Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 16:22:14 Player: Cinder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (38) 38 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5788 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 18/300 Energy 136/340 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -3/Armory Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (9) --- (None) > --- UTILITY (7) ------ ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag Array Antigrav System Improved Gyrokinetic Inverter VTOL Module Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Energy Well Transport Network Coupler Advanced ECM Suite Reaction Control System Graphene Brace > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Thunder Leg Improved Thunder Leg Armored Wheel ECM Suite Advanced Reaction Control System Improved Light Armor Plating [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Slots Evolved 14 | . . 2 . 2 2 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 7 | . . 2 . 1 1 . 1 1 . 1 . Utility 5 | . . . . 1 1 . 1 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 47 | 6 1 . 5 9 4 6 5 4 . 2 5 Power 8 | 1 . . . 3 . 1 . 1 . 1 1 Engine 5 | 1 . . . 3 . . . . . 1 . Core 2 | . . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 19 | 2 . . 4 3 1 4 2 2 . . 1 Treads 2 | . . . . 2 . . . . . . . Leg 3 | 2 . . . . . . . . . . 1 Wheel 2 | . . . . 1 1 . . . . . . Hover 3 | . . . . . . . 2 1 . . . Flight 9 | . . . 4 . . 4 . 1 . . . Utility 15 | 1 1 . 1 1 2 1 3 1 . 1 3 Device 9 | . . . . 1 . . 3 1 . 1 3 Storage 2 | 1 . . . . . 1 . . . . . Processor 2 | . 1 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 5 | 2 . . . 2 1 . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Parts Lost 29 | . . . 4 2 7 . . . 5 2 9 Power 4 | . . . . 1 . . . . 2 . 1 Propulsion 18 | . . . 3 1 5 . . . 2 2 5 Utility 5 | . . . . . 1 . . . 1 . 3 Weapon 2 | . . . 1 . 1 . . . . . . Highest Loss Streak 8 | . . . 4 2 4 . . . 5 2 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 2 7 8 6 6 7 7 7 6 7 6 5 Power 1 | . 1 1 1 1 2 2 2 1 1 . 1 Propulsion 2 | 2 4 5 4 3 3 1 1 2 3 2 1 Utility 1 | . . 1 . . 1 4 4 2 3 3 2 Weapon . | . 1 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 4 . . 1 3 . . . . . 2 Power 2 | . . . . . 2 . . . . . . Propulsion 5 | . 3 . . . . . . . . . 2 Utility . | . . . . . . . . . . . . Weapon 3 | . 1 . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 93 77 79 85 92 45 51 70 70 53 20 Engine 5 | . 14 11 6 8 7 1 . . . 3 1 Core 1 | . . . . . . 4 5 8 10 . . Treads 5 | . . . . 6 14 . . . . . . Leg 10 | . 28 22 2 16 14 . . . . . . Wheel 1 | . . . . 2 3 1 . . . . . Hover 2 | . . . . . . . 4 6 5 13 3 Flight 10 | . . . 26 9 5 16 23 24 24 13 3 Device 6 | . . . . 8 5 . 5 15 14 9 5 Storage 7 | . 14 11 11 9 7 8 5 8 9 6 1 Processor 6 | . 8 11 11 9 7 6 5 5 5 4 2 Protection 2 | . . . . . 8 3 . . . . . Ballistic Gun 6 | . 28 22 22 11 1 . . . . . . Ballistic Cannon 4 | . . . . 4 12 1 . . . . . Peak Build Rating 68 | 6 7 7 9 15 20 21 39 55 55 68 58 Average Rating 23 | 4 6 7 7 12 18 16 28 51 54 58 23 On Entrance 21 | . 6 7 7 4 15 15 17 39 55 40 49 Avg Prop Armor Cover (%) 12 | . . . . 10 14 . 12 8 7 14 15 Naked Turns 41 | . . . . . . . . . . . 41 Heaviest Build 44 | 11 11 11 11 23 44 41 14 25 25 23 20 Greatest Support 43 | 20 20 20 12 40 40 18 18 31 31 43 23 Greatest Overweight (x) 6 | 3 . . 1 1 3 3 . . . . 6 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 7 8 8 8 8 8 8 8 8 Average Carried 6 | 3 7 8 6 6 7 7 7 6 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 7 8 8 7 8 8 . Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Extension Sprinter | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Matter Collected 425 | 241 43 . . 130 . . . . . . 11 Remotely . | . . . . . . . . . . . . Salvage Created 70 | . 43 . . 27 . . . . . . . Parts 5 | . 3 . . 2 . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Combat Hostiles Destroyed 1 | . . . . 1 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . Classes Destroyed 2 | . 1 . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . Best Kill Streak 1 | . 1 . . 1 . . . . . . . Combat Bots Only 1 | . . . . 1 . . . . . . . Max Kills in Single Turn 1 | . 1 . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Hostile Shots Fired 466 | . 9 . 57 16 168 . 1 . 27 17 171 Missed 198 | . 4 . 27 6 60 . . . 15 8 78 Hits 268 | . 5 . 30 10 108 . 1 . 12 9 93 Melee 24 | . . . . . . . . . . . 24 Projectile 244 | . 5 . 30 10 108 . 1 . 12 9 69 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . . . . 2 . 11 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 4397 | . 56 . 269 283 1144 . 24 . 373 223 2025 Core 1630 | . 10 . 46 10 139 . . . 110 82 1233 Absorbed by Shields 150 | . . . . 83 67 . . . . . . Ignored by Resistances 196 | . . . . . 196 . . . . . . Core Remaining (%) 94 | 100 96 . 88 98 80 100 100 . 90 . . Volleys Fired 6 | . 4 . . 2 . . . . . . . Largest 2 | . 2 . . 2 . . . . . . . Hottest 53 | . 40 . . 53 . . . . . . . Shots Fired 12 | . 8 . . 4 . . . . . . . Gun 10 | . 8 . . 2 . . . . . . . Cannon 2 | . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 12 | . 8 . . 4 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . 4 . . 5 . . . . . . . Robot Miss Streak 2 | . 1 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 8 | . 6 . . 2 . . . . . . . Core Hits 3 | . 2 . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 115 | . 75 . . 40 . . . . . . . Guns 75 | . 60 . . 15 . . . . . . . Cannons 20 | . . . . 20 . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 20 | . 15 . . 5 . . . . . . . Kinetic 95 | . 60 . . 35 . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . . . . . Average Corruption 2 | . . . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . 4 . . . . . . Message Errors 1 | . . . . . 1 . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . 4 . . 2 . . . . . . . Kicked 6 | . 4 . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 6 | . . . . . . . . . 6 . . Average Temperature 4 | . . . . . . . . . 4 . . Received Heat Transfer 363 | . 30 . 9 42 45 . . . 27 39 171 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 100 100 100 100 100 88 Level 1 1 | . . . . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 275 | . 7 . 19 30 37 15 39 15 7 60 275 Initial 15 | . . . . . 2 . 7 11 2 . 15 Average 10 | . 1 . 6 3 1 2 26 4 1 4 80 Influence Increases 714 | . 16 . 52 35 45 15 47 15 14 70 405 Destroy 0b10 Robot/C 20 | . . . . 20 . . . . . . . Destroy 0b10 Robot/NC 5 | . 5 . . . . . . . . . . Destroy Leader 12 | . 2 . . 10 . . . . . . . Successful Hack 137 | . 9 . 22 5 . . 32 . 14 55 . Partial Spotted 90 | . . . 15 . . 15 15 15 . 15 15 Lose Combat Pursuer 450 | . . . 15 . 45 . . . . . 390 Influence Decreases 459 | . 16 . 52 30 50 . 38 34 19 40 180 Entered New Map 42 | . . . . . 3 . 8 13 3 . 15 Time Decay 247 | . 16 . 27 30 26 . 30 21 2 20 75 Lost Part 170 | . . . 25 . 21 . . . 14 20 90 Squads Dispatched 11 | . 2 . . 1 1 . 1 . 1 1 4 Investigation 4 | . 1 . . . 1 . . . 1 . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . 1 . . 1 . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Distress Signals 4 | . . . 1 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 8 1 14 5 12 . 1 1 12 6 48 Peak Tracking Total 22 | . 5 1 12 4 8 . 2 1 9 4 22 Tactical Retreats 11 | . . . 1 . 1 . . . 1 2 6 ECM-based Alert Blocks 17 | . . . . . . . . . 3 4 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Traps Triggered 12 | . 1 . . . 6 . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Machines Accessed 22 | . 4 . 4 1 3 . 2 2 3 3 . Terminals 19 | . 3 . 4 1 2 . 2 1 3 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 9 . 8 4 3 . 3 3 5 3 . Successful 21 | . 5 . 5 2 1 . 2 1 2 3 . Failed 17 | . 4 . 3 2 2 . 1 2 3 . . Catastrophic 4 | . . . . . 2 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 32 | . 5 . 8 4 2 . 3 2 5 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 4 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 3 . 5 2 . . 2 . 2 3 . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 3 | . . . 1 . . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 2 | . 2 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 4 | . . . 2 1 . . . . . 1 . Surveillance Status 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . Retrieve Matter 2 | . 1 . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 3 . 1 1 2 3 . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Active Infowar (turns) 1552 | . . . 65 333 511 77 61 97 61 235 112 Seismic 167 | . . . . . . . 16 97 54 . . T.N.C. 1549 | . . . 65 333 511 77 61 97 61 235 109 ECM 218 | . . . . . . . 25 42 51 63 37 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Turns Passed 1889 | 85 179 9 70 333 511 77 61 97 61 235 171 Spaces Moved 2375 | 55 129 8 178 249 348 107 192 189 177 402 341 Core 174 | 16 . . . . . . . . . . 158 Treads 198 | . . . . 36 162 . . . . . . Legs 298 | 39 129 8 . 122 . . . . . . . Wheels 282 | . . . . 91 186 4 . . . . 1 Hover 44 | . . . . . . . . . . 13 31 Flight 1379 | . . . 178 . . 103 192 189 177 389 151 Fastest Speed 25 | 50 120 120 34 95 105 27 27 25 25 32 37 Average Speed 65 | 129 120 120 35 119 141 31 27 25 25 33 47 Slowest Speed 350 | 200 120 120 120 190 160 135 27 30 32 61 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . 10 . . . 4 3 3 9 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 38 4 56 29 14 3 8 8 42 12 34 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Res Arm Total 2660 | 66 147 7 176 280 370 152 194 232 189 495 352 Wait 162 | . . . . 5 1 29 . 35 . 92 . Move 2307 | 54 129 7 159 248 347 106 183 182 170 383 339 Hop 28 | . . . 8 . . . 4 3 3 9 1 Pick Up 36 | 6 6 . . 8 7 1 1 3 . 3 1 Fast Attach 29 | 6 1 . 1 5 4 2 4 3 . 1 2 Attach 31 | . . . 4 5 3 5 1 3 . 4 6 Detach 14 | . . . 4 . . 7 . . 1 2 . Swap 2 | . . . . 1 . . . 1 . . . Drop 25 | . 4 . . 4 8 2 1 2 . 1 3 Fire 6 | . 4 . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . 3 . . 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Extension -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 265 | -9/Materials | Discovered new exit (range 8) 274 | -9/Materials | Entered Storage 300 | -9/Storage | Build established: Mutant 336 | -9/Storage | Discovered new exit (range 15) 344 | -9/Storage | Entered Materials 344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 375 | -8/Materials | Lost 4 parts (3n1w) 645 | -8/Materials | Discovered new exit (range 15) 677 | -8/Materials | Entered Factory 677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 913 | -7/Factory | Build established: Scavenger-Mutant 1175 | -7/Factory | Lost 4 parts (2n1u1w) 1180 | -7/Factory | Discovered new exit (range 7) 1185 | -7/Factory | System corruption reached 10% 1188 | -7/Factory | Entered another Factory area 1188 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1218 | -6/Factory | Lost 3 parts (3n) 1254 | -6/Factory | Discovered new exit (range 10) 1265 | -6/Factory | Entered another Factory area 1265 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -5/Factory | Identified exit to Factory 1281 | -5/Factory | Discovered new exit (range 15) 1326 | -5/Factory | Entered another Factory area 1326 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -4/Factory | Spotted B-86 Titan 1421 | -4/Factory | Discovered new exit (range 8) 1423 | -4/Factory | Entered Extension 1474 | -4/Extension | Rescued a captive Derelict 1477 | -4/Extension | Spotted B-86 Titan 1478 | -4/Extension | Spotted B-86 Titan 1483 | -4/Extension | Discovered new exit (range 3) 1484 | -4/Extension | Entered Research 1484 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -3/Research | Lost 5 parts (2p2n1u) 1546 | -3/Research | Build established: Sprinter 1694 | -3/Research | Identified exit to Armory 1694 | -3/Research | Identified exit to Testing 1701 | -3/Research | Spotted B-86 Titan 1719 | -3/Research | Entered Armory 1761 | -3/Armory | Found Prototype Device 1761 | -3/Armory | Identified Imp. Particle Accelerator 1782 | -3/Armory | Spotted B-86 Titan 1835 | -3/Armory | Core integrity fell below 50% 1856 | -3/Armory | Lost 8 parts (1p4n3u) 1863 | -3/Armory | Core integrity fell below 20% 1890 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01805_ S-43 Plague destroyed. 01807_ Acquired 11 matter. 01813_ Knocked back. 01817_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01825_ Adv. Reaction Control System destroyed. 01828_ Transport Network Coupler severed. 01846_ D-63 Destroyer springs to life. 01846_ Penetrated by Slug. 01854_ Knocked back. 01881_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 1A. 01882_ Triggered Gamma Bomb Trap. 01882_ A bubble of electromagnetic force engulfs the area. 01882_ C-35 Carver destroyed. 01882_ Imp. Thunder Leg destroyed. 01882_ Knocked back. 01882_ C-35 Carver knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ??????????????????????"""#????####???##### | | ??????????????????????? #???? ??? # | | ??????????????????????? #????? # == == | | ???????????????????????#+#### # == == | | ???????????????????????# @ g/ # | | ???????????????????????# c### # == == | | ??????????????????###### #????? # == == | | ????????????????### #?#???" ? # | | ????????????????# ## ??" ? # | | ????????????????# ## ?" ? # | | ????????????????#] #? " " # | | ???????????????## #??? ?# | | ??????????????#"" #????? ???# | | ??????????????#"" l #?#+#?##/#########+###+ | | ??????????????#"" g #?# #?# | | ??????????????#T ##?# #?# | | ??????????????#"" #??# #?# ######## !!! | | ??????????????#"" "" # g#??# #?# #??????# !!! | | ???????????????"" "F"" # g#### ### #??????# !!! | | ???????????????## """" + #??????+ | | ????????????????# # #??????# | | ????????????????############# """ #??????# #### | | ????????????????????????????# """ #??????# #??? | | ????????????????????????????# """ #??????# #??? | | ????????????????????????????#^ #??????# #??? | | ????????????????????????????# #??????+ #??? | | ????????????????????????????# """ +??????##+#??? | | ????????????????????????????# """ #????????????? | | ????????????????????????????# """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: KI 30 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed OmegaCargoShell Manual? 0 Play Time 00:54:21 Cumulative 55.2 hours Start 2026.05.05 @ 15:26:30 End 2026.05.05 @ 16:22:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5a686c-7004-4932-8d29-3b3949eea3a8