Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:10:52 Player: paintbox Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (102) 510 Value Destroyed (3519) 3519 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 10515 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 460 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Improved Transmission Jammer High-powered Shock Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Medium Armor Plating Improved System Restoration Module > --- WEAPON ----------- Wave Gun KE Penetrator Katana > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Transmission Jammer Improved Remote Datajack [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . 1 Utility 5 | . . . 1 . . . 1 1 . 1 . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 168 | 1 12 8 11 3 7 8 21 2 11 23 4 9 48 Power 10 | . 1 . 1 . . 1 1 . 1 2 . 1 2 Engine 5 | . 1 . 1 . . 1 1 . . 1 . . . Core 5 | . . . . . . . . . 1 1 . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 50 | . 5 1 3 . . 6 4 1 2 7 . 3 18 Treads 11 | . 1 . . . . . . 1 . . . . 9 Leg 21 | . 2 1 3 . . 6 4 . . 1 . . 4 Wheel 8 | . 2 . . . . . . . 2 2 . . 2 Hover 10 | . . . . . . . . . . 4 . 3 3 Flight . | . . . . . . . . . . . . . . Utility 44 | 1 3 1 2 . 3 . 4 1 2 4 2 5 16 Device 19 | 1 1 1 . . 1 . 2 1 1 1 1 . 9 Storage 3 | . 1 . . . . . . . . 1 . . 1 Processor 6 | . . . . . 1 . . . . . . 2 3 Hackware . | . . . . . . . . . . . . . . Protection 16 | . 1 . 2 . 1 . 2 . 1 2 1 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 64 | . 3 6 5 3 4 1 12 . 6 10 2 . 12 Energy Gun 19 | . . . 3 1 1 . 5 . 3 . 2 . 4 Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 24 | . 2 4 1 . 1 . 3 . 1 7 . . 5 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 8 | . 1 2 . 1 . 1 2 . . 1 . . . Special Weapon 6 | . . . . . 1 . 1 . 2 . . . 2 Impact Weapon 4 | . . . 1 1 . . 1 . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 3 . 1 . 1 . . . 2 Parts Lost 42 | . 1 . . . . 5 . . 2 7 . 3 24 Power 3 | . . . . . . 1 . . . 1 . . 1 Propulsion 19 | . 1 . . . . 3 . . . 2 . 2 11 Utility 11 | . . . . . . 1 . . 2 3 . . 5 Weapon 9 | . . . . . . . . . . 1 . 1 7 Highest Loss Streak 14 | . 1 . . . . 5 . . 1 3 . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 99 100 99 95 100 99 84 83 99 39 77 Engine 7 | . 14 14 11 11 11 11 9 7 5 4 . . . Core 1 | . . . . . . . . . 1 1 6 2 4 Treads 1 | . 2 . . . . . . 7 . . . . 10 Leg 16 | . 22 28 22 22 22 21 27 23 2 2 . . 3 Wheel 1 | . 2 . . . . . . . 13 11 . . 3 Hover 2 | . . . . . . . . . . 2 26 7 5 Device 8 | . 13 14 11 11 5 . 9 14 10 10 12 2 8 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 13 2 2 Processor 5 | . . . . . 5 11 9 7 7 6 6 9 11 Protection 8 | . . . 11 11 10 7 8 7 10 8 6 10 9 Energy Gun 5 | . 1 . 10 3 6 10 8 7 6 1 11 2 3 Ballistic Gun 17 | . 25 27 22 22 22 22 18 15 15 21 6 1 5 Impact Weapon 1 | . . . . 2 4 . . . . 1 6 1 . Naked Turns 82 | . . . . . . . . . . . . 57 25 Heaviest Build 58 | 13 33 33 38 39 45 37 41 42 48 58 52 46 53 Greatest Support 96 | 20 20 20 20 20 20 30 43 43 56 56 36 36 96 Greatest Overweight (x) 5 | . 1 1 1 1 2 3 1 . 1 5 1 2 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 13 | 8 12 15 15 15 15 15 15 15 15 15 15 6 7 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | 6 10 14 14 14 14 14 14 13 14 14 14 6 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 14 15 5 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 21% | Scavenger-Tank 17% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Matter Collected 3058 | 172 174 65 268 64 . 265 394 20 152 357 60 239 828 Remotely . | . . . . . . . . . . . . . . Salvage Created 4080 | 12 209 103 390 54 . 312 511 . 158 431 . 65 1835 Parts 242 | 4 14 15 24 8 . 15 36 . 8 27 . 2 89 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 10 | . . . 2 . . . 3 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 85 | . 9 5 6 3 . 7 14 . 4 12 . 1 24 Melee 5 | . . . . . . . . . . . . . 5 Guns 60 | . 8 . 6 3 . 5 9 . 4 7 . . 18 Cannons 1 | . . . . . . . . . . 1 . . . AOE 17 | . 1 5 . . . 2 5 . . 3 . 1 . Classes Destroyed 14 | 1 2 1 3 . . 1 3 . 1 1 . . 1 Worker 8 | . . 1 . . . . . . . 2 . . 5 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . Recycler 3 | . . . 1 . . . . . . . . . 2 Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 28 | . 6 3 . 3 . . 6 . 1 5 . . 4 Grunt 30 | . 3 2 3 . . 6 5 . . 2 . . 9 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . 1 . . 2 . . . Sentry 9 | . . . 3 . . . 1 . . . . 1 4 Hunter 3 | . . . . . . 1 . . . 1 . . 1 Programmer 8 | . . . . . . . . . . 2 . . 6 Thug 2 | . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 3 2 3 . 3 3 . 2 5 . 1 9 Combat Bots Only 6 | . 3 3 2 3 . 3 3 . 2 4 . 1 6 Max Kills in Single Turn 4 | 1 2 2 1 1 . 2 2 . 1 4 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . 1 2 . . . 2 2 . . 3 . 1 . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 749 | . 62 9 18 16 . 57 36 . 36 134 . 76 305 Missed 219 | . 16 5 7 4 . 11 21 . 10 36 . 28 81 Damage Taken 9066 | . 510 42 135 116 . 770 232 . 509 1661 . 677 4414 Core 1787 | . 73 8 48 40 . 86 10 . 70 203 . 229 1020 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . . 9 55 Core Remaining (%) 76 | 100 . 67 . . . 56 98 . 90 . . 49 . Volleys Fired 293 | 3 37 4 26 6 . 27 39 . 16 35 . 2 98 Largest 4 | 2 2 2 3 2 . 3 3 . 3 4 . 3 3 Hottest 225 | 60 60 50 105 43 . 108 104 . 104 135 . 131 225 Shots Fired 675 | 6 73 8 78 12 . 66 111 . 46 117 . 6 152 Gun 640 | 6 70 4 78 12 . 64 106 . 42 100 . 6 152 Cannon 15 | . . . . . . . . . . 15 . . . Launcher 15 | . 3 4 . . . 2 4 . . 2 . . . Special 5 | . . . . . . . 1 . 4 . . . . Kinetic 476 | 3 62 4 52 12 . 54 72 . 30 105 . 2 80 Thermal 177 | 3 8 . 26 . . 10 34 . 12 10 . 2 72 Explosive 15 | . 3 4 . . . 2 4 . . 2 . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . Robot Hit Streak 13 | 4 10 7 5 3 . 8 13 . 13 8 . 3 13 Robot Miss Streak 5 | 1 4 1 3 1 . 3 5 . 3 3 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . 1 . . 1 . 1 1 . 1 5 Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 1 . 1 1 Shots Hit Robots 468 | 4 46 3 46 8 . 45 69 . 30 84 . 5 128 Core Hits 241 | 1 20 9 21 5 . 30 35 . 14 40 . 7 59 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . 2 . . 2 Critical Strikes 18 | . 1 . . . . . 3 . . 4 . . 10 Burn 6 | . . . . . . . 3 . . 1 . . 2 Destroy 6 | . 1 . . . . . . . . 1 . . 4 Blast 1 | . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . 1 . . . Sever 4 | . . . . . . . . . . . . . 4 Melee Attacks 31 | . . . 1 1 . . 2 . . 5 . . 22 Impact 9 | . . . 1 1 . . 2 . . 5 . . . Slashing 22 | . . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9169 | 39 485 280 486 100 . 677 1323 . 419 1700 . 120 3540 Guns 7028 | 39 401 14 481 100 . 538 965 . 419 1139 . 59 2873 Cannons 215 | . . . . . . . . . . 215 . . . Explosions 1080 | . 84 262 . . . 139 335 . . 215 . 45 . Melee 798 | . . . . . . . . . . 131 . . 667 Ramming 48 | . . 4 5 . . . 23 . . . . 16 . Kinetic 4635 | 17 358 14 262 100 . 385 545 . 239 1214 . 9 1492 Thermal 2679 | 22 43 56 219 . . 153 420 . 180 140 . 65 1381 Explosive 979 | . 84 206 . . . 139 335 . . 215 . . . Electromagnetic 30 | . . . . . . . . . . . . 30 . Impact 131 | . . . . . . . . . . 131 . . . Slashing 667 | . . . . . . . . . . . . . 667 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . 12 Average Corruption 6 | . . . . . . . . . . . . . 6 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . 9 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 41 | . . . . . . . . . . 27 . . 14 Projectiles . | . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . 1 . . . Melee 40 | . . . . . . . . . . 26 . . 14 Knockbacks 4 | . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 93 | . . . . . . 37 . . . 49 . 7 . Shots 2 | . . . . . . 1 . . . 1 . . . Rammed 4 | . . . . . . . . . . . . 4 . Targets Rammed 9 | . . 1 2 . . . 2 . . . . 4 . Kicked 5 | . . 1 2 . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 643 | 20 65 21 257 8 . 339 22 . 2 643 . 150 485 Average Temperature 137 | 15 26 10 88 3 . 163 11 . 2 215 . 71 180 Received Heat Transfer 2124 | . 210 15 102 18 . 342 108 . 72 210 . 222 825 Effects 35 | . . . 2 . . 1 . . . 20 . . 12 Shutdowns 9 | . . . . . . 1 . . . 3 . . 5 Interference 8 | . . . 2 . . . . . . . . . 6 Matter Decay 2 | . . . . . . . . . . 2 . . . Short Circuit 3 | . . . . . . . . . . 3 . . . Damage (major) 12 | . . . . . . . . . . 11 . . 1 Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . 2 . . . . . 7 Heat Transferred 4977 | 50 100 100 555 . . 200 999 . 333 333 . 87 2220 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Peak Influence 439 | 5 144 264 305 139 . 115 439 198 163 326 . . 327 Initial 198 | . 3 55 102 69 . . 44 198 142 60 . . 161 Average 131 | 3 86 131 177 58 . 14 283 198 120 160 . . 140 Maximum Alert Level 2 | . . 1 1 . . . 2 . . 1 . . 1 Low Security (%) 77 | 100 100 80 68 100 . 100 26 100 100 66 . . 78 Level 1 18 | . . 19 31 . . . 51 . . 33 . . 21 Level 2 3 | . . . . . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . . 6 . . 6 . . 7 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . 2 Reinforcement 7 | . 1 . . . . . 3 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Distress Signals 12 | . 1 . 1 . . . 6 . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 160 | . 14 5 8 5 . 8 33 . 16 20 . 14 37 Peak Tracking Total 11 | . 3 3 3 3 . 3 5 . 7 5 . 5 11 Tactical Retreats 16 | . . . . . . . 4 . 2 4 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Traps Triggered 4 | . . . . . . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Disabled 7 | . . 4 . . . 2 . . 1 . . . . Max in Single Turn 4 | . . 4 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Accessed 14 | . 5 . 2 . 1 . 3 1 . 1 . . 1 Terminals 10 | . 3 . 2 . . . 3 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 53 | . 11 . 4 . 23 . 10 1 . 3 . . 1 Successful 38 | . 9 . 3 . 23 . 1 1 . 1 . . . Failed 15 | . 2 . 1 . . . 9 . . 2 . . 1 Catastrophic 3 | . . . . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 8 . 4 . 1 . 10 . . 2 . . . Terminals 26 | . 8 . 4 . . . 10 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 28 | . 3 . 1 . 23 . . 1 . . . . . Record 23 | . . . . . 23 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 2 . . . 1 . . 1 . . . Terminals 7 | . 3 . 2 . . . 1 . . 1 . . . Botnet 7 | . 3 . 2 . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . 2 . . . 3 . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total Allies 11 | . . 1 . 5 . . 1 . 4 . . . . Largest Group 5 | . . 1 1 5 2 . 1 1 2 . . . . Highest-Rated Group 180 | . . 31 31 81 41 . 90 90 180 . . . . Highest-Rated Ally 90 | . . 31 31 31 31 . 90 90 90 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 87 | . . . 14 30 . . 12 . 31 . . . . Total Damage 1738 | . . . 165 398 . . 492 . 683 . . . . Kills 15 | . . . 2 4 . . 3 . 6 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 . 4 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Turns Passed 8243 | 29 660 319 706 1072 546 1024 1082 114 150 716 349 270 1206 Spaces Moved 4741 | 16 346 151 294 550 278 414 573 91 64 420 317 411 816 Core 319 | . . . . . . . . . . . . 265 54 Treads 73 | . . . . . . . . . . . . . 73 Legs 2781 | 16 306 151 294 550 278 414 573 91 9 . . . 99 Wheels 704 | . 40 . . . . . . . 55 376 . . 233 Hover 864 | . . . . . . . . . . 44 317 146 357 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 115 190 190 190 190 190 120 120 100 100 108 50 50 Average Speed 135 | 120 143 190 190 190 190 190 120 120 103 106 108 56 101 Slowest Speed 360 | 120 190 190 190 190 260 330 190 120 120 360 108 150 163 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 53 33 32 97 70 71 41 3 46 13 59 41 17 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . 1 . . . Scrap Searched 12 | . . . . 1 . 1 . . . . 2 8 . Spaces Dug 5 | . . . 1 1 . . 2 . . . . . 1 Terrain Destroyed 121 | . 14 25 1 1 . 20 37 . . 21 . . 2 Melee 4 | . . . 1 1 . . 2 . . . . . . Projectile 6 | . . . . . . . . . . 4 . . 2 AOE 111 | . 14 25 . . . 20 35 . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total 6025 | 20 448 175 393 565 296 599 883 96 115 623 323 441 1048 Wait 598 | . 32 7 42 . . 142 223 . 4 100 . 12 36 Move 4728 | 15 345 150 293 549 277 413 572 90 63 419 316 410 816 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 1 13 1 6 3 4 5 10 3 9 11 1 4 15 Fast Attach 57 | 1 3 . 3 . 4 1 1 . 2 6 1 5 30 Attach 46 | . 2 1 2 1 2 3 3 2 4 9 2 4 11 Detach 9 | . 1 . 1 . . . . . . 1 2 . 4 Swap 65 | . 7 7 6 2 1 4 17 . 5 8 1 . 7 Drop 81 | . 8 4 11 3 8 4 14 1 11 8 . . 9 Fire 293 | 3 37 4 26 6 . 27 39 . 16 35 . 2 98 Melee 31 | . . . 1 1 . . 2 . . 5 . . 22 Ram 4 | . . . . . . . . . . . . 4 . Kick 5 | . . 1 2 . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . 21 . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Entered Mines 999 | -10/Mines | Discovered new exit (range 7) 1002 | -10/Mines | Escorted by a lone wolf Derelict 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Accompanied by 1 ally 1009 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1084 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Build established: Scavenger-Tank 1432 | -9/Materials | Discovered new exit (range 9) 1715 | -9/Materials | Entered Mines 1775 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2260 | -9/Mines | Learned Materials stockpile data 2374 | -9/Mines | Discovered new exit (range 12) 2431 | -9/Mines | Lost 3 allies 2501 | -9/Mines | Discovered new exit (range 10) 2777 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2779 | -9/Mines | Discovered new exit (range 5) 2787 | -9/Mines | Entered Exiles 2787 | -9/Exiles | Accompanied by 2 allies 2817 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2833 | -9/Exiles | Met 8R-AWN 2857 | -9/Exiles | Build established: Scavenger-Mutant 2867 | -9/Exiles | Met EX-HEX 2922 | -9/Exiles | Met EX-BIN 2945 | -9/Exiles | Aligned with FarCom system 2947 | -9/Exiles | Given EX-Vault access code 2991 | -9/Exiles | Opened EX-Vault 2999 | -9/Exiles | Found Prototype Energy Cannon 2999 | -9/Exiles | Identified Gui. Plasma Cannon 3009 | -9/Exiles | Found Prototype Special Weapon 3009 | -9/Exiles | Identified Field Lobotomy Kit 3020 | -9/Exiles | Found Prototype Device 3020 | -9/Exiles | Identified Skeleton Box 3086 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3200 | -9/Exiles | Met EX-DEC 3245 | -9/Exiles | Learned location of Zion (-7) 3291 | -9/Exiles | Build established: Scavenger-Gunner 3314 | -9/Exiles | Discovered new exit (range 12) 3333 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3333 | -9/Exiles | Entered Mines 3633 | -8/Mines | Build established: Scavenger-Skirmisher 4078 | -8/Mines | Lost 5 parts (1p3n1u) 4287 | -8/Mines | Discovered new exit (range 13) 4357 | -8/Mines | Entered Materials 4357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4681 | -8/Materials | Discovered new exit (range 15) 4905 | -8/Materials | Garrison activated, responded to threat 5173 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5180 | -8/Materials | Discovered new exit (range 10) 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Accompanied by 1 ally 5439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5553 | -7/Factory | Identified exit to DSF 5553 | -7/Factory | Entered DSF 5553 | -7/DSF | Accompanied by 1 ally 5579 | -7/DSF | Additional patrols routed to DSF 5583 | -7/DSF | Wild Derelicts raided the area 5595 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 5618 | -7/DSF | Assimilated A1-RQG(M) with FLK Orb 5623 | -7/DSF | Assimilated 3J-1V9(b) with FLK Orb 5628 | -7/DSF | Assimilated AY-Z1Q(h) with FLK Orb 5634 | -7/DSF | Discovered new exit (range 15) 5671 | -7/DSF | Lost 4 allies 5703 | -7/DSF | Entered Factory 5703 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6079 | -6/Factory | Garrison activated, responded to threat 6136 | -6/Factory | Lost 3 parts (2n1w) 6394 | -6/Factory | Discovered new exit (range 11) 6419 | -6/Factory | Entered Lower Caves 6714 | -6/Lower Caves | Encountered a Warlord checkpoint 6718 | -6/Lower Caves | Build established: Scavenger-Gunner 6748 | -6/Lower Caves | Identified exit to Lower Caves 6768 | -6/Lower Caves | Entered another Lower Caves area 6773 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6800 | -6/Lower Caves | Spotted B-75 Beast 6810 | -6/Lower Caves | Released all parts (13) 6972 | -6/Lower Caves | Core integrity fell below 50% 7033 | -6/Lower Caves | Discovered new exit (range 8) 7038 | -6/Lower Caves | Identified exit to Factory 7038 | -6/Lower Caves | Entered Factory 7038 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7122 | -5/Factory | Build established: Mutant 7136 | -5/Factory | Discovered new exit (range 15) 7148 | -5/Factory | Identified exit to Upper Caves 7364 | -5/Factory | Garrison activated, responded to threat 7504 | -5/Factory | Lost 14 parts (1p6n3u4w) 7764 | -5/Factory | Build established: Scavenger-Mutant 8012 | -5/Factory | Core integrity fell below 50% 8065 | -5/Factory | Lost 6 parts (4n2u) 8143 | -5/Factory | System corruption reached 10% 8215 | -5/Factory | Cargo convoy interrupted 8219 | -5/Factory | Released all parts (10) 8239 | -5/Factory | Core integrity fell below 20% 8244 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08216_ Neutrino Core blown off. 08216_ E-15 Imp destroyed. 08217_ KE Penetrator destroyed. 08219_ Released Imp. Target Analyzer. 08219_ Released Adv. Signal Interpreter. 08219_ Released Imp. Weapon Cycler. 08219_ Released Med. Storage Unit. 08219_ Released Adv. Heat Sink. 08219_ Released Katana. 08219_ Released Imp. Targeting Computer. 08219_ Released Imp. Treads. 08219_ Released Imp. System Restoration Module. 08220_ K-01 Serf collects debris. 08220_ Subcomponent Replicator disabled. 08221_ R-10 Processor collects Imp. Treads. 08222_ >3RCRYNYF6U%UVZI#A/F 08244_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# """ """ #?????? | | ??????????????????????????# """ "" #?????? | | ??????????????????????????# #?????? | | ??????????????????????????# #####?? | | ??????????????????????????# ? | | ??????????????????????????# | | ??????????????????????????+ "" """ | | ??????????????????????????# "" "Y" | | ??????????????????????????# """ " " | | ??????????????????????????# """ | | ??????????????????????????#### ##### """ | | ?????????????????????????????# #???# | | ?????????????????????????????# #???# "" "" | | ??????????????????????########+#####x "" "" | | ??????????????????????# ]h/ """="" | | ??????????????????????# p#h """!""" | | ??????????????????????# ] # x "" !"""=! | | ??????????????????????# # h=*[=[[%! | | ??????????????????????# # ""!*"*/ | | ??????????????????????# ## ""!/"" | | ??????????????????????# ## """ "" | | ??????????????????????# ## """ "" | | ??????????????????????# !!] ## """ "" | | ??????????????????????# !!] ## | | ??????????????????????# !!] ## ! | | ??????????????????????# @ ## | | ??????????????????????############### | | ????????????????????????????????????# | | ????????????????????????????????????# ######## | | ????????????????????????????????????/ ######## | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# C# | | ????????????????????????????????????# i # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# /%%% | | ????????????????????????????????????# % #*%%= | | ????????????????????????????????????# # | | ??????????????????????????????????### ######## | | ??????????????????????????????????# #????? | | ??????????????########?????######## #????? | | ??????????????# ####### % % #????? | | ??????????????# """ ## % #????? | | ??????????????# """ + %% #????? | | ??????????????# """ ## #????? | | ??????????????# ## #????? | | ??????????????# """ ## ## #????? | | ??????????????# """ + ## #????? | | ??????????????# """ ####+## ### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed CannonWeightBiocell Manual? 0 Play Time 03:09:51 Cumulative 44.9 hours Start 2024.04.10 @ 09:38:09 End 2024.04.10 @ 13:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 915322ee-2e8b-41cd-b6fe-544717294265