Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 14:59:41 Player: Chronit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1466) 1466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 3946 Bonus ------- Follower Combat Kills 455 Cogmind --------- Core Integrity 253/550 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Drone Bay (2/2) Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Autogun Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Beam Rifle Particle Cannon Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Scythe [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 46 | 6 4 6 17 13 Power 6 | 1 1 1 2 1 Engine 4 | 1 . 1 1 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 19 | 2 1 2 6 8 Treads 2 | . . . 1 1 Leg 17 | 2 1 2 5 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 3 . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 14 | 2 . 2 6 4 Energy Gun 3 | 2 . . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 9 | . . 2 5 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 6 9 9 Power 3 | . . 1 1 1 Propulsion 10 | . . . 5 5 Utility 3 | . . 2 1 . Weapon 8 | . . 3 2 3 Highest Loss Streak 3 | . . 2 3 3 Average Slot Usage (%) 92 | . 97 90 82 93 Engine 3 | . 3 1 6 2 Core 6 | . 10 7 1 5 Treads 3 | . . . 4 6 Leg 33 | . 28 44 32 34 Device 3 | . 11 3 . . Storage 10 | . 14 11 9 9 Processor 5 | . . . 9 9 Hackware 4 | . . . 1 9 Protection 1 | . . 4 2 . Energy Gun 7 | . 28 4 . 1 Energy Cannon 1 | . . . 1 2 Ballistic Gun 10 | . . 13 14 14 Naked Turns . | . . . . . Heaviest Build 51 | 11 42 48 51 44 Greatest Support 63 | 20 20 40 50 63 Greatest Overweight (x) 5 | . 2 1 5 1 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 Most Carried 12 | 4 11 12 12 12 Average Carried 9 | 2 9 9 9 10 Final Capacity 12 | 6 12 12 12 12 Final Carried 11 | 3 11 11 9 11 Class Distribution -------------------- 35% | Mutant 34% | Hacker-Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1276 | 138 162 182 325 469 Remotely . | . . . . . Salvage Created 1785 | . 321 286 617 561 Parts 100 | . 21 28 33 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 8 7 11 12 Guns 33 | . 6 7 11 9 Cannons 3 | . . . . 3 AOE 2 | . 2 . . . Classes Destroyed 9 | . 4 2 2 1 Worker 2 | . . . 2 . Builder 2 | . 2 . . . Recycler 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 9 | . 3 2 . 4 Grunt 16 | . 5 2 5 4 Duelist 2 | . . 1 1 . Sentry 8 | . . 2 3 3 Hunter 3 | . . . 2 1 Best Kill Streak 5 | . 3 2 5 5 Combat Bots Only 4 | . 3 2 2 4 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2971 | . 203 552 1109 1107 Core 375 | . 32 46 136 161 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 87 88 . . Volleys Fired 178 | . 19 35 67 57 Largest 2 | . 2 2 2 2 Hottest 98 | . 90 90 91 98 Shots Fired 298 | . 38 60 111 89 Gun 273 | . 38 60 105 70 Cannon 25 | . . . 6 19 Launcher . | . . . . . Special . | . . . . . Kinetic 215 | . . 49 105 61 Thermal 55 | . 19 2 6 28 Explosive . | . . . . . Electromagnetic 28 | . 19 9 . . Robot Hit Streak 25 | . 17 13 25 23 Robot Miss Streak 3 | . 1 1 2 3 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 1 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 234 | . 30 46 95 63 Core Hits 82 | . 16 14 29 23 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3590 | . 528 475 1362 1225 Guns 2887 | . 403 475 1236 773 Cannons 524 | . . . 124 400 Explosions 109 | . 109 . . . Melee . | . . . . . Ramming 70 | . 16 . 2 52 Kinetic 2302 | . . 365 1236 701 Thermal 930 | . 322 12 124 472 Explosive . | . . . . . Electromagnetic 288 | . 190 98 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . 8 44 1 13 Shots 1 | . . 1 . . Rammed 5 | . 1 . 1 3 Targets Rammed 6 | . 1 . 1 4 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 204 | . 204 54 69 185 Average Temperature 52 | . 77 15 13 74 Received Heat Transfer 1092 | . 69 132 405 486 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 1765 | . 729 37 222 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 347 | . 152 231 343 347 Initial 82 | . . 25 82 58 Average 169 | . 90 119 213 218 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 64 | 100 100 78 44 46 Level 1 35 | . . 21 55 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 1 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . . 1 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 14 14 18 30 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 4 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 6 . 2 1 Successful 8 | . 6 . 2 . Failed 1 | . . . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 3 | . 3 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 5 | . . . . 5 Largest Group 3 | . . . . 3 Highest-Rated Group 161 | . . . . 161 Highest-Rated Ally 99 | . . . . 99 Total Orders . | . . . . . Ally Attacks 47 | . . . . 47 Total Damage 1355 | . . . . 1355 Kills 14 | . . . . 14 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2528 | 65 578 359 423 1103 Spaces Moved 1315 | 48 280 176 166 645 Core 14 | 14 . . . . Treads 12 | . . . . 12 Legs 1289 | 34 280 176 166 633 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 142 | 99 168 137 136 136 Slowest Speed 270 | 120 180 150 270 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 39 20 21 82 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . 6 10 1 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 16 | . 6 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1686 | 66 346 232 260 782 Wait 85 | . 33 10 . 42 Move 1311 | 47 279 175 165 645 Hop . | . . . . . Pick Up 52 | 11 10 6 10 15 Fast Attach . | . . . . . Attach 32 | 6 1 6 12 7 Detach . | . . . . . Swap 14 | . 3 . 5 6 Drop 8 | 2 . . . 6 Fire 178 | . 19 35 67 57 Melee . | . . . . . Ram . | . . . . . Kick 6 | . 1 . 1 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 512 | -10/Materials | Repaired Aluminum Leg 608 | -10/Materials | Discovered new exit (range 4) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Propulsion x2 983 | -9/Materials | Discovered new exit (range 15) 1003 | -9/Materials | Entered another Materials area 1003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Lost 3 parts (2n1w) 1275 | -8/Materials | Lost 3 parts (2n1u) 1393 | -8/Materials | Discovered new exit (range 5) 1416 | -8/Materials | Identified exit to Storage 1426 | -8/Materials | Entered Storage 1557 | -8/Storage | Allied Derelicts emerged from ambush trap array 1864 | -8/Storage | Met 01-MTF 2116 | -8/Storage | Lost 3 parts (1p2n) 2180 | -8/Storage | Build established: Hacker-Mutant 2368 | -8/Storage | Core integrity fell below 50% 2529 | -8/Storage | Self-destructed Last Messages --------------- 02502_ R-06 Scavenger collects Terrain Scan Processor. 02503_ C-30 ARC bursts open, deploying its payload. 02503_ H-55 Commando unfolds itself. 02503_ Slug penetrates K-01 Serf. 02503_ K-01 Serf destroyed. 02510_ K-01 Serf collects debris. 02511_ Slug penetrates Wall. 02514_ C-30 ARC bursts open, deploying its payload. 02514_ G-50 Soldier unfolds itself. 02514_ G-47 Trooper unfolds itself. 02514_ Slug penetrates Wall. 02514_ U-05 Engineer destroyed. 02518_ Kicked R-06 Scavenger out of the way. 02518_ Destroyed Tractor Beam. 02518_ R-06 Scavenger system corrupted by crushing effect. 02519_ R-06 Scavenger system terminally corrupted. 02520_ Carbon-fiber Leg destroyed. 02523_ Penetrated by Slug. 02523_ Hvy. Assault Rifle destroyed. 02529_ Beam Rifle destroyed. 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""" | | ??????########### ############ # """ """ | | ????????????????# #??????????# %/" | | ????????????????# #??????????# # | | ????????????????# #??######### # | | ????????????????# #??# = #"## ######### | | ????????????????# #??# = #T##= % | | ????????????????# #??# " %+% | | ????????????????# #??#= =#% | | ????????????????# #??# = " # % ######### | | ????????????????# #??#== # # #???????? | | ????????????????# #??######### % #???????? | | ????????????????# #???######## #???????? | | ????????????????# #???? #######%#???????? | | ????????????????# [#?? # ## #???????? | | ????????????????# #?? # ## #???????? | | ????????????????+ !%#?? ? ## #???????? | | ????????????????#[=!#???"" ?? ## #???????? | | ????????????????# !*#???"" ??? ?# #???????? | | ????????????????#=!%#????" ???? ?#/######### | | ???????????????## =##??? ??###+### % | | ???????????????#% %*=#####+#### # " """ [ # | | ???????????????#[ [ # """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseGammaPropulsion Manual? 0 Play Time 00:57:19 Cumulative 5.5 hours Start 2020.10.23 @ 20:58:58 End 2020.10.24 @ 14:59:41 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 2 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Cog Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac4a9ae3-3da9-4679-8956-e4d51df65ff2