 88 | 12 55 21 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: Mat / *Sub) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 350 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Identified exit to Subcaves 517 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Learned location of 1 exit from Materials 590 | -10/Materials | Learned location of 1 exit from Recycling 654 | -10/Materials | Learned location of 1 exit from Recycling 706 | -10/Materials | Learned 2 Mines zone layouts 839 | -10/Materials | Learned location of Storage (-9) 885 | -10/Materials | Learned location of 2 exits from Materials 896 | -10/Materials | Entered Mines 897 | -10/Mines | Assembled infested the area 926 | -10/Mines | Core integrity fell below 50% 948 | -10/Mines | Destroyed 10 combat bots 1407 | -10/Mines | Core integrity fell below 20% 1408 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Mercenary. 01218_ K-01 Serf collects debris. 01220_ R-06 Scavenger collects Lgt. Nuclear Core. 01222_ K-01 Serf collects debris. 01223_ R-06 Scavenger collects Particle Gun. 01227_ R-06 Scavenger destroyed. 01227_ K-01 Serf collects debris. 01232_ Aluminum Leg destroyed. 01233_ R-06 Scavenger collects Terrain Scanner. 01235_ G-34 Mercenary destroyed. 01237_ K-01 Serf collects debris. 01237_ R-06 Scavenger collects Particle Gun. 01241_ K-01 Serf collects debris. 01245_ Acquired 47 matter. 01247_ K-01 Serf collects debris. 01249_ Acquired Aluminum Leg. 01398_ Assault Rifle destroyed. 01405_ Aluminum Leg destroyed. 01408_ Lgt. Ion Engine destroyed. 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""" ### | | ???## ### ### < ##?????? #?# | | #### #### @ ##?????????????????? | | ####### ##?????????????????? | | #???## d #?????????????????? | | #??## #????????????????? | | ### #?## d # # ##????????????????? | | # ##?## #### ###########?????????????????? | | ## ##??## #?# #####????????????????????????? | | ## ##??# #?# ##???????????????????????????? | | # #### #### #???????????????????????????? | | t #???????????????????????????? | | #???????????????????????????? | | ####### ##???????????????????????????? | | #?????## ##????????????????????????????? | | ##??????#####?????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | # ##???????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ### #?????????????????????????????????????? | | ##?????????????????????????????????????? | | #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ?## ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAbsorptionAutobeam Manual? 0 Play Time 00:11:08 Cumulative 140.1 hours Start 2026.10.24 @ 03:27:57 End 2026.10.24 @ 03:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 91 Adventurer 3 Explorer 0 Win Type - Total 10 Types 7/1/0/0/0/0/0/1/1/0 Lore% 68 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e959da42-dec2-4dde-b822-038a534a1171