Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 18:33:58 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (205) 205 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (3335) 3335 TOTAL SCORE: 11475 Bonus ------- Follower Combat Kills 35 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Flight Unit Makeshift Flight Unit > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Maneuvering Thrusters System Mapper Deep Network Scanner Quantum Router > --- WEAPON (2) ------- Precision Assault Rifle Makeshift Spear > --- INVENTORY (3) ---- Improved EM Pulse Cannon Cooled Particle Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Maneuvering Thrusters System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Precision Assault Rifle Makeshift Spear > --- INVENTORY -------- Improved EM Pulse Cannon Cooled Particle Cannon Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Long-range Sensor Array Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Advanced EMP Blaster Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 7 | 2 . . . . 3 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . Utility 5 | . . . . . 3 . . 2 . . Weapon 1 | 1 . . . . . . . . . . Parts Attached 31 | 2 3 . 2 . 8 6 . 4 5 1 Power 3 | . . . 1 . . 1 . . 1 . Engine 2 | . . . . . . 1 . . 1 . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 4 | 1 2 . . . . . . 1 . . Treads . | . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . 2 . . . . . . 1 . . Utility 15 | . . . 1 . 6 2 . 2 3 1 Device 3 | . . . . . 1 1 . 1 . . Storage . | . . . . . . . . . . . Processor 7 | . . . 1 . 3 1 . 1 . 1 Hackware 3 | . . . . . . . . . 3 . Protection 2 | . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 1 1 . . . 2 3 . 1 1 . Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon 3 | . . . . . 1 1 . 1 . . Ballistic Gun 2 | . . . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 . . 3 . Parts Lost 3 | . . . . . 2 . . . 1 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . . . 1 . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 . . . 1 . Average Slot Usage (%) 90 | . 83 83 85 100 97 85 88 92 92 92 Engine 7 | . 16 16 3 . . 6 11 10 9 9 Core 4 | . . . 12 16 12 4 . . . . Leg 1 | . 24 . . . . . . . . . Flight 17 | . 8 33 33 33 25 11 11 13 18 18 Device 7 | . . . . . . 5 11 12 18 9 Processor 24 | . . . 2 16 28 36 33 34 23 11 Hackware 2 | . . . . . . . . . 5 27 Energy Gun 10 | . 33 33 33 33 19 . . . . . Energy Cannon 1 | . . . . . 2 4 . . 5 . Ballistic Gun 11 | . . . . . . 16 22 20 9 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 19 | 9 9 9 9 9 12 16 15 19 19 16 Greatest Support 27 | 20 25 13 13 13 13 19 19 27 27 27 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | . . . 1 1 2 3 3 3 3 3 Average Capacity 2 | . . . . 1 1 2 3 3 3 3 Most Carried 3 | . . . 1 1 2 3 3 3 3 3 Average Carried 2 | . . . . 1 1 2 3 2 3 3 Final Capacity 3 | . . . 1 1 2 3 3 3 3 3 Final Carried 3 | . . . 1 1 2 3 3 3 3 3 Class Distribution -------------------- 50% | Scout 24% | Mutant 14% | Scavenger-Mutant 10% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Wizard-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 485 | 200 15 . 55 . 30 60 32 48 21 24 Remotely . | . . . . . . . . . . . Salvage Created 826 | . 60 . 519 . 144 60 . 22 21 . Parts 41 | . 8 . 18 . 9 2 . . 4 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 7 | . 3 . 3 . 1 . . . . . Guns 7 | . 3 . 3 . 1 . . . . . Classes Destroyed 5 | . 2 . 2 . 1 . . . . . Hauler 3 | . 1 . . . 1 1 . . . . Swarmer 3 | . 3 . . . . . . . . . Grunt 2 | . . . 2 . . . . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 1 | . . . 1 . . . . . . . Best Kill Streak 4 | . 4 . 2 . 1 1 . . 1 . Combat Bots Only 3 | . 3 . 2 . 1 . . . . . Max Kills in Single Turn 2 | . 2 . 1 . 1 1 . . 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 1482 | . 57 10 . 130 689 90 45 14 235 212 Core 1164 | . 47 8 . 109 507 71 35 14 195 178 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 884 | . 29 8 . 73 410 63 35 . 152 114 Core Remaining (%) 65 | 100 . . . 81 14 . . . . . Volleys Fired 85 | . 6 . 52 . 23 1 . 3 . . Largest 2 | . 2 . 2 . 2 2 . 2 . . Hottest 108 | . 100 . 90 . 108 56 . 56 . . Shots Fired 98 | . 12 . 54 . 24 2 . 6 . . Gun 94 | . 12 . 54 . 20 2 . 6 . . Cannon 4 | . . . . . 4 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 8 | . . . . . . 2 . 6 . . Thermal 18 | . 12 . 2 . 4 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 72 | . . . 52 . 20 . . . . . Robot Hit Streak 8 | . 4 . 8 . 8 8 . 4 . . Robot Miss Streak 3 | . 2 . 2 . 3 . . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 66 | . 8 . 33 . 17 2 . 4 1 1 Core Hits 33 | . 5 . 17 . 7 1 . 2 1 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . 1 2 Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1142 | . 114 . 433 . 326 38 . 75 130 26 Guns 854 | . 114 . 433 . 194 38 . 75 . . Cannons 81 | . . . . . 81 . . . . . Explosions 51 | . . . . . 51 . . . . . Melee 156 | . . . . . . . . . 130 26 Ramming . | . . . . . . . . . . . Kinetic 113 | . . . . . . 38 . 75 . . Thermal 259 | . 114 . 13 . 132 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 614 | . . . 420 . 194 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 156 | . . . . . . . . . 130 26 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1 | . . . . . . . . . . 1 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . 38 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 74 | . 12 . 4 . 74 . . . . . Average Temperature 14 | . 5 . 4 . 22 . . . . . Received Heat Transfer 368 | . . 6 . 20 270 12 . . 30 30 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 3 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 618 | . 333 . 37 . 248 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 156 | . 90 34 . 60 156 89 . . . . Initial 52 | . . 34 . . 23 52 . . . . Average 62 | . 42 34 . 17 88 73 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . . 2 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 4 2 . 18 12 1 8 1 4 12 Peak Tracking Total 22 | . 4 2 . 22 10 1 9 1 4 4 Tactical Retreats 11 | . . . . 2 1 1 4 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 14 | . 1 . 1 . 3 2 2 1 4 . Terminals 6 | . 1 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 4 . 1 . 16 5 2 1 26 . Successful 35 | . 2 . 1 . 3 . 2 1 26 . Failed 20 | . 2 . . . 13 5 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 3 . . . 12 2 . . . . Terminals 25 | . 4 . . . 16 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 2 . 1 . 2 . 2 1 26 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 6 | . . . . . . . . . 6 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . Open Door 3 | . . . . . . . 2 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Botnet 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 3 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . 4 . . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 40 | . . . . 40 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . 5 7 . . . . . Total Damage 228 | . . . . 80 148 . . . . . Kills 4 | . . . . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . 115 . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 1792 | 7 112 16 225 84 184 187 170 597 54 156 Spaces Moved 3157 | 4 103 44 305 209 308 425 407 878 116 358 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 56 | 4 52 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3101 | . 51 44 305 209 308 425 407 878 116 358 Fastest Speed 37 | 120 37 37 37 37 37 40 40 37 37 37 Average Speed 39 | 120 79 37 37 37 37 40 40 38 37 37 Slowest Speed 120 | 120 120 37 37 37 40 40 40 40 37 37 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . 1 4 2 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 15 16 71 53 27 17 59 78 79 47 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 27 | . . . 1 1 . . . . 25 . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 9 | . . . . 1 . . 2 4 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 7 | . . . . . 7 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 7 | . . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3579 | 5 120 43 362 214 348 438 414 1133 125 377 Wait 280 | . 2 . . 7 1 1 6 245 . 18 Move 3130 | 3 102 43 304 206 299 420 406 877 115 355 Hop 8 | . . . . 1 4 2 . . . 1 Pick Up 7 | . . . 1 . 1 2 1 2 . . Fast Attach 28 | 2 3 . 2 . 8 6 . 3 3 1 Attach 1 | . . . . . . . . 1 . . Detach 7 | . . . . . 2 2 . . 3 . Swap 2 | . . . . . . . . . 2 . Drop 17 | . 3 . 1 . 5 4 1 2 1 . Fire 85 | . 6 . 52 . 23 1 . 3 . . Melee 3 | . . . . . . . . . 1 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 11 | . 4 . 2 . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Discovered new exit (range 7) 107 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Entered Mines 135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 135 | -10/Mines | Discovered new exit (range 5) 136 | -10/Mines | Entered Exiles 136 | -10/Exiles | Found Exiles lab destroyed 141 | -10/Exiles | Discovered new exit (range 15) 271 | -10/Exiles | Learned location of Zion (-6) 303 | -10/Exiles | Build established: Mutant 358 | -10/Exiles | Discovered new exit (range 10) 361 | -10/Exiles | Entered Mines 363 | -9/Mines | Reached level 2 381 | -9/Mines | Assembled infested the area 401 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 439 | -9/Mines | Discovered new exit (range 3) 442 | -9/Mines | Received a Mining Laser from a helpful Derelict 445 | -9/Mines | Entered Materials 445 | -8/Materials | Accompanied by 1 ally 447 | -8/Materials | Reached level 3 494 | -8/Materials | Upgraded with Utility slot (x1) 496 | -8/Materials | Upgraded with Utility slot (x1) 500 | -8/Materials | Upgraded with Utility slot (x1) 563 | -8/Materials | Garrison activated, responded to threat 600 | -8/Materials | Core integrity fell below 50% 610 | -8/Materials | Discovered new exit (range 20) 628 | -8/Materials | Core integrity fell below 20% 628 | -8/Materials | Identified exit to Factory 629 | -8/Materials | Entered Factory 630 | -7/Factory | Core integrity fell below 50% 630 | -7/Factory | Core integrity fell below 20% 631 | -7/Factory | Reached level 4 798 | -7/Factory | Discovered new exit (range 20) 816 | -7/Factory | Identified exit to Lower Caves 816 | -7/Factory | Entered Lower Caves 818 | -7/Lower Caves | Reached level 5 836 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 983 | -7/Lower Caves | Discovered new exit (range 8) 985 | -7/Lower Caves | Identified exit to Lower Caves 986 | -7/Lower Caves | Entered another Lower Caves area 988 | -7/Lower Caves | Reached level 6 1003 | -7/Lower Caves | Build established: Scout 1024 | -7/Lower Caves | Discovered new exit (range 13) 1044 | -7/Lower Caves | Identified exit to Factory 1299 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1363 | -7/Lower Caves | Upgraded with Utility slot (x1) 1376 | -7/Lower Caves | Learned Factory terminal intel 1461 | -7/Lower Caves | Upgraded with Utility slot (x1) 1488 | -7/Lower Caves | Discovered new exit (range 3) 1490 | -7/Lower Caves | Identified exit to Data Miner 1583 | -7/Lower Caves | Entered Data Miner 1583 | -7/Data Miner | Discovered new exit (range 6) 1589 | -7/Data Miner | Met Data Miner 1598 | -7/Data Miner | Learned location of Section 7 (-2) 1598 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1605 | -7/Data Miner | Received God Mode back door access code from Data Miner 1617 | -7/Data Miner | Destroyed Data Miner 1619 | -7/Data Miner | Reached level 7 1619 | -7/Data Miner | Interfaced with the Data Conduit 1620 | -7/Data Miner | Found Prototype Hackware 1620 | -7/Data Miner | Identified Deep Network Scanner 1622 | -7/Data Miner | Found Prototype Hackware 1622 | -7/Data Miner | Identified Quantum Router 1624 | -7/Data Miner | Found Prototype Hackware 1624 | -7/Data Miner | Identified System Mapper 1637 | -7/Data Miner | Identified exit to Proximity Caves 1637 | -7/Data Miner | Entered Proximity Caves 1639 | -6/Proximity Caves | Reached level 8 1793 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01627_ Upgraded: Core Integrity (+100) 01630_ Lrn. Sensor Array destroyed. 01632_ Upgraded: Core Integrity (+100) 01635_ Upgraded: Core Integrity (+50) 01637_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 01639_ Reached level 8. 01700_ Searching scrap... 01700_ Found Mak. Sword. 01700_ Found 24 Matter. 01722_ Acquired 24 matter. 01755_ Searching scrap... 01755_ Found 0b10 Decoder Chip [Generic]. 01755_ Found Hvy. Machine Gun. 01755_ Found Hvy. Laser. 01755_ Found 19 Matter. 01755_ Acquired 0b10 Decoder Chip [Generic]. 01772_ Upgraded: Core Integrity (+50) 01791_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | # #? ##???????????????????????????? | | ###$##### ?????????????????????????????? | | ##?# #????# $ ?????????????????????????????? | | ##??# #?????### ?????????????????????????????? | | ##??## #???????## ?????????????????????????????? | | #???# #????????? ?????????????????????????????? | | #??## #????????? ?????????????????????????????? | | ##### ##???????? ?????????????????????????????? | | ##?# ##?????????????????????????????????????? | | #?## #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ????# ##????????????????????????????????????? | | ##### #????????????????????????????????????? | | ## ###########??????????????????????????? | | ## ####???????????????????????? | | # #???????????????????????? | | #### #### #### ##???????????????????????? | | #??# #??#####??# ##????????????????????????? | | ???# #?????????# ######??????????????????????? | | ???# #?????????# ### ##?????????????????????? | | ???# ?????????# ## ###???????????????????? | | #??####?????????# ss ##??????????????????? | | #???????????????# s ### #?????????????? | | #???????????????# s #????????????? | | #??????????# @### #????????????? | | ????????????#### ## ##?? ##????????????? | | ???????????????# ### ##???? #?????????????? | | ???????????????###??#####?????? #?????????????? | | ???????????????????????????????? #????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????? ???????????? | | ?????###?????????????????????????????????????????? | | ????## #?????????#???????? ????????????????????? | | ???## ##??????## ??????? ????????????????????? | | ??## ##???## ??????? ????????????????????? | | ?## #???# ??????? ??????????????????????? | | ## #???# ?????? ???????????????????????? | | # #????# #????? ????????????????????????? | | /#????# #???? #?????????????????????????? | | ##???# #??? #?????????????????????????? | | ##### #### #??????????????????????????? | | # #????????????????????????????? | | # #### ##???????????????????????????? | | ####??## #???????????????????????????? | | ???????# ## ####???????????????????????????? | | ###??### ### #####??????????????????????????????? | | #?## #####??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 68 Targeting Accuracy 13 Armor Integrity Analysis 33 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Levels Raised 7 | . . . . 1 1 1 1 1 1 1 XP Earned 14462 | 3000 425 500 500 900 1927 1610 1175 575 2250 1600 XP Spent 10450 | 1120 100 . 250 . 2950 2450 25 3100 360 95 Upgrades 24 | 4 1 . 1 . 5 3 1 2 6 1 Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 5 | . . . . . 3 . . 2 . . Weapon Slot 1 | 1 . . . . . . . . . . Core Integrity 8 | . . . . . . . 1 . 6 1 Heat Dissipation 2 | 2 . . . . . . . . . . Mass Support 3 | . 1 . . . . 2 . . . . Inventory Capacity 3 | . . . 1 . 1 1 . . . . Terrain Scan Density 1 | . . . . . 1 . . . . . Protomatter Created 156 | . 29 . 117 . . . . 10 . . Integrity Restored 193 | . 59 . 29 . 105 . . . . . Core 160 | . 47 . 8 . 105 . . . . . Parts 33 | . 12 . 21 . . . . . . . Protomatter Decayed 80 | . . . 42 28 . . . 10 . . Game ------ Seed FrostImpulseInitializer Manual? 0 Play Time 00:32:20 Cumulative 269.3 hours Start 2021.07.05 @ 18:00:40 End 2021.07.05 @ 18:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 144 Rogue 141 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47daa17-f3ed-495c-885d-f222cdabfe67