Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 20:47:37 Player: Windjigo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (476) 476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 1435 Bonus ------- Follower Combat Kills 44 Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 246/250 System Corruption 0% Temperature Warm (130) Movement Rolling (115) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Sensor Array Faulty Experimental Sensor Array Weapon Cycler Light Armor Plating Plasma Cannon Plasma Cannon Rocket Launcher Heavy Missile Launcher Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Plasma Cannon Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Sensor Array Experimental Sensor Array Weapon Cycler Light Armor Plating Heavy Laser Plasma Cannon Rocket Launcher Heavy Missile Launcher Mining Laser Enhanced Flamer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 8 10 2 2 6 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 3 1 2 . 3 Treads . | . . . . . Leg 1 | 1 . . . . Wheel 8 | 2 1 2 . 3 Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 3 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 5 . 1 3 Energy Gun 2 | 1 . . 1 . Energy Cannon 4 | . 1 . . 3 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 13 | 3 11 15 14 14 Power 1 | 1 1 1 1 1 Propulsion . | . . . . 1 Utility 5 | . 4 6 6 6 Weapon 5 | . 4 6 5 5 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 7 | . . . 1 6 Weapon 6 | . . . . 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 99 99 91 Engine 10 | . 8 9 14 14 Core 3 | . 5 4 . . Wheel 25 | . 28 27 27 20 Storage 14 | . 14 14 14 14 Processor 12 | . 10 14 14 14 Energy Gun 9 | . 13 9 10 5 Energy Cannon 7 | . 1 4 14 13 Ballistic Gun 10 | . 11 14 3 8 Peak Build Rating 20 | 7 10 11 12 20 Average Rating 10 | 4 8 9 10 15 On Entrance 7 | . 7 10 9 11 Naked Turns . | . . . . . Heaviest Build 33 | 14 31 29 31 33 Greatest Support 32 | 26 26 32 32 32 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 14 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 710 | 200 165 214 31 100 Remotely . | . . . . . Salvage Created 895 | 86 199 248 64 298 Parts 32 | 5 10 8 1 8 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 9 | . 5 2 2 . Guns 4 | . 1 2 1 . Cannons 1 | . . . 1 . AOE 4 | . 4 . . . Classes Destroyed 7 | 2 3 . 2 . Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Recycler 7 | 1 . 2 . 4 Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 2 | . . . 2 . Grunt 7 | . 5 2 . . Best Kill Streak 4 | 3 4 2 2 3 Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 3 | 1 3 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 123 | . 22 11 60 30 Missed 45 | . 8 3 24 10 Hits 78 | . 14 8 36 20 Projectile 78 | . 14 8 36 20 Critical Strikes 1 | . . . 1 . Damage Taken 737 | . 204 100 301 132 Core 250 | . 80 10 119 41 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 72 | 5 25 14 14 14 Largest 2 | 2 2 2 2 2 Hottest 150 | 70 150 70 125 125 Shots Fired 132 | 10 40 28 28 26 Gun 94 | 10 30 28 14 12 Cannon 30 | . 4 . 14 12 Launcher 5 | . 5 . . . Special 3 | . 1 . . 2 Kinetic 38 | 5 15 14 1 3 Thermal 89 | 5 20 14 27 23 Explosive 5 | . 5 . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 3 4 6 2 4 Robot Miss Streak 4 | 2 4 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | 5 21 20 12 17 Core Hits 40 | 4 16 8 5 7 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | 1 1 2 . . Burn 2 | 1 1 . . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1246 | 55 507 203 197 284 Guns 629 | 55 183 203 60 128 Cannons 327 | . 34 . 137 156 Explosions 290 | . 290 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 149 | 6 58 68 . 17 Thermal 807 | 49 159 135 197 267 Explosive 290 | . 290 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . 18 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | 70 249 237 56 189 Average Temperature 66 | 27 80 91 20 66 Received Heat Transfer 330 | . 102 57 141 30 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2172 | 222 518 407 444 581 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 135 | 5 135 50 . 74 Initial 74 | . 3 13 . 74 Average 21 | 1 50 4 . 13 Influence Increases 654 | 15 245 60 276 58 Destroy 0b10 Robot/C 260 | . 100 40 120 . Destroy 0b10 Robot/NC 60 | 15 15 10 . 20 Destroy Leader 44 | . 34 10 . . Allied During Kill 6 | . . . 6 . Successful Hack 18 | . 11 . . 7 Disable Machine 45 | . 15 . . 30 Destroy Structure 26 | . 25 . . 1 Lose Combat Pursuer 195 | . 45 . 150 . Influence Decreases 653 | 10 216 94 120 213 Entered New Map 105 | . 2 21 . 82 Time Decay 508 | 10 214 63 90 131 Lost Part 20 | . . 10 10 . Lost Ally 20 | . . . 20 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 17 2 13 1 Peak Tracking Total 6 | . 3 2 6 1 Tactical Retreats 6 | . 2 . 4 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 5 . . 6 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 13 . . 14 Successful 15 | . 5 . . 10 Failed 12 | . 8 . . 4 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 15 | . 9 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . . 8 Record 4 | . . . . 4 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . . . . 1 Registered Components 2 | . 1 . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Report Inventory 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . . 4 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 32 | . . . 28 4 Total Damage 364 | . . . 310 54 Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 44 | 5 39 . . . Seismic 44 | 5 39 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2410 | 74 666 698 359 613 Spaces Moved 1840 | 53 500 532 271 484 Core 17 | 17 . . . . Treads . | . . . . . Legs 2 | 2 . . . . Wheels 1821 | 34 500 532 271 484 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 100 Average Speed 102 | 78 100 101 102 108 Slowest Speed 120 | 120 105 115 105 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 61 75 17 52 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 27 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 27 | . 27 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2231 | 74 619 665 327 546 Wait 207 | . 65 96 32 14 Move 1836 | 52 499 531 270 484 Hop . | . . . . . Pick Up 43 | 8 14 7 3 11 Fast Attach 5 | 3 . . 1 1 Attach 7 | 4 . 1 1 1 Detach . | . . . . . Swap 31 | 1 13 8 2 7 Drop 30 | 1 3 8 4 14 Fire 72 | 5 25 14 14 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Subcaves -7/Recycling (discovered 1 exit: *Scr) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Entered Mines 774 | -10/Mines | Met a Derelict bent on vengeance 860 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 863 | -10/Mines | Found Prototype Device 882 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1098 | -10/Mines | Assembled infested the area 1192 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1234 | -10/Mines | Learned location of 1 exit from Materials 1363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -10/Mines | Discovered new exit (range 6) 1429 | -10/Mines | Identified exit to Subcaves 1439 | -10/Mines | Entered Subcaves 1439 | -10/Subcaves | Accompanied by 3 allies 1452 | -10/Subcaves | Learned Materials emergency access door positions 1514 | -10/Subcaves | Disturbed a concealed Subdweller 1605 | -10/Subcaves | Core integrity fell below 50% 1656 | -10/Subcaves | Discovered new exit (range 10) 1689 | -10/Subcaves | Identified exit to Recycling 1762 | -10/Subcaves | Core integrity fell below 20% 1798 | -10/Subcaves | Entered Recycling 1798 | -7/Recycling | Accompanied by 1 ally 2255 | -7/Recycling | Scanned before Scraplab entrance 2275 | -7/Recycling | Entered Scraplab 2284 | -7/Recycling | Discovered new exit (range 3) 2285 | -7/Recycling | Identified exit to Scraptown 2411 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- to serve as a potential candidate for mass production, though additional study is required to determine how to best ensure reliably beneficial outputs. The latest prototype is currently still unable to survive for long as a standalone component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. 02284_ EXIT=FOUND 02285_ EXIT=IDENTIFIED: SCRAPTOWN 02289_ LT-UH7(c) is busy at their terminal. LT-UH7(c): This Engine can construct the most amazing pieces of technology. I'll admit some aren't so great, but the ones that work... really work! 02293_ LT-UH7(c) is busy at their terminal. 02401_ Y-54 Guardian springs to life. 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