Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 22:25:54 Player: GR4C3 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1812) 1812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 4012 Bonus ------- High Alert Combat Kills 77 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Tractor Beam Beam Rifle Beam Rifle Particle Gun Spread Laser Spread Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Heavy Flail Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Heavy Laser Assault Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Medium Storage Unit Tractor Beam Small Laser Beam Rifle Beam Rifle Spread Laser Spread Laser Spread Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun Heavy Flail [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Target Analyzer Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 85 | 7 9 11 17 41 Power 18 | 1 2 4 2 9 Engine 13 | 1 1 3 2 6 Core 5 | . 1 1 . 3 Reactor . | . . . . . Propulsion 24 | 2 3 2 4 13 Treads . | . . . . . Leg 15 | 2 1 . . 12 Wheel . | . . . . . Hover . | . . . . . Flight 9 | . 2 2 4 1 Utility 14 | 2 1 1 4 6 Device 11 | 1 1 1 4 4 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 3 4 7 13 Energy Gun 11 | . 2 . 3 6 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 2 1 4 Ballistic Cannon 5 | . . 1 2 2 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . . 2 1 26 Power 6 | . . 1 . 5 Propulsion 11 | . . 1 . 10 Utility 4 | . . . . 4 Weapon 8 | . . . 1 7 Highest Loss Streak 9 | . . 2 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 96 100 89 Engine 9 | . 7 7 11 9 Core 4 | . 6 3 . 6 Leg 14 | . 24 . . 28 Flight 15 | . 2 27 33 2 Device 15 | . 14 14 22 14 Storage 11 | . 14 14 11 8 Energy Gun 6 | . 8 4 4 8 Ballistic Gun 9 | . 19 14 7 4 Ballistic Cannon 3 | . . 2 7 3 Launcher 2 | . . 7 2 . Naked Turns . | . . . . . Heaviest Build 45 | 14 16 18 26 45 Greatest Support 40 | 20 20 8 21 40 Greatest Overweight (x) 5 | . 5 2 2 3 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 13 Most Carried 15 | 5 8 8 8 15 Average Carried 7 | 2 4 7 7 9 Final Capacity 15 | 8 8 8 8 15 Final Carried 12 | 2 7 8 8 12 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1696 | 338 187 224 447 500 Remotely . | . . . . . Salvage Created 1790 | 145 328 161 412 744 Parts 131 | 10 27 20 33 41 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 49 | . 9 7 14 19 Melee 1 | . . . . 1 Guns 30 | . 9 3 6 12 Cannons 9 | . . 1 2 6 AOE 9 | . . 3 6 . Classes Destroyed 10 | 2 3 . 4 1 Worker 1 | . . . 1 . Tunneler 4 | 3 . 1 . . Recycler 4 | 1 . . 2 1 Operator 1 | . . . 1 . Watcher 4 | . 1 . 2 1 Swarmer 18 | . 3 3 7 5 Grunt 24 | . 6 4 4 10 Duelist 2 | . . . 1 1 Sentry 4 | . . . 2 2 Specialist 1 | . . . . 1 Best Kill Streak 6 | 3 3 3 6 5 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 334 | . 63 19 55 197 Missed 85 | . 19 5 11 50 Damage Taken 3648 | . 481 179 511 2477 Core 844 | . 101 53 139 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 70 | . 70 . . . Core Remaining (%) 67 | 100 . 38 65 . Volleys Fired 182 | 17 37 11 38 79 Largest 2 | 2 2 2 2 2 Hottest 113 | 40 85 85 109 113 Shots Fired 350 | 34 73 22 76 145 Gun 293 | 34 73 15 55 116 Cannon 46 | . . 4 13 29 Launcher 11 | . . 3 8 . Special . | . . . . . Kinetic 227 | 34 61 15 42 75 Thermal 105 | . 12 4 26 63 Explosive 11 | . . 3 8 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 13 | 7 8 7 10 13 Robot Miss Streak 8 | 3 4 3 6 8 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 225 | 21 42 16 45 101 Core Hits 148 | 6 17 15 53 57 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . . 2 Burn 2 | . . . . 2 Destroy 1 | . 1 . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4427 | 239 462 376 1451 1899 Guns 2651 | 239 462 97 405 1448 Cannons 742 | . . 69 283 390 Explosions 964 | . . 201 763 . Melee 61 | . . . . 61 Ramming 9 | . . 9 . . Kinetic 2307 | 239 415 136 487 1030 Thermal 992 | . 47 30 201 714 Explosive 964 | . . 201 763 . Electromagnetic 94 | . . . . 94 Impact 61 | . . . . 61 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . . . 57 . Projectiles . | . . . . . Explosions 57 | . . . 57 . Melee . | . . . . . Knockbacks 14 | . . 3 8 3 Impact . | . . . . . Kinetic 14 | . . 3 8 3 Secondary . | . . . . . Self-Inflicted Damage 44 | . 40 4 . . Shots 2 | . 2 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 240 120 335 108 Average Temperature 71 | . 69 39 122 29 Received Heat Transfer 1347 | . 159 36 144 1008 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1934 | . 111 74 335 1414 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 508 | 20 278 163 508 467 Initial 130 | . 13 30 21 130 Average 177 | 9 118 99 272 210 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 66 | 100 76 100 21 67 Level 1 28 | . 23 . 68 24 Level 2 4 | . . . 9 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 1 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 13 7 25 33 Peak Tracking Total 6 | . 5 3 6 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 2 . 3 1 Max in Single Turn 2 | . 2 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 3 1 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 1 3 . Successful 6 | . 4 1 1 . Failed 4 | . 2 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . 1 . Scan Component 2 | . 1 . 1 . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2827 | 141 455 574 648 1009 Spaces Moved 1515 | 77 255 430 371 382 Core 24 | 19 5 . . . Treads . | . . . . . Legs 635 | 58 219 . . 358 Wheels . | . . . . . Hover . | . . . . . Flight 856 | . 31 430 371 24 Fastest Speed 34 | 50 117 117 34 111 Average Speed 138 | 102 123 119 134 180 Slowest Speed 330 | 120 300 200 194 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 47 90 38 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 81 | . . 21 54 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 75 | . . 21 54 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1908 | 108 326 474 453 547 Wait 31 | . 11 . 14 6 Move 1511 | 76 254 429 370 382 Hop . | . . . . . Pick Up 57 | 8 10 10 5 24 Fast Attach 16 | 1 1 3 . 11 Attach 30 | 6 2 2 5 15 Detach 2 | . . . 1 1 Swap 39 | . 6 6 12 15 Drop 35 | . 5 12 8 10 Fire 182 | 17 37 11 38 79 Melee 4 | . . . . 4 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Repaired Assault Rifle 573 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Entered Mines 648 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 651 | -10/Mines | Found Prototype Device 670 | -10/Mines | Build established: Scavenger-Mutant 685 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 784 | -10/Mines | Discovered new exit (range 10) 942 | -10/Mines | Learned Materials emergency access door positions 962 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 966 | -10/Mines | Core integrity fell below 50% 1150 | -10/Mines | Discovered new exit (range 10) 1151 | -10/Mines | Learned location of Storage (-8) 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | Identified Exp. Sensor Array 1804 | -9/Materials | Discovered new exit (range 9) 1819 | -9/Materials | Entered another Materials area 1819 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2009 | -8/Materials | Lost 9 parts (1p1n3u4w) 2393 | -8/Materials | Garrison activated, responded to threat 2633 | -8/Materials | Lost 5 parts (2p3n) 2772 | -8/Materials | Core integrity fell below 50% 2778 | -8/Materials | Discovered new exit (range 10) 2804 | -8/Materials | Core integrity fell below 20% 2828 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02797_ Penetrated by Slug. 02800_ Deuterium Engine destroyed. 02800_ Critical hit (Blast). 02800_ Knocked back. 02802_ Critical hit (Burn: +37). 02802_ Aluminum Leg destroyed. 02811_ Penetrated by Slug. 02815_ Acquired 1 matter. 02815_ Penetrated by Slug. 02815_ Aluminum Leg destroyed. 02815_ Knocked back. 02816_ Acquired 18 matter. 02816_ Penetrated by Slug. 02816_ Hvy. Laser destroyed. 02818_ Aluminum Leg destroyed. 02819_ Slug penetrates Wall. 02822_ Penetrated by Slug. 02825_ Slug penetrates Wall. 02825_ Minigun destroyed. 02827_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????????????????????######?####??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????#! """ #??????????? | | ?????????????????????????# """"" #??????????? | | ?????????????????????????# """"" #???######## | | ?????????????????????????# """"" #???# # | | ?????????????????????###?# ! """ #???# " # | | ??????????????????#### ### #???# """ # | | ?????????????????##;##;#;; #???#] "" # | | ?????? # ;##+#####+##### """ # | | ?????? ; @% #! 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