Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 13:27:43 Player: Adrenozin Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (2112) 2112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6252 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 530/530 System Corruption 7% Temperature Cool (0) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Signal Interpreter Targeting Computer Focal Shield > --- WEAPON (4) ------- Wave Gun Ion Cannon Heavy Mace > --- INVENTORY (15) --- Fusion Compressor Compact Battery (200) Improved Matter Compressor Improved Melee Analysis Suite Matter Filter Energy Filter Weapon Cycler Recalibrator Improved Field Recycling Unit (0) Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Heavy Flak Cannon Heavy Mace > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Compact Battery Improved Matter Compressor Improved Melee Analysis Suite Matter Filter Energy Filter Weapon Cycler Focal Shield Recalibrator Improved Field Recycling Unit Ion Cannon Heavy Plasma Cannon Coil Gun Heavy Mace [Rating: 70] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . 1 Utility 4 | . . 1 . 1 . 1 1 Weapon 2 | . . . . . 2 . . Parts Attached 85 | 6 2 8 2 8 11 19 29 Power 16 | 1 . 1 . . . 6 8 Engine 5 | 1 . . . . . 3 1 Core 11 | . . 1 . . . 3 7 Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 . 4 . 4 5 Treads . | . . . . . . . . Leg 14 | 2 . 2 . 4 . 4 2 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 22 | 1 2 2 2 1 3 5 6 Device 13 | . 1 1 1 1 1 3 5 Storage 3 | 1 1 . . . . 1 . Processor 6 | . . 1 1 . 2 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 30 | 2 . 3 . 3 8 4 10 Energy Gun 6 | 1 . 1 . . 1 1 2 Energy Cannon 8 | . . . . 1 2 . 5 Ballistic Gun 8 | 1 . . . 1 4 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 1 2 Slashing Weapon 4 | . . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 39 | . . 3 3 . 11 . 22 Power 5 | . . . . . 1 . 4 Propulsion 14 | . . 1 1 . 4 . 8 Utility 6 | . . 2 . . 1 . 3 Weapon 14 | . . . 2 . 5 . 7 Highest Loss Streak 10 | . . 1 3 . 10 . 6 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 96 95 93 95 94 80 78 Engine 2 | . 14 . . . . 4 1 Core 7 | . . 10 11 9 6 6 8 Leg 18 | . 28 29 29 31 27 14 7 Hover 1 | . . . . . . . 5 Device 14 | . 7 10 12 18 14 12 17 Storage 7 | . 17 11 11 9 7 6 5 Processor 9 | . . 10 9 9 7 13 8 Energy Gun 3 | . 14 8 9 . . 6 1 Energy Cannon 5 | . . . . 5 17 . 8 Ballistic Gun 5 | . 14 . . 9 8 3 3 Impact Weapon 2 | . . . . . . 3 5 Slashing Weapon 2 | . . 13 9 3 . 3 . Peak Build Rating 70 | 6 8 20 18 27 35 60 70 Average Rating 37 | 4 7 18 17 23 30 39 56 On Entrance 17 | . 6 8 16 12 27 12 58 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 31 33 33 40 54 60 69 Greatest Support 66 | 20 20 30 30 48 48 66 66 Greatest Overweight (x) 21 | 3 1 1 1 1 7 10 21 Average Overweight (x) 1 | . . 1 1 . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 4 11 13 12 15 15 15 15 Average Carried 10 | 2 6 12 11 11 11 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 8 12 11 15 9 15 10 Class Distribution -------------------- 50% | Mutant 15% | Assassin 10% | Skirmisher 9% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1413 | 243 46 75 . 160 79 320 490 Remotely . | . . . . . . . . Salvage Created 2180 | . 91 186 . 491 117 465 830 Parts 113 | . 5 16 . 22 6 19 45 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 35 | . 2 3 . 9 2 7 12 Melee 5 | . . 2 . . . 3 . Guns 17 | . 2 1 . 4 1 4 5 Cannons 9 | . . . . 5 . . 4 AOE 4 | . . . . . 1 . 3 Classes Destroyed 9 | . 1 2 . 1 2 1 2 Worker 3 | . . . . . . . 3 Recycler 1 | . . . . . . 1 . Operator 1 | . . . . . . . 1 Watcher 4 | . . 1 . . . 1 2 Grunt 12 | . 2 1 . 6 . 3 . Sentry 6 | . . 2 . 1 . . 3 Hunter 6 | . . . . 2 . . 4 Programmer 9 | . . . . . 1 3 5 Heavy 1 | . . . . . 1 . . Thug 1 | . . . . . . 1 . Best Kill Streak 3 | . 1 2 . 3 1 3 3 Combat Bots Only 3 | . 1 1 . 3 1 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 . 2 Melee 1 | . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 503 | . 23 22 8 81 59 30 280 Missed 146 | . 9 9 . 25 11 8 84 Damage Taken 6465 | . 248 216 311 498 1126 374 3692 Core 1496 | . 18 67 70 99 241 . 1001 Absorbed by Shields 252 | . . . . 192 60 . . Ignored by Resistances 47 | . . . . . . . 47 Core Remaining (%) 84 | 100 92 . 65 82 65 100 . Volleys Fired 112 | . 9 8 1 26 13 16 39 Largest 4 | . 2 1 1 2 4 3 3 Hottest 217 | . 70 45 45 92 217 131 210 Shots Fired 236 | . 18 8 1 52 27 41 89 Gun 120 | . 18 8 1 26 16 30 21 Cannon 116 | . . . . 26 11 11 68 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 109 | . 9 . . 26 15 26 33 Thermal 87 | . 9 . . . 9 15 54 Explosive . | . . . . . . . . Electromagnetic 40 | . . 8 1 26 3 . 2 Robot Hit Streak 16 | . 10 14 . 16 9 10 13 Robot Miss Streak 6 | . 3 4 6 2 2 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 194 | . 12 10 . 41 22 36 73 Core Hits 84 | . 5 6 . 17 7 19 30 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 2 | . . . . 1 . 1 . Critical Strikes 7 | . . . . 1 . 4 2 Burn 1 | . . . . . . 1 . Destroy 4 | . . . . 1 . 1 2 Smash 1 | . . . . . . 1 . Sever 1 | . . . . . . 1 . Melee Attacks 26 | . . 4 . . 1 11 10 Impact 18 | . . . . . . 8 10 Slashing 8 | . . 4 . . 1 3 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 3 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 5294 | . 120 217 . 791 471 1063 2632 Guns 1491 | . 120 88 . 283 221 400 379 Cannons 2238 | . . . . 495 158 202 1383 Explosions 460 | . . . . . 74 . 386 Melee 1092 | . . 129 . . 18 461 484 Ramming 13 | . . . . 13 . . . Kinetic 1577 | . 59 . . 283 203 505 527 Thermal 1952 | . 61 . . . 221 97 1573 Explosive . | . . . . . . . . Electromagnetic 660 | . . 88 . 495 29 . 48 Impact 815 | . . . . . . 331 484 Slashing 277 | . . 129 . . 18 130 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 5 4 7 Average Corruption 6 | . . . . . 4 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . . . . . 6 10 43 Message Errors 12 | . . . . . 1 3 8 Matter Fused 9 | . . . . . . 1 8 Heat Flow Errors 9 | . . . . . 1 1 7 Energy Discharges 8 | . . . . . 2 1 5 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . 1 . 7 Data Loss (major) 4 | . . . . . 1 1 2 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . 1 2 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 460 | . . . . . 29 170 261 Projectiles 34 | . . . . . . . 34 Explosions 29 | . . . . . 29 . . Melee 397 | . . . . . . 170 227 Knockbacks 24 | . . . . . . 11 13 Impact 7 | . . . . . . 3 4 Kinetic 16 | . . . . . . 8 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 205 | . . . . . 62 . 143 Shots 3 | . . . . . 1 . 2 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 87 11 2 132 198 174 285 Average Temperature 65 | . 33 6 1 41 99 57 101 Received Heat Transfer 903 | . 93 90 . 159 171 90 300 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . 3 . 4 1 Impact Corruptions 15 | . . . . . . 6 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . 2 4 Heat Transferred 2578 | . 185 . . . 272 333 1788 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 300 | . 95 134 7 300 87 87 180 Initial 67 | . . 7 7 . 67 4 42 Average 51 | . 25 63 5 94 64 20 58 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 86 100 100 100 Level 1 2 | . . . . 13 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 1 . 1 2 5 4 Investigation 2 | . . . . 1 . 1 . Extermination 7 | . . . . . 1 3 3 Reinforcement 6 | . 2 1 . . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . . 1 . 2 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 10 9 1 14 5 11 19 Peak Tracking Total 4 | . 3 4 1 4 4 3 3 Tactical Retreats 4 | . 1 . . 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 8 | . 2 1 . 1 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 4 | . . . . 1 . . 3 Max in Single Turn 2 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 8 | . 2 2 . 1 . 2 1 Terminals 8 | . 2 2 . 1 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 3 2 . 1 . 2 1 Successful 7 | . 3 2 . 1 . 1 . Failed 2 | . . . . . . 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 3 2 . 1 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 2 . 1 . 1 . Record 2 | . 2 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Locate Traps 2 | . 1 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 5767 | 62 490 432 68 934 419 1366 1996 Spaces Moved 2329 | 43 229 177 34 437 173 564 672 Core 63 | 9 . . . . 3 40 11 Treads . | . . . . . . . . Legs 2055 | 34 229 177 34 437 170 524 450 Wheels . | . . . . . . . . Hover 211 | . . . . . . . 211 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 122 122 Average Speed 199 | 111 169 190 190 149 180 200 256 Slowest Speed 1100 | 200 190 190 190 190 400 550 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 3 40 16 15 24 4 14 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . . . . 10 . 39 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 40 | . . . . . 10 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3186 | 54 316 259 36 665 259 746 851 Wait 555 | . 67 53 . 181 53 117 84 Move 2322 | 42 228 176 33 436 172 563 672 Hop . | . . . . . . . . Pick Up 47 | 5 7 6 . 9 4 11 5 Fast Attach 27 | 6 1 3 . 1 . 7 9 Attach 30 | . . 3 1 4 6 5 11 Detach 6 | . . 2 . . 1 2 1 Swap 28 | . 1 2 1 3 5 7 9 Drop 22 | 1 3 2 . 3 4 3 6 Fire 112 | . 9 8 1 26 13 16 39 Melee 25 | . . 4 . . 1 10 10 Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 5 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 13) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Entered Mines 986 | -9/Mines | Assembled infested the area 991 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -9/Mines | Discovered new exit (range 7) 1053 | -9/Mines | Entered Materials 1053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -8/Materials | Lost 3 parts (1n2w) 1961 | -8/Materials | Discovered new exit (range 14) 1987 | -8/Materials | Entered Factory 1987 | -7/Factory | Evolved 2 slots: Weapon x2 2338 | -7/Factory | Discovered new exit (range 6) 2406 | -7/Factory | Entered another Factory area 2406 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2428 | -6/Factory | Lost 10 parts (1p4n5w) 3455 | -6/Factory | P-60 Hacker assimilated allied 42-J45(g) 3696 | -6/Factory | Build established: Skirmisher 3749 | -6/Factory | Discovered new exit (range 16) 3772 | -6/Factory | Entered another Factory area 3772 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -5/Factory | Build established: Assassin 4263 | -5/Factory | Lost 6 parts (2n1u3w) 4545 | -5/Factory | Cargo convoy interrupted 5061 | -5/Factory | Lost 3 parts (2p1u) 5174 | -5/Factory | Core integrity fell below 50% 5337 | -5/Factory | Core integrity fell below 20% 5383 | -5/Factory | Lost 6 parts (1p2n1u2w) 5649 | -5/Factory | Build established: Scavenger-Mutant 5768 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05587_ Acquired 5 matter. 05624_ System corrupted: Energy discharge (-127). 05644_ Connecting with Fabricator... 05646_ System corrupted: Energy discharge (-164). 05668_ K-01 Serf cleans the Fabricator. 05697_ System corrupted: Component data lost. 05747_ Penetrated by Slug. 05749_ Slug penetrates Wall. 05751_ K-01 Serf cleans the Fusion Modulator. 05752_ Penetrated by Slug. 05762_ DZQFCI8PWXBZV:GXQNDHGY=W 05762_ K-01 Serf cleans the Fusion Modulator. 05763_ Penetrated by Slug. 05765_ Critical hit (Burn: +37). 05765_ Penetrated by Slug. 05768_ U-05 Engineer destroyed. 05768_ Penetrated by Slug. 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"""" | | ##"" ^""" ###+##### #???????????# """" | | ##" ^ " # ## #######?????# """" | | ##"F "F" ## ## #"""""####??# """" | | ##"" """ ## """ ## ## #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Please Form A Line Serviceable Loadout Challenges ------------ None Game ------ Seed ZhirovGuidedStatue Manual? 0 Play Time 01:24:19 Cumulative 7.4 hours Start 2024.08.16 @ 00:47:14 End 2024.08.16 @ 13:27:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deb78130-1cde-4ec6-a795-62429200f29c