Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 19:26:39 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (116) 580 Value Destroyed (4287) 4287 Prototype IDs (47) 940 Alien Tech Used (13) 2600 Bonus (434) 434 TOTAL SCORE: 18341 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 207 Met Data Miner 300 Met Imprinter 300 Friendly Fire -391 Cogmind --------- Core Integrity 0/1600 Matter 275/425 Energy 350/350 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Experimental Thermal Shield Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Microactuators Microactuators Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Phase Armor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility System Shield Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Experimental Core Shielding Artifact Matter Drive Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 2 . . . . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . Utility 8 | . . . . 2 . . . . . 2 . . . . 1 2 . . . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 199 | . 2 . 8 33 17 5 6 2 11 3 3 . 3 2 10 3 1 4 7 7 18 8 13 17 16 Power 30 | . . . 1 4 1 4 1 . 2 . 1 . . . . . . . 1 1 2 . 4 3 5 Engine 7 | . . . 1 1 . 1 1 . . . 1 . . . . . . . . 1 . . . . 1 Core 9 | . . . . 3 1 3 . . 2 . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 3 4 Propulsion 58 | . . . 5 14 5 . 3 . 4 . 1 . . . 6 1 . . 3 . 5 . 2 4 5 Treads 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Leg 26 | . . . 5 14 5 . 1 . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Flight 25 | . . . . . . . . . 4 . 1 . . . 1 1 . . 3 . 5 . 2 4 4 Utility 59 | . . . 2 2 3 . . . 3 3 1 . 2 1 2 2 . 1 3 5 9 4 5 9 2 Device 27 | . . . . 1 1 . . . 1 1 . . 2 . 1 1 . 1 1 3 4 2 1 5 2 Storage 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 13 | . . . 1 . 2 . . . 1 . . . . . . 1 . . . 2 3 1 2 . . Hackware 8 | . . . . . . . . . 1 2 1 . . 1 1 . . . 1 . 1 . . . . Protection 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Weapon 52 | . 2 . . 13 8 1 2 2 2 . . . 1 1 2 . 1 3 . 1 2 4 2 1 4 Energy Gun 14 | . . . . 7 4 . 1 1 . . . . . . . . . . . . . . 1 . . Energy Cannon 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 8 | . 2 . . 3 1 . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Cannon 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . . . . 2 . . 1 1 2 . . . . . 1 . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 1 . . . . . . . 1 . . 1 . . 5 1 1 4 12 2 . Parts Lost 89 | . . . 1 14 6 2 7 . 8 2 . . . 2 10 1 1 1 . 3 . . 9 12 10 Power 10 | . . . 1 2 . . 2 . 1 . . . . 1 1 . . . . . . . 1 . 1 Propulsion 39 | . . . . 6 3 . 3 . 4 2 . . . 1 4 . 1 . . . . . 3 6 6 Utility 22 | . . . . . . . . . 2 . . . . . 4 1 . 1 . 2 . . 3 6 3 Weapon 18 | . . . . 6 3 2 2 . 1 . . . . . 1 . . . . 1 . . 2 . . Highest Loss Streak 12 | . . . 1 12 4 2 7 . 3 1 . . . 2 10 1 1 1 . 2 . . 3 4 4 Average Slot Usage (%) 70 | . 83 85 90 78 97 96 79 62 55 54 48 66 67 71 48 25 30 26 46 78 82 79 64 35 24 Engine 3 | . 14 14 9 3 7 3 4 7 3 . . 6 6 6 3 . . . . . . . . . . Core 3 | . . . . 3 5 11 3 . 1 6 6 6 6 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 8 9 5 . . Treads 1 | . . . . . . . 9 15 5 . . . . . . . . . . . . . . . . Leg 13 | . 28 28 38 32 29 30 12 7 1 . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . 5 18 6 13 13 12 . 6 9 5 14 21 21 19 14 7 6 Device 5 | . . . . 4 7 7 7 7 4 5 6 6 6 6 3 . . . 2 8 7 13 7 3 2 Storage 4 | . 14 14 11 9 7 7 7 7 4 . . . . . . . . . . . . . . 1 . Processor 10 | . . . 8 9 14 15 15 15 15 6 6 6 6 6 5 5 10 10 10 20 19 14 16 7 3 Hackware 7 | . . . . . . . . . 2 16 22 26 26 26 18 6 5 5 7 10 11 14 13 9 . Energy Gun 3 | . . . . 9 7 11 8 . 4 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 8 3 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 26 28 22 6 5 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 11 13 13 27 48 49 50 44 44 44 7 10 10 12 21 11 6 5 3 20 30 53 56 56 37 35 Greatest Support 69 | 20 20 20 40 55 69 57 67 43 43 16 12 12 12 12 33 12 23 12 39 57 68 56 56 42 39 Greatest Overweight (x) 4 | . . . . 2 . . 1 1 2 . . . . 1 1 . . . 4 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 6 6 10 16 10 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 4 4 10 4 Average Capacity 6 | . 6 6 7 10 10 10 10 10 7 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 4 Most Carried 11 | . 6 5 10 11 10 10 10 10 9 4 4 4 4 4 4 4 4 4 4 4 4 4 4 9 4 Average Carried 6 | . 5 5 6 9 9 9 9 9 6 3 3 4 4 3 3 3 4 3 3 3 3 3 3 5 3 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 10 | 6 5 5 10 10 9 10 9 9 4 4 4 4 4 4 2 4 4 3 4 4 3 4 4 4 4 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Hacker-Mutant 20% | Mutant 15% | Hacker-Sprinter 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 3254 | 182 19 103 287 580 348 116 204 . 129 . 39 . 59 23 86 24 140 45 . 80 129 312 45 111 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4214 | . 69 157 459 992 702 166 411 . 301 . . . . . 76 24 10 61 . . . 206 387 . 193 Parts 217 | . 6 11 25 55 41 12 14 . 15 . . . . . 5 1 . 1 . . . 12 9 . 10 Haulers Intercepted 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 10 9 . 12 . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 88 | . 1 4 8 18 12 7 10 . 15 . . . . . 1 . . . . . . 3 4 . 5 Melee 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . Guns 42 | . 1 4 8 10 5 6 7 . 1 . . . . . . . . . . . . . . . . Cannons 13 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . 5 AOE 22 | . . . . 6 . . 2 . 14 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 2 1 3 2 3 . 2 . 1 . . . . . . . . . . . . . 1 . . Worker 7 | . . . . . 2 . . . . . . . . . 3 1 . . . . . 1 . . . Builder 8 | . . . 1 3 4 . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 25 | . . . . . 4 7 1 . 7 . . . . . 1 . . . . . . . . . 5 Grunt 42 | . 1 4 7 15 3 . 6 . 4 . . . . . . . . . . . . . 2 . . Brawler 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . 1 2 3 . 1 . . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Best Kill Streak 7 | . 1 3 3 7 6 4 5 . 5 . . . . . 2 1 . . . . . 3 3 . 4 Combat Bots Only 5 | . 1 2 3 4 3 4 5 . 5 . . . . . 1 . . . . . . 3 2 . 4 Max Kills in Single Turn 4 | . 1 1 2 4 2 1 1 . 3 . . . . . 1 1 1 1 . . . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Damage Taken 15204 | . 22 12 576 1855 1089 474 830 . 616 105 . 39 . 67 1114 146 192 153 . 288 231 690 2075 1859 2771 Core 5053 | . 12 . 61 422 115 136 83 . 134 52 . 18 . . 533 16 132 56 . 61 35 77 501 991 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 95 84 23 . . . . 33 . . . . 91 46 . . . . 72 . . 64 27 . Volleys Fired 264 | . 6 8 41 86 45 15 22 . 24 . . . . 2 4 . . . . . . . . . 11 Largest 3 | . 2 2 2 2 3 3 3 . 1 . . . . 1 1 . . . . . . . . . 1 Hottest 200 | . 46 46 46 100 200 195 178 . 70 . . . . 57 39 . . . . . . . . . 120 Shots Fired 515 | . 12 16 82 140 133 40 51 . 24 . . . . 2 4 . . . . . . . . . 11 Gun 386 | . 12 16 82 132 79 29 32 . 3 . . . . . . . . . . . . . . . 1 Cannon 93 | . . . . . 54 11 16 . . . . . . 2 . . . . . . . . . . 10 Launcher 36 | . . . . 8 . . 3 . 21 . . . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | . 12 16 82 81 39 2 16 . . . . . . 2 . . . . . . . . . . 1 Thermal 111 | . . . . . 56 24 18 . 3 . . . . . . . . . . . . . . . 10 Explosive 36 | . . . . 8 . . 3 . 21 . . . . . 4 . . . . . . . . . . Electromagnetic 117 | . . . . 51 38 14 14 . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 1 12 16 11 9 8 8 . 6 . . . . . . . . . . . . . . . 7 Robot Miss Streak 9 | . 3 1 3 4 9 5 3 . 1 . . . . . 4 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 355 | . 4 11 53 94 85 18 30 . 9 . . . . . 2 3 1 3 . 1 1 14 16 . 10 Core Hits 212 | . 3 5 19 48 43 10 15 . 38 1 . . . . 7 1 . 1 . 1 . 4 5 1 10 Critical Hits 9 | . . . . . . 1 2 . . . . . . . . . . . . . 1 2 3 . . Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . . . . . . . . . . . 1 2 2 . . Melee Attacks 96 | . . . . 4 . . . . . . . . . . 4 3 1 3 . 6 19 29 21 . 6 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing 51 | . . . . 4 . . . . . . . . . . 4 3 . . . . . 26 14 . . Piercing 35 | . . . . . . . . . . . . . . . . . . 3 . 6 19 1 . . 6 Sneak Attacks 11 | . . . . . . . . . . . . . . . 2 2 1 3 . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 13461 | . 76 206 826 2288 1953 310 977 . 2341 4 . . . . 529 372 87 296 . 42 70 1214 1403 6 461 Guns 4349 | . 76 206 824 1544 859 257 490 . 72 . . . . . . . . . . . . . . . 21 Cannons 1351 | . . . . . 731 53 227 . . . . . . . . . . . . . . . . . 340 Explosions 3791 | . . . . 742 351 . 260 . 2269 . . . . . 169 . . . . . . . . . . Melee 3851 | . . . . . . . . . . . . . . . 330 372 87 296 . 42 70 1214 1403 . 37 Ramming 119 | . . . 2 2 12 . . . . 4 . . . . 30 . . . . . . . . 6 63 Kinetic 2956 | . 76 206 824 811 537 28 227 . . . . . . . . . . . . . . 60 166 . 21 Thermal 2142 | . . . . 75 1107 195 353 . 72 . . . . . . . . . . . . . . . 340 Explosive 3310 | . . . . 667 . . 205 . 2269 . . . . . 169 . . . . . . . . . . Electromagnetic 1309 | . . . . 733 297 87 192 . . . . . . . . . . . . . . . . . . Impact 87 | . . . . . . . . . . . . . . . . . 87 . . . . . . . . Slashing 3093 | . . . . . . . . . . . . . . . 330 372 . . . . . 1154 1237 . . Piercing 445 | . . . . . . . . . . . . . . . . . . 296 . 42 70 . . . 37 Highest Corruption 15 | . . . . . 4 4 7 7 7 . . . . . 15 . . . . . . 1 14 5 4 Average Corruption 5 | . . . . . 2 4 6 7 7 . . . . . 14 . . . . . . 1 6 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . 14 13 21 3 10 . . . . . 13 . . . . . . . 12 4 . Message Errors 15 | . . . . . 1 4 4 . 2 . . . . . 1 . . . . . . . 2 1 . Matter Fused 14 | . . . . . 2 4 4 . 1 . . . . . 1 . . . . . . . . 2 . Heat Flow Errors 7 | . . . . . 2 . 4 . . . . . . . . . . . . . . . 1 . . Energy Discharges 9 | . . . . . 2 . 1 1 2 . . . . . 1 . . . . . . . 1 1 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 1 2 3 1 1 . . . . . 1 . . . . . . . 1 . . Data Loss (major) 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . 4 . . . . . . . 6 . . Targeting Errors 14 | . . . . . 4 2 4 . 2 . . . . . 2 . . . . . . . . . . Weapon Failures 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 998 | . . . . 13 71 3 4 . 110 . . . . . 250 142 85 177 . . . 5 125 . 13 Projectiles 16 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 13 Explosions 198 | . . . . 13 71 . 4 . 110 . . . . . . . . . . . . . . . . Melee 784 | . . . . . . . . . . . . . . . 250 142 85 177 . . . 5 125 . . Knockbacks 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 412 | . . . 1 48 54 . 86 . 125 2 . . . . 63 . . . . . . . . 3 30 Shots 9 | . . . . 1 1 . 2 . 4 . . . . . 1 . . . . . . . . . . Rammed 25 | . . . 1 . . . . . . 1 . . . . 10 . . . . . . . . 1 12 Targets Rammed 27 | . . . 1 1 1 . . . . 1 . . . . 10 . . . . . . . . 1 12 Kicked 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 1 . 7 151 300 192 337 . 67 . . 1 . 28 . . . . . 93 15 290 196 . 59 Average Temperature 86 | . 1 . 3 54 91 86 130 . 24 . . 1 . 15 . . . . . 60 15 117 73 . 57 Received Heat Transfer 2661 | . 12 6 297 936 267 . 243 . 39 36 . 18 . 12 117 48 27 . . 9 39 93 156 180 126 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 7 . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2601 | . . . . 100 1360 296 438 . 111 . . . . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 4 . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 441 | . 97 166 348 295 258 . . . . 274 . . . . 132 93 . . . . 167 255 441 237 128 Initial 264 | . . 37 64 62 60 . . . . 264 . . . . . 64 . . . . . 9 143 16 21 Average 138 | . 65 104 213 183 139 . . . . 220 . . . . 35 73 . . . . 105 160 173 120 92 Maximum Alert Level 2 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 2 1 . Low Security (%) 76 | . 100 100 44 54 74 . . . . 35 . . . . 100 100 . . . . 100 71 77 79 100 Level 1 23 | . . . 55 45 25 . . . . 64 . . . . . . . . . . . 28 21 20 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 3 3 . 1 . 1 2 . . . . 1 . . . . . . 5 5 . . Investigation 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . Extermination 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Reinforcement 11 | . 1 . 2 3 . . . . . 1 . . . . . . . . . . . . 4 . . Assault 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 12 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 3 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 4 6 19 32 20 7 13 . 26 12 . 3 . 1 12 12 9 4 . 4 15 23 42 68 31 Peak Tracking Total 19 | . 1 4 4 7 5 4 6 . 6 10 . 2 . 1 8 9 9 4 . 4 10 8 15 19 19 Tactical Retreats 47 | . . . 1 1 2 . . . . 1 . 1 . . 4 4 1 . . . 6 3 8 11 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 8 | . . . . . 2 . 1 . . . . . . . 1 . . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 17 | . 2 . . . 3 . 1 . 1 . . . . 1 2 . . . . . 1 4 1 . 1 Max in Single Turn 2 | . 1 . . . 2 . 1 . 1 . . . . 1 1 . . . . . 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 61 | . 1 . . 4 6 . . 4 . 6 . . . 1 1 3 . . 5 . 6 4 12 7 1 Terminals 40 | . 1 . . 4 4 . . . . 4 . . . . 1 1 . . . . 4 4 12 5 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Total Hacks 229 | . 1 . . 15 16 . . 27 . 35 . . . 1 5 5 . . 18 . 29 16 34 26 1 Successful 126 | . 1 . . 4 4 . . 27 . 16 . . . 1 2 3 . . 18 . 19 4 16 11 . Failed 103 | . . . . 11 12 . . . . 19 . . . . 3 2 . . . . 10 12 18 15 1 Catastrophic 19 | . . . . 2 . . . . . 2 . . . . 1 . . . . . 1 2 8 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . . 13 6 . . . . 10 . . 1 . . 1 . . . . 9 7 4 9 . Terminals 151 | . 1 . . 15 10 . . . . 22 . . . . 5 2 . . . . 24 16 34 22 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 6 . . . . 7 . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Terminal Hacks 102 | . 1 . . 4 3 . . 27 . 9 . . . 1 2 1 . . 18 . 13 3 13 7 . Record 23 | . . . . 1 . . . 10 . . . . . 1 . . . . 6 . 2 1 . 2 . Part Schematic 14 | . . . . . . . . 8 . 2 . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . . . . 3 . . . . . . . . . . 4 . 1 1 . 1 . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Level Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Terminal Index 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Alert Level 11 | . . . . 1 . . . . . 2 . . . . . 1 . . . . 2 . 4 1 . Unreport Threat 5 | . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . Insert Component 4 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Unauthorized Hacks 10 | . . . . . . . . . . 2 . . . . . . . . . . 2 1 3 2 . Terminals 10 | . . . . . . . . . . 2 . . . . . . . . . . 2 1 3 2 . Track 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . . 4 6 . . . . 6 . . . . 1 2 . . . . 4 4 6 5 1 Full Trace Events 6 | . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 8 . 3 . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 256 | . . . . . . . . . . . . . . . . 256 . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . . . . . . . . . . . 124 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 9 | . . 3 . . . . . . 2 1 . . . . . . . . . . . . 2 1 . Largest Group 3 | . . 3 . . . . . . 2 1 . . . . . . . . . . . . 2 1 . Highest-Rated Group 188 | . . 40 . . . . . . 124 26 . . . . . . . . . . . . 188 40 . Highest-Rated Ally 94 | . . 16 . . . . . . 94 26 . . . . . . . . . . . . 94 40 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 23 . . . . . . 25 . . . . . . . . . . . . . 16 . . Total Damage 1623 | . . 329 . . . . . . 843 . . . . . . . . . . . . . 451 . . Kills 11 | . . 2 . . . . . . 5 . . . . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 . . 2 . 2 1 2 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 8913 | . 182 283 409 715 1043 723 713 163 337 157 101 123 714 140 373 154 296 97 103 207 235 370 480 468 327 Spaces Moved 11451 | 1 129 194 215 331 688 521 385 99 420 461 269 361 1098 324 434 309 347 203 202 519 626 619 1073 1230 393 Core 576 | . . . . . . . . . 48 . . . . . 164 . 24 88 1 . . . . 135 116 Treads 412 | . . . . . . . 243 99 70 . . . . . . . . . . . . . . . . Legs 2264 | 1 129 194 215 331 688 521 142 . . . . . . . . . . . . . . . . . 43 Wheels 209 | . . . . . . . . . . . . . . . 209 . . . . . . . . . . Hover 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . Flight 7962 | . . . . . . . . . 302 461 269 361 1098 324 33 309 323 115 201 519 626 619 1073 1095 234 Fastest Speed 11 | 120 120 120 120 120 120 125 125 160 29 32 34 34 34 34 35 35 30 35 26 14 11 28 28 27 41 Average Speed 57 | 120 120 120 120 121 122 125 163 161 61 32 34 34 34 39 74 39 39 41 32 27 25 28 30 34 56 Slowest Speed 250 | 120 120 120 120 180 127 125 180 180 200 35 35 34 34 109 100 40 50 50 250 29 28 28 34 107 150 Overloaded Moves 68 | . . . . . . . . . . . . . . . . . 48 . . 15 5 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . . . 1 2 . . . . . . . . . 2 19 30 11 23 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Exploration Rate (%) 45 | 2 26 46 19 32 18 71 54 74 64 15 43 66 86 48 17 13 61 45 63 87 22 60 82 43 14 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . 1 1 . . . . . 3 . . . . . . Known Exits Taken 10 | . 1 . 1 1 . 1 . . 1 1 . . . 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 15 | 1 . 1 . . 1 . 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 . Scrap Searched 18 | . . . . . . 3 1 . 1 . 2 . 3 1 . . 1 3 . 3 . . . . . Spaces Dug 97 | . . . . 7 . . 25 . 29 . . . . . 2 . . . . 5 14 9 1 . 5 Terrain Destroyed 374 | . . . . 57 18 1 51 . 156 . . . . . 56 . . . . 5 14 9 1 . 6 Melee 38 | . . . . 2 . . . . . . . . . . 2 . . . . 5 14 9 1 . 5 Projectile 9 | . . . . . . 1 7 . . . . . . . . . . . . . . . . . 1 AOE 327 | . . . . 55 18 . 44 . 156 . . . . . 54 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 13061 | . 145 228 285 497 788 561 428 103 472 465 274 360 1438 334 468 334 504 212 234 573 660 773 1192 1258 475 Wait 861 | . 2 27 11 5 9 11 9 . . . . . 332 3 1 17 155 . 24 40 1 119 60 9 26 Move 11267 | . 128 193 214 330 687 520 384 98 417 456 268 360 1097 323 433 308 346 202 201 514 591 568 1050 1186 393 Hop 71 | . . . . . . . . . 1 2 . . . . . . . . . 2 15 20 10 21 . Pick Up 88 | . 2 . 5 23 12 5 4 1 1 2 2 . 2 1 3 2 . . 1 2 2 4 2 11 1 Fast Attach 119 | . 2 . 3 5 6 3 2 1 5 1 2 . 3 1 5 3 1 3 8 5 15 6 19 8 12 Attach 67 | . . . . 15 9 2 3 1 6 2 1 . . 1 5 . . 1 . 1 1 3 3 9 4 Detach 16 | . . . . . . . . . 3 . . . . . 1 . . . . . . 3 2 3 4 Swap 26 | . . . 5 13 2 . 1 . . . . . . . . . . . . 2 2 . . 1 . Drop 119 | . 5 . 5 15 12 5 2 2 6 1 1 . 4 3 2 1 1 3 . 1 14 10 10 10 6 Fire 264 | . 6 8 41 86 45 15 22 . 24 . . . . 2 4 . . . . . . . . . 11 Melee 92 | . . . . 4 . . . . . . . . . . 4 3 1 3 . 6 19 29 17 . 6 Ram 21 | . . . . . . . . . . 1 . . . . 10 . . . . . . . . . 10 Kick 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . 5 . . . . . . . . . . . . . . . . 11 19 . . Rewire 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered Mines 183 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 236 | -10/Mines | Excavation squad dispatched 236 | -10/Mines | A large section of the Mines collapsed 244 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 441 | -10/Mines | Discovered new exit (range 7) 459 | -10/Mines | Discovered new exit (range 8) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Discovered new exit (range 4) 874 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Utility x2 951 | -8/Materials | Build established: Scavenger-Mutant 1150 | -8/Materials | Core integrity fell below 50% 1199 | -8/Materials | Lost 12 parts (2p5n5w) 1572 | -8/Materials | Discovered new exit (range 16) 1589 | -8/Materials | Identified exit to Factory 1590 | -8/Materials | Entered Factory 1590 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1922 | -7/Factory | Build established: Scavenger-Skirmisher 1938 | -7/Factory | Discovered new exit (range 5) 2036 | -7/Factory | Identified exit to Factory 2155 | -7/Factory | Lost 4 parts (1n3w) 2242 | -7/Factory | Discovered new exit (range 22) 2482 | -7/Factory | Build established: Scavenger-Gunner 2633 | -7/Factory | Entered Lower Caves 3121 | -7/Lower Caves | Identified exit to Lower Caves 3163 | -7/Lower Caves | Encountered a Warlord checkpoint 3189 | -7/Lower Caves | Learned 8 Factory zone layouts 3321 | -7/Lower Caves | Build established: Scavenger-Mutant 3356 | -7/Lower Caves | Entered another Lower Caves area 3356 | -7/Lower Caves | Discovered exit to Factory (range 15) 3483 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3615 | -7/Lower Caves | Lost 7 parts (2p3n2w) 3765 | -7/Lower Caves | Spotted B-75 Beast 3801 | -7/Lower Caves | Discovered new exit (range 12) 4069 | -7/Lower Caves | Entered Data Miner 4070 | -7/Data Miner | Discovered new exit (range 6) 4091 | -7/Data Miner | Met Data Miner 4147 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4147 | -7/Data Miner | Learned location of Section 7 (-3) 4171 | -7/Data Miner | Received God Mode back door access code from Data Miner 4232 | -7/Data Miner | Entered Proximity Caves 4256 | -6/Proximity Caves | Escorted by Enhanced Grunt 4314 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4314 | -6/Proximity Caves | Core integrity fell below 50% 4352 | -6/Proximity Caves | Lost 3 parts (2n1u) 4437 | -6/Proximity Caves | Learned Factory terminal intel 4443 | -6/Proximity Caves | Spotted B-75 Beast 4526 | -6/Proximity Caves | Discovered exit to Factory (range 14) 4528 | -6/Proximity Caves | Learned location of Zion (-6) 4562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4569 | -6/Proximity Caves | Entered Factory 4569 | -6/Factory | Evolved 2 slots: Utility x2 4570 | -6/Factory | Identified exit to Factory 4571 | -6/Factory | Loaded intel: 22 terminal locations 4599 | -6/Factory | Lost 3 parts (1p1n1u) 4671 | -6/Factory | Identified exit to Lower Caves 4671 | -6/Factory | Identified exit to Extension 4672 | -6/Factory | Spotted B-75 Beast 4726 | -6/Factory | Entered Lower Caves 4729 | -6/Lower Caves | Learned 8 Factory zone layouts 4751 | -6/Lower Caves | Encountered a Warlord checkpoint 4819 | -6/Lower Caves | Learned 4 Factory zone layouts 4819 | -6/Lower Caves | Discovered new exit (range 6) 4827 | -6/Lower Caves | Entered another Lower Caves area 4829 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4844 | -6/Lower Caves | Encountered a Warlord checkpoint 4934 | -6/Lower Caves | Discovered new exit (range 11) 4950 | -6/Lower Caves | Entered Zion 4961 | -6/Zion | Received a visual enhancement algorithm 4997 | -6/Zion | Build established: Hacker-Mutant 5361 | -6/Zion | Discovered new exit (range 13) 5427 | -6/Zion | Learned location of 1 exit from Lower Caves 5453 | -6/Zion | Given A8's code to call for help 5563 | -6/Zion | Found Prototype Device 5563 | -6/Zion | Identified Phasing AFG 5664 | -6/Zion | Entered Proximity Caves 5747 | -5/Proximity Caves | Found Alien Artifact 5781 | -5/Proximity Caves | Spotted B-75 Beast 5799 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5804 | -5/Proximity Caves | Entered Factory 5804 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5805 | -5/Factory | Identified exit to Factory 5805 | -5/Factory | Identified exit to Upper Caves 6051 | -5/Factory | System corruption reached 10% 6106 | -5/Factory | Core integrity fell below 50% 6117 | -5/Factory | Lost 10 parts (1p4n4u1w) 6177 | -5/Factory | Entered another Factory area 6177 | -4/Factory | Evolved 2 slots: Utility x2 6281 | -4/Factory | Identified Dimensional Node Initializer 6327 | -4/Factory | Fabricated Gamma Bomb Array? 6329 | -4/Factory | Discovered new exit (range 5) 6331 | -4/Factory | Entered Upper Caves 6594 | -4/Upper Caves | Learned 12 Research zone layouts 6623 | -4/Upper Caves | Discovered new exit (range 9) 6627 | -4/Upper Caves | Entered another Upper Caves area 6720 | -4/Upper Caves | Discovered new exit (range 14) 6724 | -4/Upper Caves | Entered Zhirov 6724 | -4/Zhirov | Discovered new exit (range 3) 6739 | -4/Zhirov | Learned location of Command (-1) 6739 | -4/Zhirov | Learned location of Testing (-2) 6739 | -4/Zhirov | Learned location of Quarantine (-3) 6746 | -4/Zhirov | Found Alien Artifact 6751 | -4/Zhirov | Found Alien Artifact 6751 | -4/Zhirov | Identified Integrated Dissipator 6751 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6827 | -4/Zhirov | Entered Proximity Caves 6847 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6847 | -3/Proximity Caves | Warped through subspace 6974 | -3/Proximity Caves | Spotted B-86 Titan 7018 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7024 | -3/Proximity Caves | Discovered new exit (range 17) 7034 | -3/Proximity Caves | Entered Research 7034 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7035 | -3/Research | Identified exit to Research 7052 | -3/Research | Spotted B-86 Titan 7077 | -3/Research | Identified exit to Quarantine 7223 | -3/Research | Found Prototype Processor 7223 | -3/Research | Identified Exp. Terrain Scan Processor 7225 | -3/Research | Found Exp. Terrain Scan Processor 7269 | -3/Research | Entered Quarantine 7276 | -3/Quarantine | Found Alien Slashing Weapon 7276 | -3/Quarantine | Identified Sigix Broadsword 7283 | -3/Quarantine | Found Alien Impact Weapon 7304 | -3/Quarantine | Build established: Hacker-Sprinter 7327 | -3/Quarantine | Discovered exit to Research (range 20) 7363 | -3/Quarantine | Found Alien Artifact 7363 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7363 | -3/Quarantine | Warped through subspace 7367 | -3/Quarantine | Identified Core Stripper 7369 | -3/Quarantine | Found Alien Artifact 7369 | -3/Quarantine | Identified Phase Armor 7375 | -3/Quarantine | Garrison activated, responded to threat 7439 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7441 | -3/Quarantine | Found Transdimensional Reconstructor 7442 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7536 | -3/Quarantine | Garrison activated, responded to threat 7560 | -3/Quarantine | Spotted Fortress 7589 | -3/Quarantine | Discovered new exit (range 5) 7639 | -3/Quarantine | Entered Section 7 7667 | -3/Section 7 | Found Alien Artifact 7667 | -3/Section 7 | Identified Integrity Redistributor 7667 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-58) 7780 | -3/Section 7 | Spotted Alpha 7 7781 | -3/Section 7 | Spotted Alpha 7 7793 | -3/Section 7 | Destroyed Alpha 7 7803 | -3/Section 7 | Found Prototype Ballistic Gun 7803 | -3/Section 7 | Identified Multirail 7837 | -3/Section 7 | Spotted B-99 Colossus 7847 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 7848 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 7849 | -3/Section 7 | Spotted Executioner 7849 | -3/Section 7 | Spotted Executioner 7855 | -3/Section 7 | Found Alien Artifact 7855 | -3/Section 7 | Identified Terrabomb 7855 | -3/Section 7 | Used Terrabomb 7860 | -3/Section 7 | Lost 3 parts (1n2w) 7862 | -3/Section 7 | Found Alien Artifact 7862 | -3/Section 7 | Identified Matter Drive 7869 | -3/Section 7 | Found Matter Drive 7876 | -3/Section 7 | Spotted Striker 7876 | -3/Section 7 | Spotted Striker 7884 | -3/Section 7 | Spotted Executioner 7884 | -3/Section 7 | Spotted Executioner 7935 | -3/Section 7 | Crushed by falling debris 7935 | -3/Section 7 | Warped through subspace 7936 | -3/Section 7 | System corruption reached 10% 7959 | -3/Section 7 | Found Alien Artifact 7959 | -3/Section 7 | Identified LRC Energy Well 7959 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7960 | -3/Section 7 | Found Alien Artifact 7960 | -3/Section 7 | Identified LRC Matter Compressor 7960 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7966 | -3/Section 7 | Lost 3 parts (1p1n1u) 7974 | -3/Section 7 | Found Alien Artifact 7974 | -3/Section 7 | Identified Core Expander 7974 | -3/Section 7 | Installed Core Expander, added new Weapon slot 7976 | -3/Section 7 | Found Core Expander 7976 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 7978 | -3/Section 7 | Found Core Expander 7978 | -3/Section 7 | Installed Core Expander, added new Weapon slot 8035 | -3/Section 7 | Spotted S7 Guard 8053 | -3/Section 7 | Found Alien Artifact 8053 | -3/Section 7 | Identified Core Regenerator 8053 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 8078 | -3/Section 7 | Spotted B-86 Titan 8097 | -3/Section 7 | Discovered exit to Research (range 15) 8111 | -3/Section 7 | Lost 3 parts (1n2u) 8119 | -3/Section 7 | Entered Research 8119 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8128 | -2/Research | Found Prototype Device 8128 | -2/Research | Identified Exp. Thermal Shield 8131 | -2/Research | Found Exp. Thermal Shield 8226 | -2/Research | Spotted B-90 Cyclops 8273 | -2/Research | Discovered new exit (range 4) 8402 | -2/Research | Spotted B-90 Cyclops 8414 | -2/Research | Identified exit to Testing 8509 | -2/Research | Core integrity fell below 50% 8516 | -2/Research | Warped through subspace 8528 | -2/Research | Lost 4 parts (2n2u) 8584 | -2/Research | Discovered new exit (range 6) 8587 | -2/Research | Entered Access 8611 | -1/Access | Lost 3 parts (2n1u) 8685 | -1/Access | Lost 3 parts (1p1n1u) 8805 | -1/Access | Build established: Mutant 8822 | -1/Access | Lost 3 parts (2n1u) 8872 | -1/Access | Core integrity fell below 50% 8893 | -1/Access | Core integrity fell below 20% 8914 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08864_ Slug penetrates Wall. 08864_ Penetrated by Slug. 08867_ Slug penetrates Wall. 08868_ Penetrated by Slug. 08871_ Imp. Transmission Jammer destroyed. 08871_ K-01 Serf destroyed. 08871_ Penetrated by Slug. 08874_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08883_ Slammed into R-10 Processor. 08887_ Centrium Leg destroyed. 08897_ Slug penetrates Wall. 08900_ U-05 Engineer lays Concrete. 08906_ Slammed into P-80 Master. 08908_ U-05 Engineer lays Concrete. 08909_ Slammed into P-80 Master. 08910_ Destabilizing: System interference. 08910_ Adv. Melee Analysis Suite temporarily disabled. 08911_ Slammed into P-80 Master. 08911_ Destabilizing: Core damaged (-32). 08912_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ########????????????????????????????????????? | | # """"????????????????????????????????????? | | # """"????????????????????????????????????? | | # """"????????????????????????????????????? | | # """""" ?????????????????????????????????? | | # * """""" #??????????????????????????????? | | # #??????????????????????????????? | | + ! #??????????????????????????????? | | # #??????????????????????????????? | | #= / #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ##############??????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????#+#???????????????????????????? | | #???########### #???????????????????????????? | | ^^ #?? ## #???????????????????????????? | | #?? ## #############???????????????? | | #? !!! ## p @p k ????????? | | #? !!! ## #############???????????????? | | # !!! ! ## #?????????##########????????? | | # ## #???????? #????????? | | + ## #???????? ?????????? | | # ## #######? ???????????? | | # ## #? " ????????????? | | #? "" "" ## # """?????????????? | | #? ""T""???# # """""????????????? | | #?? ""?????# + """"????????????? | | #??## ###?????# # """"????????????? | | ############??# # " ???????????? | | # ?# #? ?????????? | | # ?# #? ! #????????? | | # # #?? #????????? | | ###### # #??###########????????? | | ?????# + #?????????????????????? | | ?????# ! # #?????????????????????? | | ?????# [# #?????????????????????? | | ?????#############?# #?????????????????????? | | ?????# #?????# #?????????????????????? | | ?????# #?????# #?????????????????????? | | ?????# #?????# #?????????????????????? | | ###### #?????# #?????????????????????? | | #?????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 47 Energy Capacity 600 Matter Stores 300 Matter Capacity 425 Sight Range 23 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 335 Cloak Strength 3 Additional Mass Support 9 Resistance: TH 30 Core Shielding 40 Weapon Shielding 66 Melee Speed Boost 50 Evasion (%) 77 Melee Accuracy 24 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 31 Item Schematics ----------------- Kinetic Spear | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free System Shield | -6/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Gamma Bomb Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Core Stripper Phase Armor Integrity Redistributor Terrabomb Matter Drive LRC Energy Well LRC Matter Compressor Core Expander Core Regenerator Achievements -------------- Prolific Hacker Whoosh! Challenges ------------ None Game ------ Seed StormStormMachine Manual? 0 Play Time 02:07:41 Cumulative 75.2 hours Start 2020.09.19 @ 17:15:55 End 2020.09.19 @ 19:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47757063-a602-4e99-bee4-063f1f1d3ac9