Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 14:19:22 Player: CatPlusPlus Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (116) 580 Value Destroyed (2635) 2635 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (4758) 4758 TOTAL SCORE: 18593 Bonus ------- High Alert Combat Kills 158 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 67/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Structural Scanner Layered Light Armor Plating Integrity Redistributor Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword Force Lance > --- INVENTORY -------- Experimental Cooling System Layered Light Armor Plating Graphene Brace Improved Component Analysis Suite Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Vortex Shotgun Nova Cannon Improved Grenade Launcher [Rating: 155] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 4 4 6 30 10 2 3 3 6 14 . 7 4 4 20 2 . 14 2 18 2 5 6 6 21 8 15 Power 10 | . . . 2 . . . 1 . 2 . . . 1 3 . . . . . . 1 . . . . . Engine 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . 2 . . . . . 1 . . . 1 3 . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 3 . 5 10 6 . . . . . . . 2 . 1 1 . . . 7 . . . . 4 1 2 Treads 11 | 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . 2 1 6 . . . . . . . 2 . 1 1 . . . 7 . . . . 4 1 2 Utility 97 | 1 1 . 9 2 1 3 2 2 11 . 3 2 3 11 . . 5 . 10 2 2 5 2 10 4 6 Device 69 | 1 . . 3 . 1 3 1 1 9 . 2 1 2 10 . . 4 . 7 2 2 2 2 9 3 4 Storage 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Processor 10 | . . . 3 1 . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 2 Hackware 8 | . . . 1 1 . . 1 . . . . . . 1 . . 1 . 2 . . 1 . . . . Protection 7 | . 1 . . . . . . 1 1 . 1 . 1 . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 3 1 9 2 1 . . 4 1 . 4 . . 5 1 . 9 2 1 . 2 1 4 7 3 7 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 6 Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 19 | . 2 1 3 . . . . 1 . . 2 . . . . . 2 1 . . 1 1 2 3 . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 . . 2 1 . . . . 1 . . 1 1 . . . . . . . . Slashing Weapon 20 | . . . 3 2 . . . 1 . . 2 . . 4 1 . 4 . . . . . . 1 2 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 . . . 1 . . . . . . . 5 . . . . 3 . . 1 . Parts Lost 31 | . 1 7 1 . . 1 . 1 . . . 2 . 2 . . . . 1 . 1 . . . . 14 Power 4 | . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 Propulsion 13 | . . 5 . . . . . . . . . 1 . 2 . . . . . . . . . . . 5 Utility 10 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 7 Weapon 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 6 1 . . 1 . 1 . . . 2 . 1 . . . . 1 . 1 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 62 48 90 99 96 100 100 94 88 100 100 100 92 86 88 94 93 94 93 90 90 89 90 93 92 73 Core 6 | . . . 6 7 7 7 2 . 2 6 6 6 6 8 11 11 11 11 10 10 10 10 10 9 9 7 Treads 4 | . 28 18 33 . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . 2 . 45 42 42 42 42 37 37 37 37 37 27 24 27 27 27 23 20 20 20 20 21 22 17 Device 10 | . 11 . 6 7 7 7 7 6 12 18 17 13 11 11 11 11 7 5 10 10 10 9 10 18 17 13 Storage 5 | . . . 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . 11 7 7 7 7 7 6 6 6 10 12 11 11 11 11 11 15 15 15 15 15 13 13 12 Hackware 9 | . . . 7 7 7 7 7 7 6 6 6 6 6 9 11 11 13 16 14 15 15 15 15 13 13 11 Impact Weapon 2 | . . . . . 3 7 7 6 4 6 6 6 . 2 . . 1 4 5 5 5 1 . . . . Slashing Weapon 8 | . . . 7 9 14 14 14 14 12 12 11 12 11 8 13 16 13 11 9 5 5 5 5 4 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 4 5 5 6 6 2 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 48 | 11 3 3 24 21 24 24 24 23 26 26 30 26 24 33 31 31 33 33 34 34 34 37 37 39 48 41 Greatest Support 88 | 40 3 7 88 88 25 25 25 30 30 30 30 30 25 33 36 36 36 36 38 38 38 38 38 42 42 44 Greatest Overweight (x) 2 | 1 . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 4 4 8 9 9 9 9 10 9 10 10 8 8 9 10 9 9 10 9 10 9 9 10 9 9 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 23% | Hacker-Scout 20% | Mutant 15% | Hacker-Ninja 11% | Sprinter 9% | Scout 8% | Derelict-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 3547 | 255 9 90 481 110 20 35 20 136 513 34 448 90 45 205 16 15 140 40 210 30 26 154 . 237 . 188 Remotely 187 | . . . . . . . . . . . 187 . . . . . . . . . . . . . . . Salvage Created 3872 | 112 26 71 935 202 . 42 . 40 358 . 194 . . 556 . . . 49 212 23 35 212 . 266 216 323 Parts 224 | 5 8 16 53 7 . 5 . 6 27 . 15 . . 17 . . . 9 8 2 3 3 . 11 14 15 Haulers Intercepted 7 | . . . 4 1 . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 6 | 1 . . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 4 . 11 . . 9 . . . . 5 . 9 . 2 2 1 . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 63 | . 6 9 17 . . 1 . 2 . . 8 . . 1 . . . 6 . 1 4 . . . 4 4 Melee 25 | . . . 10 . . 1 . 1 . . 2 . . 1 . . . 2 . 1 . . . . 4 3 AOE 37 | . 6 9 7 . . . . 1 . . 6 . . . . . . 4 . . 4 . . . . . Classes Destroyed 14 | 2 1 4 5 . . 1 . . . . . . . . . . . 1 . . . . . . . . Worker 14 | . . 2 3 . . . . . 8 . . . . 1 . . . . . . . . . . . . Builder 7 | . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . Tunneler 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 4 1 . . . . . . . . . 2 . . . . . . . . . . . . Recycler 9 | 1 . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . Operator 4 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 9 | . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 Swarmer 40 | . 6 8 7 . . . . 1 . . 7 . . . . . . 4 . 1 4 . . . 2 . Grunt 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 3 Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 6 8 2 . 1 . 1 3 . 5 . . 2 . . . 4 1 1 4 . . 1 2 3 Combat Bots Only 5 | . 3 4 4 . . 1 . 1 . . 5 . . 1 . . . 4 . 1 4 . . . 2 3 Max Kills in Single Turn 5 | 1 3 5 3 1 . 1 . 1 1 . 3 . . 1 . . . 1 1 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 3 . . . . 1 . . 3 . . . . . . 1 . . 2 . . . . . Melee 1 | . . . 1 . . 1 . 1 . . 1 . . 1 . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 593 | . 7 66 102 28 . 8 . 17 29 . 38 7 4 17 . . . 23 4 22 7 . . 10 22 182 Missed 249 | . 1 19 37 12 . 2 . 9 19 . 22 4 . 5 . . . 14 3 15 4 . . 2 7 74 Damage Taken 6342 | . 55 665 948 116 . 93 . 143 79 . 283 138 189 313 . . . 170 25 127 82 . . 74 380 2462 Core 2118 | . . 180 95 21 . . . 47 37 . 101 43 111 106 . . . 71 . 69 16 . . 37 23 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 38 | . . 35 3 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 345 | . . . . . . . 2 . . . . . . . . . 45 . . . . . . . 182 116 Core Remaining (%) 83 | 100 100 55 82 . . . . 90 . . . . 65 . . . . 82 . . . . 92 . . . Volleys Fired 86 | 5 7 18 15 . . . . 3 . . 7 . . . . . . 5 . . 5 . 2 5 2 12 Largest 2 | 2 1 1 1 . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 1 1 1 Hottest 113 | 60 100 100 36 . . . . 36 . . 36 . . . . . . 36 . . 36 . 105 113 113 113 Shots Fired 91 | 10 7 18 15 . . . . 3 . . 7 . . . . . . 5 . . 5 . 2 5 2 12 Gun 20 | 10 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 2 12 Launcher 41 | . 2 14 5 . . . . 3 . . 7 . . . . . . 5 . . 5 . . . . . Special 9 | . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | 5 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Thermal 35 | 5 5 4 . . . . . . . . . . . . . . . . . . . . 2 5 2 12 Explosive 39 | . 2 14 3 . . . . 3 . . 7 . . . . . . 5 . . 5 . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 5 5 5 5 . . . . 1 . . 2 . . . . . . . . . 1 . . . . . Robot Miss Streak 4 | 1 3 4 2 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 8 2 6 49 11 . 3 . 7 18 . 8 2 . 14 . . . 3 5 1 1 5 . 7 13 14 Core Hits 116 | 3 5 21 29 1 . 1 . 3 6 . 14 . . 6 . . . 7 2 . 5 1 . 4 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 9 | . . . 2 . . . . 1 . . . . . 1 . . . 1 . . . 1 . 1 . 2 Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 5 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Melee Attacks 568 | . . . 57 31 1 11 1 49 67 . 17 15 2 69 1 6 14 28 42 7 24 6 5 54 33 28 Impact 107 | . . . . . . 8 1 21 13 . 2 3 . 12 . . 5 23 11 3 5 . . . . . Slashing 378 | . . . 57 31 1 3 . 28 54 . 15 12 2 57 1 6 9 5 27 . 2 1 2 25 21 19 Piercing 83 | . . . . . . . . . . . . . . . . . . . 4 4 17 5 3 29 12 9 Sneak Attacks 55 | . . . 14 4 . . . . 16 . 4 2 . 6 . . . 1 5 . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Follow-up Attacks 20 | . . . . 1 . 2 . 3 3 . 1 1 . 1 . . . 1 1 . . . . 1 4 1 Damage Inflicted 11917 | 95 264 967 2271 581 . 124 . 334 1292 . 1067 174 . 856 . . . 417 488 37 269 322 . 417 983 959 Guns 182 | 95 . . 87 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2963 | . 216 967 436 . . . . 140 . . 704 . . . . . . 231 . . 269 . . . . . Melee 8717 | . . . 1747 581 . 124 . 194 1292 . 363 174 . 856 . . . 186 488 37 . 322 . 417 983 953 Ramming 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 149 | 62 . . 87 . . . . . . . . . . . . . . . . . . . . . . . Thermal 81 | 33 48 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2963 | . 216 967 436 . . . . 140 . . 704 . . . . . . 231 . . 269 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 946 | . . . . . . 54 . . 311 . . 95 . 220 . . . 140 126 . . . . . . . Slashing 6864 | . . . 1747 581 . 70 . 194 981 . 363 79 . 636 . . . 46 362 . . . . 261 750 794 Piercing 907 | . . . . . . . . . . . . . . . . . . . . 37 . 322 . 156 233 159 Highest Corruption 12 | . . . . . . . . 1 . . . . . 3 3 3 3 . . . . . . . 1 12 Average Corruption 2 | . . . . . . . . 1 . . . . . 2 3 3 3 . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . 3 . . . . . 1 3 2 1 . . . . . . . 1 8 Message Errors 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Matter Fused 6 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1983 | . 28 5 176 143 . . . 9 444 . 98 104 . 60 . . . 116 215 16 . 197 . 106 122 144 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 81 | . 28 5 . . . . . 1 . . 17 . . . . . . 30 . . . . . . . . Melee 1902 | . . . 176 143 . . . 8 444 . 81 104 . 60 . . . 86 215 16 . 197 . 106 122 144 Knockbacks 6 | . . . . . . . . . 3 . . 1 . 1 . . . . 1 . . . . . . . Impact 6 | . . . . . . . . . 3 . . 1 . 1 . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . 142 50 . . . . 25 . . 55 . . . . . . . . . 43 . . . . 6 Shots 14 | . . 7 2 . . . . 1 . . 3 . . . . . . . . . 1 . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . 25 22 . 4 4 4 211 39 45 1 7 . 10 45 47 30 56 26 . 192 . . 64 216 86 238 Average Temperature 23 | . 25 9 . 2 2 2 54 9 14 1 2 . 7 12 22 9 18 6 . 74 . . 28 23 56 70 Received Heat Transfer 600 | . 6 156 261 12 . . . . 30 . 12 . . 18 . . . . . 9 . . . 18 . 78 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . 5 . . . . 3 . . . 2 . . . . . . . . Impact Corruptions 14 | . . . . . . . . . 8 . . 1 . 2 . . . 1 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Heat Transferred 175 | 75 100 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 805 | 10 323 480 805 394 . . . . 172 . . . . 143 . . . . 404 . . . . 119 207 387 Initial 318 | . 6 131 189 318 . . . . . . . . . 18 . . . . 241 . . . . . 31 36 Average 201 | 6 117 307 556 326 . . . . 45 . . . . 49 . . . . 279 . . . . 49 81 165 Maximum Alert Level 3 | . 1 2 3 1 . . . . . . . . . . . . . . 2 . . . . . 1 1 Low Security (%) 62 | 100 70 22 2 . . . . . 100 . . . . 100 . . . . 18 . . . . 100 95 61 Level 1 22 | . 29 57 21 100 . . . . . . . . . . . . . . 74 . . . . . 4 38 Level 2 10 | . . 19 51 . . . . . . . . . . . . . . . 7 . . . . . . . Level 3 4 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 1 3 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 2 Investigation 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Extermination 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 1 Reinforcement 8 | . 2 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 9 | . 1 1 2 . . . . . . . . . 3 . . . . . . . . . . . . 2 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 17 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . 17 Times Spotted 198 | . 18 18 37 5 . 4 . 3 6 . 12 4 8 15 . . . 9 2 7 4 . . 4 6 36 Peak Tracking Total 20 | . 6 11 6 4 . 4 . 2 5 . 9 4 4 7 . . . 6 2 7 4 . . 2 1 20 Tactical Retreats 25 | . 2 . 4 1 . 1 . 1 2 . 2 . 2 2 . . . 2 1 1 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 4 . . . . . . . . 3 . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 10 | . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . 3 3 Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 Garrison Access 8 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 101 | . 5 3 6 9 1 . . 1 10 . 1 4 . 16 1 1 8 . 9 . 1 4 . 8 6 7 Terminals 55 | . 5 3 5 6 . . . 1 5 . . . . 8 . . . . 5 . . . . 5 6 6 Fabricators 5 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Garrison Access 9 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 1 Total Hacks 280 | . 18 10 30 27 1 . . 1 19 . 1 29 . 31 1 1 20 . 25 . 1 17 . 18 14 16 Successful 178 | . 11 5 18 13 1 . . 1 8 . 1 29 . 14 1 1 20 . 16 . 1 17 . 8 6 7 Failed 101 | . 7 5 12 14 . . . . 11 . . . . 17 . . . . 8 . . . . 10 8 9 Catastrophic 20 | . . . 4 3 . . . . 3 . . . . 4 . . . . 1 . . . . 1 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 106 | . 9 9 14 18 . . . . 9 . . . . 11 . . 1 . 9 . . . . 10 6 10 Terminals 149 | . 18 10 19 22 . . . 1 9 . . . . 14 . . . . 14 . . . . 13 14 15 Fabricators 11 | . . . . 2 . . . . 1 . . . . 6 . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . Scanalyzers 29 | . . . 11 1 . . . . 2 . . . . 5 . . . . 8 . . . . 2 . . Garrison Access 11 | . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 3 . 1 Terminal Hacks 116 | . 9 2 5 5 1 . . 1 2 . 1 29 . 2 1 1 20 . 7 . 1 17 . 4 4 4 Record 32 | . . . . . . . . 1 . . . 11 . . . . 14 . . . . 5 . . 1 . Part Schematic 19 | . 3 . 1 . . . . . 1 . . 9 . . . . . . 1 . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . . . . . . . . . . . . 3 . . . . 4 . 1 . . 4 . 1 . . Open Door 8 | . . . . . 1 . . . . . 1 . . . 1 1 2 . . . 1 . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Locate Traps 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 8 | . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . Build 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 22 | . . . 10 . . . . . 2 . . . . 5 . . . . 4 . . . . 1 . . Insert Component 10 | . . . 4 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . Analyze 12 | . . . 6 . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 Seal Access 8 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 1 Unauthorized Hacks 21 | . 2 3 3 5 . . . . . . . . . . . . . . 2 . . . . 2 2 2 Terminals 21 | . 2 3 3 5 . . . . . . . . . . . . . . 2 . . . . 2 2 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assimilate 5 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 12 | . 1 1 3 3 . . . . . . . . . . . . . . 2 . . . . 1 1 . Operators 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 65 | . 5 3 6 8 . . . 1 6 . . . . 13 . . . . 7 . . . . 7 5 4 Full Trace Events 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 3 . 5 . . . 15 . 2 . . 9 . 2 . . . . 2 . . 4 . . . . Parts Built 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . . 58 . . . . 95 . . . . . . . . . 116 . . . . . . . Total Part Build Rating 6 | . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . 10 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . 10 . . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . RETURN 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . . . . 2 2 1 . . 1 1 . 2 . 2 . . 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 9353 | 39 196 192 1115 354 113 100 267 664 1121 78 188 68 190 891 123 90 384 254 491 134 342 73 324 587 499 476 Spaces Moved 15406 | 17 302 248 793 773 420 302 980 582 1066 382 506 111 675 1751 424 277 802 496 829 370 572 152 284 1053 597 642 Core 1066 | 16 302 214 420 . . . . . . . . . . . . . . . . . . . . . . 114 Treads 376 | 1 . . 373 2 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13963 | . . 33 . 771 420 302 980 582 1066 382 506 111 675 1751 424 277 802 496 829 370 572 152 284 1053 597 528 Fastest Speed 20 | 50 50 40 50 23 23 23 23 20 20 20 20 20 23 23 27 28 28 28 28 28 28 28 28 27 27 27 Average Speed 30 | 71 50 51 101 23 23 23 23 23 27 20 20 20 23 25 27 28 28 28 28 28 28 28 28 27 29 34 Slowest Speed 200 | 160 50 75 160 158 23 23 23 26 172 20 20 23 23 96 28 28 28 28 103 28 28 28 28 29 105 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . 5 . 8 . . . . 7 . 2 2 2 3 . . . . 5 3 . . . 2 2 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 68 29 57 19 65 49 81 53 24 68 66 77 66 41 64 52 95 65 29 66 67 64 48 26 56 61 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . 3 . . . . Known Exits Taken 24 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . 3 3 2 3 . 2 3 . 2 . 3 1 . 3 . 1 1 . . . . . Spaces Dug 378 | . 1 35 16 14 1 4 . 41 32 . 29 6 2 44 1 3 7 20 24 3 28 . 5 37 11 14 Terrain Destroyed 561 | . 13 88 32 14 1 4 . 55 32 . 52 6 2 44 1 3 7 44 24 3 66 . 5 38 11 16 Melee 271 | . . . 5 14 1 4 . 30 32 . 6 6 2 44 1 3 7 20 24 3 17 . 3 33 10 6 Projectile 25 | . 3 4 . . . . . . . . . . . . . . . . . . . . 2 5 1 10 AOE 265 | . 10 84 27 . . . . 25 . . 46 . . . . . . 24 . . 49 . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 19079 | 38 330 277 1004 898 436 322 1019 1054 1812 382 559 136 703 2112 427 285 944 579 1034 387 711 169 516 1267 861 817 Wait 2697 | . 11 7 75 56 6 7 31 425 674 1 27 8 20 216 1 2 96 54 151 15 112 . 222 128 224 128 Move 15266 | 16 301 238 792 757 419 301 979 581 1052 381 501 106 670 1744 423 276 801 495 818 364 571 151 283 1048 592 606 Hop 55 | . . 4 . 7 . . . . 6 . 2 2 2 3 . . . . 5 2 . . . 2 2 18 Pick Up 78 | 2 3 2 13 11 3 1 1 . 6 . 1 2 1 11 . 2 5 . 3 . 1 1 . 6 2 1 Fast Attach 83 | 1 1 6 12 1 3 2 3 1 3 . . 1 . 6 2 . 9 . 9 . . 5 . 8 2 8 Attach 40 | 3 3 . 7 2 . . . . 5 . . . 1 5 . . 1 . 2 . 1 1 . 4 1 4 Detach 33 | 5 2 . 5 1 . . . . 3 . . . 2 4 . . 1 . 1 . . . . 4 1 4 Swap 99 | . . . 11 7 . 1 1 5 6 . 7 3 3 9 . . 4 2 7 2 4 1 6 9 6 5 Drop 131 | 6 2 2 16 10 4 2 3 2 7 . 1 3 1 18 . 2 14 . 10 . . 5 . 12 4 7 Fire 86 | 5 7 18 15 . . . . 3 . . 7 . . . . . . 5 . . 5 . 2 5 2 12 Melee 454 | . . . 57 28 1 8 1 37 50 . 13 11 2 60 1 3 13 23 28 4 17 5 3 41 25 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . 18 . . . . . . . . . 36 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 400 | -9/Materials | Discovered new exit (range 15) 428 | -9/Materials | Entered another Materials area 428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 448 | -8/Materials | Lost 6 parts (5n1w) 643 | -8/Materials | Discovered new exit (range 9) 1038 | -8/Materials | Discovered new exit (range 12) 1541 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Entered Factory 1543 | -7/Factory | Evolved 2 slots: Propulsion x2 1661 | -7/Factory | Identified exit to Storage 1661 | -7/Factory | Identified exit to Lower Caves 1747 | -7/Factory | Fabricated Imp. VTOL Module? 1862 | -7/Factory | Build established: Sprinter 1897 | -7/Factory | Entered Lower Caves 1903 | -7/Lower Caves | Encountered a Warlord checkpoint 1908 | -7/Lower Caves | Found Alien Artifact 1908 | -7/Lower Caves | Identified Core Expander 1908 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 1972 | -7/Lower Caves | Identified exit to Lower Caves 2010 | -7/Lower Caves | Entered another Lower Caves area 2036 | -7/Lower Caves | Learned Factory terminal intel 2049 | -7/Lower Caves | Spotted B-75 Beast 2061 | -7/Lower Caves | Learned Factory stockpile data 2073 | -7/Lower Caves | Encountered a Warlord checkpoint 2106 | -7/Lower Caves | Discovered new exit (range 5) 2107 | -7/Lower Caves | Identified exit to Zion 2110 | -7/Lower Caves | Entered Zion 2139 | -7/Zion | Discovered new exit (range 14) 2144 | -7/Zion | Given A8's code to call for help 2146 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2151 | -7/Zion | Identified exit to Proximity Caves 2186 | -7/Zion | Learned Factory scanalyzer intel 2193 | -7/Zion | Learned 4 Factory zone layouts 2204 | -7/Zion | Identified exit to Deep Caves 2234 | -7/Zion | Given the Hacking Drone Bay 2235 | -7/Zion | Found Prototype Device 2258 | -7/Zion | Found Relay Coupler [Programmer] 2278 | -7/Zion | Learned location of Recycling (-7) 2377 | -7/Zion | Entered Proximity Caves 2500 | -6/Proximity Caves | Build established: Derelict-Sprinter 2643 | -6/Proximity Caves | Spotted B-75 Beast 3032 | -6/Proximity Caves | Discovered new exit (range 11) 3038 | -6/Proximity Caves | Identified exit to Factory 3041 | -6/Proximity Caves | Entered Factory 3041 | -6/Factory | Evolved 2 slots: Utility x2 3042 | -6/Factory | Identified exit to Factory 3044 | -6/Factory | Loaded intel: 26 terminal locations 3045 | -6/Factory | Loaded intel: 4 scanalyzer locations 3214 | -6/Factory | Discovered exit to Factory (range 4) 3216 | -6/Factory | Identified Hacking Drone Bay 3812 | -6/Factory | Spotted B-75 Beast 3856 | -6/Factory | Identified exit to Lower Caves 4162 | -6/Factory | Entered Lower Caves 4174 | -6/Lower Caves | Spotted B-75 Beast 4203 | -6/Lower Caves | Learned location of Extension (-4) 4206 | -6/Lower Caves | Build established: Scout 4216 | -6/Lower Caves | Discovered new exit (range 7) 4217 | -6/Lower Caves | Identified exit to Lower Caves 4240 | -6/Lower Caves | Entered another Lower Caves area 4257 | -6/Lower Caves | Discovered exit to Factory (range 5) 4273 | -6/Lower Caves | Spotted B-75 Beast 4335 | -6/Lower Caves | Identified exit to Data Miner 4428 | -6/Lower Caves | Entered Data Miner 4428 | -6/Data Miner | Discovered new exit (range 6) 4429 | -6/Data Miner | Identified exit to Proximity Caves 4456 | -6/Data Miner | Met Data Miner 4460 | -6/Data Miner | Learned location of Section 7 (-3) 4460 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4464 | -6/Data Miner | Received God Mode back door access code from Data Miner 4467 | -6/Data Miner | Data Conduit disabled 4496 | -6/Data Miner | Entered Proximity Caves 4525 | -5/Proximity Caves | Learned Factory terminal intel 4611 | -5/Proximity Caves | Learned Factory stockpile data 4683 | -5/Proximity Caves | Discovered exit to Factory (range 15) 4686 | -5/Proximity Caves | Entered Factory 4686 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4687 | -5/Factory | Identified exit to Upper Caves 4689 | -5/Factory | Loaded intel: 26 terminal locations 5139 | -5/Factory | Build established: Hacker-Scout 5255 | -5/Factory | Discovered new exit (range 8) 5257 | -5/Factory | Identified exit to Factory 5574 | -5/Factory | Discovered exit to Upper Caves (range 9) 5577 | -5/Factory | Entered Upper Caves 5578 | -5/Upper Caves | Encountered a Warlord checkpoint 5581 | -5/Upper Caves | Learned Factory non-interactive machine intel 5624 | -5/Upper Caves | Identified exit to Upper Caves 5700 | -5/Upper Caves | Entered another Upper Caves area 5708 | -5/Upper Caves | Discovered exit to Factory (range 10) 5736 | -5/Upper Caves | Spotted B-75 Beast 5771 | -5/Upper Caves | Discovered new exit (range 15) 5774 | -5/Upper Caves | Identified exit to Warlord 5790 | -5/Upper Caves | Entered Warlord 5809 | -5/Warlord | System corruption cleaned by Quarantine Array 5889 | -5/Warlord | Learned location of Quarantine (-3) 5889 | -5/Warlord | Learned 4 Armory zone layouts 5889 | -5/Warlord | Learned 4 Research zone layouts 5889 | -5/Warlord | Learned Factory fabricator intel 5889 | -5/Warlord | Learned Factory scanalyzer intel 5889 | -5/Warlord | Learned Research recycling unit intel 5889 | -5/Warlord | Learned Research garrison access intel 5942 | -5/Warlord | Met Warlord 5945 | -5/Warlord | Warlord's base attacked by MAIN.C 5945 | -5/Warlord | Opened Warlord's prototype stash 5953 | -5/Warlord | Found Prototype Hackware 5953 | -5/Warlord | Identified Ghost Barrier 5957 | -5/Warlord | Found Prototype Processor 5976 | -5/Warlord | Identified Spectral Analyzer 5982 | -5/Warlord | Found Prototype Processor 5993 | -5/Warlord | Identified Exp. Targeting Computer 6034 | -5/Warlord | Found Prototype Energy Gun 6034 | -5/Warlord | Identified Vortex Shotgun 6036 | -5/Warlord | Found Prototype Launcher 6036 | -5/Warlord | Identified Vortex Catalyst Activator 6044 | -5/Warlord | Found Vortex Shotgun 6088 | -5/Warlord | Spotted X8-NK9(g) 6116 | -5/Warlord | Opened side exit 6172 | -5/Warlord | Discovered new exit (range 9) 6174 | -5/Warlord | Identified exit to Proximity Caves 6174 | -5/Warlord | Entered Proximity Caves 6177 | -4/Proximity Caves | Spotter reported a threat 6262 | -4/Proximity Caves | Build established: Hacker-Sprinter 6415 | -4/Proximity Caves | Discovered exit to Factory (range 12) 6428 | -4/Proximity Caves | Entered Factory 6428 | -4/Factory | Evolved 2 slots: Utility x2 6429 | -4/Factory | Identified exit to Armory 6430 | -4/Factory | Loaded intel: 214 non-interactive machine locations 6431 | -4/Factory | Loaded intel: 6 fabricator locations 6432 | -4/Factory | Loaded intel: 4 scanalyzer locations 6462 | -4/Factory | Identified exit to Upper Caves 6462 | -4/Factory | Identified exit to Extension 6729 | -4/Factory | Build established: Hacker-Scout 6748 | -4/Factory | Fabricated Imp. VTOL Module? 6819 | -4/Factory | Central database locked down 6919 | -4/Factory | Entered Upper Caves 6929 | -4/Upper Caves | Spotted B-86 Titan 6937 | -4/Upper Caves | Encountered a Warlord checkpoint 7006 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7049 | -4/Upper Caves | Discovered new exit (range 14) 7053 | -4/Upper Caves | Identified exit to Upper Caves 7053 | -4/Upper Caves | Entered another Upper Caves area 7055 | -4/Upper Caves | Learned Research terminal intel 7078 | -4/Upper Caves | Discovered new exit (range 10) 7080 | -4/Upper Caves | Identified exit to Research 7386 | -4/Upper Caves | Discovered new exit (range 6) 7387 | -4/Upper Caves | Identified exit to Zhirov 7395 | -4/Upper Caves | Entered Zhirov 7395 | -4/Zhirov | Discovered new exit (range 3) 7401 | -4/Zhirov | Met Zhirov 7408 | -4/Zhirov | Found Alien Artifact 7408 | -4/Zhirov | Identified Integrated Reactor 7408 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7416 | -4/Zhirov | Found Alien Artifact 7455 | -4/Zhirov | Learned location of Testing (-2) 7455 | -4/Zhirov | Learned location of Command (-1) 7460 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7467 | -4/Zhirov | Identified exit to Proximity Caves 7468 | -4/Zhirov | Entered Proximity Caves 7658 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7768 | -3/Proximity Caves | Spotted B-86 Titan 7774 | -3/Proximity Caves | Discovered exit to Research (range 3) 7792 | -3/Proximity Caves | Entered Research 7792 | -3/Research | Evolved 2 slots: Utility x2 7794 | -3/Research | Loaded intel: 23 terminal locations 7795 | -3/Research | Loaded intel: 4 recycling unit locations 7796 | -3/Research | Loaded intel: 4 garrison access locations 7842 | -3/Research | Identified Transdimensional Reconstructor 7896 | -3/Research | Spotted B-86 Titan 8027 | -3/Research | Identified exit to Quarantine 8056 | -3/Research | Build established: Hacker-Ninja 8150 | -3/Research | Found Prototype Device 8165 | -3/Research | Identified Exp. Shield Generator 8290 | -3/Research | Spotted B-90 Cyclops 8379 | -3/Research | Entered Quarantine 8393 | -3/Quarantine | Found Alien Artifact 8393 | -3/Quarantine | Identified Core Reset Matrix 8393 | -3/Quarantine | Used Core Reset Matrix 8397 | -3/Quarantine | Detected hypermatrix surge 8397 | -3/Quarantine | Sensed 7 artifacts in vicinity 8572 | -3/Quarantine | Found Sigix Broadsword 8764 | -3/Quarantine | Found Subatomic Replicator 8858 | -3/Quarantine | Spotted Fortress 8877 | -3/Quarantine | Discovered new exit (range 6) 8878 | -3/Quarantine | Identified exit to Section 7 8878 | -3/Quarantine | Entered Section 7 8879 | -3/Section 7 | Sensed 27 artifacts in vicinity 8886 | -3/Section 7 | Found Integrated Reactor 8886 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9003 | -3/Section 7 | Found Integrity Redistributor 9037 | -3/Section 7 | Spotted B-86 Titan 9210 | -3/Section 7 | Lost 3 parts (2u1w) 9210 | -3/Section 7 | Spotted S7 Guard 9212 | -3/Section 7 | Spotted S7 Guard 9214 | -3/Section 7 | Warped through subspace 9222 | -3/Section 7 | Spotted S7 Guard 9223 | -3/Section 7 | Discovered new exit (range 16) 9234 | -3/Section 7 | Spotted Alpha 7 9234 | -3/Section 7 | Spotted Alpha 7 9295 | -3/Section 7 | Spotted Executioner 9295 | -3/Section 7 | Spotted Executioner 9300 | -3/Section 7 | Core integrity fell below 50% 9300 | -3/Section 7 | System corruption reached 10% 9326 | -3/Section 7 | Lost 9 parts (1p3n5u) 9338 | -3/Section 7 | Core integrity fell below 20% 9354 | -3/Section 7 | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 09308_ Spectral Analyzer severed. 09312_ P-80 Master resets C-35 Carver, system corruption cleaned. 09320_ System corrupted: Matter fused (-5). 09334_ K-01 Serf cleans the Machine. 09342_ Sigix Exoskeleton lights up in response to your presence. 09345_ K-01 Serf cleans the Machine. 09347_ Connecting with Exoskeleton Controls... 09347_ Slammed into Suspension Chamber. 09348_ K-01 Serf cleans the Machine. 09349_ System corrupted: Nova Cannon rejected. 09349_ Acquired Nova Cannon. 09350_ Machine disabled. 09351_ Nova Cannon severed. 09351_ Acquired Nova Cannon. 09351_ K-01 Serf collects debris. 09352_ Nova Cannon severed. 09352_ Acquired Nova Cannon. 09354_ Suspension Chamber breached. 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VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Dodgeball, But With Guns Slippery One Challenges ------------ None Game ------ Seed GravitonFortressSink Manual? 0 Play Time 03:38:49 Cumulative 89.8 hours Start 2024.03.09 @ 10:32:53 End 2024.03.09 @ 14:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7bcf275-79e9-43b3-846f-901c7234355e