Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:18:51 Player: Golemkid Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1019) 1019 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2439 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 247/265 System Corruption 0% Temperature Cool (8) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Weight Redist. System > --- WEAPON (3) ------- Particle Gun Particle Cannon > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Heat Sink Heat Sink Small Storage Unit Small Matter Pod (50) Light Armor Plating Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weight Redist. System > --- WEAPON ----------- Particle Gun Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Heat Sink Small Storage Unit Small Matter Pod Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 37 | 6 2 13 16 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 4 | . . . 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 16 | 2 . 7 7 Energy Gun 5 | 1 . 2 2 Energy Cannon 4 | . . 1 3 Ballistic Gun 7 | 1 . 4 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 10 1 Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 6 | . . 5 1 Highest Loss Streak 7 | . . 7 1 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 84 84 Engine 9 | . 14 8 9 Leg 20 | . 28 18 19 Device 4 | . . . 16 Storage 11 | . 14 11 11 Protection 11 | . 13 15 . Energy Gun 10 | . 14 9 9 Energy Cannon 3 | . . 2 8 Ballistic Gun 15 | . 14 18 8 Naked Turns . | . . . . Heaviest Build 58 | 13 49 57 58 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 16 | 2 2 15 16 Average Overweight (x) 2 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 17 | . 7 11 17 Average Carried 8 | . 3 9 11 Final Capacity 20 | 8 20 20 20 Final Carried 17 | . 7 10 17 Class Distribution -------------------- 35% | Tank 32% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 943 | 139 139 431 234 Remotely . | . . . . Salvage Created 1352 | . 139 1009 204 Parts 86 | . 4 63 19 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . 3 23 6 Guns 28 | . 3 20 5 Cannons 4 | . . 3 1 Classes Destroyed 7 | . 1 6 . Worker 2 | . . 1 1 Recycler 2 | . . 2 . Watcher 4 | . . 3 1 Swarmer 11 | . . 7 4 Grunt 15 | . 3 11 1 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 6 | . 2 6 5 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 200 | . 15 151 34 Missed 53 | . 5 40 8 Damage Taken 1831 | . 125 1405 301 Core 408 | . . 356 52 Absorbed by Shields . | . . . . Redirected to Shielding 88 | . 16 72 . Regen/Repaired (Parts) 180 | . . 36 144 Core Remaining (%) 100 | 100 100 . . Volleys Fired 95 | . 12 65 18 Largest 3 | . 2 3 3 Hottest 156 | . 60 153 156 Shots Fired 228 | . 24 166 38 Gun 206 | . 24 151 31 Cannon 22 | . . 15 7 Launcher . | . . . . Special . | . . . . Kinetic 136 | . 12 111 13 Thermal 62 | . . 37 25 Explosive . | . . . . Electromagnetic 30 | . 12 18 . Robot Hit Streak 19 | . 8 12 19 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 146 | . 15 105 26 Core Hits 69 | . 8 51 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 3 | . . 2 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2233 | . 197 1600 436 Guns 1894 | . 164 1414 316 Cannons 306 | . . 186 120 Explosions 33 | . 33 . . Melee . | . . . . Ramming . | . . . . Kinetic 1310 | . 65 1141 104 Thermal 726 | . 33 361 332 Explosive . | . . . . Electromagnetic 197 | . 99 98 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | . 97 399 75 Average Temperature 81 | . 38 95 22 Received Heat Transfer 630 | . 63 468 99 Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 1789 | . 50 925 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 315 | . 95 315 145 Initial 34 | . . 20 34 Average 70 | . 49 86 58 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 83 100 Level 1 8 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 10 37 9 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 7 | . . . 7 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 1 4 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 2 10 13 Successful 20 | . 1 6 13 Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 14 | . 2 7 5 Fabricators . | . . . . Repair Stations 11 | . . 3 8 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 4 5 Prototype ID Bank 3 | . 1 1 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Reprogram Traps 2 | . . . 2 Assault Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 2 8 Scan Component 5 | . . 1 4 Repair 5 | . . 1 4 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 4 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 1 4 Time 141 | . . 13 128 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2614 | 47 505 1395 667 Spaces Moved 778 | 37 188 390 163 Core 39 | 9 . 23 7 Treads . | . . . . Legs 739 | 28 188 367 156 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 268 | 105 239 291 286 Slowest Speed 850 | 150 260 800 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 39 48 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1109 | 42 222 524 321 Wait 176 | . 13 47 116 Move 775 | 36 187 389 163 Hop . | . . . . Pick Up 25 | . 7 10 8 Fast Attach 25 | 6 1 4 14 Attach 9 | . . 8 1 Detach . | . . . . Swap 3 | . 1 1 1 Drop 1 | . 1 . . Fire 95 | . 12 65 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 3) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 858 | -9/Materials | Repaired Propulsion Shielding 1120 | -9/Materials | Build established: Tank 1410 | -9/Materials | Discovered new exit (range 7) 1631 | -9/Materials | Core integrity fell below 50% 1676 | -9/Materials | Lost 7 parts (1p2n1u3w) 1729 | -9/Materials | Core integrity fell below 20% 1907 | -9/Materials | Discovered new exit (range 6) 1948 | -9/Materials | Entered Storage 2072 | -9/Storage | Repaired Particle Cannon 2104 | -9/Storage | Repaired Imp. Ion Engine 2144 | -9/Storage | Repaired Particle Cannon 2180 | -9/Storage | Repaired Particle Gun 2484 | -9/Storage | Build established: Scavenger-Gunner 2615 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 33 matter. K-01 Serf collects debris. Acquired Autogun. Acquired Lgt. Cannon. T-07 Excavator destroyed. Acquired 13 matter. W-16 Scout sends out distress signal. W-16 Scout destroyed. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Y-45 Defender destroyed. Acquired 10 matter. Acquired Lgt. Armor Plating. R-06 Scavenger collects Hover Unit. R-06 Scavenger collects Signal Interpreter. R-06 Scavenger suffers critical hit (Burn). R-06 Scavenger collects Sensor Array. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Visual Processing Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????## #######??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ???############### """ @##### #????????????? | | ???# # % """ Y +????????????? | | ???# %+ """ ##### #????????????? | | ???# # """ #??????????????????????? | | ???# # """ #??????????????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# ####################??????????????????????? | | ???# #????????# #??????????????????????? | | ???# #????????# ! #??????????????????????? | | ???# ########## =% #??????????????????????? | | ???# # # ! !!#??????????????????????? | | ???# # ##+########??????????????????????? | | ???# # + #?????????????????????????????? | | ???# # """""" ## #?????????????????????????????? | | ???# + "????" ## #?????????????????????????????? | | ???# # "????" ## #?????????????????????????????? | | ???# # "????" ## #?????????????????????????????? | | ???# # ???? ## #?????????????????????????????? | | ???# # ??? ## #?????????????????????????????? | | ???# #####??#### #?????????????????????????????? | | ???# ########### #### #?????????????????? | | ???# + #?????????????????? | | ???# ############????????????????????????? | | ???# ^^#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed LightpackWardroneFalx Manual? 0 Play Time 00:20:40 Cumulative 3.0 hours Start 2024.03.31 @ 16:32:10 End 2024.03.31 @ 17:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dda89ccf-1347-4b56-8ed9-e2b369ec06d5